The code uses two mechanisms for generating random numbers: srand()/rand(),
which is not thread-safe, and srandom()/random(), which is POSIX-specific.
Here I add a util/random.cc module that centralizes these calls, and unifies
some common usage patterns. If the implementation is not good enough, we can
now change it in a single place.
To keep things simple, this uses the portable srand()/rand() but protects them
with a lock to avoid concurrency problems.
The hard part was to keep the regression tests passing: they rely on fixed
sequences of random numbers, so a small code change could break them very
thoroughly. Util::rand(), for wide types like size_t, calls std::rand() not
once but twice. This behaviour was generalized into utils::wide_rand() and
friends.
This is one of those little chores in managing a long-lived C++
project: standard C headers like stdio.h and math.h now have their own
place in the C++ standard as resp. cstdio, cmath, and so on. In this
branch the #include names are updated for the contrib/ subdirectory.
C++11 adds cstdint, but to support compilation with the previous
standard, that change is left for later.