roc/BUILDING_FROM_SOURCE.md
2021-04-03 21:39:49 -04:00

7.5 KiB

Building the Roc compiler from source

Installing LLVM, Python, Zig, valgrind, libunwind, and libc++-dev

To build the compiler, you need these installed:

  • libunwind (macOS should already have this one installed)
  • libc++-dev
  • Python 2.7 (Windows only), python-is-python3 (Ubuntu)
  • Zig, see below for version
  • LLVM, see below for version

To run the test suite (via cargo test), you additionally need to install:

  • valgrind (needs special treatment to install on macOS Alternatively, you can use cargo test --no-fail-fast or cargo test -p specific_tests to skip over the valgrind failures & tests.

For debugging LLVM IR, we use DebugIR. This dependency is only required to build with the --debug flag, and for normal developtment you should be fine without it.

libunwind & libc++-dev

MacOS systems should already have libunwind, but other systems will need to install it (On Ubuntu, this can be donw with sudo apt-get install libunwind-dev). Some systems may already have libc++-dev on them, but if not, you may need to install it. (On Ubuntu, this can be done with sudo apt-get install libc++-dev.)

libcxb libraries

You may see an error like this during builds:

/usr/bin/ld: cannot find -lxcb-render
/usr/bin/ld: cannot find -lxcb-shape
/usr/bin/ld: cannot find -lxcb-xfixes

If so, you can fix it like so:

sudo apt-get install libxcb-render0-dev libxcb-shape0-dev libxcb-xfixes0-dev

Zig

version: 0.7.x

If you're on MacOS, you can install with brew install zig If you're on Ubuntu and use Snap, you can install with snap install zig --classic --beta For any other OS, checkout the Zig installation page

LLVM

version: 10.0.x

For Ubuntu and Debian, you can use the Automatic installation script at apt.llvm.org:

sudo bash -c "$(wget -O - https://apt.llvm.org/llvm.sh)"

For macOS, check the troubleshooting section below.

There are also plenty of alternative options at http://releases.llvm.org/download.html

Using Nix

Install

Using nix is a quick way to get an environment bootstrapped with a single command.

Anyone having trouble installing the proper version of LLVM themselves might also prefer this method.

First, install nix:

curl -L https://nixos.org/nix/install | sh

If MacOS and using a version >= 10.15:

sh <(curl -L https://nixos.org/nix/install) --darwin-use-unencrypted-nix-store-volume

You may prefer to setup up the volume manually by following nix documentation.

You may need to restart your terminal

Usage

Now with nix installed you just need to run one command:

nix-shell

This may not output anything for a little while. This is normal, hang in there. Also make sure you are in the roc project root.

Also, if you're on NixOS you'll need to enable opengl at the system-wide level. You can do this in configuration.nix with hardware.opengl.enable = true;. If you don't do this, nix-shell will fail!

You should be in a shell with everything needed to build already installed. Next run:

cargo run repl

You should be in a repl now. Have fun!

Editor

When you want to run the editor from Ubuntu inside nix you need to install nixGL as well:

nix-shell
git clone https://github.com/guibou/nixGL
cd nixGL

If you have an Nvidia graphics card, run:

nix-env -f ./ -iA nixVulkanNvidia

If you have integrated Intel graphics, run:

nix-env -f ./ -iA nixVulkanIntel

Check the nixGL repo for other configurations.

Now you should be able to run the editor:

cd roc
nixVulkanNvidia cargo run edit `# replace Nvidia with the config you chose in the previous step`

Troubleshooting

Create an issue if you run into problems not listed here. That will help us improve this document for everyone who reads it in the future!

LLVM installation on Linux

On some Linux systems we've seen the error "failed to run custom build command for x11". On Ubuntu, running sudo apt install pkg-config cmake libx11-dev fixed this.

If you encounter cannot find -lz run sudo apt install zlib1g-dev.

LLVM installation on macOS

By default homebrew will try to install llvm 11, which is currently unsupported. You need to install an older version (10.0.0_3) by doing:

$ brew edit llvm

# Replace the contents of the file with https://raw.githubusercontent.com/Homebrew/homebrew-core/6616d50fb0b24dbe30f5e975210bdad63257f517/Formula/llvm.rb

# we expect llvm-as-10 to be present
$ ln -s /usr/local/opt/llvm/bin/{llvm-as,llvm-as-10}

# "pinning" ensures that homebrew doesn't update it automatically
$ brew pin llvm

It might also be useful to add these exports to your shell:

export PATH="/usr/local/opt/llvm/bin:$PATH"
export LDFLAGS="-L/usr/local/opt/llvm/lib -Wl,-rpath,/usr/local/opt/llvm/lib"
export CPPFLAGS="-I/usr/local/opt/llvm/include"

If installing LLVM still fails, it might help to run sudo xcode-select -r before installing again.

LLVM installation on Windows

Installing LLVM's prebuilt binaries doesn't seem to be enough for the llvm-sys crate that Roc depends on, so I had to build LLVM from source on Windows. After lots of help from @IanMacKenzie (thank you, Ian!), here's what worked for me:

  1. I downloaded and installed Build Tools for Visual Studio 2019 (a full Visual Studio install should work tool; the Build Tools are just the CLI tools, which is all I wanted)
  2. In the installation configuration, under "additional components" I had to check both "C++ ATL for latest v142 build tools (x86 & x64)" and also "C++/CLI support for v142 build tools"
  3. I launched the "x64 Native Tools Command Prompt for Visual Studio 2019" application (note: not the similarly-named "x86" one!)
  4. Make sure Python 2.7 and CMake 3.17 are installed on your system.
  5. I followed most of the steps under LLVM's building from source instructions up to the cmake -G ... command, which didn't work for me. Instead, at that point I did the following step.
  6. I ran cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release ../llvm to generate a NMake makefile.
  7. Once that completed, I ran nmake to build LLVM. (This took about 2 hours on my laptop.)
  8. Finally, I set an environment variable LLVM_SYS_100_PREFIX to point to the build directory where I ran the cmake command.

Once all that was done, cargo ran successfully for Roc!

Use LLD for the linker

Using lld for Rust's linker makes build times a lot faster, and I highly recommend it.

Create ~/.cargo/config.toml if it does not exist and add this to it:

[build]
# Link with lld, per https://github.com/rust-lang/rust/issues/39915#issuecomment-538049306
# Use target-cpu=native, per https://deterministic.space/high-performance-rust.html
rustflags = ["-C", "link-arg=-fuse-ld=lld", "-C", "target-cpu=native"]

Then install lld version 9 (e.g. with $ sudo apt-get install lld-9) and add make sure there's a ld.lld executable on your PATH which is symlinked to lld-9.

That's it! Enjoy the faster builds.