10 KiB
mold: A Modern Linker
This repository contains a free version of the mold linker. If you are looking for a commercial version that supports macOS please visit the repository of the sold linker.
mold is a faster drop-in replacement for existing Unix linkers. It is several times quicker than the LLVM lld linker, the second-fastest open-source linker, which I initially developed a few years ago. mold aims to enhance developer productivity by minimizing build time, particularly in rapid debug-edit-rebuild cycles.
Here is a performance comparison of GNU gold, LLVM lld, and mold when linking final debuginfo-enabled executables for major large programs on a simulated 8-core, 16-thread machine.
Program (linker output size) | GNU gold | LLVM lld | mold |
---|---|---|---|
Chrome 96 (1.89 GiB) | 53.86s | 11.74s | 2.21s |
Clang 13 (3.18 GiB) | 64.12s | 5.82s | 2.90s |
Firefox 89 libxul (1.64 GiB) | 32.95s | 6.80s | 1.42s |
mold is so fast that it is only 2x slower than the cp
command on the same
machine. If you find that mold is not faster than other linkers, please feel
free to file a bug report.
mold supports x86-64, i386, ARM64, ARM32, 64-bit/32-bit little/big-endian RISC-V, 32-bit PowerPC, 64-bit big-endian PowerPC ELFv1, 64-bit little-endian PowerPC ELFv2, s390x, 64-bit/32-bit LoongArch, SPARC64, m68k, SH-4, and DEC Alpha.
mold/macOS is commercial software. For mold/macOS, please visit https://github.com/bluewhalesystems/sold.
Why does linking speed matter?
If you are using a compiled language such as C, C++, or Rust, a build consists
of two phases. In the first phase, a compiler compiles source files into
object files (.o
files). In the second phase, a linker takes all object
files and combines them into a single executable or shared library file.
The second phase can be time-consuming if your build output is large. mold can speed up this process, saving you time and preventing distractions while waiting for a lengthy build to finish. The difference is most noticeable during rapid debug-edit-rebuild cycles.
Installation
Binary packages for the following systems are currently available:
How to Build
mold is written in C++20, so if you build mold yourself, you will need a recent version of a C++ compiler and a C++ standard library. We recommend GCC 10.2 or Clang 12.0.0 (or later) and libstdc++ 10 or libc++ 7 (or later).
Install Dependencies
To install build dependencies, run ./install-build-deps.sh
in this
directory. It will detect your Linux distribution and attempt to install the
necessary packages. You may need to run it as root.
Compile mold
git clone https://github.com/rui314/mold.git
mkdir mold/build
cd mold/build
git checkout v2.1.0
../install-build-deps.sh
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER=c++ ..
cmake --build . -j $(nproc)
sudo cmake --install .
You might need to pass a C++20 compiler command name to cmake
. In the
example above, c++
is passed. If that doesn't work for you, try a specific
version of a compiler, such as g++-10
or clang++-12
.
By default, mold
is installed to /usr/local/bin
. You can change the
installation location by passing -DCMAKE_INSTALL_PREFIX=<directory>
.
For other cmake options, see the comments in CMakeLists.txt
.
If you are not using a recent enough Linux distribution, or if cmake
does
not work for you for any reason, you can use Docker to build mold in a Docker
environment. To do so, run ./dist.sh
in this directory instead of using
cmake
. The shell script will pull a Docker image, build mold and auxiliary
files inside it, and package them into a single tar file named
mold-$version-$arch-linux.tar.gz
. You can extract the tar file anywhere and
use the mold executable within it.
How to use
A classic way to use mold
On Unix, the linker command (usually /usr/bin/ld
) is indirectly invoked by
the compiler driver (typically cc
, gcc
, or clang
), which is in turn
indirectly invoked by make
or another build system command.
If you can specify an additional command line option for your compiler driver
by modifying the build system's config files, add one of the following flags
to use mold instead of /usr/bin/ld
:
-
For Clang: pass
-fuse-ld=mold
-
For GCC 12.1.0 or later: pass
-fuse-ld=mold
-
For GCC before 12.1.0: the
-fuse-ld
option does not acceptmold
as a valid argument, so you need to use the-B
option instead. The-B
option tells GCC where to look for external commands likeld
.If you have installed mold with
make install
, there should be a directory named/usr/libexec/mold
(or/usr/local/libexec/mold
, depending on your$PREFIX
), and theld
command should be there. Theld
is actually a symlink tomold
. So, all you need is to pass-B/usr/libexec/mold
(or-B/usr/local/libexec/mold
) to GCC.
If you haven't installed ld.mold
to any $PATH
, you can still pass
-fuse-ld=/absolute/path/to/mold
to clang to use mold. However, GCC does not
accept an absolute path as an argument for -fuse-ld
.
If you are using Rust
Create .cargo/config.toml
in your project directory with the following:
[target.x86_64-unknown-linux-gnu]
linker = "clang"
rustflags = ["-C", "link-arg=-fuse-ld=/path/to/mold"]
where /path/to/mold
is an absolute path to the mold executable. In the
example above, we use clang
as a linker driver since it always accepts the
-fuse-ld
option. If your GCC is recent enough to recognize the option, you
may be able to remove the linker = "clang"
line.
[target.x86_64-unknown-linux-gnu]
rustflags = ["-C", "link-arg=-fuse-ld=/path/to/mold"]
If you want to use mold for all projects, add the above snippet to
~/.cargo/config.toml
.
If you are using Nim
Create config.nims
in your project directory with the following:
when findExe("mold").len > 0 and defined(linux):
switch("passL", "-fuse-ld=mold")
where mold
must be included in the PATH
environment variable. In this
example, gcc
is used as the linker driver. Use the -fuse-ld
option if your
GCC is recent enough to recognize this option.
If you want to use mold for all projects, add the above snippet to
~/.config/config.nims
.
mold -run
It is sometimes very hard to pass an appropriate command line option to cc
to specify an alternative linker. To address this situation, mold has a
feature to intercept all invocations of ld
, ld.lld
, or ld.gold
and
redirect them to itself. To use this feature, run make
(or another build
command) as a subcommand of mold as follows:
mold -run make <make-options-if-any>
Internally, mold invokes the given command with the LD_PRELOAD
environment
variable set to its companion shared object file. The shared object file
intercepts all function calls to exec(3)
-family functions to replace
argv[0]
with mold
if it is ld
, ld.gold
, or ld.lld
.
GitHub Actions
You can use our setup-mold GitHub Action to speed up GitHub-hosted continuous builds. Although GitHub Actions run on a two-core machine, mold is still significantly faster than the default GNU linker, especially when linking large programs.
Verify that you are using mold
mold leaves its identification string in the .comment
section of an output
file. You can print it out to verify that you are actually using mold.
$ readelf -p .comment <executable-file>
String dump of section '.comment':
[ 0] GCC: (Ubuntu 10.2.0-5ubuntu1~20.04) 10.2.0
[ 2b] mold 9a1679b47d9b22012ec7dfbda97c8983956716f7
If mold
is present in the .comment
section, the file was created by mold.
Online manual
Since mold is a drop-in replacement, you should be able to use it without
reading its manual. However, if you need it, mold's man page
is available. You can read the same manual by running man mold
.
Why is mold so fast?
One reason is that it utilizes faster algorithms and more efficient data structures compared to other linkers. Another reason is that mold is highly parallelized.
Here is a side-by-side comparison of per-core CPU usage for lld (left) and mold (right), linking the same program, a Chromium executable.
As you can see, mold uses all available cores throughout its execution and finishes quickly. In contrast, lld fails to utilize available cores most of the time. In this demo, the maximum parallelism is artificially capped at 16, so that the bars fit in the GIF.
For details, please see the design notes.
Sponsors
We accept donations via GitHub Sponsors and OpenCollective. We thank everyone who sponsors our project. In particular, we'd like to acknowledge the following people and organizations who have sponsored $128/month or more: