One of the best parts about concurrency in Rust is using `rayon` and how
easy it makes parallelization of tasks, so it's the ideal example for
parallel Rust on the web! Previously we've been unable to use `rayon`
because there wasn't a way to customize how rayon threads themselves are
spawned, but [that's now being developed for us][rayon]!
This commit uses that PR to rewrite the `raytrace-parallel` example in
this repository. While not a perfect idiomatic representation of using
`rayon` I think this is far more idiomatic than the previous iteration
of `raytrace-parallel`! I'm hoping that we can continue to iterate on
this, but otherwise show it off as a good example of parallel Rust on
the web.
[rayon]: https://github.com/rayon-rs/rayon/pull/636
This commit aims to address #1348 via a number of strategies:
* Documentation is updated to warn about UTF-16 vs UTF-8 problems
between JS and Rust. Notably documenting that `as_string` and handling
of arguments is lossy when there are lone surrogates.
* A `JsString::is_valid_utf16` method was added to test whether
`as_string` is lossless or not.
The intention is that most default behavior of `wasm-bindgen` will
remain, but where necessary bindings will use `JsString` instead of
`str`/`String` and will manually check for `is_valid_utf16` as
necessary. It's also hypothesized that this is relatively rare and not
too performance critical, so an optimized intrinsic for `is_valid_utf16`
is not yet provided.
Closes#1348
This commit deprecates the `--web`, `--no-modules`, and `--nodejs` flags
in favor of one `--target` flag. The motivation for this commit is to be
consistent between `wasm-bindgen` and `wasm-pack` so documentation for
one is applicable for the other (so we don't have to document everywhere
what the translation is between flags). Additionally this should make it
a bit easier to add new targets (if necessary) in the future as it won't
add to the proliferation of flags.
For now the old flags (like `--web`) continue to be accepted, but
they'll be removed during the next set of breaking changes for
`wasm-bindgen`.
This commit reverts part of the implementation of [RFC 6]. That RFC
specified that the `--browser` flag was going to be repurposed for the
new "natively loadable as ES module output", but unfortunately the
breakage is far broader than initially expected. It turns out that
`wasm-pack` passes `--browser` by default which means that a change to
break `--browser` would break all historical versions of `wasm-pack`
which is a bit much for now.
To solve this the `--browser` flag is going back to what it represents
on the current released version of `wasm-bindgen` (optimize away some
node.js checks in a few places for bundler-style output) and a new
`--web` flag is being introduced as the new deployment strategy.
[RFC 6]: https://github.com/rustwasm/rfcs/pull/6Closes#1318
This commit is an implementation of [RFC 6] which enables crates to
inline local JS snippets into the final output artifact of
`wasm-bindgen`. This is accompanied with a few minor breaking changes
which are intended to be relatively minor in practice:
* The `module` attribute disallows paths starting with `./` and `../`.
It requires paths starting with `/` to actually exist on the filesystem.
* The `--browser` flag no longer emits bundler-compatible code, but
rather emits an ES module that can be natively loaded into a browser.
Otherwise be sure to check out [the RFC][RFC 6] for more details, and
otherwise this should implement at least the MVP version of the RFC!
Notably at this time JS snippets with `--nodejs` or `--no-modules` are
not supported and will unconditionally generate an error.
[RFC 6]: https://github.com/rustwasm/rfcs/pull/6Closes#1311
This commit rejiggers some documentation of `wasm-bindgen` in a few
significant ways:
* The main landing page now has text and links to the Game of Life
tutorial and `wasm-pack`.
* The "whirlwind tour" was deleted as it wasn't really serving any
purpose that the Game of Life plus the later references weren't already
serving.
* The "no modules" example was renamed to "without a bundler"
* A dedicated section on "Deployment" was added which replaces the
previous "No ES Modules" page. This is hopefully more descriptive and
also prominently mentions the various options for deployment.
This commit moves `wasm-bindgen` the CLI tool from internally using
`parity-wasm` for wasm parsing/serialization to instead use `walrus`.
The `walrus` crate is something we've been working on recently with an
aim to replace the usage of `parity-wasm` in `wasm-bindgen` to make the
current CLI tool more maintainable as well as more future-proof.
The `walrus` crate provides a much nicer AST to work with as well as a
structured `Module`, whereas `parity-wasm` provides a very raw interface
to the wasm module which isn't really appropriate for our use case. The
many transformations and tweaks that wasm-bindgen does have a huge
amount of ad-hoc index management to carefully craft a final wasm
binary, but this is all entirely taken care for us with the `walrus`
crate.
Additionally, `wasm-bindgen` will ingest and rewrite the wasm file,
often changing the binary offsets of functions. Eventually with DWARF
debug information we'll need to be sure to preserve the debug
information throughout the transformations that `wasm-bindgen` does
today. This is practically impossible to do with the `parity-wasm`
architecture, but `walrus` was designed from the get-go to solve this
problem transparently in the `walrus` crate itself. (it doesn't today,
but this is planned work)
It is the intention that this does not end up regressing any
`wasm-bindgen` use cases, neither in functionality or in speed. As a
large change and refactoring, however, it's likely that at least
something will arise! We'll want to continue to remain vigilant to any
issues that come up with this commit.
Note that the `gc` crate has been deleted as part of this change, as the
`gc` crate is no longer necessary since `walrus` does it automatically.
Additionally the `gc` crate was one of the main problems with preserving
debug information as it often deletes wasm items!
Finally, this also starts moving crates to the 2018 edition where
necessary since `walrus` requires the 2018 edition, and in general it's
more pleasant to work within the 2018 edition!