The `JsValue` type wraps a slab/heap of js objects which is managed by
the wasm-bindgen shim, and everything here is not actually able to cross
any thread boundaries. When wasm actually has threads, for example, each
thread will have to have its own slab of objects generated by
wasm-bindgen, and indices in one slab aren't valid in any other slabs.
This is technically a breaking change because `JsValue` was previously
`Send` and `Sync`, but I'm hoping that in practice this isn't actually a
breaking change because nothing in wasm can be using threads which in
theory shouldn't activate the `Send` and/or `Sync` bounds.
Adding `#[inline]` will typically improve codegen for optimized builds
without LTO (so far the majority in practice) by allowing functions that
otherwise couldn't be inlined across codegen units to get inlined
across codegen units.
Right now `wasm-bindgen` has a lot of functions that are very small and
delegate to other functions, but aren't otherwise candidates for
inlining because they're concrete.
I was poking around in release-mode wasm recently and noticed an
alarming number of functions for tiny pieces of functionality, which
motivates this patch!
Previously the `link_mem_intrinsics` hack actually had a runtime
overhead by storing a value into a global location, but it turns out we
can actually use a non-inlined function call as part of the *descriptor*
which requires this to be in the final binary, but we'll end up snip'ing
the value at the end.
All in all this should mean that it's not a zero-overhead solution for
linking these intrinsics! The `#[wasm_bindgen]` attribute already has
other problems if the descriptors don't show up, so that's the least of
our issues!
This commit removes the need for an injected `ConstructorToken` type and
also cleans up the story we have for generating constructors a bit.
After this commit a `constructor()` is omitted entirely if we're in
non-debug mode and there's no actual listed constructor. Additionally we
don't deal with splat arguments and rerouting constructors, Nick was
kind enough to enlighten me about `Object.create` which is creating an
instance without running the constructor!
Instances of an exported type are now created through one of two
methods:
* If `#[wasm_bindgen(constructor)]` is present, then a `constructor` is
generated with the appropriate signature. If a constructor is not
present and we're in debug mode, a throwing constructor is generated.
If we're in release mode and there's no constructor, no constructor is
generated.
* Otherwise if a binding returns an instance of a type (or otherwise
needs to manfuacture an instance, then it will cause an internal
`__wrap` function to be generated. This function will use
`Object.create` to create an instance without running the constructor.
This should ideally clean up our generated JS for classes quite a bit,
making it much more lean-and-mean!
If the setter doesn't start with `set_*` then we currently panic, but
panicking is bad! Instead let's thread through structured errors to make
sure they make their way to the top
This commit adds support for exporting a function defined in Rust that returns a
`Result`, translating the `Ok` variant to the actual return value and the `Err`
variant to an exception that's thrown in JS.
The support for return types and descriptors was rejiggered a bit to be a bit
more abstract and more well suited for this purpose. We no longer distinguish
between functions with a return value and those without a return value.
Additionally a new trait, `ReturnWasmAbi`, is used for converting return values.
This trait is an internal implementation detail, however, and shouldn't surface
itself to users much (if at all).
Closes#841
This is intended to address #834 where we don't actually want methods scoped
like this! Instead we'll provide one unique accessor for the `window` object
itself.
This is a roundabout way to say that this addresses the last comment on #23,
namely if you only use the `console` submodule from `web_sys` it doesn't
actually link correctly!
The problem here has to do with codegen units and the compiler. The compiler
will create a codegen unit for each `mod` in the source code. If a codegen unit
isn't actually used, then the codegen unit is removed from the final link step.
This causes problems for web-sys where the JSON description of our program was
part of the main CGU but not in each submodule, so when submodules were only
used the descriptor program in the main CGU was not included.
The fix in this commit is to instead generate a descriptor program in the
submodule itself instead of leaving it in the main CGU. By removing the `Module`
node in the AST this naturally happens as the descriptor is only generated in
the same module as all other associated items.
Any LongLong still present after flattening now gets translated to a `f64` type
so we can bind these types. While not a true integral value or truely 64-bits of
integer precision, it's all JS has anyway!
Instead of actually modifying the `FirstPassRecord` let's instead just skip
relevant entries when we come across them. This should help us retain knowledge
that `optional SomeImportedType arg` can be bound even though `SomeImportedType`
may not exist.
One small tweak was needed to modify the AST afterwards to remove `extends`
annotations which aren't actually defined, but other than that this should...
Closes#802
* Gate `web-sys` APIs on activated features
Currently the compile times of `web-sys` are unfortunately prohibitive,
increasing the barrier to using it. This commit updates the crate to instead
have all APIs gated by a set of Cargo features which affect what bindings are
generated at compile time (and which are then compiled by rustc). It's
significantly faster to activate only a handful of features vs all thousand of
them!
A magical env var is added to print the list of all features that should be
generated, and then necessary logic is added to ferry features from the build
script to the webidl crate which then uses that as a filter to remove items
after parsing. Currently parsing is pretty speedy so we'll unconditionally parse
all WebIDL files, but this may change in the future!
For now this will make the `web-sys` crate a bit less ergonomic to use as lots
of features will need to be specified, but it should make it much more
approachable in terms of first-user experience with compile times.
* Fix AppVeyor testing web-sys
* FIx a typo
* Udpate feature listings from rebase conflicts
* Add some crate docs and such
This commit adds further support for the `Global` attribute to not only emit
structural accessors but also emit functions that don't take `&self`. All
methods on a `[Global]` interface will not require `&self` and will call
functions and/or access properties on the global scope.
This should enable things like:
Window::location() // returns `Location`
Window::fetch(...) // invokes the `fetch` function
Closes#659
I discussed this with @fitzgen awhile back and this sort of casting seems
especially problematic when you have code along the lines of:
let mut x: HtmlElement = ...;
{
let y: &mut JsValue = x.as_ref();
*y = 3.into();
}
x.some_html_element_method();
as that will immediately throw! We didn't have a use case for mutable casting
other than consistency, so this commit removes it for now. We can possibly add
it back in later if motivated, but for now it seems reasonable to try to avoid
these sorts of pitfalls!
This commit adds support for generating bindings for dictionaries defined in
WebIDL. Dictionaries are associative arrays which are simply objects in JS with
named keys and some values. In Rust given a dictionary like:
dictionary Foo {
long field;
};
we'll generate a struct like:
pub struct Foo {
obj: js_sys::Object,
}
impl Foo {
pub fn new() -> Foo { /* make a blank object */ }
pub fn field(&mut self, val: i32) -> &mut Self {
// set the field using `js_sys::Reflect`
}
}
// plus a bunch of AsRef, From, and wasm abi impls
At the same time this adds support for partial dictionaries and dictionary
inheritance. All dictionary fields are optional by default and hence only have
builder-style setters, but dictionaries can also have required fields. Required
fields are exposed as arguments to the `new` constructor.
Closes#241
This commit implements the `extends` attribute for `#[wasm_bindgen]` to
statically draw the inheritance hierarchy in the generated bindings, generating
appropriate `AsRef`, `AsMut`, and `From` implementations.
This commit implements the `JsCast` trait automatically for all imported types
in `#[wasm_bindgen] extern { ... }` blocks. The main change here was to generate
an `instanceof` shim for all imported types in case it's needed.
All imported types now also implement `AsRef<JsValue>` and `AsMut<JsValue>`
First added in #161 this never ended up panning out, so let's remove the
experimental suport which isn't actually used by anything today and hold off on
any other changes until an RFC happens.
* Make ConvertToAst trait fallible
It's got some panics, and we'll be switching those to errors!
* First example of a diagnostic-driven error
Add a diagnostic-driven error `#[wasm_bindgen]` being attached to public
functions, and add some macros to boot to make it easier to generate errors!
* Result-ify `src/parser.rs`
This commit converts all of `src/parser.rs` away from panics to using
`Diagnostic` instead. Along the way this adds a test case per changed `panic!`,
ensuring that we don't regress in these areas!
This commit starts to add infrastructure for targeted diagnostics in the
`#[wasm_bindgen]` attribute, intended eventually at providing much better errors
as they'll be pointing to exactly the code in question rather than always to a
`#[wasm_bindgen]` attribute.
The general changes are are:
* A new `Diagnostic` error type is added to the backend. A `Diagnostic` is
created with a textual error or with a span, and it can also be created from a
list of diagnostics. A `Diagnostic` implements `ToTokens` which emits a bunch
of invocations of `compile_error!` that will cause rustc to later generate
errors.
* Fallible implementations of `ToTokens` have switched to using a new trait,
`TryToTokens`, which returns a `Result` to use `?` with.
* The `MacroParse` trait has changed to returning a `Result` to propagate errors
upwards.
* A new `ui-tests` crate was added which uses `compiletest_rs` to add UI tests.
These UI tests will verify that our output improves over time and does not
regress. This test suite is added to CI as a new builder as well.
* No `Diagnostic` instances are created just yet, everything continues to panic
and return `Ok`, with the one exception of the top-level invocations of
`syn::parse` which now create a `Diagnostic` and pass it along.
This commit does not immediately improve diagnostics but the intention is that
it is laying the groundwork for improving diagnostics over time. It should
ideally be much easier to contribute improved diagnostics after this commit!
cc #601
* Fix importing the same identifier from two modules
This needed a fix in two locations:
* First the generated descriptor function needed its hash to include the module
that the import came from in order to generate unique descriptor functions.
* Second the generation of the JS shim needed to handle duplicate identifiers in
a more uniform fashion, ensuring that imported names didn't clash.
* Fix importing the same name in two modules
Previously two descriptor functions with duplicate symbols were emitted, and now
only one function is emitted by using a global table to keep track of state
across macro invocations.
* Try to enable all webidls
* Separate out unavailable webidl files by reason.
* Create record of fully tested WebIDL files
* Update notes to reflect new situation with web-idl
* Make a blank ident fail, disable the necessary widls.
It turns out that all the blank idents came from blank enum variants,
which is allowed in webidl apparently.
This is a bit of a refinement of the solution from #548 to make sure that these
statics are only present on the `wasm32-*` targets, as otherwise these
descriptors are completely inert on other platforms!
* Bump to 0.2.12
* Update all version numbers and deps
* Update all listed authors to `["The wasm-bindgen Developers"]`
* Update `repository` links to specific paths for each crate
* Update `homepage` links to the online book
* Update all links away from `alexcrichton/wasm-bindgen`
* Add `#[doc]` directives for HTML URLs
* Update more version requirements
* Fill out CHANGELOG
* Shard the `convert.rs` module into sub-modules
Hopefully this'll make the organization a little nicer over time!
* Start adding support for optional types
This commit starts adding support for optional types to wasm-bindgen as
arguments/return values to functions. The strategy here is to add two new
traits, `OptionIntoWasmAbi` and `OptionFromWasmAbi`. These two traits are used
as a blanket impl to implement `IntoWasmAbi` and `FromWasmAbi` for `Option<T>`.
Some consequences of this design:
* It should be possible to ensure `Option<SomeForeignType>` implements to/from
wasm traits. This is because the option-based traits can be implemented for
foreign types.
* A specialized implementation is possible for all types, so there's no need for
`Option<T>` to introduce unnecessary overhead.
* Two new traits is a bit unforutnate but I can't currently think of an
alternative design that works for the above two constraints, although it
doesn't mean one doesn't exist!
* The error messages for "can't use this type here" is actually halfway decent
because it says these new traits need to be implemented, which provides a good
place to document and talk about what's going on here!
* Nested references like `Option<&T>` can't implement `FromWasmAbi`. This means
that you can't define a function in Rust which takes `Option<&str>`. It may be
possible to do this one day but it'll likely require more trait trickery than
I'm capable of right now.
* Add support for optional slices
This commit adds support for optional slice types, things like strings and
arrays. The null representation of these has a pointer value of 0, which should
never happen in normal Rust. Otherwise the various plumbing is done throughout
the tooling to enable these types in all locations.
* Fix `takeObject` on global sentinels
These don't have a reference count as they're always expected to work, so avoid
actually dropping a reference on them.
* Remove some no longer needed bindings
* Add support for optional anyref types
This commit adds support for optional imported class types. Each type imported
with `#[wasm_bindgen]` automatically implements the relevant traits and now
supports `Option<Foo>` in various argument/return positions.
* Fix building without the `std` feature
* Actually fix the build...
* Add support for optional types to WebIDL
Closes#502
Not a lot of attention has been paid to dealing with conflicts of symbols
between crates and different `#[wasm_bindgen]` blocks. This commit starts to fix
this issue by unblocking #486 which first ran into this. Currently there's a bug
where if two independent crates bind the same JS API they'll generate the same
symbol which causes conflicts for things like LTO or linking in general.
This commit starts to add a "salt" to all symbols generated by `wasm-bindgen`
(these are all transparent to the user) to ensure that each crate's invocations
are kept apart from one another and using the correct bindings.
* clippy: it is more idiomatic to loop over references to containers instead of using explicit iteration methods
* clippy: useless use of `format!`
* clippy: if/else is an expression
* clippy: use of followed by a function call
* clippy: large size difference between variants
* clippy: redundant closure
* Revert "clippy: large size difference between variants"
This reverts commit 7e2e660dd4.
* Revert "clippy: it is more idiomatic to loop over references to containers instead of using explicit iteration methods"
This reverts commit 5c4804f790.
I've started noticing this in non-LTO builds and initially tried to remove it. I
was unsuccessful but decided to better document my adventures to hopefully
improve future onlookers!