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Towards #1797 Hosts an online repository of scenarios, against which solutions may be submitted. This is the foundational layer that may support more structured "tournaments", scenario ranking, or other social activity. # Demo ## Live server http://swarmgame.net/list-games.html One can use the [`submit.sh`](https://github.com/swarm-game/swarm/pull/1798/files#diff-450877e3442a0ec1c5cbe964808a263d67f1e680d3aa3c3bf9ae6f51eca682fb) script and see valid uploads reflected live on the website. ## Local testing ### Automated tests These are database-agnostic. scripts/run-tests.sh swarm:test:tournament-host ### Manual tests These test database interactions. It requires first setting up a local Postgres server. 1. Start `tournament/scripts/demo/server-native.sh` in one console 2. Run `tournament/scripts/demo/client/test-cases/local/good-submit.sh` in another # Features * Upload and validates scenarios * Download scenarios with solution redacted * Submit, validate, execute, and score solutions # Key components * Servant server * Hosted on AWS in a Docker container * Stores to a Postgres database in Amazon RDS * Shares some code with the integration tests for evaluating scenarios and solutions The production database uses IAM to manage logins. The web app uses the AWS API to fetch a "token" which can be used to log in instead of a password. This avoids having to store a password on the server. # TODO - [ ] User authentication (GitHub OpenID?)
76 lines
2.4 KiB
YAML
76 lines
2.4 KiB
YAML
# HLint configuration file
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# https://github.com/ndmitchell/hlint
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##########################
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# This file contains a template configuration file, which is typically
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# placed as .hlint.yaml in the root of your project
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# Specify additional command line arguments
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#
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# - arguments: [--color, --cpp-simple, -XQuasiQuotes]
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# Control which extensions/flags/modules/functions can be used
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#
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# - extensions:
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# - default: false # all extension are banned by default
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# - name: [PatternGuards, ViewPatterns] # only these listed extensions can be used
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# - {name: CPP, within: CrossPlatform} # CPP can only be used in a given module
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#
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# - flags:
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# - {name: -w, within: []} # -w is allowed nowhere
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#
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# - modules:
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# - {name: [Data.Set, Data.HashSet], as: Set} # if you import Data.Set qualified, it must be as 'Set'
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# - {name: Control.Arrow, within: []} # Certain modules are banned entirely
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#
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- functions:
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- {name: Data.List.head, within: []}
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- {name: Prelude.head, within: [Swarm.Web.Tournament.Database.Query]}
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- {name: Data.List.NonEmpty.fromList, within: [Swarm.Util]}
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- {name: Prelude.tail, within: []}
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- {name: Prelude.!!, within: [Swarm.Util.indexWrapNonEmpty, TestEval]}
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- {name: undefined, within: [Swarm.Language.Key, TestUtil]}
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- {name: fromJust, within: []}
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# - {name: Data.Map.!, within: []} # TODO: #1494
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# - {name: error, within: []} # TODO: #1494
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# Add custom hints for this project
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#
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# Will suggest replacing "wibbleMany [myvar]" with "wibbleOne myvar"
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# - error: {lhs: "wibbleMany [x]", rhs: wibbleOne x}
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- warn: {lhs: a $ b $ c $ d, rhs: a . b . c $ d}
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# The hints are named by the string they display in warning messages.
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# For example, if you see a warning starting like
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#
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# Main.hs:116:51: Warning: Redundant ==
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#
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# You can refer to that hint with `{name: Redundant ==}` (see below).
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# Turn on hints that are off by default
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#
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# Ban "module X(module X) where", to require a real export list
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# - warn: {name: Use explicit module export list}
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#
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# Replace a $ b $ c with a . b $ c
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# - group: {name: dollar, enabled: true}
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#
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# Generalise map to fmap, ++ to <>
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# - group: {name: generalise, enabled: true}
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# Ignore some builtin hints
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# - ignore: {name: Use let}
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# - ignore: {name: Use const, within: SpecialModule} # Only within certain modules
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- ignore: {name: Use if}
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# Define some custom infix operators
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# - fixity: infixr 3 ~^#^~
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# To generate a suitable file for HLint do:
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# $ hlint --default > .hlint.yaml
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