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150 lines
2.5 KiB
TypeScript
150 lines
2.5 KiB
TypeScript
// operands of an enum type are treated as having the primitive type Number.
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enum E {
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a,
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b
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}
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var a: any;
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var b: number;
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var c: E;
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// operator *
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var ra1 = c * a;
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var ra2 = c * b;
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var ra3 = c * c;
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var ra4 = a * c;
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var ra5 = b * c;
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var ra6 = E.a * a;
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var ra7 = E.a * b;
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var ra8 = E.a * E.b;
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var ra9 = E.a * 1;
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var ra10 = a * E.b;
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var ra11 = b * E.b;
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var ra12 = 1 * E.b;
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// operator /
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var rb1 = c / a;
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var rb2 = c / b;
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var rb3 = c / c;
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var rb4 = a / c;
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var rb5 = b / c;
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var rb6 = E.a / a;
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var rb7 = E.a / b;
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var rb8 = E.a / E.b;
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var rb9 = E.a / 1;
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var rb10 = a / E.b;
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var rb11 = b / E.b;
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var rb12 = 1 / E.b;
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// operator %
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var rc1 = c % a;
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var rc2 = c % b;
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var rc3 = c % c;
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var rc4 = a % c;
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var rc5 = b % c;
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var rc6 = E.a % a;
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var rc7 = E.a % b;
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var rc8 = E.a % E.b;
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var rc9 = E.a % 1;
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var rc10 = a % E.b;
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var rc11 = b % E.b;
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var rc12 = 1 % E.b;
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// operator -
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var rd1 = c - a;
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var rd2 = c - b;
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var rd3 = c - c;
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var rd4 = a - c;
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var rd5 = b - c;
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var rd6 = E.a - a;
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var rd7 = E.a - b;
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var rd8 = E.a - E.b;
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var rd9 = E.a - 1;
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var rd10 = a - E.b;
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var rd11 = b - E.b;
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var rd12 = 1 - E.b;
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// operator <<
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var re1 = c << a;
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var re2 = c << b;
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var re3 = c << c;
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var re4 = a << c;
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var re5 = b << c;
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var re6 = E.a << a;
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var re7 = E.a << b;
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var re8 = E.a << E.b;
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var re9 = E.a << 1;
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var re10 = a << E.b;
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var re11 = b << E.b;
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var re12 = 1 << E.b;
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// operator >>
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var rf1 = c >> a;
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var rf2 = c >> b;
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var rf3 = c >> c;
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var rf4 = a >> c;
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var rf5 = b >> c;
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var rf6 = E.a >> a;
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var rf7 = E.a >> b;
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var rf8 = E.a >> E.b;
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var rf9 = E.a >> 1;
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var rf10 = a >> E.b;
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var rf11 = b >> E.b;
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var rf12 = 1 >> E.b;
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// operator >>>
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var rg1 = c >>> a;
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var rg2 = c >>> b;
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var rg3 = c >>> c;
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var rg4 = a >>> c;
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var rg5 = b >>> c;
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var rg6 = E.a >>> a;
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var rg7 = E.a >>> b;
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var rg8 = E.a >>> E.b;
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var rg9 = E.a >>> 1;
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var rg10 = a >>> E.b;
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var rg11 = b >>> E.b;
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var rg12 = 1 >>> E.b;
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// operator &
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var rh1 = c & a;
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var rh2 = c & b;
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var rh3 = c & c;
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var rh4 = a & c;
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var rh5 = b & c;
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var rh6 = E.a & a;
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var rh7 = E.a & b;
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var rh8 = E.a & E.b;
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var rh9 = E.a & 1;
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var rh10 = a & E.b;
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var rh11 = b & E.b;
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var rh12 = 1 & E.b;
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// operator ^
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var ri1 = c ^ a;
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var ri2 = c ^ b;
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var ri3 = c ^ c;
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var ri4 = a ^ c;
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var ri5 = b ^ c;
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var ri6 = E.a ^ a;
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var ri7 = E.a ^ b;
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var ri8 = E.a ^ E.b;
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var ri9 = E.a ^ 1;
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var ri10 = a ^ E.b;
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var ri11 = b ^ E.b;
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var ri12 = 1 ^ E.b;
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// operator |
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var rj1 = c | a;
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var rj2 = c | b;
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var rj3 = c | c;
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var rj4 = a | c;
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var rj5 = b | c;
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var rj6 = E.a | a;
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var rj7 = E.a | b;
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var rj8 = E.a | E.b;
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var rj9 = E.a | 1;
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var rj10 = a | E.b;
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var rj11 = b | E.b;
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var rj12 = 1 | E.b; |