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System Tray |
Native application system tray.
Setup
Configure the systemTray
object on tauri.conf.json
:
{
"tauri": {
"systemTray": {
"iconPath": "icons/icon.png"
}
}
}
The iconPath
is pointed to a PNG file on macOS and Linux, and a .ico
file must exist for Windows support.
Creating a system tray
To create a native system tray, import the SystemTray
type:
use tauri::SystemTray;
Initialize a new tray instance:
let tray = SystemTray::new();
Configuring a system tray context menu
Optionally you can add a context menu that is visible when the tray icon is right clicked. Import the SystemTrayMenu
, SystemTrayMenuItem
and CustomMenuItem
types:
use tauri::{CustomMenuItem, SystemTrayMenu, SystemTrayMenuItem};
Create the SystemTrayMenu
:
// here `"quit".to_string()` defines the menu item id, and the second parameter is the menu item label.
let quit = CustomMenuItem::new("quit".to_string(), "Quit");
let hide = CustomMenuItem::new("hide".to_string(), "Hide");
let tray_menu = SystemTrayMenu::new()
.add_item(quit)
.add_native_item(SystemTrayMenuItem::Separator)
.add_item(hide);
Add the tray menu to the SystemTray
instance:
let tray = SystemTray::new().with_menu(tray_menu);
Configure the app system tray
The created SystemTray
instance can be set using the system_tray
API on the tauri::Builder
struct:
use tauri::{CustomMenuItem, SystemTray, SystemTrayMenu};
fn main() {
let tray_menu = SystemTrayMenu::new(); // insert the menu items here
let system_tray = SystemTray::new()
.with_menu(tray_menu);
tauri::Builder::default()
.system_tray(system_tray)
.run(tauri::generate_context!())
.expect("error while running tauri application");
}
Listening to system tray events
Each CustomMenuItem
triggers an event when clicked.
Also, Tauri emits tray icon click events.
Use the on_system_tray_event
API to handle them:
use tauri::{CustomMenuItem, SystemTray, SystemTrayMenu};
use tauri::Manager;
fn main() {
let tray_menu = SystemTrayMenu::new(); // insert the menu items here
tauri::Builder::default()
.system_tray(SystemTray::new().with_menu(tray_menu))
.on_system_tray_event(|app, event| match event {
SystemTrayEvent::LeftClick {
position: _,
size: _,
..
} => {
println!("system tray received a left click");
}
SystemTrayEvent::RightClick {
position: _,
size: _,
..
} => {
println!("system tray received a right click");
}
SystemTrayEvent::DoubleClick {
position: _,
size: _,
..
} => {
println!("system tray received a double click");
}
SystemTrayEvent::MenuItemClick { id, .. } => {
match id.as_str() {
"quit" => {
std::process::exit(0);
}
"hide" => {
let window = app.get_window("main").unwrap();
window.hide().unwrap();
}
_ => {}
}
}
_ => {}
})
.run(tauri::generate_context!())
.expect("error while running tauri application");
}
Updating system tray
The AppHandle
struct has a tray_handle
method, which returns a handle to the system tray allowing updating tray icon and context menu items:
Updating context menu items
use tauri::{CustomMenuItem, SystemTray, SystemTrayMenu};
use tauri::Manager;
fn main() {
let tray_menu = SystemTrayMenu::new(); // insert the menu items here
tauri::Builder::default()
.system_tray(SystemTray::new().with_menu(tray_menu))
.on_system_tray_event(|app, event| match event {
SystemTrayEvent::MenuItemClick { id, .. } => {
// get a handle to the clicked menu item
// note that `tray_handle` can be called anywhere,
// just get a `AppHandle` instance with `app.handle()` on the setup hook
// and move it to another function or thread
let item_handle = app.tray_handle().get_item(&id);
match id.as_str() {
"hide" => {
let window = app.get_window("main").unwrap();
window.hide().unwrap();
// you can also `set_selected`, `set_enabled` and `set_native_image` (macOS only).
item_handle.set_title("Show").unwrap();
}
_ => {}
}
}
_ => {}
})
.run(tauri::generate_context!())
.expect("error while running tauri application");
}
Updating tray icon
Note that tauri::Icon
must be a Path
variant on Linux, and Raw
variant on Windows and macOS.
app.tray_handle().set_icon(tauri::Icon::Raw(include_bytes!("../path/to/myicon.ico"))).unwrap();