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Tutorial
Introduction
This tutorial will walk you through the codebase of AFFiNE. It is intended for new contributors to AFFiNE.
Building the project
Make sure you know how to build the project. See BUILDING for more information.
For the debugging purpose, you might need use local OctoBase on port 3000.
Codebase overview
The codebase is organized as follows:
apps/
contains the source code for the different entry points of the project.web/
contains the source code for the web app.electron/
contains the source code for the Electron app.server/
backend side for AFFiNE, see https://github.com/toeverything/OctoBase instead.
packages/
contains the source code for all the packages in the repo.cli
contains the source code for the CLI. Development only.component
contains the source code for the UI component library.debug
contains the source code for the debug helper.env
contains the source code for the environment setup.hooks
contains the source code for the custom React hooks.i18n
contains the source code for the internationalization.jotai
contains the source code for the Jotai store atoms.octobase-node
contains the source code for the OctoBase Node.js binding using Rust.templates
contains the source code for the templates.workspace
contains the source code for the workspace related code.
@affine/env
Environment setup for AFFiNE client side.
It includes the global constants, browser and system check.
This package should be imported at the very beginning of the entry point.
@affine/workspace
Current we have two workspace plugin:
local
for local workspace, which is the default workspace type.affine
for cloud workspace, which is the workspace type for AFFiNE Cloud with OctoBase backend.
Design principles
- Each workspace plugin has its state and is isolated from other workspace plugins.
- The workspace plugin is responsible for its own state management, data persistence, synchronization, data backup and recovery.
For the workspace API, see types.ts.
@affine/component
The UI component library for AFFiNE.
Each component should be a standalone component which can be used in any context, like the Storybook.
Debugging Environments
@affine/env
yarn dev
@affine/electron
See building desktop client app.
@affine/storybook
yarn workspace @affine/storybook storybook