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This transcript checks that updates to data types propagate successfully to dependent types and dependent terms that do pattern matching. First let's create some types and terms:
unique type A a b c d
= A a
| B b
| C c
| D d
structural type NeedsA a b = NeedsA (A a b Nat Nat)
| Zoink Text
f : A Nat Nat Nat Nat -> Nat
f = cases
A n -> n
_ -> 42
f2 a =
n = f a
n + 1
f3 : NeedsA Nat Nat -> Nat
f3 = cases
NeedsA a -> f a + 20
_ -> 0
g : A Nat Nat Nat Nat -> Nat
g = cases
D n -> n
_ -> 43
We'll make our edits in a new branch.
scratch/a> add
⍟ I've added these definitions:
type A a b c d
structural type NeedsA a b
f : A Nat Nat Nat Nat -> Nat
f2 : A Nat Nat Nat Nat -> Nat
f3 : NeedsA Nat Nat -> Nat
g : A Nat Nat Nat Nat -> Nat
scratch/a> branch /a2
Done. I've created the a2 branch based off of a.
Tip: To merge your work back into the a branch, first
`switch /a` then `merge /a2`.
First let's edit the A
type, adding another constructor E
. Note that the functions written against the old type have a wildcard in their pattern match, so they should work fine after the update.
unique type A a b c d
= A a
| B b
| C c
| D d
| E a d
Let's do the update now, and verify that the definitions all look good and there's nothing todo
:
scratch/a2> update
Okay, I'm searching the branch for code that needs to be
updated...
That's done. Now I'm making sure everything typechecks...
Everything typechecks, so I'm saving the results...
Done.
scratch/a2> view A NeedsA f f2 f3 g
type A a b c d
= A a
| D d
| E a d
| B b
| C c
structural type NeedsA a b
= NeedsA (A a b Nat Nat)
| Zoink Text
f : A Nat Nat Nat Nat -> Nat
f = cases
A n -> n
_ -> 42
f2 : A Nat Nat Nat Nat -> Nat
f2 a =
use Nat +
n = f a
n + 1
f3 : NeedsA Nat Nat -> Nat
f3 = cases
NeedsA a -> f a Nat.+ 20
_ -> 0
g : A Nat Nat Nat Nat -> Nat
g = cases
D n -> n
_ -> 43
scratch/a2> todo
You have no pending todo items. Good work! ✅
Record updates
Here's a test of updating a record:
structural type Rec = { uno : Nat, dos : Nat }
combine r = uno r + dos r
Loading changes detected in scratch.u.
I found and typechecked these definitions in scratch.u. If you
do an `add` or `update`, here's how your codebase would
change:
⍟ These new definitions are ok to `add`:
structural type Rec
Rec.dos : Rec -> Nat
Rec.dos.modify : (Nat ->{g} Nat) -> Rec ->{g} Rec
Rec.dos.set : Nat -> Rec -> Rec
Rec.uno : Rec -> Nat
Rec.uno.modify : (Nat ->{g} Nat) -> Rec ->{g} Rec
Rec.uno.set : Nat -> Rec -> Rec
combine : Rec -> Nat
scratch/r1> add
⍟ I've added these definitions:
structural type Rec
Rec.dos : Rec -> Nat
Rec.dos.modify : (Nat ->{g} Nat) -> Rec ->{g} Rec
Rec.dos.set : Nat -> Rec -> Rec
Rec.uno : Rec -> Nat
Rec.uno.modify : (Nat ->{g} Nat) -> Rec ->{g} Rec
Rec.uno.set : Nat -> Rec -> Rec
combine : Rec -> Nat
scratch/r1> branch r2
Done. I've created the r2 branch based off of r1.
Tip: To merge your work back into the r1 branch, first
`switch /r1` then `merge /r2`.
structural type Rec = { uno : Nat, dos : Nat, tres : Text }
Loading changes detected in scratch.u.
I found and typechecked these definitions in scratch.u. If you
do an `add` or `update`, here's how your codebase would
change:
⍟ These new definitions are ok to `add`:
Rec.tres : Rec -> Text
Rec.tres.modify : (Text ->{g} Text) -> Rec ->{g} Rec
Rec.tres.set : Text -> Rec -> Rec
⍟ These names already exist. You can `update` them to your
new definition:
structural type Rec
Rec.dos : Rec -> Nat
Rec.dos.modify : (Nat ->{g} Nat) -> Rec ->{g} Rec
Rec.dos.set : Nat -> Rec -> Rec
Rec.uno : Rec -> Nat
Rec.uno.modify : (Nat ->{g} Nat) -> Rec ->{g} Rec
Rec.uno.set : Nat -> Rec -> Rec
And checking that after updating this record, there's nothing todo
:
scratch/r2> update
Okay, I'm searching the branch for code that needs to be
updated...
That's done. Now I'm making sure everything typechecks...
Everything typechecks, so I'm saving the results...
Done.
scratch/r2> todo
You have no pending todo items. Good work! ✅