2 * Copyright 201, 2015 Canonical Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU Lesser General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU Lesser General Public License for more details.
13 * You should have received a copy of the GNU Lesser General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 * Michael Zanetti <michael.zanetti@canonical.com>
20#ifndef QUICKLISTMODEL_H
21#define QUICKLISTMODEL_H
23#include "quicklistentry.h"
25#include <unity/shell/launcher/QuickListModelInterface.h>
27using namespace unity::shell::launcher;
29class QuickListModel: public QuickListModelInterface
34 explicit QuickListModel(QObject *parent = 0);
38 void appendAction(const QuickListEntry &entry);
39 void insertAction(const QuickListEntry &entry, int index);
42 * @brief Update an existing action
43 * @param entry The new, updated entry
45 * This will only do something if entry.actionId is found in the model.
46 * To add a new entry, use appendAction().
48 void updateAction(const QuickListEntry &entry);
50 void removeAction(const QuickListEntry &entry);
52 QuickListEntry get(int index) const;
54 int rowCount(const QModelIndex &parent = QModelIndex()) const override;
55 QVariant data(const QModelIndex &index, int role) const override;
58 QList<QuickListEntry> m_list;
61#endif // QUICKLISTMODEL_H
keysesc to close
- j k
- move down, up
- enter
- open
- esc
- back, or up a level
- 1 2 3 4
- readme, files, commits, refs
- /
- filter
- y
- copy the clone command
- c
- compare the chosen commit with another (or shift-click both)
- ?
- show or hide this list