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unity8/plugins/Utils/Timer.cpp
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1/*
2 * Copyright (C) 2015 Canonical, Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
17#include "Timer.h"
19namespace UnityUtil {
21Timer::Timer(QObject *parent) : AbstractTimer(parent)
23 m_timer.setSingleShot(true);
24 connect(&m_timer, &QTimer::timeout, this, &AbstractTimer::timeout);
27int Timer::interval() const
29 return m_timer.interval();
32void Timer::setInterval(int msecs)
34 m_timer.setInterval(msecs);
37void Timer::start()
39 m_timer.start();
42void Timer::stop()
44 m_timer.stop();
47bool Timer::isRunning() const
49 return m_timer.isActive();
52bool Timer::isSingleShot() const
54 return m_timer.isSingleShot();
57void Timer::setSingleShot(bool value)
59 m_timer.setSingleShot(value);
62} // namespace UnityUtil