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Add some build-depends so cmake knows where they live when writing scripts
commit6ab47fb1e650aa9d6da2ed1b27c5be6ffb2382a9 authorMichael Terry <michael.terry@canonical.com> dateTue 26 Apr 2016, 17:43 (11 years ago) parent38a5ac4
1 file changed+3−1
debian/control+3−1
debian/control+3−1
@@ -10,9 +10,10 @@ Build-Depends: cmake,
1010# to g++ so we don't try to run armhf g++
1111# on an x86 CPU for example, when cross-compiling.
1212 g++:native,
13− libandroid-properties-dev,
13+ gdb,
1414 graphviz,
1515 gsettings-ubuntu-schemas (>= 0.0.2+14.10.20140815),
16+ libandroid-properties-dev,
1617 libconnectivity-qt1-dev (>= 0.7.1),
1718 libevdev-dev,
1819 libgeonames-dev (>= 0.2),
@@ -59,6 +60,7 @@ Build-Depends: cmake,
5960 qtdeclarative5-ubuntu-ui-toolkit-plugin (>= 1.3.1845) | qtdeclarative5-ubuntu-ui-toolkit-plugin-gles (>= 1.3.1845),
6061 qtdeclarative5-ubuntu-web-plugin,
6162 ttf-ubuntu-font-family,
63+ xvfb,
6264Standards-Version: 3.9.4
6365Homepage: http://launchpad.net/unity
6466# If you aren't a member of ~unity-team but need to upload