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Add some build-depends so cmake knows where they live when writing scripts
6ab47fbMichael Terry
debian/control+3−1
@@ -10,9 +10,10 @@ Build-Depends: cmake,
10# to g++ so we don't try to run armhf g++
10# to g++ so we don't try to run armhf g++
11# on an x86 CPU for example, when cross-compiling.
11# on an x86 CPU for example, when cross-compiling.
12 g++:native,
12 g++:native,
13− libandroid-properties-dev,
13+ gdb,
14 graphviz,
14 graphviz,
15 gsettings-ubuntu-schemas (>= 0.0.2+14.10.20140815),
15 gsettings-ubuntu-schemas (>= 0.0.2+14.10.20140815),
16+ libandroid-properties-dev,
16 libconnectivity-qt1-dev (>= 0.7.1),
17 libconnectivity-qt1-dev (>= 0.7.1),
17 libevdev-dev,
18 libevdev-dev,
18 libgeonames-dev (>= 0.2),
19 libgeonames-dev (>= 0.2),
@@ -59,6 +60,7 @@ Build-Depends: cmake,
59 qtdeclarative5-ubuntu-ui-toolkit-plugin (>= 1.3.1845) | qtdeclarative5-ubuntu-ui-toolkit-plugin-gles (>= 1.3.1845),
60 qtdeclarative5-ubuntu-ui-toolkit-plugin (>= 1.3.1845) | qtdeclarative5-ubuntu-ui-toolkit-plugin-gles (>= 1.3.1845),
60 qtdeclarative5-ubuntu-web-plugin,
61 qtdeclarative5-ubuntu-web-plugin,
61 ttf-ubuntu-font-family,
62 ttf-ubuntu-font-family,
63+ xvfb,
62Standards-Version: 3.9.4
64Standards-Version: 3.9.4
63Homepage: http://launchpad.net/unity
65Homepage: http://launchpad.net/unity
64# If you aren't a member of ~unity-team but need to upload
66# If you aren't a member of ~unity-team but need to upload