@@ -16,16 +16,16 @@ Item {
1616 property int sceneHeight: units.gu(20)
1717
1818 // Spread properties
19− property real spreadHeight: units.gu(10)
20− property int spreadBottomOffset: units.gu(5)
21− property int foldingAreaWidth: units.gu(20)
19+ property real spreadHeight: sceneHeight * 0.35
20+ property int spreadBottomOffset: sceneHeight * 0.2
21+ property int foldingAreaWidth: flickableWidth * 0.2
2222 property int maxVisibleItems: 7
23− property int margins: units.gu(5)
23+ property int margins: flickableWidth * 0.05
2424 property real stackScale: 0.04
2525 property int leftEndFoldedAngle: 70
2626 property int rightEndFoldedAngle: 65
2727 property int unfoldedAngle: 30
28− property int stackWidth: units.gu(1)
28+ property int stackWidth: flickableWidth * 0.01
2929
3030
3131 // Internal