@@ -23,6 +23,7 @@ import Unity.Launcher 0.1
2323Item {
2424 id: root
2525
26+ property bool autohideEnabled: false
2627 property bool available: true // can be used to disable all interactions
2728 property alias inverted: panel.inverted
2829
@@ -89,10 +90,12 @@ Item {
8990 objectName: "dismissTimer"
9091 interval: 5000
9192 onTriggered: {
92− if (!panel.preventHiding) {
93− root.state = ""
94− } else {
95− dismissTimer.restart()
93+ if (root.autohideEnabled) {
94+ if (!panel.preventHiding) {
95+ root.state = ""
96+ } else {
97+ dismissTimer.restart()
98+ }
9699 }
97100 }
98101 }