@@ -23,6 +23,7 @@ import Unity.Launcher 0.1
26+ property bool autohideEnabled: false
26 property bool available: true // can be used to disable all interactions
27 property bool available: true // can be used to disable all interactions
27 property alias inverted: panel.inverted
28 property alias inverted: panel.inverted
@@ -89,10 +90,12 @@ Item {
89 objectName: "dismissTimer"
90 objectName: "dismissTimer"
90 interval: 5000
91 interval: 5000
91 onTriggered: {
92 onTriggered: {
93+ if (root.autohideEnabled) {
92− if (!panel.preventHiding) {
94+ if (!panel.preventHiding) {
93− root.state = ""
95+ root.state = ""
95− dismissTimer.restart()
97+ dismissTimer.restart()