Add a FIXME about reordering scopes.
commiteba0e33265f281bcccfe65426fec430643be8326
authorMichał Sawicz <michal.sawicz@canonical.com>
dateWed 19 Jun 2013, 19:44 (13 years ago)
parent6a12b9f
plugins/Unity/scopes.cpp+1−1
@@ -128,7 +128,7 @@ void Scopes::onScopeRemoved(const unity::dash::Scope::Ptr& scope)
128128
129129void Scopes::onScopesReordered(const unity::dash::Scopes::ScopeList& scopes)
130130{
131− // is this QML-friendly? Shall it be more robust (beginMoveRows)?
131+ // FIXME Should use beginMoveRows()/endMoveRows() to not recreate the UI for every scope.
132132 beginResetModel();
133133
134134 // remove existing scopes