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28bb748tease also when a drag gets startedDaniel d'Andrada e8ef7b4Greeter refactoring to nicely handle being resizedDaniel d'Andrada 2a3db18DirectionalDragArea: Update TODO comment in light of new eventsDaniel d'Andrada 6e35e1eDDA - ungrab current mouse grabber instead of going all the way grabbing for himselfDaniel d'Andrada bd84176Add TODO comment on bug reportDaniel d'Andrada 0213407Work around bug in QtDaniel d'Andrada 742a459Remove leftover codeDaniel d'Andrada 5b2d26cRemove superfluous return statement.Daniel d'Andrada 8efbd79exit loop once there's no point in continuingDaniel d'Andrada 3f3f854Add touch ownership logic on top of qt input handlingDaniel d'Andrada c423228touchesNick Dedekind e02da4bInitialize m_distance Fixes: 1285385Albert Astals 85b0b44Initialize m_sceneDistanceAlbert Astals 7c8f6fbDirectionalDragArea: Reset status if disabled while draggingDaniel d'Andrada 8684344Fix DirectionalDragArea::sceneDistance() when the DDA is rotatedDaniel d'Andrada 6872f77Make DirectionalDragArea work when rotatedDaniel d'Andrada 4bdd3eeFix and refactor DirectionalDragArea::ActiveTouchesInfoDaniel d'Andrada ed2e6b1Pass SharedTimeSource by const reference instead of by valueDaniel d'Andrada a5c2b98Add a TODO regarding s/qDebug/qCDebugDaniel d'Andrada a943b0aMake DirectionalDragArea more robustDaniel d'Andrada 5b999d9Add a few const & to params of functionsAlbert Astals 44fd2a5DirectionalDragArea: emit draggingChanged() on direct recognitionDaniel d'Andrada 5861498DirectionalDragArea: add touchSceneX, touchSceneY, and sceneDistance propertiesDaniel d'Andrada 6bfa4a0Tests for DragHandle + some refactoring to make it possibleDaniel d'Andrada 9fe18e8Make Greeter and Stage use the new DragHandle component.Daniel d'Andrada 41f64beMove Direction enum out of DirectionalDragAreaDaniel d'Andrada eee5034Make DirectionalDragArea::setRecognitionTimer() more robustDaniel d'Andrada a2a2eb0Remove trailing whitespaceDaniel d'Andrada 60de064DirectionalDragArea: added minSpeed and maxSilenceTime constraints.Daniel d'Andrada c5c1ff4Inital unity8 commit.Michał Sawicz