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c423228touchesNick Dedekind e02da4bInitialize m_distance Fixes: 1285385Albert Astals 85b0b44Initialize m_sceneDistanceAlbert Astals 7c8f6fbDirectionalDragArea: Reset status if disabled while draggingDaniel d'Andrada 8684344Fix DirectionalDragArea::sceneDistance() when the DDA is rotatedDaniel d'Andrada 6872f77Make DirectionalDragArea work when rotatedDaniel d'Andrada 4bdd3eeFix and refactor DirectionalDragArea::ActiveTouchesInfoDaniel d'Andrada ed2e6b1Pass SharedTimeSource by const reference instead of by valueDaniel d'Andrada a5c2b98Add a TODO regarding s/qDebug/qCDebugDaniel d'Andrada a943b0aMake DirectionalDragArea more robustDaniel d'Andrada 5b999d9Add a few const & to params of functionsAlbert Astals 44fd2a5DirectionalDragArea: emit draggingChanged() on direct recognitionDaniel d'Andrada 5861498DirectionalDragArea: add touchSceneX, touchSceneY, and sceneDistance propertiesDaniel d'Andrada 6bfa4a0Tests for DragHandle + some refactoring to make it possibleDaniel d'Andrada 9fe18e8Make Greeter and Stage use the new DragHandle component.Daniel d'Andrada 41f64beMove Direction enum out of DirectionalDragAreaDaniel d'Andrada eee5034Make DirectionalDragArea::setRecognitionTimer() more robustDaniel d'Andrada a2a2eb0Remove trailing whitespaceDaniel d'Andrada 60de064DirectionalDragArea: added minSpeed and maxSilenceTime constraints.Daniel d'Andrada c5c1ff4Inital unity8 commit.Michał Sawicz