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unity8
20 folders, 19 files
.bazaar/adjust old print .bzr-builddeb/ Applications/fix dead calendar launcher icon Bottombar/Choose more appropriate values for edge-drag gestures (LP: #1194150) Components/Add test for the wrong bg... Dash/Revert the timer removal Greeter/preserve lockscreen's background wallpaper's aspect ratio Hud/Use AbstractButtons instead of Button { color: "transparent" } that doesn't work. Launcher/Make use of the launcher API defined in unity-api and separate the model from the backend. Notifications/Merged with trunk Panel/review comments SideStage/ cmake/Only build .qmltypes if not cross-compiling. debian/Merged trunk doc/ graphics/Pre-optimize PNGs to speed up builds. plugins/Added comment to queuedconnections. po/Launchpad automatic translations update. src/Added geometry to indicators client setup tests/Correct test... .bzrignoreimprove the bzr commit hook .gitignore ApplicationArguments.hAdded ApplicationArguments context property to pass gemoetry to shell. CMakeLists.txtAdded ApplicationArguments context property to pass gemoetry to shell. CODINGFix some words. COPYING COPYING.LGPLship required license files LGPL_EXCEPTION.txtship required license files MouseTouchAdaptor.cpp MouseTouchAdaptor.h Shell.qmlRemoved stuff from the greeter, don't needed, made shell.background reaonly alias of crossfadeimage used in the shell buildDrop the remaining ppa from build scripts. main.cppMake ApplicationArguments context property mockable from within QML code paths.h.inmerged with trunk runRevert local testing changes. run_on_deviceFix some words. runtests.sh unity8.desktop.in unity8.qmlprojectRenamed indicator menus to menu items.