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unity8
20 folders, 19 files
.bazaar/adjust old print .bzr-builddeb/ Applications/fix dead calendar launcher icon Bottombar/Choose more appropriate values for edge-drag gestures (LP: #1194150) Components/comment on duration and easing Dash/Implement overrideResults() method, which allows us to seamlessly combine real scope data with mocked data. Greeter/preserve lockscreen's background wallpaper's aspect ratio Hud/Use AbstractButtons instead of Button { color: "transparent" } that doesn't work. Launcher/Make use of the launcher API defined in unity-api and separate the model from the backend. Notifications/Merged with trunk Panel/Transition Unity.Indicators to UnityMenuModel. SideStage/ cmake/Only build .qmltypes if not cross-compiling. debian/Bindings for filters. doc/ graphics/ plugins/Make sure minYExtent is updated before setting the new content height po/Launchpad automatic translations update. src/Copy/Move Indicators to IndicatorLegacy, modify Indicators to work with new backend. tests/more fixes .bzrignoreimprove the bzr commit hook .gitignore ApplicationArguments.hAdded ApplicationArguments context property to pass gemoetry to shell. CMakeLists.txtRemove unneeded stuff from CMakelists.txt CODINGFix some words. COPYING COPYING.LGPLship required license files LGPL_EXCEPTION.txtship required license files MouseTouchAdaptor.cpp MouseTouchAdaptor.h Shell.qmlAdd a test for the Powerd plugin shell support. buildDrop the remaining ppa from build scripts. main.cppMake ApplicationArguments context property mockable from within QML code paths.h.inmerged with trunk runRevert local testing changes. run_on_deviceFix some words. runtests.sh unity8.desktop.in unity8.qmlprojectRenamed indicator menus to menu items.