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unity8
20 folders, 19 files
.bazaar/ .bzr-builddeb/ Bottombar/Move BottomBarVisibilityThing to Utils plugin Components/Bump the import statements to use Unity 0.2 Dash/;-- Greeter/merge trunk Hud/Fix whitespace Launcher/Bump the import statements to use Unity 0.2 Notifications/Only use one Image-item for the shaped-icon feature, improved shaped-icon visibility-tests. Panel/Indicator re-select by dragging from top when fully opened. Fixes: https://bugs.launchpad.net/bugs/1213164. SideStage/ cmake/Use plugindir from unity-shell-api.pc. data/merge trunk debian/Depend on either Qt 5.2 or libqt5v8-5-private-dev doc/ graphics/Remove icons we don't use plugins/use deelistmodel's conversion method po/Launchpad automatic translations update. src/ tests/Use hasOwnProperty instead of != undefined. .bzrignore .gitignore ApplicationArguments.h CMakeLists.txtMake applications really be gone CODING COPYING COPYING.LGPL LGPL_EXCEPTION.txt MouseTouchAdaptor.cpp MouseTouchAdaptor.h Shell.qmlrename some parameters from desktopFile to appId as scopes are now changed to give us the appId buildAdd unity-plugin-scopes to build scripts. main.cppmerge trunk paths.h.inUse plugindir from unity-shell-api.pc. runOh yeah, and export it. run_on_devicemerge trunk runtests.sh unity8.desktop.in unity8.qmlproject