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mirror of https://github.com/walles/moar.git synced 2024-11-27 01:05:23 +03:00
moar/m/search.go
2024-08-12 21:47:46 +02:00

282 lines
7.6 KiB
Go

package m
import (
"fmt"
"runtime"
"runtime/debug"
"time"
log "github.com/sirupsen/logrus"
"github.com/walles/moar/m/linenumbers"
)
func (p *Pager) scrollToSearchHits() {
if p.searchPattern == nil {
// This is not a search
return
}
lineNumber := p.scrollPosition.lineNumber(p)
if lineNumber == nil {
// No lines to search
return
}
firstHitPosition := p.findFirstHit(*lineNumber, nil, false)
if firstHitPosition == nil && (*lineNumber != linenumbers.LineNumber{}) {
// Try again from the top
firstHitPosition = p.findFirstHit(linenumbers.LineNumber{}, lineNumber, false)
}
if firstHitPosition == nil {
// No match, give up
return
}
if firstHitPosition.isVisible(p) {
// Already on-screen, never mind
return
}
p.scrollPosition = *firstHitPosition
}
// NOTE: When we search, we do that by looping over the *input lines*, not the
// screen lines. That's why startPosition is a LineNumber rather than a
// scrollPosition.
//
// The `beforePosition` parameter is exclusive, meaning that line will not be
// searched.
//
// For the actual searching, this method will call _findFirstHit() in parallel
// on multiple cores, to help large file search performance.
//
// FIXME: We should take startPosition.deltaScreenLines into account as well!
func (p *Pager) findFirstHit(startPosition linenumbers.LineNumber, beforePosition *linenumbers.LineNumber, backwards bool) *scrollPosition {
// If the number of lines to search matches the number of cores (or more),
// divide the search into chunks. Otherwise use one chunk.
chunkCount := runtime.NumCPU()
var linesCount int
if backwards {
// If the startPosition is zero, that should make the count one
linesCount = startPosition.AsZeroBased() + 1
if beforePosition != nil {
// Searching from 1 with before set to 0 should make the count 1
linesCount = startPosition.AsZeroBased() - beforePosition.AsZeroBased()
}
} else {
linesCount = p.reader.GetLineCount() - startPosition.AsZeroBased()
if beforePosition != nil {
// Searching from 1 with before set to 2 should make the count 1
linesCount = beforePosition.AsZeroBased() - startPosition.AsZeroBased()
}
}
if linesCount < chunkCount {
chunkCount = 1
}
chunkSize := linesCount / chunkCount
log.Debugf("Searching %d lines across %d cores with %d lines per core...", linesCount, chunkCount, chunkSize)
t0 := time.Now()
defer func() {
linesPerSecond := float64(linesCount) / time.Since(t0).Seconds()
linesPerSecondS := fmt.Sprintf("%.0f", linesPerSecond)
if linesPerSecond > 7_000_000.0 {
linesPerSecondS = fmt.Sprintf("%.0fM", linesPerSecond/1000_000.0)
} else if linesPerSecond > 7_000.0 {
linesPerSecondS = fmt.Sprintf("%.0fk", linesPerSecond/1000.0)
}
if linesCount > 0 {
log.Debugf("Searched %d lines in %s at %slines/s or %s/line",
linesCount,
time.Since(t0),
linesPerSecondS,
time.Since(t0)/time.Duration(linesCount))
} else {
log.Debugf("Searched %d lines in %s at %slines/s", linesCount, time.Since(t0), linesPerSecondS)
}
}()
// Each parallel search will start at one of these positions
searchStarts := make([]linenumbers.LineNumber, chunkCount)
direction := 1
if backwards {
direction = -1
}
for i := 0; i < chunkCount; i++ {
searchStarts[i] = startPosition.NonWrappingAdd(i * direction * chunkSize)
}
// Make a results array, with one result per chunk
findings := make([]chan *scrollPosition, chunkCount)
// Search all chunks in parallel
for i, searchStart := range searchStarts {
findings[i] = make(chan *scrollPosition)
searchEndIndex := i + 1
var chunkBefore *linenumbers.LineNumber
if searchEndIndex < len(searchStarts) {
chunkBefore = &searchStarts[searchEndIndex]
} else if beforePosition != nil {
chunkBefore = beforePosition
}
go func(i int, searchStart linenumbers.LineNumber, chunkBefore *linenumbers.LineNumber) {
defer func() {
panicHandler("findFirstHit()/chunkSearch", recover(), debug.Stack())
}()
findings[i] <- p._findFirstHit(searchStart, chunkBefore, backwards)
}(i, searchStart, chunkBefore)
}
// Return the first non-nil result
for _, finding := range findings {
result := <-finding
if result != nil {
return result
}
}
return nil
}
// NOTE: When we search, we do that by looping over the *input lines*, not the
// screen lines. That's why startPosition is a LineNumber rather than a
// scrollPosition.
//
// The `beforePosition` parameter is exclusive, meaning that line will not be
// searched.
//
// This method will run over multiple chunks of the input file in parallel to
// help large file search performance.
//
// FIXME: We should take startPosition.deltaScreenLines into account as well!
func (p *Pager) _findFirstHit(startPosition linenumbers.LineNumber, beforePosition *linenumbers.LineNumber, backwards bool) *scrollPosition {
searchPosition := startPosition
for {
line := p.reader.GetLine(searchPosition)
if line == nil {
// No match, give up
return nil
}
lineText := line.Plain(&searchPosition)
if p.searchPattern.MatchString(lineText) {
return scrollPositionFromLineNumber("findFirstHit", searchPosition)
}
if backwards {
if (searchPosition == linenumbers.LineNumber{}) {
// Reached the top without any match, give up
return nil
}
searchPosition = searchPosition.NonWrappingAdd(-1)
} else {
searchPosition = searchPosition.NonWrappingAdd(1)
}
if beforePosition != nil && searchPosition == *beforePosition {
// No match, give up
return nil
}
}
}
func (p *Pager) isViewing() bool {
_, isViewing := p.mode.(PagerModeViewing)
return isViewing
}
func (p *Pager) isNotFound() bool {
_, isNotFound := p.mode.(PagerModeNotFound)
return isNotFound
}
func (p *Pager) scrollToNextSearchHit() {
if p.searchPattern == nil {
// Nothing to search for, never mind
return
}
if p.reader.GetLineCount() == 0 {
// Nothing to search in, never mind
return
}
if p.isViewing() && p.isScrolledToEnd() {
p.mode = PagerModeNotFound{pager: p}
return
}
var firstSearchPosition linenumbers.LineNumber
switch {
case p.isViewing():
// Start searching on the first line below the bottom of the screen
position := p.getLastVisiblePosition().NextLine(1)
firstSearchPosition = *position.lineNumber(p)
case p.isNotFound():
// Restart searching from the top
p.mode = PagerModeViewing{pager: p}
firstSearchPosition = linenumbers.LineNumber{}
default:
panic(fmt.Sprint("Unknown search mode when finding next: ", p.mode))
}
firstHitPosition := p.findFirstHit(firstSearchPosition, nil, false)
if firstHitPosition == nil {
p.mode = PagerModeNotFound{pager: p}
return
}
p.scrollPosition = *firstHitPosition
// Don't let any search hit scroll out of sight
p.TargetLineNumber = nil
}
func (p *Pager) scrollToPreviousSearchHit() {
if p.searchPattern == nil {
// Nothing to search for, never mind
return
}
if p.reader.GetLineCount() == 0 {
// Nothing to search in, never mind
return
}
var firstSearchPosition linenumbers.LineNumber
switch {
case p.isViewing():
// Start searching on the first line above the top of the screen
position := p.scrollPosition.PreviousLine(1)
firstSearchPosition = *position.lineNumber(p)
case p.isNotFound():
// Restart searching from the bottom
p.mode = PagerModeViewing{pager: p}
firstSearchPosition = *linenumbers.LineNumberFromLength(p.reader.GetLineCount())
default:
panic(fmt.Sprint("Unknown search mode when finding previous: ", p.mode))
}
firstHitPosition := p.findFirstHit(firstSearchPosition, nil, true)
if firstHitPosition == nil {
p.mode = PagerModeNotFound{pager: p}
return
}
p.scrollPosition = *firstHitPosition
// Don't let any search hit scroll out of sight
p.TargetLineNumber = nil
}