This provides a means for more easily extending the default key
tables without forcing the user to recreate the entire config
for themselves.
wezterm.gui.default_keys is also added by this, but it is likely
not as useful.
Adjusts how mouse events are matched so that we can now indicate whether
mouse reporting and alt-screen should be considered as part of the event
trigger criteria.
refs: #2173
refs: #581
An ExecDomain is a variation on WslDomain with the key difference
being that you can control how to map the command that would be
executed.
The idea is that the user can define eg: a domain for a docker
container, or a domain that chooses to run every command in its
own cgroup.
The example below shows a really crappy implementation as a
demonstration:
```
local wezterm = require 'wezterm'
return {
exec_domains = {
-- Commands executed in the woot domain have "WOOT" echoed
-- first and are then run via bash.
-- `cmd` is a SpawnCommand
wezterm.exec_domain("woot", function(cmd)
if cmd.args then
cmd.args = {
"bash",
"-c",
"echo WOOT && " .. wezterm.shell_join_args(cmd.args)
}
end
-- you must return the SpawnCommand that will be run
return cmd
end),
},
default_domain = "woot",
}
```
This commit unfortunately does more than should go into a single
commit, but I'm a bit too lazy to wrangle splitting it up.
* Reverts the nil/null stuff from #2177 and makes the
`ExtendSelectionToMouseCursor` parameter mandatory to dodge
a whole load of urgh around nil in table values. That is
necessary because SpawnCommand uses optional fields and the
userdata proxy was making that a PITA.
* Adds some shell quoting helper functions
* Adds ExecDomain itself, which is really just a way to
to run a callback to fixup the command that will be run.
That command is converted to a SpawnCommand for the callback
to process in lua and return an adjusted version of it,
then converted back to a command builder for execution.
refs: https://github.com/wez/wezterm/issues/1776
The issue here was that we'd try to match this:
```
key_event RawKeyEvent { key: Char('t'), modifiers: ALT | LEFT_ALT, phys_code: Some(T), raw_code: 17, repeat_count: 1, key_is_down: true, handled: Handled(false) }
```
which has mods=`ALT|LEFT_ALT` against `ALT` and would fail.
We need to strip out the positional ALTs from the modifiers
in order to successfully match.
refs: https://github.com/wez/wezterm/issues/1958
The copy overlay now has a notion of running in search mode vs. copy
mode; it can be launched in either mode.
Search mode has a separate key table called `search_mode`.
Activating copy mode while search mode is active will now update
the mode of the existing overlay, rather than cancelling and creating
a new instance, and vice versa.
Activating copy mode while search mode is active will replace the
current key table activation (which is assumed to be `copy_mode`)
with `search_mode`, and vice versa.
The viewport is no longer scrolled to the bottom when activating search
mode.
refs: https://github.com/wez/wezterm/issues/993
refs: https://github.com/wez/wezterm/issues/1592
Moves the key handling in the copy overlay to be driven entirely
by configurable key assignments.
Note: copy mode wants you to use the `Copy` assignment to actually
do the copy, but this implementation hides the normal key assignments
by activating the copy mode key table. This will be addressed
in the following commit.
refs: https://github.com/wez/wezterm/issues/993
Create a list of command definitions to hold the default key
assignments.
That list has more metadata, such as a brief and longer human
readable description of the purpose, and allows for (in the
future) reasoning about the context where the command is valid,
as well as providing more information when rendering in the
launcher menu.
refs: https://github.com/wez/wezterm/issues/1485