The cursor colors in gogh weren't imported quite right; this
fixes things up so that we use the background color together
with the cursor color from the scheme.
refs: https://github.com/wez/wezterm/issues/4257
* First step towards implementing #4226.
* Added InputSelector config options.
* Format + fix to prepare for PR to resolve#4226.
* Accept suggestion about pop().
* Fix typo.
* Tried fixing stuff from the feedback.
* Fixed typo.
* Fixed small mistake in docs.
* Small fix for label computation.
* Allow uppercase alphabet + add fuzzy_description.
* Minor cleanup.
* Use more standard alphabet (without j/k).
* Fixed docs after previous commit.
* Added key assignments to docs.
* Apply suggestions from code review (2 remaining)
* Updated arcording to feedback (added tests).
* Update docs (1 thing left to do)
* Added version details to the key table.
---------
Co-authored-by: Wez Furlong <wez@wezfurlong.org>
Move the shortcode aliases out from the various emoji category
pages and into a new shortcode page.
Add variations, such as skin tones, to the different emoji
category pages.
Now we can optionally skip loading svg fonts, making our default
to continue to try to use them.
We don't actually support interpreting svg data, but we do now
support COLR v1 data which is found in some of those same fonts.
refs: https://github.com/wez/wezterm/issues/4148
The harfbuzz driven rasterization of COLR glyphs is superior to
my attept at a freetype driven rasterizer, so let's default to
the harfbuzz version.
This change means that the default for most regular glyphs is
freetype, but we'll use harfbuzz for COLR glyphs.
The vertical alignment is wonky, and some glyphs have the wrong
aspect and are missig colors. eg: the watermelon glyph in Noto Color
Emoji (U+1f349).
Turn this off by default, and skip loading fonts that have svg by
default.
Allows specifying the precise dpi to use on a per-screen basis:
```lua
return {
dpi_by_screen = {
["Built-in Retina Display"] = 144,
},
}
```
The screen names are the same as those returned from
`wezterm.gui.screens()`.
Changing either `dpi` or `dpi_by_screen` in the config will now cause
the window to be immediately resized/adjusted to the changed dpi
override.
Ultimately, I'd like to deprecate `dpi` in favor of `dpi_by_screen`,
but can't do that until this functionality is ported to windows, x11
and wayland.
refs: #4096
Feels safest to do this until we can make a smoother fallback
experience for webgpu.
I will revert this after tagging the release so that nightly
runs webgpu by default.
Relocate the helper function to mux-server-impl and have both the GUI
and the mux server call it at the appropriate times.
Introduce default_mux_server_domain which is used instead of
default_domain in the mux server. This is to avoid recursive
cycles when starting up the mux; we don't want the default
domain to be a unix client that connects to our selves because
we'll try to connect to ourselves, then in act of handling that
spawn in the default domain and try to connect to ourselves and
repeat.
refs: https://github.com/wez/wezterm/issues/3907
* Change aliasing to exact matches of the color data.
* Don't "GC" away schemes that are no longer reachable from aggregators;
just because they are no longer listed elsewhere, doesn't mean that we
should remove the name/scheme from wezterm if it was already made
available in an earlier release.
refs: #3831
It's a little limited in the scope of its detection: we have a built-in
list of tiling WM environments and if the current one is on the list
then we set an appropriate value for this option.
The list currently has just a single entry.
It's obvious that Nushell is intended to be skipped by default for close
confirmation. However, on Windows, Nushell instances are named `nu.exe`,
not `nu`, so they don't get skip-closed properly. Add `nu.exe` alongside
`nu`, so Windows behaves as expected.
Previously, the config crate would get rebuilt each time the
git state changed, which has a lot of fan out and makes the build
take longer than it really needs to.
This commit breaks out the version changing stuff to its own crate
and then provides a runtime mechanism for assigning the version
information back into the config crate.
The env-bootstrap crate is responsible for setting that up.
The stack trace in https://github.com/wez/wezterm/issues/3425
shows a recursive borrow triggered indirectly by spawning
a subprocess and having that trigger the wndproc.
This commit doesn't really fix the recursive problem, but may
sidestep it, and it's probably best to avoid always running
the `wsl` command to get this list anyway, similar to the
change in 25255d90d6
refs: https://github.com/wez/wezterm/issues/3425
Allows prompting the user to select from a list and then
triggering some action on the selected item.
This is the guts of the launcher menu hooked up to user-supplied
arbitrary entries.
This had a referencing issue, similar to the more recent GLOBALS
issue.
The resolution in this case is a lot simpler: we can just return
a regular lua table and use all the same underlying semantics,
but stick a metatable over the top to handle assignment and
provide the strict mode method.
At 80x24 (< 2k cells), sending all 24 lines of the viewport as an
optimistic prefetch is "OK", but for full screen 4k (80*250 = 20k cells)
the volume is oversized and pushes latency up.
This commit dials that back down to the minimal useful data; the
cursor row + any changed rows in the viewport. When navigating
in vim that reduces things down to 2 rows of prefetch per movement,
assuming that the status line is being updated to show the cursor
position.
This feels a little more snappy for me.
refs: https://github.com/wez/wezterm/issues/2503
refs: https://github.com/wez/wezterm/issues/1872
I noticed that in debug builds, `wezterm set-working-directory` had
high/variable latency, and I traced part of it to the ssh config parsing
logic.
Make that lazily evaluate the ssh config.
refs: #3402