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mirror of https://github.com/wez/wezterm.git synced 2024-12-25 14:22:37 +03:00
Commit Graph

63 Commits

Author SHA1 Message Date
Wez Furlong
36d9e13c81
refactor: dedup ctrl_mapping function 2023-04-13 14:25:47 -07:00
Wez Furlong
7d66bc761d
termwiz::Modifiers is now wezterm_input_types::Modifiers 2023-04-13 14:18:13 -07:00
Wez Furlong
0abc28dae0
fix numlock and capslock interfering with mouse assignments
refs: https://github.com/wez/wezterm/issues/3514

follow up from eaab3d08ae
2023-04-13 07:41:27 -07:00
Wez Furlong
03d2df04ce
kitty keeb: support report associated text
refs: #3484
2023-04-10 16:52:54 -07:00
Wez Furlong
aa3f486a91
kitty keeb: see through num pad mappings
Always look through to the physical keys when processing the numpad.

refs: #3478
2023-04-10 10:45:17 -07:00
Wez Furlong
e241ea58be
kitty keeb: move encoding logic to wezterm-input-types
We need access to the underlying raw/physical key in order
to correctly encode in some modes, so we need the full KeyEvent
struct for that.

Move the encoder up so it sits alongside the win32 input mode
encoder.

This should give us better results for both shifted/unshifted
and the "base layout" (US english) representations of a number
of keys.

Note that this is still not 100% technically correct: the unshifted
keys require knowledge of the keyboard layout that we don't have
at this OS-independent layer.

Right now we're assuming a US layout to unshift punctuation, which
is not right if you're not using that layout.  To resolve that,
more work is needed on each OS to be able to extract that information
and then to store it in the KeyEvent.

refs: https://github.com/wez/wezterm/issues/3479
refs: https://github.com/wez/wezterm/issues/2546
2023-04-10 08:54:03 -07:00
Wez Furlong
f4995511e2
keyboard: improve support for numpad buttons
We were missing encoding of these for the base xterm encoding
(I haven't daily driven a keyboard with a numpad in over 10 years!).

Improve mapping for the kitty protocol.

refs: https://github.com/wez/wezterm/issues/3478
2023-04-09 12:28:30 -07:00
Wez Furlong
2dcf7ad98d
keyboard: plumb more modifier+state information through
This commit teaches the termwiz layer about positional modifiers,
and expands our modifier concept to also pass through led states
such as caps lock and num lock.

Those aren't actually keyboard modifiers, but the state is useful
to recognize.

Adjust the shift key normalization so that we don't uppercase
alpha characters when both SHIFT and CAPS_LOCK are held.
This processing will remove both SHIFT and CAPS_LOCK in that
situation.

Add a method to KeyEvent that will undo the OS keyboard layer
normalization of positional to generic modifier key presses.
eg: the OS may map LeftControl -> Control, but we actually
prefer to have LeftControl so if we can unambiguously reverse
that mapping, we do so.

refs: #3476
refs: #3475
2023-04-09 10:34:53 -07:00
Jalil David Salamé Messina
b32863cc2f fix(clippy): Implement From instead of Into
Implementing `From` is prefered as this also implements the `Into` trait, may
not be desireable for code size/compilation time reasons.
2023-04-03 08:31:12 -07:00
Wez Furlong
42c3f27f3c
integrated title bar: default to mac style on mac 2023-03-31 23:23:10 -07:00
Wez Furlong
422ae51577
allow using Gnome and Windows styles on macos.
Rename macos to MacOsNative to make its intended purpose clearer
2023-03-31 20:35:26 -07:00
YuraIz
6b2137de0b
integrated-title-bar: Add Native button style parameter 2023-03-31 19:59:03 -07:00
YuraIz
eab21a669d
integrated-title-bar: Improve windows support 2023-03-31 19:53:45 -07:00
YuraIz
01aeb506c0
integrated-title-bar: Update config options
and rename the "FANCY" option to "INTEGRATED_BUTTONS"
2023-03-31 19:51:46 -07:00
YuraIz
baebf907f6
integrated-title-bar: Remove macos button style
macos uses native buttons
2023-03-31 19:45:28 -07:00
YuraIz
6c40c2397e
integrated-title-bar: Add button style option 2023-03-31 19:45:28 -07:00
YuraIz
d39bccca10
integrated-title-bar: Add option to remove useless buttons 2023-03-31 19:45:28 -07:00
YuraIz
2333046e1b
integrated-title-bar: Add button placement option 2023-03-31 19:45:26 -07:00
YuraIz
36f41af81e
integrated-title-bar: Add window buttons to the tabbar 2023-03-31 19:44:13 -07:00
Wez Furlong
c5213b4f85
palette: add config for how ui key caps render
added a new `ui_key_cap_rendering` option that accepts the following
values:

```lua
-- Super, Meta, Ctrl, Shift
config.ui_key_cap_rendering = 'UnixLong'

-- Super, M, C, S
config.ui_key_cap_rendering = 'Emacs'

-- Apple macOS style symbols
config.ui_key_cap_rendering = 'AppleSymbols'

-- Win, Alt, Ctrl, Shift
config.ui_key_cap_rendering = 'WindowsLong'

-- Like WindowsLong, but using a logo for the Win key
config.ui_key_cap_rendering = 'WindowsSymbols'
```

refs: https://github.com/wez/wezterm/issues/3335
2023-03-25 09:18:52 -07:00
Wez Furlong
d60cdbf74e
palette: show key assignment alongside entries
For items in the main set of key assignments, show the keyboard
shortcut to the right.

Some items have multiple key assignments; we show only the first
one. We'll probably want to be a bit smarter. For instance,
both linux and windows tend to occupy the Windows/Super key
assignments, so we should probably prioritize showing the Ctrl+Shift
variants on those platforms.

refs: https://github.com/wez/wezterm/issues/3335
2023-03-24 23:34:49 -07:00
Jalil David Salamé Messina
cb9dc3a800 fix(clippy): Remove unnecessary clone/to_string calls 2023-03-16 07:40:12 -07:00
Wez Furlong
b4dae6c2a3
allow window_decorations to work with config_builder
We need to manually convert to string, as the default ToDynamic
impl encodes the underlying bits value from the bitfield and
that doesn't round trip with the try_from String impl
2023-02-01 15:01:28 -07:00
Wez Furlong
f4096803e3
window_decorations: add MACOS_FORCE_(EN|DIS)ABLE_SHADOW
Evidence:
* https://github.com/wez/wezterm/issues/310#issuecomment-718288028
* https://github.com/wez/wezterm/issues/2669#issuecomment-1379829866
* https://github.com/wez/wezterm/issues/2669#issuecomment-1408144931

seems to suggest that window shadows hurt performance,
so add a way to disable them independently from window opacity.

You may use:

```
config.window_decorations = "TITLE|RESIZE|MACOS_FORCE_DISABLE_SHADOW"
```

for this.

refs: https://github.com/wez/wezterm/issues/2669
2023-01-31 22:47:59 -07:00
Dominik Kreutzer
51c30e2ee2 win32: fix encoding of delete and backspace keys
When using the win32 keyboard encoding, the delete and backspace keys
were encoded with the wrong character codes compared to the native
terminal. This caused subtle issues in multiple applications.

This change brings the encoding in line with the native terminal.
2022-07-08 20:49:19 -07:00
Wez Furlong
d85b7bf3b9 win32: add extended/enhanced key concept for win32 input mode
refs: https://github.com/wez/wezterm/issues/2009
refs: https://github.com/microsoft/terminal/issues/13134#issuecomment-1148000328
2022-06-08 07:41:19 -07:00
Wez Furlong
e83f2c95f4 Allow tracking left/right control and shift modifiers
I think this might only be a thing on Windows.

This commit speculatively (I'm on a mac at the moment!) allows tracking
the left/right control/shift modifier flags and passing that through
to the win32 input mode logic.

refs: https://github.com/wez/wezterm/issues/2009
2022-05-25 18:47:47 -07:00
Wez Furlong
1f554886a8 fix build warning on !windows 2022-05-22 06:50:18 -07:00
Wez Furlong
578fa92a2e win32 input mode: fixup ctrl-ascii key combinations
refs: https://github.com/microsoft/terminal/issues/13134
refs: https://github.com/wez/wezterm/issues/1904
refs: https://github.com/wez/wezterm/issues/1509
refs: https://github.com/wez/wezterm/issues/2009
2022-05-22 06:41:57 -07:00
Wez Furlong
f587cac145 config: cut over to wezterm-dynamic
Avoid using serde for mapping between Lua and Rust for the `Config`
struct.

This improves the build speed of the config crate by 2x; it goes down
from 30 seconds to 9 seconds on my 5950x.
2022-05-18 07:47:39 -07:00
Wez Furlong
b92f31e7a6 macos: fix CTRL-Backslash on German layouts
refs: https://github.com/wez/wezterm/issues/1891
2022-04-19 14:17:04 -07:00
Wez Furlong
fdb3471017 xkeyboard: resolve ambiguous CTRL-i / CTRL-Tab
We want to avoid normalizing control key presses; there were
two places where it was happening; one in our own code and
the other was in the xkeyboard mapping stuff itself.

refs: https://github.com/wez/wezterm/issues/1851
2022-04-15 07:27:01 -07:00
Wez Furlong
c96396bd2f input: normalize_ctrl shouldn't turn CTRL-Tab into Ctrl-i
I'm not sure that we strictly want/need this normalization function
any more, but I'm hesitant to blanket remove it without having time
to really investigate further.

cc: @CIAvash
2022-04-07 06:47:15 -07:00
Wez Furlong
f34d3a872e keys: fix always parsing key="F" as physical key
When considering "F" we'd try to parse it as "F<NUMBER>" and fail,
so fall back to producing `Physical(F)` instead.

Since this was in the context of CMD-F in the default keymap code,
we'd then generate ctrl-F as an equivalent when considering the
ctrl-shift case.

cc: @CIAvash
2022-04-07 06:39:06 -07:00
Wez Furlong
eefe4bd201 keys: improve key config parsing
The recent switch to DeferredKeyCode introduced a bit of ambiguity
when parsing certain keys.

One issue was with the map that was used for some parsing didn't have
consistent/distinct entries for physical vs. mapped.

Another issue is that the key resolution for the simple case where
a key had the same physical and mapped representations would always
return the mapped one even when physical mode was set as a preference.

This commit kills the ambiguous map in favor of an string conversion
method on KeyCode.

It's possible that this will help with https://github.com/wez/wezterm/issues/1826
a little, but I started looking at this because there were a couple of
comments about Alt-Enter and some numpad keys no longer working in the
Element channel.
2022-04-06 09:50:08 -07:00
Wez Furlong
508baabc79 keys: default assignments can now be set to mapped or physical
A bit of a PITA, this commit:

* Introduces a DeferredKeyCode type that defers resolving a concrete
  keycode
* Adds key_map_preference config which can be Mapped or Physical
* Key map building resolves the keycode using key_map_preference
* Default key assignments have been re-phrased in order to produce
  DeferredKeyCodes
* User-specified keys without `mapped:` or `phys:` prefixes will
  resolve according to key_map_preference

refs: https://github.com/wez/wezterm/issues/1788
refs: https://github.com/wez/wezterm/issues/1784
2022-04-01 08:07:23 -07:00
Greg V
9879005f87 add support for XF86Copy/XF86Paste keys 2022-03-11 06:43:18 -08:00
Wez Furlong
631f7869a5 launcher: consistently order entries 2022-01-16 20:59:51 -07:00
Wez Furlong
4524abcdba gui: revise win32-input-mode flow
We need 100% of the info for it to work correctly, so this commit:

* Exposes the keyboard encoding mode via the Pane trait
* Adds the scan code to the RawKeyEvent
* Has the GUI perform the encoding if the keyboard is set that way
* Removes the basic encoder from termwiz in favor of the gui level one

The net result is that we bypass the Pane::key_up/Pane::key_down methods
in almost all cases when the encoding mode is set to win32-input-mode.

There is now a config option: allow_win32_input_mode that can be
used to prevent using this mode.

refs: #1509
2022-01-07 13:02:09 -07:00
Wez Furlong
94a35c9d1e input: revert 8f8ee4e87e
this makes us consistent in behavior with xterm:

CTRL-H -> 0x08
Backspace -> 0x7f
CTRL-Backspace -> 0x08

refs: #1508
refs: #1495
2022-01-06 12:26:58 -07:00
Wez Furlong
27d452a20f input: route key up events to pane on win32
refs: https://github.com/wez/wezterm/issues/1509
2022-01-06 09:45:51 -07:00
Wez Furlong
e39b0b1b4a input: add VK_MENU -> LeftAlt mapping for windows
refs: https://github.com/wez/wezterm/issues/1509
refs: https://github.com/wez/wezterm/issues/1483
2022-01-06 08:10:14 -07:00
Wez Furlong
9919745d4e launcher: tidy up key/mod display impl to make it look nicer
Make things a little more compact and display friendly

refs: #1485
2022-01-03 23:38:36 -07:00
Wez Furlong
2fc23b7c97 input: add KeyCode number -> phys mapping
refs: https://github.com/wez/wezterm/issues/1483#issuecomment-1004377403
2022-01-03 15:01:34 -07:00
Wez Furlong
83fbba0615 input: define keycode -> phys mapping
refs: #1483
2022-01-03 12:12:10 -07:00
Wez Furlong
8f8ee4e87e input: don't normalize ctrl-backspace to ctrl-h
refs: #1495
2022-01-03 11:28:47 -07:00
Wez Furlong
2890e4e723 keyboard: use more consistent backspace/delete names for physkeycodes
refs: #1495
2022-01-03 11:05:38 -07:00
Wez Furlong
34dd0b6688 add mapping from phys to keycode, tidy up windows event processing
refs: #1483
2022-01-03 10:56:32 -07:00
Wez Furlong
5f26746286 window/gui: remove raw/phys fallback fields from KeyEvent
Since we now have RawKeyEvent and a sane way to indicate handling,
we don't need these any more, and it simplifies key dispatch to
remove them.

refs: #1483
2022-01-03 09:13:55 -07:00
Wez Furlong
d9851e5c2a window: generate RawKeyEvents on X11/Wayland
Similar to d5726ba91a but for X11/Wayland.

Handling a RawKey event cancels any composition or further processing
on the same key.

refs: https://github.com/wez/wezterm/issues/877
2022-01-02 16:14:40 -07:00