dependabot is trying to update pulldown-cmark, but it won't
work because the API has changed.
The update window is not enabled by default and I don't think
anyone uses it anyway, so let's just remove it and have less
code to compile and maintain.
closes: https://github.com/wez/wezterm/pull/4964
This reverts commit 2c95b98447.
More people were vocally and sometimes toxic about this change
than were in favor of it.
I'm just going to revert it and leave the original issue open.
refs: https://github.com/wez/wezterm/issues/2882
This allows individual call sites to be able to force an immediate
resolution of the process information.
This should help to address https://github.com/wez/wezterm/issues/4811
wherein the problem seems to be that the cwd used for a new spawn
is taken from a stale read.
The workaround was to allow ctrl-c to behave as expected for users
of cyrillic layouts, but it was scoped too broadly, as it impacted
eg: pressing ctrl-grave; in a spanish layout that is expected to
expand to º
This commit adjusts the scope of the workaround to only activate
when the original expansion is itself cyrillic.
I doubt this is the last we'll hear of this, but let's see
how it goes!
refs: https://github.com/wez/wezterm/issues/4933
When the cwd was set to a directory that contained
an executable directory whose name matched the argv0
of the command to be spawned, we'd incorrectly consider
that to be a valid candidate.
When later trying to spawn this, we'll fail with an EACCESS,
and in the context of wezterm, rust's internal error handling
machinery for this error would fail to write to a descriptor
because our close_random_fds() function has closed that descriptor
during pre_exec. That in turn would cause rust to print a panic
message to the output stream of this semi-spawned process,
which would show briefly an error message with no useful context.
This commit resolves this issue by explicitly avoiding executable
directories in this case.
refs: https://github.com/wez/wezterm/issues/4920
It used `::default()` rather than `::empty()` for the initial
set of bits, and since the two are no longer equivalent, it
prevented being able to assign `freetype_load_flags = 'DEFAULT'`.
refs: https://github.com/wez/wezterm/issues/4902
I meant to flip this back prior to cutting the most recent release,
and we've had a couple of issues already raised about WebGpu
and is transparency handling on Windows, and color/gamma.
I think I'll just leave this at OpenGL for a while, until WebGpu
catches up a bit better.