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Commit Graph

222 Commits

Author SHA1 Message Date
Wez Furlong
070c4030c6 Bundle Symbols Nerd Font Mono
Built using:

```
./FontForge-2020-11-07-21ad4a1-x86_64.AppImage --script $PWD/font-patcher "$PWD/src/unpatched-fonts/NerdFontsSymbolsOnly/NerdFontsSymbolsOnly Template 1000 em.ttf" --powerline --use-single-width-glyphs -out /tmp/nerd-fonts-out --fontawesome --fontawesomeextension --fontlinux --octicons --codicons --powersymbols --powerline --powerlineextra --mdi --weathericons
```

which is everything *except* Pomicons at the time of writing, pending
clarifications of its distribution license
(https://github.com/ryanoasis/nerd-fonts/issues/266)

refs: https://github.com/wez/wezterm/issues/1521
2022-01-16 16:04:35 -07:00
Wez Furlong
79f7f63064 deps: ordered-float -> 2.10
closes: https://github.com/wez/wezterm/pull/1524
2022-01-09 19:25:48 -07:00
Wez Furlong
c05491f831 fonts: fix fontconfig monospace alias resolution
This got broken by 58ece29f00
This commit structures things so that we're less likely to overlook
this in the future!

cc: @unrelentingtech

refs: #1250
2022-01-02 08:26:19 -07:00
Wez Furlong
58ece29f00 fonts: defer best match until we have font_dirs + locator + builtin
A user reported an issue where having just Roboto Thin installed
caused the title font to use that one, rather than the desired
Roboto Bold.

This commit adjusts the font matching code to accumulate candidates
from each of the font_dirs, locator and built-in font locations,
and then find the best match.
2022-01-01 11:34:39 -07:00
Wez Furlong
1e7d552844 fonts: replace font_ptr with a font id
I'm running down a weird thing where the main font renders weirdly
when the title font is 12 pt vs the main font 10 pt.

I thought there might have been a cache invalidation issue and
realized that we could have an A-B-A style issue with the font_ptr
stuff, so I replaced it with an incrementing id.

That didn't fix the thing I was looking at, but does feel a bit
nicer overall.
2021-12-30 19:09:30 -07:00
Wez Furlong
a322c3e8d2 fonts: title fonts now fall back to main font list 2021-12-30 18:28:49 -07:00
Wez Furlong
cbe0bc21dc gui: fonts: just use Roboto for default title font on all systems 2021-12-30 18:10:25 -07:00
Wez Furlong
00a393b3d1 gui: bundle and use Roboto for title font on Linux + Windows
The default we use on macOS looks decent.  Roboto is a similar
looking font that we can use for the other platforms.
I may make it the same on all three once I've had a chance
to compare it on a mac.
2021-12-30 17:51:22 -07:00
Wez Furlong
f4fab10e69 gui: box model style layout/render for fancy tab bar
This commit adds a CSS box model inspired element / layout
facility, and replaces the hand implemented fancy tab bar
element render.

This makes the code for fancy tab bar much easier to read
and update.

The right status area now expands to the full height of the
tab bar area, and uses a line height of 2.0, which makes
it line up nicely in the tab bar.
2021-12-28 00:14:54 -07:00
Wez Furlong
a78ff883a9 windows: query the system caption font
Use this for the tab bar font by default
2021-12-25 09:54:31 -07:00
Wez Furlong
714e74e7af fonts: move computation of title font to wezterm-fonts
Rather than hardcode a fixed default value in the config crate, define
the default as optional and leave it to the font crate to compute
the value.

This is a step towards allow introducing system dependent GUI related
code to resolve/understand the title font: we can't put that directly
in the config crate.
2021-12-25 07:49:46 -07:00
Wez Furlong
4a01bf9bf2 font: improve alpha channel in rasterizer
Previously, we'd set it to 100% if any non-zero channel was present,
but this resulted in stronger/darker outlines that were especially
noticeable when the window background was transparent and over a
bright background.

This commit sets the alpha based on the coverage provided to us
by freetype and looks better with and without a transparent window
background.

@dmfay: I think this might be behind what you noticed in your last
comment on #1025.

refs: #1325
2021-12-24 10:39:33 -07:00
Wez Furlong
bd09b568ed font: add missing bound check for font coverage.
Thanks to @klamonte for finding this!

refs: #1433
2021-12-23 08:05:22 -07:00
Wez Furlong
ddedfa7d70 fonts: almost there... 2021-12-20 23:36:13 -07:00
Wez Furlong
f257fe0c8d fonts: fix windows build 2021-12-20 22:30:04 -07:00
Wez Furlong
dd150131b7 fonts: allow setting harfbuzz and freetype options per-font
`wezterm.font` and `wezterm.font_with_fallback` can now specify
harfbuzz_features and freetype load/render target and flags as
options on a per-font basis.

This allows you to do things such as adjust shaping (eg: ligatures) or
rendering (eg: disable bitmaps, or adjust hinting) for a single font in
a fallback rather than globally for all fonts.
2021-12-20 21:56:59 -07:00
Wez Furlong
baf879f4f8 upgrade freetype to 2.11.1
refs: #1419
2021-12-20 08:22:34 -07:00
Wez Furlong
b071ad8c45 Revert "fonts: speculative fix for Monaco.dfont bitmap/render error"
This reverts commit 48dd57ab9f
as it didn't work out.
2021-12-20 08:16:24 -07:00
Wez Furlong
48dd57ab9f fonts: speculative fix for Monaco.dfont bitmap/render error
The error message in this issue sounds a lot like the freetype
regression that caused bitmap fonts to fail to render in a recent
freetype release.

Our workaround for that is to used our understanding of whether
a font is a bitmap font or not to avoid calling render.

What we normally see for bitmap TTFs is that setting the scale
fails and we then fall back to using a bitmap.

For Monaco.dfont it appears as though setting the scale succeeds.

This commit introduces some skepticism and prefers to use bitmaps
when available.

This might potentially cause problems in the future if there are
fonts that legitimately have both scaled and bitmap fonts, but
lets see if this helps for now.

refs: https://github.com/wez/wezterm/issues/1419
2021-12-19 11:07:53 -07:00
Wez Furlong
225e7a1243 introduce unicode_version config
This is a fairly far-reaching commit. The idea is:

* Introduce a unicode_version config that specifies the default level
  of unicode conformance for each newly created Terminal (each Pane)
* The unicode_version is passed down to the `grapheme_column_width`
  function which interprets the width based on the version
* `Cell` records the width so that later calculations don't need to
  know the unicode version

In a subsequent diff, I will introduce an escape sequence that allows
setting/pushing/popping the unicode version so that it can be overridden
via eg: a shell alias prior to launching an application that uses a
different version of unicode from the default.

This approach allows output from multiple applications with differing
understanding of unicode to coexist on the same screen a little more
sanely.

Note that the default `unicode_version` is set to 9, which means that
emoji presentation selectors are now by-default ignored.  This was
selected to better match the level of support in widely deployed
applications.

I expect to raise that default version in the future.

Also worth noting: there are a number of callers of
`unicode_column_width` in things like overlays and lua helper functions
that pass `None` for the unicode version: these will assume the latest
known-to-wezterm/termwiz version of unicode to be desired. If those
overlays do things with emoji presentation selectors, then there may be
some alignment artifacts. That can be tackled in a follow up commit.

refs: #1231
refs: #997
2021-11-25 09:00:45 -07:00
Wez Furlong
bf9a95ea1b remove our incomplete allsorts shaper implementation
We rely on using freetype in order to support more fonts in more
situations, and we have a deeper existing integration with harfbuzz.

I'm unlikely to come back to allsorts to complete our integration,
and in the meantime, it just adds overhead to build/test and those
builds are taking longer and longer.

I loved the idea of using pure rust for all the font stuff, but
its time is not now.

closes: #587
closes: #66
2021-11-23 05:43:13 -07:00
nick black
3092443f89 provide missing positional arguments to diagnostics 2021-11-19 14:47:05 -08:00
Wez Furlong
1ec7e10c19 fonts: ls-fonts now handles system fallback lists, adds Menlo on macos
It appears as though Menlo is the only font on macos to contain the
heavy ballot cross symbol, which is commonly used on macos (eg: in
`brew` output).

Our fallback list, despite starting with Menlo, didn't include menlo
itself in the candidates.

Furthermore, `ls-fonts` wouldn never see the result of the system
fallback resolution because it didn't know to try again, and was
using the list of handles from before the fallback.

This commit resolves all of these concerns.

refs: #849
2021-11-08 22:49:52 -07:00
Wez Furlong
0cdd0f44b0 wezterm-font: fix warning 2021-11-03 06:58:09 -07:00
Greg V
a2aec889c8 fonts: save used fontconfig match string in the origin for better visibility 2021-11-03 06:57:15 -07:00
Greg V
18e969e9aa fonts: use FcFontMatch to resolve fontconfig aliases like 'monospace' (fixes #1249) 2021-11-03 06:57:15 -07:00
Greg V
a1209096f6 wayland: do not skip reshaping the title on DPI scale change
Otherwise HiDPI screens start out with a too-small title text until the text changes once
2021-10-23 22:06:04 -07:00
Wez Furlong
f23e43c0c7 fonts: also allow matching family against other languages
A user reported a problem matching `等距更纱黑体 SC` against
a font that wezterm thought was really named `Sarasa Mono SC`.

This commit attempts to match against other language names,
although the Sarasa font that I found on the MS store doesn't
return `等距更纱黑体` in any of the additional SFNT name tables,
so this isn't a successful change.
2021-10-10 14:59:20 -07:00
Wez Furlong
9b4f7e78d6 fonts: properly fixup emoji baseline
The previous commit was partially OK, but the main cause of
emoji being wonky was this bit of macos specific code that I
added ages ago.

Remove that hack and the portion of the code from the previous
commit that was working to undo it.

This should make the baselines consistent across all platforms.

refs: #1203
2021-10-06 19:40:30 -07:00
Wez Furlong
e25deaaed1 fonts: align emoji fonts with the primary font baseline
refs: #1203
2021-10-05 22:01:21 -07:00
Wez Furlong
d430d3eef1 fix: title_font didn't respect changed dpi 2021-10-04 21:09:31 -07:00
Wez Furlong
cb47f61116 fonts: fix build on win32 2021-10-02 18:38:29 -07:00
Wez Furlong
401719fb01 fonts: improve cap-height and use_cap_height_to_scale_fallback_fonts
We now compute the cap-height from the rasterized glyph data.

Moved the scaling action of use_cap_height_to_scale_fallback_fonts from
glyphcache into the font resolver: when enabled, and we have data
about the baseline font and the font being resolved, then the resolving
font will be scaled such that the cap-height of both fonts has the same
pixel size.

The effect of this is that `I` glyphs from both fonts should appear to
have the same height.

Added a row of `I`'s in differing styles at the bottom of styles.txt
to make this easier to visualize.

refs: #1189
2021-10-02 18:23:51 -07:00
Wez Furlong
1bf8c34cb2 fonts: really fix build on win32
refs: #1189
2021-10-02 10:03:50 -07:00
Wez Furlong
23d1949acd fonts: fixup win32 build
refs #1189
2021-10-02 09:48:46 -07:00
Wez Furlong
d3c748e18f fonts: enable matching against bitmap strike sizes
This is to handle situations such as some versions of the Terminus
bitmap font, where the individual bitmap strike sizes are broken
out across multiple individual files.

Font matching now passes down the nominal pixel height based on
the current DPI and font scale factor, and will use that to select
the font file that has the closest pixel size.

Previously, it would be potentially undefined which of the Terminus
font files would be selected.

refs: https://github.com/wez/wezterm/issues/1189
2021-10-02 09:33:55 -07:00
Wez Furlong
e287474973 fonts: fix a spacing issue for Goho OTB font
This font is a bit funky; the bitmap strikes are only 4px wide:

```
; ftdump gohufont.otb
There is 1 face in this file.

----- Face number: 0 -----

font name entries
   family:              Gohu GohuFont
   style:               Regular
   postscript:          UNAVAILABLE
   created:             1904-01-01
   modified:            1904-01-01
   revision:            1.00
   glyph count:         1694

font type entries
   FreeType driver:     truetype
   sfnt wrapped:        yes
   type:                fixed size
   direction:           horizontal
   fixed width:         no
   glyph names:         no

fixed size
     0: height 11, width 3
        size 11.000, x_ppem 11.000, y_ppem 11.000
     1: height 14, width 4
        size 14.000, x_ppem 14.000, y_ppem 14.000

charmaps (1)
   0: format  4, platform 3, encoding  1   language 0 (active)
```

but using that the cell size isn't right.

We draw from the metrics we compute via cell_metrics to get more
information; we don't get a valid height from that (just 0!), but
we do get the much more plausible width of 8 pixels.

So we take the max of the two techniques for figuring the metrics.

That appears to work out, and also doesn't appear to break emoji
fonts.

refs: #1165
2021-09-25 08:57:26 -07:00
Wez Furlong
f648d8a6a5 deps: Upgrade to freetype 2.11 2021-09-25 00:43:23 -07:00
Wez Furlong
c1515404b7 fonts: improve(!) identifying italic fonts
refs: #1162
2021-09-22 11:00:06 -07:00
Wez Furlong
0ee1f7529b fonts: Fix shaping metrics
This was a bit of a PITA to run down; the essence of the problem
was that the shaper was returning an x_advance of 0 for U+3000,
which caused wezterm's shaping layer to elide that glyph.

I eventually tracked down the x_advance to be the result of
scaling by an x_scale of 0, which in turn is the result of
harfbuzz not knowing the font size.

The critical portion of this diff is the line that advises
harfbuzz that the font has changed after we've applied the
font size.

The rest is just stuff to make it easier to debug and verify.

This:

```
printf "x\u3000x."
```

Now correctly renders on screen as "x  x".

fixes: #1161
2021-09-22 08:34:40 -07:00
Wez Furlong
140d9fd345 fix font matching issue with .ttcs holding multiple families
refs: #1137
2021-09-12 13:31:21 -07:00
Wez Furlong
86f0bae1db fonts: tidy up fontconfig charset acceleration
and add a changelog entry!

refs: #250
2021-09-06 11:05:16 -07:00
HMH
466e5cab21 Speedup font loading with fontconfig and freetype.
- If possible use fontconfig to obtain character coverage instead of
  going through all glyphs using freetype.
- `FT_Get_First_Char` typically returns ranges of continuous glyphs itself
and it is far cheaper (I measured a speedup of about 7 times while
catting a large file with lots of funny unicode) to add a range to the
glyph coverage instead of adding each glyph individually.
- Permit adding a range to a RangeSet without performing checks to speed
  up things even further.
2021-09-06 10:53:01 -07:00
Wez Furlong
10b64abec8 fonts: constrain to a single thread for fallback resolution
@H-M-H noticed and suggested this; rather than spawning a thread
for potentially every cluster of graphemes that are being displayed
before we've located a font, constrain things to a single thread
so that we don't burn CPU trying to process the same results
in an excessive number of threads.
2021-09-06 10:48:00 -07:00
Wez Furlong
3f212012f2 fix black pixel "halo"
Need to only set alpha to 1 if the pixel is not transparent

closes: #1110
2021-09-06 09:31:50 -07:00
Wez Furlong
545a8fc8a7 deps: ordered-float -> 2.8 2021-09-05 23:25:37 -07:00
Wez Furlong
18ddf38174 font: set alpha to 0xff in rasterizer
Since fonts now use dual source blending, the pixel colors are
interpreted as individual alpha channels.  The A component should
be set to 1.0, so that's what we do here.

refs: #1025
2021-09-04 18:54:32 -07:00
Wez Furlong
4fc8dfb374 fonts: retry fallback with no presentation if we hit last resort
The introduction of the Emoji vs Text VS processing means that we might
in some cases not find a glyph with the requested presentation.

In that case, we'd rather show the emoji presentation glyph than none at
all, so we'll retry fallback processing with unspecified presentation.

refs: #997
2021-08-17 22:00:27 -07:00
Wez Furlong
6f78ee4f14 deps: update unicode-segmentation to 1.8 2021-08-11 23:06:17 -07:00
Wez Furlong
99074c6dc3 font: avoid running out of fallbacks!
The recent presentation logic needs to be tweaked to ensure that
we ignore presentation when we reach the fallback font, otherwise
we'll end up in a bad error stack and crash the program.
2021-08-11 22:50:35 -07:00