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mirror of https://github.com/wez/wezterm.git synced 2024-12-26 06:42:12 +03:00
Commit Graph

121 Commits

Author SHA1 Message Date
Wez Furlong
a4d64d3bdd docs: note NSCursor selector issue in the changelog
This was fixed in 5b8b41adbb

refs: #391
2020-12-21 22:27:49 -08:00
Wez Furlong
0ae494fb94 config: add line_height config option
The default is 1.0.  `line_height` is used to scale the effective
cell height, increasing the amount of space between font baselines.

refs: https://github.com/wez/wezterm/discussions/387
2020-12-20 14:33:18 -08:00
Wez Furlong
d62433eed7 changelog entry for color cube adjustment
closes: https://github.com/wez/wezterm/issues/348
2020-12-19 14:09:37 -08:00
Wez Furlong
592dbffa22 pty: avoid leaking random fds to children on macOS Big Sur
I'm assuming this is Big Sur specified, as I hadn't noticed
this until upgrading; there are a bunch of gui related files
inherited by my shell:

```
$ lsof -p $$
COMMAND   PID USER   FD   TYPE DEVICE SIZE/OFF                NODE NAME
zsh     66016  wez  cwd    DIR   1,16     1760              396092 /Users/wez/wez-personal/wezterm
zsh     66016  wez  txt    REG   1,16  1331248 1152921500312774717 /bin/zsh
zsh     66016  wez  txt    REG   1,16   138640 1152921500312777271 /usr/lib/zsh/5.8/zsh/terminfo.so
zsh     66016  wez  txt    REG   1,16   174352 1152921500312777285 /usr/lib/zsh/5.8/zsh/zutil.so
zsh     66016  wez  txt    REG   1,16   138128 1152921500312777261 /usr/lib/zsh/5.8/zsh/rlimits.so
zsh     66016  wez  txt    REG   1,16   579888 1152921500312777275 /usr/lib/zsh/5.8/zsh/zle.so
zsh     66016  wez  txt    REG   1,16   341904 1152921500312777223 /usr/lib/zsh/5.8/zsh/complete.so
zsh     66016  wez  txt    REG   1,16   174752 1152921500312777257 /usr/lib/zsh/5.8/zsh/parameter.so
zsh     66016  wez  txt    REG   1,16   211584 1152921500312777225 /usr/lib/zsh/5.8/zsh/complist.so
zsh     66016  wez  txt    REG   1,16   208768 1152921500312777227 /usr/lib/zsh/5.8/zsh/computil.so
zsh     66016  wez  txt    REG   1,16  2528384 1152921500312776994 /usr/lib/dyld
zsh     66016  wez    0u   CHR   16,1 0t158834                1019 /dev/ttys001
zsh     66016  wez    1u   CHR   16,1 0t158834                1019 /dev/ttys001
zsh     66016  wez    2u   CHR   16,1 0t158834                1019 /dev/ttys001
zsh     66016  wez    8r   REG   1,16   273022 1152921500312217452 /System/Library/Extensions/AppleMetalGLRenderer.bundle/Contents/Resources/default.metallib
zsh     66016  wez   10u   CHR   16,1  0t20923                1019 /dev/ttys001
zsh     66016  wez   11u   REG   1,16    65536              576611 /private/var/folders/mg/hk5n1_9x7014sm0syzqzzn640000gn/C/com.github.wez.wezterm/com.apple.metal/16777235_322/functions.data
zsh     66016  wez   12u   REG   1,16     1276             2360034 /private/var/folders/mg/hk5n1_9x7014sm0syzqzzn640000gn/C/com.github.wez.wezterm/com.apple.metal/16777235_322/functions.list
zsh     66016  wez   13r   REG   1,16   215992             2354718 /Library/Application Support/CrashReporter/SubmitDiagInfo.domains
zsh     66016  wez   14u   REG   1,16     5232             2360053 /Users/wez/Library/Saved Application State/com.github.wez.wezterm.savedState/window_2.data
zsh     66016  wez   15u   REG   1,16    59040             2360054 /Users/wez/Library/Saved Application State/com.github.wez.wezterm.savedState/data.data
zsh     66016  wez   16w   REG   1,16     4716             2360055 /Users/wez/Library/Saved Application State/com.github.wez.wezterm.savedState/windows.plist
```

This commit iterates the list of open descriptors just prior
to calling exec and closes any that aren't the stdio (0-2) descriptors.
2020-12-19 14:01:39 -08:00
Wez Furlong
2603f9d4b4 fixup mux output processing
in ab342d9c46 I started to rearrange how
the output processing thread works.  It wasn't quite right, so this
commit tidies things up.

The main change here is that there is now back-pressure from the output
parser on the reader; if it is taking a while to parse the output then
we don't buffer up so much input.

This makes operations like `find /` followed immediately by `CTRL-C`
more responsive.

With this change, I don't feel that the
`ratelimit_output_bytes_per_second` option is needed any more, so it
has been removed.
2020-12-12 08:53:45 -08:00
Wez Furlong
2888428dda wezterm-font: add system font fallback on macOS
Teach the core text locator how to obtain the system fallback list
and add that to the fallback.

Fixup handling of ttc files on macOS; we'd always assume index 0
when extracting font info from the font descriptor.  We now make
the effort to enumerate the contents of the TTC and find a match.
2020-12-06 22:23:39 -08:00
Wez Furlong
92827a1bea wezterm: default dpi on macOS is now 72
https://wiki.lazarus.freepascal.org/Cocoa_DPI states that the dpi
on macOS is 72.  That matches up to the experimental results reported
in #332 (in which 74.0 appears about the right size).

This commit introduces a `DEFAULT_DPI` constant that is set to 72 on
macOS and 96 on other operating systems.

The result of this is that a 10 point Menlo font now appears to be
the same size in Terminal.app and WezTerm.app.

refs: https://github.com/wez/wezterm/issues/332
2020-12-06 18:34:06 -08:00
Wez Furlong
b2be2963a1 wezterm: fixup input processing for Option/dead keys
This commit improves input processing on macOS; passing the keyUp
events to the input context is required for dead keys to correct
process their state transitions.

In addition, we weren't passing key events through if any modifiers
were down; for dead keys we need to allow Option through.

This commit rigs up a little bit of extra state to avoid double-emitting
key outputs from the input context.

Lastly, the virtual key code is passed through to the KeyEvent to
enable binding to raw keys per 61c52af491

refs: #357
2020-12-06 17:49:26 -08:00
Wez Furlong
3b69586416 wezterm: add allow_square_glyphs_to_overflow_width = "WhenFollowedBySpace"
Adds an option to control how wide glyphs (more specifically: square
aspect glyphs) are scaled to conform to their specified width.

The three options are `Never`, `Always`, and `WhenFollowedBySpace`.

When a glyph is loaded, if it is approximately square, this option is
consulted.  If overflow is permitted then the glyph will be scaled
to fit only the height of the cell, rather than ensuring that it fits
in both the height and width of the cell.

refs: #342
2020-11-24 10:38:20 -08:00
Wez Furlong
eabfa3c0f8 term: fix ALT-Escape
This appears to have been accidentally broken as part of the churn
around building out CSI-u key encoding in
6289c08a4e

closes: https://github.com/wez/wezterm/issues/338
2020-11-23 14:20:43 -08:00
Wez Furlong
dc453f2eed deps: update bundled harfbuzz to 2.7.2 2020-11-23 08:43:53 -08:00
Wez Furlong
6716d40222 Add note about AA shadows to changelog
(and fix a typo in the comment in the shader)

closes: #331
2020-11-20 09:10:39 -08:00
Wez Furlong
0bb02ff674 docs: note about #320 in changelog
refs: #320
2020-11-15 22:26:20 -08:00
Wez Furlong
e8ad765ff5 wezterm: add SelectionMode::SemanticZone
This makes it possible to configure wezterm to eg: triple click
on command input (or output) to select the entire input or output
without messing around trying to find the bounds.

The docs have an example of how to configure this; it requires
setting up shell integration to define the appropriate semantic
zones.
2020-11-15 22:23:18 -08:00
Wez Furlong
ab87752269 wezterm: add --class option to specify window class
The class name is process-global; all windows created by that
instance of wezterm will have the same class name.

closes: #325
2020-11-13 08:15:35 -08:00
Wez Furlong
c3c9ed881c wezterm: fix SpawnWindow not using cwd from current pane
There were two problems:

* It was using an old code path that didn't even try to resolve the cwd
* The NewWindow code path would "forget" the originating window and then
  fail to resolve the current pane + path from the new, empty window
  that it is building.

closes: https://github.com/wez/wezterm/issues/322
2020-11-12 08:26:35 -08:00
Wez Furlong
37a3f7db5f wezterm: add ScrollToPrompt key assignment
Adds some supporting methods for computing the `SemanticZone`s
in the display and a key assignment that allows scrolling the
viewport to jump to the next/prev Prompt zone.
2020-11-08 09:58:02 -08:00
Wez Furlong
1dfc06febb docs: changelog for the last couple of fixes 2020-11-03 09:10:55 -08:00
Wez Furlong
500bf1b376 docs: note about #316
refs: #316
2020-11-01 10:36:33 -08:00
Wez Furlong
bb49ecca98 docs: update for 20201031-154415-9614e117 release 2020-10-31 15:51:08 -07:00
Wez Furlong
863a64cea2 docs: reorder and refine changelog items 2020-10-30 21:09:35 -07:00
Wez Furlong
114c67d338 docs: mention VRAM and image improvements 2020-10-25 12:29:20 -07:00
Wez Furlong
95ab1b34e1 Update color schemes
Sync with 0966005b77
2020-10-19 22:51:48 -07:00
Wez Furlong
eaa6536325 wezterm: remove OldSoftware frontend
Upcoming changes to the GUI mean that it will be double
the work to keep maintaining this, and it is already lagging
behind on pane support.

With the Mesa llvmpipe fallback we should be in a pretty
good state to not need another non-GL implementation.
2020-10-19 09:22:02 -07:00
Wez Furlong
21eab3430b docs: add docs on background/opacity configs
refs: #141
2020-10-18 14:32:17 -07:00
Wez Furlong
191b047126 macos: implement opacity for CGL and Metal
There's a few different knobs to turn, but this
commit turns them and we're now able to respect
opacity settings for both OpenGL/CGL and Metal
renderers.

closes: #141
2020-10-18 14:00:06 -07:00
Wez Furlong
b7e303f39c Windows: prefer to use Direct3D11 via ANGLE
This is similar in spirit to the work in 4d71a7913a
but for Windows.

This commit adds ANGLE binaries built from
07ea804e62
to the repo.  The build and packaging will copy those into the same
directory as wezterm.exe so that they can be resolved at runtime.

By default, `prefer_egl = true`, which will cause the window
crate to first try to load an EGL implementation.  If that fails,
or if `prefer_egl = false`, then the window crate will perform
the usual WGL initialization.

The practical effect of this change is that Direct3D11 is used for the
underlying render, which avoids problematic OpenGL drivers and means
that the process can survive graphics drivers being updated.

It may also increase the chances that the GPU will really be used
in an RDP session rather than the pessimised use of the software
renderer.

The one downside that I've noticed is that the resize behavior feels a
little janky in comparison to WGL (frames can render with mismatched
surface/window sizes which makes the window contents feel like they're
zooming/rippling slightly as the window is live resized). I think this
is specific to the ANGLE D3D implementation as EGL on other platforms
feels more solid.

I'm a little on the fence about making this the default; I think
it makes sense to prefer something that won't quit unexpectedly
while a software update is in progress, so that's a strong plus
in favor of EGL as the default, but I'm not sure how much the
resize wobble is going to set people off.

If you prefer WGL and are fine with the risk of a drive update
killing wezterm, then you can set this in your config:

```lua
return {
  prefer_egl = false,
}
```

refs: https://github.com/wez/wezterm/issues/265
closes: https://github.com/wez/wezterm/issues/156
2020-10-17 19:08:16 -07:00
Wez Furlong
4d71a7913a macOS: bundle and use MetalANGLE to enable Metal rendering
This commit adjusts the window layer to have it try to load EGL
implementations on macOS.  This is important as the system
provided OpenGL implementation is deprecated and I wanted to
have a path forward for when it is finally removed.

If EGL fails to initialize, we fall back to the CGL/OpenGL
implementation that we used previously.

I've included binaries built for 64-bit intel from the MetalANGLE
project; here's how I built them:

```
git clone https://chromium.googlesource.com/chromium/tools/depot_tools.git --depth 1
git clone https://github.com/kakashidinho/metalangle --depth 1
cd metalangle
PATH=$PWD/../depot_tools:$PATH python scripts/bootstrap.py
PATH=$PWD/../depot_tools:$PATH gclient sync
PATH=$PWD/../depot_tools:$PATH gn --args="is_debug=false angle_enable_metal=true angle_enable_vulkan=false angle_enable_gl=false angle_build_all=false" gen out/Release
PATH=$PWD/../depot_tools:$PATH autoninja -C out/Release
```

Those steps are a little too long to want to put them directly
into the wezterm CI.

It is important for metalangle to be >= 8230df39a5
in order for scaling to be handled correctly when dragging windows
between monitors.

refs: https://github.com/kakashidinho/metalangle/issues/34
2020-10-17 09:34:01 -07:00
Wez Furlong
4a43c30c9a docs: changelog for Hide fix
refs: #296
2020-10-16 12:15:11 -07:00
Wez Furlong
2a8a0a6740 docs: changelog and info on dead keys on Windows
refs: #296
refs: #275
2020-10-16 12:13:30 -07:00
Wez Furlong
157de37079 docs: note about the rcgen TLS PKI fix 2020-10-16 07:59:01 -07:00
Wez Furlong
9e46ac83be Windows: force Mesa/Software mode when started in an RDP session
refs: #265
2020-10-14 09:21:30 -07:00
Wez Furlong
b24082714e docs: more changelog updates
refs: #265
2020-10-13 20:26:27 -07:00
Wez Furlong
d2d604f002 docs: note about fixing EGL init on Linux
closes: #272
2020-10-13 20:17:19 -07:00
Wez Furlong
11c6d905a7 docs: note about macos trackpad sensitivity fix
closes: #206
2020-10-13 20:14:38 -07:00
Wez Furlong
c8d59dffb6 macos: fix an issue where new windows created cocoa tabs
To reproduce the problem, maximize wezterm, then press CMD-N.

This commit tells the window not to use cocoa native tabs and
instead really create a new window when we ask it to create
a new window.

closes: #254
2020-10-12 17:20:12 -07:00
Wez Furlong
b3f51e8ee2 termwiz: save 8 bytes per Cell in common case
Moved the image and hyperlink portion of CellAttributes out
to a separate heap structure, saving 8 bytes per Cell
for the common case of no hyperlink and no image.
2020-10-11 13:32:53 -07:00
Wez Furlong
787f956e24 docs: add LEADER to changelog 2020-10-10 10:55:22 -07:00
Wez Furlong
40d07088d9 docs: Update for confirm parameter when closing panes, tabs 2020-10-10 09:19:57 -07:00
Wez Furlong
3f466b1fc3 wezterm: add automatically_reload_config=false option
closes: https://github.com/wez/wezterm/issues/287
2020-09-30 08:47:41 -07:00
Wez Furlong
d880c2b86f docs: update changelog for nightly 2020-09-30 08:33:21 -07:00
Wez Furlong
146b4465ba wezterm: update mux protocol for splits
refs: https://github.com/wez/wezterm/issues/157
2020-09-26 20:14:28 -07:00
Wez Furlong
2d3f4f9bf9 wezterm: guess at cwd associated with pty on linux
We still prefer to consume the OSC 7 value, but can fall back
to guessing the cwd for a target process.
2020-09-26 11:51:21 -07:00
Wez Furlong
81ba73d5b8 wezterm: display tab indices in tab bar by default
More details in the included changelog update

refs: https://github.com/wez/wezterm/issues/157#issuecomment-699520149
2020-09-26 09:52:16 -07:00
Wez Furlong
6708ea4b36 window: normalize SHIFT modifier state
When a keypress is ASCII uppercase and SHIFT is held, remove SHIFT
from the set of active modifiers.

refs: https://github.com/wez/wezterm/issues/157#issuecomment-699516096
2020-09-26 09:17:51 -07:00
Wez Furlong
13dc7bd95b docs: fixup link to splits issue 2020-09-25 20:21:18 -07:00
Wez Furlong
77eabed349 docs: add note about splits/panes in master/nightly builds
refs: https://github.com/wez/wezterm/issues/157
2020-09-23 21:19:12 -07:00
Wez Furlong
d939211dc5 docs: fix typo in changelog 2020-09-12 09:39:51 -07:00
Wez Furlong
581ef0a448 docs: 20200909-002054-4c9af461 2020-09-09 00:21:42 -07:00
Wez Furlong
99b8fb2612 wezterm: add tab_max_width config option
This allows setting the maximum width of a tab in the tab tab.
It defaults to 16 glyphs in width.

refs: https://github.com/wez/wezterm/issues/255
2020-08-29 10:45:01 -07:00