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mirror of https://github.com/wez/wezterm.git synced 2024-12-23 21:32:13 +03:00
wezterm/deps/freetype
Wez Furlong 9892b16d40 wezterm-font: tidy up some font hinting/aa options
This commit more cleanly separates the load from the render flags,
and fixes up the render call; at some point this got messed up such
that we'd never end up with freetype returning subpixel format data
(LCD) and instead we'd only ever get grayscale data.

With that fixed, it's apparent that the colorization of the glyph
data was wonky in the shader so this commit also cleans this up.

refs: #320
refs: #121
2020-11-14 17:27:31 -08:00
..
freetype2@fbbcf50367 fixup submodules 2019-11-24 13:41:32 -08:00
libpng@8439534daa Build our own freetype, harfbuzz 2019-03-23 09:28:40 -07:00
src clippy 2019-07-06 08:18:59 -07:00
zlib@cacf7f1d4e add zlib dep for windows builds 2019-03-23 11:30:34 -07:00
bindings.h Build our own freetype, harfbuzz 2019-03-23 09:28:40 -07:00
build.rs wezterm-font: tidy up some font hinting/aa options 2020-11-14 17:27:31 -08:00
Cargo.toml build libz, libpng, freetype, harfbuzz without cmake 2019-11-04 09:40:27 -08:00
regenerate.sh clippy 2019-07-06 08:18:59 -07:00