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* Rename `draw_quad` to `fill_rect` to better indicate what it is doing. * Switch the 1/8th block rendering to use `fill_rect` with math that is consistent with quad drawing to compute the bounds. refs: https://github.com/dankamongmen/notcurses/issues/1715#issuecomment-860072690
24 lines
294 B
Python
Executable File
24 lines
294 B
Python
Executable File
#!/usr/bin/env python3
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# Print out the unicde block range
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s = ""
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for b in range(0x2580, 0x25A0):
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s += chr(b) + " "
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print(s)
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print(s)
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print(s)
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print()
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# Upper and lower block
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print("\u2580\u2584")
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print()
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s = ""
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for b in range(0x1fb00, 0x1fb3c):
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s += chr(b) + " "
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print(s)
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print()
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