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* Rename `draw_quad` to `fill_rect` to better indicate what it is doing. * Switch the 1/8th block rendering to use `fill_rect` with math that is consistent with quad drawing to compute the bounds. refs: https://github.com/dankamongmen/notcurses/issues/1715#issuecomment-860072690 |
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.. | ||
blocks.py | ||
emoji-test.txt | ||
styles.txt | ||
underlines.sh | ||
width.sh |