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mirror of https://github.com/z0w0/helm.git synced 2024-10-26 05:07:52 +03:00

Commit Graph

  • fda339e688
    Merge ab4749c662 into e2d8745d57 oskarz1234 2018-12-01 21:50:13 +0000
  • ab4749c662
    change example / hello line 32 oskarz1234 2018-12-01 21:39:33 +0000
  • a367789f76
    Merge 1e99df5076 into e2d8745d57 たけのこ 2018-09-10 12:00:06 +0000
  • 1e99df5076 Add a viewportDimensions option for high DPI takenoko 2018-09-10 20:56:38 +0900
  • a29c9c06bd
    Merge e5b2ad7457 into e2d8745d57 George Zakhour 2018-08-19 15:27:10 +0000
  • e5b2ad7457 Added a subscription for SDL.Event.TextInputEvent George Zakhour 2018-08-19 16:20:17 +0200
  • a1f523914c
    Merge e5eb401e38 into e2d8745d57 A.D 2018-04-29 11:26:42 +0000
  • e5eb401e38 Expose a wheel subscription Raveline 2018-04-29 13:15:23 +0200
  • 0ea385bbd9 Plug the MouseWheelEvent sink and signal to Helm and SDL Engines Raveline 2018-04-29 12:47:12 +0200
  • 075612d446 Bump the SDL version Raveline 2018-04-29 12:34:12 +0200
  • e2d8745d57
    Merge pull request #126 from Jafet/text-alignment master Zack Corr 2017-11-20 09:36:40 +1000
  • ebf30263de
    Merge pull request #127 from Jafet/flappy Zack Corr 2017-11-20 09:34:52 +1000
  • 46b6705b82 flappy; refactor asset handling Jafet 2017-11-17 22:54:58 +0800
  • 23baaf14cc flappy: adjust haddock comments Jafet 2017-11-17 01:04:40 +0800
  • c1ea78bc03 flappy: animation time for flapping Jafet 2017-11-16 21:59:45 +0800
  • faa6357a58 flappy: tweak speed scaling formula Jafet 2017-11-16 21:43:06 +0800
  • 1f92c505af flappy: adjust bird-flap sprite to make collisions more intuitive Jafet 2017-11-16 21:21:32 +0800
  • 297de0bab6 flappy: add pause key Jafet 2017-11-16 19:29:14 +0800
  • 36b63fd4df flappy: less swingy vertical movements Jafet 2017-11-16 18:49:47 +0800
  • db725f2e6f flappy: render bird at correct position Jafet 2017-11-16 18:59:18 +0800
  • cabfc36960 flappy: add bird images Jafet 2017-11-16 18:47:52 +0800
  • 857877c4e0 add alignment options for text rendering Jafet 2017-11-17 19:31:15 +0800
  • 60683f896d Merge 3b335c20b7 into 916d71380f Aleksey Pirogov 2017-10-16 04:46:01 +0000
  • 3b335c20b7 return version back Aleksey Pirogov 2017-10-16 07:45:25 +0300
  • 916d71380f Merge pull request #124 from nikita-leonov/bugfix-update-limit Zack Corr 2017-10-16 09:28:51 +1000
  • a8c86c54ca Change subscriptionsFn to take a model as an argument Aleksey Pirogov 2017-10-15 22:24:11 +0300
  • 377700d5ce Fixed an incorrect computation of delay. Nikita Leonov 2017-10-08 13:00:39 -0700
  • c5397cd155 Merge pull request #123 from nikita-leonov/update-limit Zack Corr 2017-10-03 14:10:49 +1000
  • 89c8a56238 Added updateCount and threadDelay on FPSLimit, so we can free CPU resources if neeeded. Nikita Leonov 2017-10-02 00:12:06 -0700
  • ddf272bf71 Separated configuration from lifeycle functions. Nikita Leonov 2017-09-28 16:20:34 -0700
  • 3c1419c53a Merge pull request #120 from nikita-leonov/fps-limit Zack Corr 2017-09-25 15:49:55 +1000
  • 31d9404652 Add fps limit game configuration. Nikita Leonov 2017-09-24 20:51:23 -0700
  • 9f0b46c688 Update website code example gh-pages Zack Corr 2017-09-22 09:11:00 +1000
  • c17bae8c02 Merge pull request #117 from TheLostLambda/master Zack Corr 2017-07-06 08:55:39 +1000
  • 9e55e61469 Add the hello example to the cabal file Brooks J Rady 2017-07-05 00:40:41 -0400
  • 0bbaa183e9 Merge pull request #115 from z0w0/restore-hello Zack Corr 2017-06-28 17:57:42 +1000
  • 4f196a82b2 Restore the hello example restore-hello Kaspar Emanuel 2017-06-27 22:55:05 +0100
  • b90aeb80bf Update readme with comaintainers note Zack Corr 2017-06-14 21:10:16 +1000
  • 5c19afb173 Initial work towards Helm 2.0.0 release, with reworking of the engine internals. Adds support for only re-rendering models if they've changed Zack Corr 2017-06-14 21:07:31 +1000
  • 3564224d1e Add unmaintained notice Zack Corr 2017-01-22 11:58:54 +1000
  • d3da8ff0cc Merge pull request #109 from Purlox/master Zack Corr 2016-12-09 15:42:44 +1000
  • 6d6f43deec Fixed the last line not being drawn on PolygonShape Purlox 2016-12-07 15:26:59 +0100
  • 7004990799 Get rid of typo in cabal file v1.0.0 Zack Corr 2016-10-03 15:47:55 +1000
  • f3511aef41 Cache .stack-work on CircleCI rework Zack Corr 2016-10-03 12:50:23 +1000
  • 75dc8e9648 Add SDL2 2.1.3 as extra-dep Zack Corr 2016-10-03 12:45:51 +1000
  • f745821291 Fix constraint Zack Corr 2016-10-03 12:34:35 +1000
  • 1581807542 Tighten constraint on > SDL2 2.1.1 Zack Corr 2016-10-03 12:19:22 +1000
  • 190fd0ac7f Correct deb in CircleCI Zack Corr 2016-10-03 02:42:31 +1000
  • 8d7063dfc3 Correct gtk2hs-buildtools install in CircleCI Zack Corr 2016-10-03 02:40:20 +1000
  • 783cd8198c Improve installation section; use Stack for CircleCI testing Zack Corr 2016-10-03 02:39:25 +1000
  • 801140e043 Back to LTS 5.5 Zack Corr 2016-10-03 02:18:36 +1000
  • 179ddc43c8 Add pango dep to circle CI config Zack Corr 2016-10-03 01:27:45 +1000
  • ea313b9f42 Use 7.10.2 for automated testing Zack Corr 2016-10-03 01:22:58 +1000
  • 102629e881 Move to hspec and improving CI testing Zack Corr 2016-10-03 01:20:11 +1000
  • e54710ec32 Add flappy bird clone example game Zack Corr 2016-10-03 01:19:43 +1000
  • a47c4af733 Improving docco throughout library Zack Corr 2016-10-03 01:18:30 +1000
  • 26258c7d8c Rewording readme Zack Corr 2016-09-29 22:47:23 +1000
  • 5d321ffbd3 Add very weak tests back in, will expand on Zack Corr 2016-09-29 21:53:09 +1000
  • 78e5463eef Move from Travis CI to Circle CI Zack Corr 2016-09-29 20:59:58 +1000
  • b73738cb8a Finish rework of core engine to be separate from the engine implementation. The SDL engine is now provided by Helm.Engine.SDL, which will eventually be put into its own separate package. Zack Corr 2016-09-29 20:59:44 +1000
  • 0310ee6335 Reworkng graphics API - removing elements and making collages first-class, and texts and images are now forms instead of elements Zack Corr 2016-09-10 19:04:57 +1000
  • 410f86eb9c Separating out engine functions, adding extra functions to the Engine typeclass but makes it more consistent (gives less space for the engines to do stuff they shouldn't). Additionally, cleaning the code and working on documentation. Zack Corr 2016-09-08 22:51:17 +1000
  • 1b1af4bc1f Implement time now command, remove width/height commands due to bloat Zack Corr 2016-09-06 22:43:55 +1000
  • 294879da00 Implement keyboard and mouse subscriptions Zack Corr 2016-09-05 22:34:03 +1000
  • 2b7aaf126f Detect clicks properly rather than simply having it trigger on release. The click detection now checks if it was less than 500ms since the initial mouse press and if the mouse has (mostly) stayed in the same position. Zack Corr 2016-09-04 22:00:17 +1000
  • 2e05198eda Further rework on the engine. Zack Corr 2016-09-04 01:20:18 +1000
  • ada78bb6f5 Merge e7f0d81d72 into b0ed6a91c4 Jonas Carpay 2016-07-30 10:58:55 +0000
  • e7f0d81d72 Update for Elerea 2.9.0, renamed until -> till Jonas Carpay 2016-07-30 12:49:52 +0200
  • f93ba6fd25 Merge 21c750babb into b0ed6a91c4 Francesco Gazzetta 2016-07-24 10:44:59 +0000
  • 21c750babb bump transformers dependency to < 0.6 Francesco Gazzetta 2016-07-24 12:44:40 +0200
  • 99a8f2e1d2 Merge 7e0d5ffff1 into b0ed6a91c4 JanUlrich 2016-06-13 18:24:33 +0000
  • 7e0d5ffff1 Adding necessary import-Statements JanUlrich 2016-06-13 20:18:55 +0200
  • 844f551e90 Completely reworking engine per recent changes to Elm Zack Corr 2016-06-11 14:18:50 +1000
  • 547d981e7b Merge 97ec435bbe into b0ed6a91c4 David Kofler 2016-05-31 09:08:31 +0000
  • 97ec435bbe Adapt package names in README David Kofler 2016-05-31 10:46:37 +0200
  • 7dd74c60e8 Adapt examples to change in library structure David Kofler 2016-05-31 10:45:02 +0200
  • f1fa288cc8 Make Helm usable again David Kofler 2016-05-31 10:36:46 +0200
  • 1ec1a718c8 Incorporate suggestion from hlint. David Kofler 2016-05-31 10:35:05 +0200
  • a1425d4319 Adapt tests to refactoring. David Kofler 2016-05-31 09:40:12 +0200
  • 37af36da4a Got rid of use of InstanceSigs language extension. David Kofler 2016-05-31 09:38:09 +0200
  • 7ded4a868b Decoupled Helm code from SDL backend David Kofler 2016-05-31 09:26:29 +0200
  • b0ed6a91c4 Merge pull request #100 from cjay/master Zack Corr 2016-05-11 08:26:23 +1000
  • c0ea251062 Ported to lts-5.5, biggest changes from sdl2 1.x -> 2.x cjay 2016-03-06 04:28:06 +0100
  • c6afedf781 Merge pull request #98 from r24y/patch-1 Kaspar Emanuel 2015-11-26 03:24:15 +0000
  • 2e284ecf76 Update example on homepage of helm-engine.org Ryan Muller 2015-11-25 09:17:02 -0500
  • aa055b78ab Merge 5d41580c8b into 85c647766d James Larisch 2015-07-31 04:39:42 +0000
  • d83c9b028b Merge 43284b7925 into 85c647766d Ezequiel Alvarez 2015-07-28 17:37:08 +0000
  • 9579f48981 Merge 75712d37c8 into 85c647766d Griffin Smith 2015-07-24 20:26:07 +0000
  • 85c647766d Merge pull request #96 from didmar/master Kaspar Emanuel 2015-07-23 14:10:41 +0100
  • 0c0f9883f8 Implement sampleOn Didier Marin 2015-07-23 08:09:55 +0200
  • 75712d37c8 Fix dependency issues Griffin Smith 2015-07-16 12:06:50 -0400
  • 6ee52c7984 Merge 806a880288 into a2a31f9b03 Sandy Maguire 2015-07-09 18:02:56 +0000
  • a2a31f9b03 Add stack.yaml from Haskellfant in #haskell Sandy Maguire 2015-07-05 14:49:02 +0300
  • 806a880288 stack.yaml from Haskellfant in #haskell Sandy Maguire 2015-07-05 14:49:02 +0300
  • e935b1b797 Fix mergeMany and simplify merge Kaspar Emanuel 2015-07-04 20:00:16 +0100
  • dc7146827f Implement merge and mergeMany Kaspar Emanuel 2015-07-04 19:27:53 +0100
  • 5d41580c8b Update cairo/pango, can now build James Larisch 2015-05-09 21:11:57 -0700
  • 43284b7925 Merge branch 'ghc76and78' clrnd 2015-04-08 20:36:40 -0300
  • a21a06aa73 cabal is old? clrnd 2015-04-08 20:36:02 -0300
  • 306b4eacdf nevermind forget about 7.6 part 3 clrnd 2015-04-07 12:37:55 -0300