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Adjust APIs for simpler examples in blog post
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@ -111,14 +111,20 @@ pub struct App(Rc<AppCell>);
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/// configured, you'll start the app with `App::run`.
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impl App {
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/// Builds an app with the given asset source.
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pub fn production(asset_source: Arc<dyn AssetSource>) -> Self {
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pub fn new() -> Self {
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Self(AppContext::new(
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current_platform(),
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asset_source,
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Arc::new(()),
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http::client(),
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))
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}
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/// Assign
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pub fn with_assets(self, asset_source: impl AssetSource) -> Self {
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self.0.borrow_mut().asset_source = Arc::new(asset_source);
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self
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}
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/// Start the application. The provided callback will be called once the
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/// app is fully launched.
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pub fn run<F>(self, on_finish_launching: F)
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@ -1167,7 +1173,7 @@ impl Context for AppContext {
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type Result<T> = T;
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/// Build an entity that is owned by the application. The given function will be invoked with
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/// a `ModelContext` and must return an object representing the entity. A `Model` will be returned
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/// a `ModelContext` and must return an object representing the entity. A `Model` handle will be returned,
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/// which can be used to access the entity in a context.
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fn new_model<T: 'static>(
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&mut self,
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@ -1,4 +1,4 @@
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use std::{sync::Arc, time::Duration};
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use std::time::Duration;
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use futures::StreamExt;
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use gpui::{actions, KeyBinding, Menu, MenuItem};
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@ -12,7 +12,7 @@ actions!(live_kit_client, [Quit]);
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fn main() {
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SimpleLogger::init(LevelFilter::Info, Default::default()).expect("could not initialize logger");
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gpui::App::production(Arc::new(())).run(|cx| {
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gpui::App::new().run(|cx| {
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#[cfg(any(test, feature = "test-support"))]
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println!("USING TEST LIVEKIT");
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@ -60,8 +60,7 @@ fn main() {
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});
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let theme_name = args.theme.unwrap_or("One Dark".to_string());
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let asset_source = Arc::new(Assets);
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gpui::App::production(asset_source).run(move |cx| {
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gpui::App::new().with_assets(Assets).run(move |cx| {
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load_embedded_fonts(cx).unwrap();
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let mut store = SettingsStore::default();
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@ -67,7 +67,7 @@ fn main() {
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}
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log::info!("========== starting zed ==========");
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let app = App::production(Arc::new(Assets));
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let app = App::new().with_assets(Assets);
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let (installation_id, existing_installation_id_found) = app
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.background_executor()
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