Commit Graph

10322 Commits

Author SHA1 Message Date
Nate Butler
0b4c5db5e2
Use theme store to pass color_scheme directly to components (#2675)
This PR adds a theme store to allow components to directly access the
theme without requiring it to be passed down as props every time it is
used.

So before, you might need to do something like `text(theme, "variant",
"hovered")`, you could now just call `text("variant", "hovered")`.

This also means that style_trees don't need to be called with a theme
either:

```ts
export default function app(): any {
    const theme = useTheme()

    return {
        meta: {
            name: theme.name,
            is_light: theme.is_light,
        },
        command_palette: command_palette(),
        contact_notification: contact_notification(),
        // etc...
    }
}
```

We do this by creating a zustand store to store the theme, and allow it
to be accessed with `useThemeStore.getState().theme`.

```ts
import { create } from "zustand"
import { ColorScheme } from "./color_scheme"

type ThemeState = {
    theme: ColorScheme | undefined
    setTheme: (theme: ColorScheme) => void
}

export const useThemeStore = create<ThemeState>((set) => ({
    theme: undefined,
    setTheme: (theme) => set(() => ({ theme })),
}))

export const useTheme = (): ColorScheme => {
    const { theme } = useThemeStore.getState()

    if (!theme) throw new Error("Tried to use theme before it was loaded")

    return theme
}
```

Release Notes:

- N/A (No public facing changes)
2023-07-04 00:37:45 -04:00
Nate Butler
8a5e7047f0 Update a few more components 2023-07-04 00:32:27 -04:00
Nate Butler
d5acfe8fc1 Use theme store to pass color_scheme directly to components 2023-07-04 00:13:04 -04:00
Mikayla Maki
f8316dd127
Add sound effects to calls (#2673)
This PR adds joined, leaving, mute, and unmute sound effects to Zed. 

Release Notes:

- Added joined, leaving, mute, and unmute sound effects (preview-only)
2023-07-03 13:55:48 -07:00
Mikayla Maki
c700342a1c
Guard against uninstantiated globals in tests 2023-07-03 13:48:17 -07:00
Mikayla Maki
0e4c904091
Add joined sound effect when new participants join the room 2023-07-03 13:36:03 -07:00
Mikayla Maki
d2127825e3
Add first-pass sound support to Zed 2023-07-03 13:30:04 -07:00
Kirill Bulatov
6c01aeaf77
Do not perform OnTypeFormating after pair brace insert (#2672)
Closes
https://linear.app/zed-industries/issue/Z-2358/ra-brace-auto-surround-causes-duplicate-end-char-with-selection

Release Notes:

- Fixed a bug when duplicate brace appeared after selected text got
surrounded with braces
2023-07-03 17:26:55 +03:00
Kirill Bulatov
85701c9b80 Do not perform OnTypeFormating after pair brace insert
Co-Authored-By: Julia Risley <julia@zed.dev>
2023-07-03 17:21:44 +03:00
Kirill Bulatov
8efb66be67
Do not add extra spaces to hints (#2671)
Closes
https://linear.app/zed-industries/issue/Z-2526/inlay-hints-in-typescript-types-have-extra-space-before#comment-ac88a101

Release Notes:

- N/A
2023-07-03 11:18:07 +03:00
Kirill Bulatov
43d4f04331 Do not add extra spaces to hints 2023-07-03 11:17:12 +03:00
Mikayla Maki
138de37cbf
Add basic sound handling infrastructure 2023-06-30 16:10:49 -07:00
Kirill Bulatov
e017d62e92
Remove excessive hint update queries (#2667)
Closes
https://linear.app/zed-industries/issue/Z-2513/panic-in-refresh-inlay-hints

* Filter out queries for outdated buffers just before hint tasks spawn:
  multicaret edits might emit standalone events simultaneously
* Only spawn inlay update tasks for visible buffers with corresponding
  language
* Do not spawn tasks for local projects' buffers without LSP servers

Release Notes:

- N/A
2023-06-30 22:15:36 +03:00
Kirill Bulatov
ae54e1d224 Remove excessive hint update queries
* Filter out queries for outdated buffers just before hint tasks spawn:
  multicared edits might empit standalone events simultaneously
* Only spawn inlay update tasks for visible buffers with corresponding
  language
* Do not spawn tasks for local projects' buffers without LSP servers
2023-06-30 22:03:21 +03:00
Max Brunsfeld
f83514cde4
Fix regression in handling git FS events (#2670)
As part of an optimization in
https://github.com/zed-industries/zed/pull/2663, I changed the way that
the worktree ignores FS events within unloaded directories. But this
accidentally prevented us from detecting some events that occur inside
of `.git` directories.

In this PR, I've made further tweaks to which FS events we can ignore.
We now explicitly opt *in* to scanning `.git` (shallowly) directories
(even though they are ignored). Note that we still don't recursively
scan the git directory (including all of the files inside `objects`
etc). This seems like the correct amount of work to do, and from my
testing (and our unit tests that use the real FS and real git
repositories), it seems to work correctly.

Release Notes:

- Fixed a bug where Zed would not detect some git repository changes
(preview only).
2023-06-30 11:40:49 -07:00
Max Brunsfeld
92df76e632 Fix accidental ignoring of git FS events 2023-06-30 11:20:50 -07:00
Joseph T. Lyons
6042cf928c
Fix bug preventing the assist command from working in certain keymaps (#2669)
Fixes: https://github.com/zed-industries/community/issues/1712

The keymaps were adding in a `"cmd-enter": "editor::NewlineBelow",`
entry in the context of `Editor`, and this was clobbering the assist
command in the assistant panel context. Zed now defines this command in
the default keymap under the context of `"context": "Editor && mode ==
full"`. All I needed to basically do was remove that command from the
keymaps. I also removed the `"cmd-shift-enter": "editor::NewlineAbove"
from the `Editor` context in those keymaps as wel, as it is also defined
in the default keymap.

Release Notes:

- Fix bug preventing the `assistant: assist` command from working in
certain keymaps
2023-06-30 13:32:42 -04:00
Joseph T. Lyons
4a654f5252 Fix bug preventing the assist command from working in certain keymaps 2023-06-30 13:27:48 -04:00
Mikayla Maki
a9c1395b9b
WIP: Add the ability to make new directories by adding slashes to a file name (#2638)
This PR adds a new way to make files / directories in the project panel,
by writing a path instead of a file.

TODO:
- [x] Solve a race condition that sometimes causes the newly created
file to not be selected / expanded correctly.
- [x] Change file refreshes to be minimal

Release Notes:

- Adds the ability to create new folders in the create-file action
([743](https://github.com/zed-industries/community/issues/743))
2023-06-30 07:46:32 -07:00
Mikayla Maki
3d6e063a6d
Fix method header 2023-06-29 23:53:57 -07:00
Mikayla Maki
d22a576f5e
fix failing test 2023-06-29 23:50:24 -07:00
Mikayla Maki
a9a51ab3ad
Added more tests and minimal file updates 2023-06-29 18:21:35 -07:00
Mikayla Maki
a6dabf7acf
Make path updates minimal 2023-06-29 18:15:40 -07:00
Mikayla Maki
787412b545
fmt and update dependency 2023-06-29 17:49:42 -07:00
Mikayla Maki
cd670e340f
Fix edge case with absolute file paths 2023-06-29 17:48:01 -07:00
Mikayla Maki
33f5248d4f
Add the ability to make new directories by adding slashes to a file name 2023-06-29 17:35:22 -07:00
Mikayla Maki
f6b64dc67a
Add click out events to GPUI (#2659)
This PR adds a new mouse event type for catching when a click happens
outside of a given region.

This was added because I noticed a 'race condition' between the context
menu and the buttons which deploy a context menu. Buttons use on
an`on_click()` handler to deploy the context menu, but the context menu
was closing itself with an `on_down_out()` handler. This meant that the
order of operations was:

0. Context menu is open
1. User presses down on the button, _outside of the context menu_ 
2. `on_down_out()` is fired, closing the context menu
3. User releases the mouse
4. `click()` is fired, checks the state of the context menu, finds that
it's closed, and so opens it

You can see this behavior demonstrated with this video with a long-click
here:


https://github.com/zed-industries/zed/assets/2280405/588234c3-1567-477f-9a12-9e6a70643527

~~Switching from `on_down_out()` to `on_click_out()` means that the
click handler for the button can close the menu before the context menu
gets a chance to close itself.~~

~~However, GPUI does not have an `on_click_out()` event, hence this
PR.~~

~~Here's an example of the new behavior, with the same long-click
action:~~


https://github.com/zed-industries/zed/assets/2280405/a59f4d6f-db24-403f-a281-2c1148499413

Unfortunately, this `click_out` is the incorrect event for this to
happen on. This PR now adds a mechanism for delaying the firing of a
cancel action so that toggle buttons can signal that this on_down event
should not result in a menu closure.

Release Notes:

* Made context menus deployed from buttons toggle, instead of
hide-and-re-show, visibility on click
2023-06-29 17:33:37 -07:00
Mikayla Maki
73b0f3b23d
fmt 2023-06-29 17:19:35 -07:00
Mikayla Maki
5366631173
Remove on_click_out handler from context menu
Add 'delay_cancel()' method and on_down handler to relevant buttons
2023-06-29 17:10:51 -07:00
Kirill Bulatov
167dd1c5d2
Support basic inlay hints (#2660)
Part of https://github.com/zed-industries/community/issues/138
Part of https://linear.app/zed-industries/issue/Z-477/inlay-hints

Supports LSP requests for inlay hints, LSP /refresh request to reload
them.
Reworks DisplayMap and underlying layer to unite suggestions with inlay
hints into new, `InlayMap`.
Adds a hint cache inside `Editor` that tracks buffer/project/LSP request
events, updates the hints and ensures opened editors are showing up to
date text hints on top.

Things left to do after this PR:
* docs on how to configure inlay hints
* blogpost
* dynamic hints: resolve, hover, navigation on click, etc.

Release Notes:

- Added basic support of inlay hints
2023-06-29 22:49:39 +03:00
Kirill Bulatov
b146762f68 Remove a flacky test, fix the failing one 2023-06-29 22:45:04 +03:00
Kirill Bulatov
652909cdba Post-rebase fixes 2023-06-29 22:39:33 +03:00
Kirill Bulatov
3445bc42b6 Invalidate refresh tasks better 2023-06-29 22:39:18 +03:00
Kirill Bulatov
98edc0f885 Simplify the hint cache code 2023-06-29 22:39:18 +03:00
Kirill Bulatov
083e4e76e2 Better tests, invalidate multibuffer excerpts better 2023-06-29 22:39:18 +03:00
Kirill Bulatov
943c93fda7 Simplify hint task queueing 2023-06-29 22:39:18 +03:00
Kirill Bulatov
30e77aa388 More inlay hint cache tests 2023-06-29 22:39:18 +03:00
Kirill Bulatov
429a9cddae Use fold points to go to display map's prev/next line boundary
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2023-06-29 22:39:18 +03:00
Kirill Bulatov
bb9ade5b6f Fix wrap map test
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2023-06-29 22:39:18 +03:00
Kirill Bulatov
2b59f27c3b Fix fold map tests
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2023-06-29 22:39:18 +03:00
Kirill Bulatov
0972766d1d Add more hint tests 2023-06-29 22:39:18 +03:00
Kirill Bulatov
15e0feb91d Move highlights from fold to inlay randomized tests 2023-06-29 22:39:18 +03:00
Kirill Bulatov
667b70afde Move hint settings on the language level 2023-06-29 22:39:18 +03:00
Kirill Bulatov
480d8c511b Theme hints and suggestions differently 2023-06-29 22:39:18 +03:00
Kirill Bulatov
3312c9114b Improve inlay hint highlights
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2023-06-29 22:39:18 +03:00
Kirill Bulatov
2c54d926ea Test inlay hint cache 2023-06-29 22:39:18 +03:00
Nate Butler
143a020694 Update Hint Style
zzz
2023-06-29 22:39:17 +03:00
Kirill Bulatov
67214f0e55 Only skip /refresh inlay queries when vislble range is not updated 2023-06-29 22:25:50 +03:00
Kirill Bulatov
096bad1f73 Revert useless changes, simplify 2023-06-29 22:25:50 +03:00
Antonio Scandurra
f77b680db9 Account for inlay biases when clipping a point 2023-06-29 22:25:50 +03:00