Helps it get caught in a cargo clean. Joseph was having trouble building
a specific version of the app and deleting the Swift build dir for this
package resolved it. He had run cargo clean which would have handled
that if the Swift build dir was in `target` which this patch does
Release Notes:
- N/A
These primarily happen when first entering visual mode, but can also
be created with objects like `vi{`.
Along the way fix the way ranges like `vi{` are selected to be more
similar to nvim.
This adds rudimentary language support for the Nix expression language,
through tree-sitter-nix.
I spent a little bit of time trying to add support for one of the Nix
language servers too, but wasn't able to get any of them running
reliably without crashing, and so I've opted to stick to just the
tree-sitter grammar for now.
![image](https://github.com/zed-industries/zed/assets/285821/c770f3d8-6fa0-4083-9bf3-239cc78ca307)
using zed more and more to develop zed itself I'm finding some small qol
features missing, this is one of them
I'm very used to open two or three splits, and sometimes I want to close
everything except for the active editor, but that wasn't supported, as
the `pane::CloseInactiveItems` action only closes inactive items on the
active pane
so I've implemented it really quick, although I'm not sure it's the
right way to do this
note: I really don't like the default keybinding I've set it to, I have
this action bound to `cmd-shift-w` on all editors, but in zed is taken,
so I chose something that's free but without thinking too much about it
Release Notes:
- Added action for closing inactive editors from all panes
This is broken because vim currently sets settings only on the active
editor. Fix this by correcting the range on the currently active editor.
It would be nice (at some point) to refactor how vim sets settings, but
that's for another day.
Release Notes:
- vim: Fix bug when jumping to definition in new file accidentally
entered visual mode.
This is broken because vim currently sets settings only on the active
editor. Fix this by correcting the range on the currently active editor.
It would be nice (at some point) to refactor how vim sets settings, but
that's for another day.
View handles are window specific but the Vim global will be doing things
in all windows, that would cause a panic when Vim attempted to update a
status bar mode indicator in a background window
Release Notes:
- N/A
View handles are window specific but this global will be doing things
in all windows, that would cause a panic when it attempted to update
a status bar mode indicator in a background window
Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
This will potentially fix a number of Alacritty related panics, however
it is tricky to figure out which ones in particular will be impacted for
sure. We've said we were going to do this for a while but with the
constant trickle of panics it seemed reasonable to just go and do it
Release Notes:
- Fixed a few potential terminal related crashes.
This fixes a bug that could cause the cursor to incorrectly report its
start when using `slice` or `seek_forward`, and then calling `prev`. We
didn't notice this because we were not testing those three methods
together.
I suppose this could explain some of the panics we've observed because
we do use `slice`/`seek_forward` followed by `prev` calls in production.
This PR cascades the split resizing to adjacent splits, if the current
split has already hit the minimum size. This PR also adds support for
detecting the end of a drag event to GPUI, via a bool on the dispatched
drag.
Release Notes:
- Made split resizing more flexible
I want to use this on another branch, but it's a sweeping change,
so this prepares the ground for it. This can always be reverted if
it doesn't work out.
@mikayla-maki for 👀
[This PR added in the ability to rename a file via
`enter`](https://github.com/zed-industries/zed/pull/2784). Previously,
`enter` was used to both open a file and confirm a rename, so this PR
changes the opening of a file to use `space`, which is what VS Code
uses. It also makes a bit more sense because now `enter` is just used to
start a rename and confirm the rename, vs being used for 2 different
actions.
N/A on the release notes, as I adjusted the release note in the
previously-tagged PR.
Release Notes:
- N/A
Follow-up to https://github.com/zed-industries/zed/pull/2777
Refs https://github.com/zed-industries/community/issues/1770
In this PR, I reworked the way that git statuses are retrieved. In a
huge repository like `WebKit`, the really slow part of computing a list
of git statuses is the *unstaged* portion of the diff. For the *staged*
diff, `git` can avoid comparing the contents of unchanged directories,
because the index contains hashes of every tree. But for the *unstaged*
portion, Git needs to compare every file in the worktree against the
index. In the common case, when there are no changes, it's enough to
check the `mtime` of every file (because the index stores the mtimes of
files when they are added). But this still requires an `lstat` call to
retrieve each file's metadata.
I realized that this is redundant work, because the worktree is
*already* calling `lstat` on every file, and caching their metadata. So
in this PR, I've changed the `Repository` API so that there are separate
methods for retrieving a file's *staged* and *unstaged* statuses. The
*staged* statuses are retrieved in one giant batch, like before, to
reduce our git calls (which also have an inherent cost). But the
`unstaged` statuses are retrieved one-by-one, after we load files'
mtimes. Often, all that's required is an index lookup, and an mtime
comparison.
With this optimization, it once again becomes pretty responsive to open
`WebKit` or `chromium` in Zed.
Release Notes:
- Optimized the loading of project file when working in very large git
repositories
One of the problems we had is that the status_bar shows a gap between
items, and we want to not add an additional gap for an invisible status
indicator.
Intelephense (PHP language server) has a dependency on `protobufjs`
which invokes `node` in the `postinstall` script and if the user did
not have a system Node runtime installed that would fail. Have this
use our downloaded installation too
Refactors some of the vim bindings to make the vim.json file less
obtuse.
Release Notes:
- vim: add `;` and `,` to repeat last `{f,F,t,T}`
- vim: add zed-specific shortcuts for common IDE actions:
- - `g A` to find all references
- - `g .` to open the code actions menu.
- - `c d` for rename
This previously enabled things like `d g g` to work, but we can
fix that instead by not clearing out pending vim state on change.
Either way, it is unnecessary and causes some user-confusion
(zed-industries/community#176), so remove this code for now; and use
comments to organize the file a bit instead.
Fixes:
https://linear.app/zed-industries/issue/Z-2680/add-a-close-all-docks-action
I frequently get stuck in this state:
<img width="1608" alt="SCR-20230721-dgvs"
src="https://github.com/zed-industries/zed/assets/19867440/13257e6d-f75a-4d1c-9718-153499e90c60">
I could zoom, but I dont want to in this case, I just want to close
everything, to get back to a truly decluttered state. Running 3 toggle
commands is cumbersome. I'd like to be able to close all docks with one
action.
I added an action with the key binding `alt-cmd-y` (similar
to`alt-cmd-t`, which is used to close all tabs). My original choice was
`alt-cmd-d` (`d` for dock), but that is the default macOS key binding to
hide the system dock.
Release Notes:
- Added a `workspace: close all docks` action (deployed via
`alt-cmd-y`).
Maps a ctrl left down event into a ctrl-less right down and then up pair
and filters out ctrl left up. Hopefully this ensures that mouse down/up
events remain balanced and somewhat matching.
Release Notes:
- Added the ability to ctrl-click in place of right click to summon
context menus
([#1150](https://github.com/zed-industries/community/issues/1150)).
This change adds support for choosing a pane based on direction; and
adds default keybindings (`cmd+k cmd+{left,right,up,down}`) and vim
keybindings.
Release Notes:
- Add support for navigating to the next pane in a given direction using
`cmd+k cmd-{up,down,left,right}`
([#476](https://github.com/zed-industries/community/issues/476),
[#478](https://github.com/zed-industries/community/issues/478))
- Vim: adds support for many window related shortcuts: `ctrl-w
{h,j,k,l,up,down,left,right,w,W,p}` for navigating around panes, `ctrl-w
{q,c}` for closing panes and `ctrl-w {v,s}` for splitting panes.
This adds a setting to mute mics by default.
fixes https://github.com/zed-industries/community/issues/1769
Release notes:
- Fixed a bug with gutter spacing on files that end on a new significant
digit
- Added a setting for muting on join, and set it to true by default.
This PR adds the next most requested editor feature.
TODO:
- [x] Figure out styles and icons for supported file types with
fixes https://github.com/zed-industries/community/issues/206
Release Notes:
- Added file icons
This will help cases where Node is broken causing Copilot to fail to
start but because it doesn't install via NPM we would not have caught
it prior.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
Fixes:
https://linear.app/zed-industries/issue/Z-2416/improvements-to-feedback-submission
We get a lot of duplicate messages through our in-app feedback. My best
guess is that because we do not tell the user we are doing anything, and
because submission takes awhile, users are hitting the submission button
mutliple times. This PR blocks the submission code, once an initial
submission is sent. If the original submission fails, we unblock the
submission code. The submit button is disabled and enabled accordingly
as well.
Release Notes:
- N/A
Spent a bit in a deep dive into how to handle this and honestly the
situation is rather unfortunate. The core problem is that when we have a
panic anywhere we need to tear down the app, and we'd like to do that as
cleanly as possible, avoiding throwing any other panics along the way if
possible.
We've been seeing a number of panics being reported which are
nonsensical, seemingly pointing to being a fallout panic from a worker
thread panic-ing, at which point we would write multiple panics to the
panic file, and we could possibly upload either both or the wrong panic
causing a wild goose chase. Unfortunately I've been entirely unable to
reproduce the specific panic we've been seeing but I was able to read
through the code responsible and confirm that under specific situations
a panic on one worker can cause another worker or the main thread to
also panic.
An easy solution to this is just to ignore any panics after the first
one. I'm thinking that *hopefully* we can trust the first panic to reach
the panic hook first so that the flag doesn't accidentally filter out
the panic we actually care about.
That being said we were expecting that to have already been the case
about which panic gets written to the panic file first, the first one in
the file being the one we upload, which doesn't seem to have been the
case. I'm hoping it was IO silliness causing that and that the flag
shouldn't be race-y, however this is still a shot in the dark. 🤞
As for cleanly shutting down, there's not really much we can do. One
thread physically cannot cause another to unwind without somehow sending
a message which isn't super useful. The only way for a thread to shut
down all threads and the process is to go nuclear and abort/exit the
process. This will never unwind other threads, effectively having the
same effect on those threads as compiling with `panic = "abort"` would.
With some (mis)use of `std::panic::resume_unwind` we can at least say
that for whatever thread actually panic-ed we will unwind, and any other
threads that panic as a result will probably get at least partway
through unwinding. This is weird, almost a combination of panic
rewinding and aborting, and may actually be worse than just biting the
bullet and aborting immediately.
I'm really not a fan of where I've ended up but it does seem to at the
very least an improvement. The main question in my mind at this point is
whether it would be better to attempt to unwind what we can or go all in
on abort. I'd love some input on that.
Release Notes:
- Improved panic reporting when a background thread panics.