Antonio Scandurra
45d1690f6e
Use 16-bit float to store path windings
...
Previously, we were using a normalized 8-bit unsigned integer which forced us
to represent each increment of the winding number as a fraction of the max
value (1 / 255) which we would then add up using additive alpha blending.
This had three major drawbacks:
- The max winding number could not be greater than 255.
- Adding up (1 / 255) several times could result in a loss of precision.
- Due to also computing anti-aliasing as a fractional winding number, we had to
reduce the max winding number to 32. This was still not good enough because
we would multiply a fractional value with `1 / 32`, thus introducing more and
more loss of precision.
This commit changes the texture type to an `f16` which doesn't require the
division by 255 and enables greater precision in the computation of the
anti-aliased parts of a curve. Note how this also removes the limitation of 255
windings at most per curve. The tradeoff is paying twice as much memory for
storing the texture, but that seems totally valid to achieve rendering accuracy.
Note that this kind of texture should be compatible with WebGL2 once we start
working on a web version of Zed.
2021-12-05 11:17:26 +01:00
Antonio Scandurra
3426d46b69
Clear pending keystrokes after dispatching an action
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-03 17:59:46 +01:00
Antonio Scandurra
0e93bc41dd
In add_option_view
, avoid bumping view's ref counts if view is None
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-03 17:52:39 +01:00
Max Brunsfeld
0c714210ff
Start work on generalizing the BlockMap to allow arbitrary elements
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 15:25:55 -08:00
Nathan Sobo
1445ce10b5
Name the root file of every crate after the crate to ease navigation
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-30 12:46:39 -07:00
Max Brunsfeld
5ec003530f
Consolidate pending effects logic into MutableAppContext::update
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 14:16:19 -08:00
Max Brunsfeld
4cc1556ca4
Introduce weak_handle methods on ModelContext and ViewContext
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 14:13:22 -08:00
Max Brunsfeld
88e0fe6f88
Paint highlighted lines correctly when horizontally scrolled
2021-11-29 11:28:43 -08:00
Nathan Sobo
fbc307cd5e
Associate collaborator avatars with "ribbons" corresponding to their cursor color
2021-11-28 13:25:05 -07:00
Antonio Scandurra
d19d3bbe45
Calculate an overshoot when mousing to build columnar selections
2021-11-24 10:28:32 +01:00
Nathan Sobo
e0bf5337ca
Merge pull request #244 from zed-industries/mouse-selections
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Improve support for selecting text via the mouse
2021-11-23 18:11:04 -07:00
Max Brunsfeld
294769be35
Add outdent command, fix indent bugs
2021-11-23 16:44:05 -08:00
Nathan Sobo
73afb29b04
Use alt modifier instead of cmd to add selections
2021-11-23 16:23:30 -07:00
Nathan Sobo
d969f38850
Implement shift-click to extend the newest selection
2021-11-23 15:42:21 -07:00
Max Brunsfeld
091ed9ab47
Maximize new windows
2021-11-23 10:24:31 -08:00
Antonio Scandurra
bcf38e6bb5
Implement word-wise mouse selection
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-23 18:50:17 +01:00
Antonio Scandurra
005a7076af
Expose a count
field on Event::LeftMouseDown
2021-11-23 16:18:17 +01:00
Max Brunsfeld
4002be882f
Clear sprite cache when scale factor changes
2021-11-22 16:47:51 -08:00
Max Brunsfeld
23fbeaf978
Include scale factor in glyph cache keys
2021-11-22 16:37:01 -08:00
Max Brunsfeld
447f710570
Merge pull request #226 from zed-industries/1d-block-map
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Allow full diagnostic messages to be displayed in the editor
2021-11-19 09:16:49 -08:00
Max Brunsfeld
0b63d882ce
Allow key bindings to F1 through F12
2021-11-18 14:23:36 -08:00
Antonio Scandurra
0a6293bcda
Support highlighting in blocks
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-18 14:08:21 +01:00
Nathan Sobo
0ff87e603f
Give the MouseEventHandlers for each tab bar their own id
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This fixes a beachball where we oscillate back and forth between hovered and unhovered due to confusing two different tab bars as the same tab bar.
2021-11-03 19:15:55 -06:00
Antonio Scandurra
a26b066788
Introduce a status bar and add the cursor position to it
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2021-11-03 17:27:51 +01:00
Nathan Sobo
2c57703ad6
Explicitly shut down language servers when quitting the app
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-11-02 13:16:25 -06:00
Antonio Scandurra
f5aa07aac9
Remove all windows before quitting
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This gives all entities a chance of running `Drop::drop` which,
in turn, could cause them to spawn a critical task. For example,
we use this capability when a language server is dropped and we
need to asynchronously send a shutdown message.
2021-11-02 14:55:31 +01:00
Max Brunsfeld
b8994c2a89
Add a facility for delaying quit until critical tasks finish
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Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-11-01 11:57:31 -07:00
Max Brunsfeld
4069db4959
Allow underlines to have different color than the text
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-10-26 12:46:46 -07:00
Antonio Scandurra
59ed535cdf
Implement a more robust way of locating rust-analyzer
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When bundled, we will retrieve it out of the `Resources` folder.
Locally, we're expected to run `script/download-rust-analyzer` and
put `vendor/bin` in our $PATH.
2021-10-25 11:02:35 +02:00
Antonio Scandurra
2c6aeaed7c
Start on integrating rust-analyzer
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2021-10-21 16:26:37 +02:00
Antonio Scandurra
f09798c4a7
Use the same test::run_test
function for async gpui::test
s
2021-10-05 18:04:22 +02:00
Antonio Scandurra
9c7ef39da6
Minimize code generation for synchronous gpui::test
macro
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-10-05 17:47:46 +02:00
Antonio Scandurra
499616d769
Move workspace
module into its own crate
2021-10-05 13:49:10 +02:00
Max Brunsfeld
94209d2b6d
Rename rpc_client -> client
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-10-04 17:14:21 -07:00
Max Brunsfeld
75cf2488db
List path dependencies first in all Cargo.toml files
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-10-04 15:36:52 -07:00
Nathan Sobo
fdfed3d7db
Move all crates to a top-level crates folder
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-10-04 13:22:21 -06:00