Commit Graph

15147 Commits

Author SHA1 Message Date
Thorsten Ball
70427daed2
Remove unused field on CommitDetails (#10783)
Release Notes:


- N/A
2024-04-19 18:34:38 +02:00
Kirill Bulatov
13c17267b9
Properly pass nested script arguments for tasks (#10776)
Closes
https://github.com/zed-industries/zed/discussions/10732#discussion-6524347
introduced by https://github.com/zed-industries/zed/pull/10548 while
keeping both Python and Bash run selection capabilities.

Also replaced redundant `SpawnTask` struct with `SpawnInTerminal` that
has identical fields.

Release Notes:

- Fixed incorrect task escaping of nested script arguments

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
2024-04-19 16:24:35 +03:00
Thorsten Ball
9247da77a3
git blame: Display GitHub avatars in blame tooltips, if available (#10767)
Release Notes:

- Added GitHub avatars to tooltips that appear when hovering over a `git
blame` entry (either inline or in the blame gutter).

Demo:



https://github.com/zed-industries/zed/assets/1185253/295c5aee-3a4e-46aa-812d-495439d8840d
2024-04-19 15:15:19 +02:00
Philipp Schaffrath
37e4f83a78
Fix stutter while dragging something over an element that stops event propagation (#10737)
~~This is extracted from #10643.~~

~~It looks like the editor had a small optimization to drop events when
hovering the gutter. This also happens while dragging a tab over the
gutter, and causes some stuttering. Please correct me if this wasn't
just a small optimization, but I could not derive a different reason for
this code to exist.~~

The window was waiting for event propagation to update any drag. This
change makes sure the drag always gets updated, which makes sure it will
always be fluid, no matter if any element stops event propagation. Ty
@as-cii for pointing me to a better solution!

Release Notes:

- Fixed issue where dragging tab over any element that stops event
propagation would stutter
2024-04-19 13:29:13 +02:00
Piotr Osiewicz
3273f5e404
fs: Move Repository trait into git crate (#10768)
/cc @mrnugget 
Release Notes:

- N/A
2024-04-19 11:57:17 +02:00
Piotr Osiewicz
8513a24dd8
chore: Revert accidental pushes to main (#10769)
This reverts two commits that I've just pushed to main instead of
`move-repository-trait-into-git`. Mea culpa.
Release Notes:

- N/A
2024-04-19 10:56:29 +02:00
Piotr Osiewicz
8fc8309e45 fixup! Always provide default task context (#10764) 2024-04-19 10:53:37 +02:00
Kirill Bulatov
222034cacf
Always provide default task context (#10764)
Based on
https://github.com/zed-industries/zed/issues/8324?notification_referrer_id=NT_kwDOACkO1bI5NTk0NjM0NzkyOjI2OTA3NzM&notifications_query=repo%3Azed-industries%2Fzed+is%3Aunread#issuecomment-2065551553

Release Notes:

- Fixed certain files' task modal not showing context-based tasks
2024-04-19 10:51:50 +03:00
张小白
9863b920b0
windows: Fix panic with some unicode characters (#10750)
Fix #10749 

Release Notes:

- N/A
2024-04-18 22:28:39 -07:00
Jason Wen
dd7eced2b6
Prevent command prompt from opening when running git blame on windows (#10747)
Release Notes:

- Fixed issue reported in discord where the git blame feature would open
command prompt windows
2024-04-18 16:02:24 -07:00
apricotbucket28
d4922eb10b
wayland: Fix window close (#10702)
Partially fixes https://github.com/zed-industries/zed/issues/10483 (X11
still has this issue)

Also adds some missing destroy() calls for some objects.
Thanks @phisch!

Release Notes:

- N/A
2024-04-18 16:02:05 -07:00
Kirill Bulatov
95827d4c49 Fix the typo 2024-04-19 01:52:16 +03:00
Kirill Bulatov
2602fc47bb
Match user selection when renaming (#10748)
Initial state:
<img width="337" alt="Screenshot 2024-04-19 at 01 35 34"
src="https://github.com/zed-industries/zed/assets/2690773/1720d06c-54ed-4479-b694-ea478ac5a55a">

Before the fix:
<img width="319" alt="Screenshot 2024-04-19 at 01 35 39"
src="https://github.com/zed-industries/zed/assets/2690773/64429088-e75b-44c3-b5d4-31a841e69a1d">

After:
<img width="336" alt="Screenshot 2024-04-19 at 01 36 43"
src="https://github.com/zed-industries/zed/assets/2690773/c523e549-c546-4a70-aa33-629912598466">
 

Release Notes:

- Improved rename selections to match the user ones
2024-04-19 01:49:14 +03:00
Kirill Bulatov
6d1ea782a4
Show tooltip in task spawn modal (#10744)
Tooltip shows original task template's label, if it differs from the one
displayed in the modal. Also, a resolved command with args will be shown
in the tooltip if different from the modal entry text.

<img width="578" alt="Screenshot 2024-04-19 at 00 40 28"
src="https://github.com/zed-industries/zed/assets/2690773/c89369d6-8ffc-4464-ab3b-ea5e8fb7625a">
<img width="761" alt="Screenshot 2024-04-19 at 00 40 32"
src="https://github.com/zed-industries/zed/assets/2690773/b02f1518-976a-4a9b-ba7c-f88c6e056217">
<img width="738" alt="Screenshot 2024-04-19 at 00 40 56"
src="https://github.com/zed-industries/zed/assets/2690773/be502537-f4bd-4ae0-a5e7-78e37fe8fb00">
<img width="785" alt="Screenshot 2024-04-19 at 00 41 01"
src="https://github.com/zed-industries/zed/assets/2690773/9bedcd21-8729-44c8-9a17-46a5a01c7f26">


Release Notes:

- Added tooltips into task spawn modal
2024-04-19 01:43:52 +03:00
Kirill Bulatov
870a61dd4d
Add "Open in Terminal" context menu entries for project panel, editor and tab context menus (#10741)
Closes https://github.com/zed-industries/zed/issues/4566

Pane tabs (does not exist for multibuffer tabs):
<img width="439" alt="Screenshot 2024-04-18 at 23 01 08"
src="https://github.com/zed-industries/zed/assets/2690773/3af79ed8-07ea-4cf2-bcf9-735b1b3be8c4">

Editor context menu:
<img width="404" alt="Screenshot 2024-04-18 at 23 01 14"
src="https://github.com/zed-industries/zed/assets/2690773/38ea7afc-df2b-45ef-8331-eb6a4588af9f">

Project panel context menu (was not shown for file entries before this):
<img width="408" alt="Screenshot 2024-04-18 at 23 01 18"
src="https://github.com/zed-industries/zed/assets/2690773/e336fce1-7da0-4671-b8d2-8d3409c23eb6">

Release Notes:

- (breaking change) Moved `project_panel::OpenInTerminal` into
`workspace::OpenInTerminal` action and add it in editors, tab context
menus and proper panel file entries
([4566](https://github.com/zed-industries/zed/issues/4566))
2024-04-19 01:43:46 +03:00
Kirill Bulatov
250b71fb44
Select buffer search query on follow-up cmd-f (#10745)
https://github.com/zed-industries/zed/assets/2690773/fd754cfc-aca5-4c4d-9b42-53d1c8eca0e9

Unfortunately, the tests did not work for me, as the `FocusSearch`
action handlers were never called for me.

Release Notes:

- Improved buffer search workflow: follow-up cmd-f select query string
2024-04-19 01:43:33 +03:00
Philipp Schaffrath
15c4c4a308
wayland: Fix input_handler out of range access (#10724)
The wayland implementation takes an input handler from the state, but
only puts it back if the event was an IME key. I flipped the logic to
ensure it's always put back.

This should fix both:
- #10344
- #10652

Release Notes:

- Fixed input_handler out of range access
([#10344](https://github.com/zed-industries/zed/issues/10344),
[#10652](https://github.com/zed-industries/zed/issues/10652)).
2024-04-18 15:20:23 -07:00
apricotbucket28
b31df39ab0
linux: Primary clipboard (#10534)
Implements copying from and pasting to the primary selection.

Release Notes:

- N/A
2024-04-18 14:54:18 -07:00
Owen Law
98db7fa61e
Use XI2 for Scrolling on X11 (#10695)
Changes the X11 platform code to use the xinput extension which allows
for smooth scrolling and horizontal scrolling.

Release Notes:

- Added smooth scrolling to X11 on Linux
- Added horizontal scrolling to X11 on Linux
2024-04-18 14:44:21 -07:00
Marshall Bowers
1fbc04104c Move lints section to the top of Cargo.toml, to match the others 2024-04-18 15:53:48 -04:00
Philipp Schaffrath
2f892e3523
Improve drop targets (#10643)
This introduces multiple improvements to the drop targets.

## Hitbox shape
Currently, hitboxes are rectangles, where the vertical ones reach all
the way to the ends, which reduces the space for the horizontal ones,
making the hitboxes a bit awkward in the corners. This new approach just
determines the closest side.

Visual representation:
![Frame
3](https://github.com/zed-industries/zed/assets/1282767/1cd2ca31-d9d4-41dd-87fb-1a8fbb8b7fcc)

## Hitbox size
The width of the hitbox was currently always 8 rem all around. In setups
with many columns or rows, or when the font size was very large, this
could potentially overlap the center hitbox, not allowing to drop a tab
without another split. Now the width of the hitboxes are a fraction of
the smaller size of its parents width and height. This makes sure the
hitboxes have the same width all around, but never fully block the
center hitbox.

I've also made this value configurable through the new
`drop_target_size` config which takes a `f32` fraction and is set to 0.2
by default.

Not sure if this is worth mentioning, but this technically allows to
remove the split hitboxes all together by setting it to `0.0`, or
removing the center hitbox by setting it to any value `>=0.5`. Not that
this is necessary, but it would be possible now.

## Larger visualization
The visual overlay when using one of the side hitboxes were also `8em`
wide. Since their logical size now changed, and it can't currently be
represented with GPUI (without abusing the `canvas` element), I made the
visual feedback take half of the width or height of the available space,
just like how other editors do this.

Also, the opacity/alpha value set by a theme is currently ignored. This
change now respects the themes opacity for it!

## Respect alpha value
Currently, the alpha value of `drop_target.background` is ignored. Even
the default themes set a value that is overwritten by a hard coded
value. I have removed this hard coded value and it now respects the
alpha value.

This change affects existing themes, see
https://github.com/zed-industries/zed/pull/10643#issuecomment-2059641528


## ~~No more lag while dragging over gutter~~ Extracted into #10737
~~It looks like the editor had a small optimization to drop events when
hovering the gutter. This also happens while dragging a tab over the
gutter, and causes some stuttering. Please correct me if this wasn't
just a small optimization, but I could not derive a different reason for
this code to exist.~~

Here is a video that tries to show all those changes with a before on
the left, and the after on the right:


https://github.com/zed-industries/zed/assets/1282767/f97f3420-513f-410f-a1c8-7966429ad348


Release Notes:

- Added `drop_target_size` setting. This should be a fractional percent
(e.g., `0.5`).
- Improved the hitboxes for drop targets.
- Updated drop targets to respect the alpha channel of the
`drop_target.background` color.
2024-04-18 15:28:25 -04:00
张小白
5c3e5cc45d
windows: Support emoji inputs (#10125)
To work properly, needs #10119 to be merged.



https://github.com/zed-industries/zed/assets/14981363/2bb0c51b-6c70-4b29-8baa-302fb4fb9e89



Release Notes:

- N/A
2024-04-18 11:59:22 -07:00
张小白
11a3d2b04b
windows: Introduce Direct Write (#10119)
This PR brings `Direct Write` to Zed. Now, Zed first trys to query
dwrite interface, if not supported, which means runing on Windows below
win10 1703), will choose `cosmic` as a fallback text system.

This direct write text system supports:
- Full font features support
- Emoji support
- Default system fonts as fallback

### Font features


https://github.com/zed-industries/zed/assets/14981363/198eff88-47df-4bc8-a257-e3acf81fd61d

### Emoji

![Screenshot 2024-04-03
211354](https://github.com/zed-industries/zed/assets/14981363/a5bc5845-42e8-4af1-af7e-abba598c1e72)

**Note: input emoji through IME or IMM not working yet, copy paste emoji
works fine (will be fixed by #10125 )**

### Font fallback

I use `Zed mono` which dose not support chinese chars to test font
fallback



https://github.com/zed-industries/zed/assets/14981363/c97d0847-0ac5-47e6-aa00-f3ce6d1e50a5



Release Notes:

- N/A
2024-04-18 11:58:46 -07:00
Bennet Bo Fenner
a202499c9a
markdown preview: Update channel notes when other collaborator changes buffer (#10718)
https://github.com/zed-industries/zed/assets/53836821/9a57885e-83b0-49fb-b3a8-0a7868566b85


Release Notes:

- Markdown preview now re-renders when another collaborator changes the
content of channel notes
2024-04-18 14:26:32 +02:00
Thorsten Ball
c2428f9f5d
git blame: Parse permalinks client side (#10714)
Release Notes:

- N/A
2024-04-18 12:36:22 +02:00
Kirill Bulatov
d5c5394693
Open exactly one terminal on workspace::NewTerminal action (#10721)
Fixes https://github.com/zed-industries/zed/issues/4567

Release Notes:

- Fixed multiple terminals being opened on `workspace::NewTerminal`
calls ([4567](https://github.com/zed-industries/zed/issues/4567))
2024-04-18 12:44:40 +03:00
Shreekar Halvi
bb97432e9a
Add minimum column option to git inline blame (#10682)
Release Notes:

- Added a setting to determine the minimum column where the inline blame
information is shown. Example: `{{"git": {"inline_blame": {"min_column":
80}}}` ([#10555](https://github.com/zed-industries/zed/issues/10555)).

Demo Video:


https://github.com/zed-industries/zed/assets/1185253/61343dbe-9002-4bd1-b0d4-403f8da79050

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-04-18 11:28:47 +02:00
David Baldwin
1b75f9d620
Add a setting to show/hide the project panel button in the status bar (#10707)
### What?

A setting has been added to control the visibility of the Project Panel
button in the status bar.

### Why?

I don't tend to use the Project Panel, but use a keyboard shortcut to
access if needed. Thus, the button in the status bar provides me little
more than visual clutter. Additionally, there is precedent for this
configurability with other panels (collaboration, chat, notification,
terminal, etc).

Release Notes:

- Added a setting to show/hide the Project Panel button in the status
bar. `{"project_panel": {"button": false}}`
2024-04-18 10:14:06 +03:00
Conrad Irwin
41c8f2caa6
Attempt to fix segfault in window drop (#10690)
By default NSWindow's release themselves when closed, which doesn't
interact well with rust's lifetime system.

Disable that behaviour, and explicitly release the NSWindow when the
window handle is dropped.

Release Notes:

- Fixed a (rare) panic when closing a window.
2024-04-17 15:29:10 -06:00
Piotr Osiewicz
b9e0269991
project panel: do not expand collapsed worktrees on "collapse all entries" (#10687)
Fixes #10597

Release Notes:

- Fixed "project panel: collapse all entries" expanding collapsed
worktrees.
2024-04-17 22:55:20 +02:00
Piotr Osiewicz
4f2214e1d6
terminal: Treat paths with non-digit col/rows as paths nonetheless (#10691)
This relaxes path parsing to allow paths like ./foo.rs:food or
./food/foo_bar.rs:2:12:food as some tools may add a suffix without
regard for col/row end.

Fixes #10688 

Release Notes:

- Made path parsing in terminal (for directory links) more lenient with
regards to row/column fields.
2024-04-17 22:55:08 +02:00
Marshall Bowers
e25f0dfb0a v0.133.x dev 2024-04-17 13:05:26 -04:00
Thorsten Ball
4f1861edb6
git blame: ignore uncommitted files or repos without commits (#10685)
This fixes useless error messages popping up in case a file hasn't been
committed yet or the repo doesn't have commits yet.

Release Notes:

- Fixed git blame functionality not handling errors correctly when there
are no commits yet or when file isn't committed yet.
2024-04-17 17:51:26 +02:00
Thorsten Ball
d7becce9aa
git: Only show inline git blame when editor is focused (#10680)
Release Notes:

- N/A
2024-04-17 13:28:11 +02:00
Thorsten Ball
62171387f6
Do not show tooltip for editor controls if clicked (#10679)
This avoids the tooltip showing up when the context menu is visible.

It fixes this:

![screenshot-2024-04-17-13 17
41@2x](https://github.com/zed-industries/zed/assets/1185253/373bb70e-9c7f-4b9f-a928-8206697c6039)


Release Notes:

- N/A
2024-04-17 13:20:47 +02:00
Piotr Osiewicz
06987edadb
project panel: Fix alignment of entries overflowing the panel. (#10676)
With file icons turned off, we still reserve space for an icon and make
it invisible. However, that space was marked as flex, which made it
shrink in case subsequent file name could not fit in the current width
of the project panel. Fixes #10622



https://github.com/zed-industries/zed/assets/24362066/d565a03a-3712-49d1-bf52-407e4508a8cf


Release Notes:


- Fixed project panel entries misalignment with narrow panel & file
icons turned off.
2024-04-17 12:54:56 +02:00
Keith
535bcfad10
Update crates/ui/docs/hello-world.md TODO with explanation of SharedString usage (#10664)
Filled out a comment where there was a TODO to explain SharedString
usage.

Release Notes:

- N/A
2024-04-17 13:04:28 +03:00
Thorsten Ball
c76bacb974
Rename label to toggle inline git blame on/off (#10673)
cc @iamnbutler I think we should differentiate between inline blame and
the gutter blame.

Release Notes:

- N/A
2024-04-17 11:34:34 +02:00
Kirill Bulatov
20554d0296
Fix center element wrapper size (#10672)
Fixes
https://github.com/zed-industries/zed/pull/9754#pullrequestreview-2005401133
Fixes
https://github.com/zed-industries/zed/pull/9754#issuecomment-2060536590
Closes https://github.com/zed-industries/zed/pull/10669

* Updates the docs to use a proper max value for the centered layout
padding (0.4 instead of 0.45)
* Makes the `center` wrapper (`h_flex`) to be of size of the `center`
element always, to ensure terminal lines are displayed correctly

The letter fix is somewhat hacky: while it does the right thing right
now, it does not prevent us from future mistakes like these, and does
not explain why the bottom dock could be of one, smaller, height, and
its contents, the terminal pane/terminal element/something else would
think that it has a larger height, thus breaking the scrolling and
rendering.
cc @alygin if you're interested to solve another layout-related thing.

Release Notes:

- N/A
2024-04-17 12:34:18 +03:00
Thorsten Ball
2c78cf349b
Regenerate git blame info when buffer's dirty bit changed (#10670)
This fixes the https://github.com/zed-industries/zed/issues/10583 by
regenerating the blame information after the
buffer is edited. It uses a debounce of 2seconds. Meaning that undone
deletions show up again after 2secs.

Release Notes:

- Fixed `git blame` data not handling the undoing of deletions
correctly.
([#10583](https://github.com/zed-industries/zed/issues/10583)).
2024-04-17 11:25:53 +02:00
Pedro Augusto da Silva Soares
c81eb419d4
Clear credentials state and delete keychain on SignOut request (#10558)
Release Notes:

- Fixed ([#4716](https://github.com/zed-industries/zed/issues/4716)).

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-16 19:57:38 -06:00
Max Brunsfeld
bc7eaa6cd5
Add links to jobs page in README and in app, under help menu (#10658)
Release Notes:

- N/A

Co-authored-by: Nathan <nathan@zed.dev>
2024-04-16 15:47:23 -07:00
Nate Butler
e93d554725
Add Editor Controls Menu to Tool Bar (#10655)
This PR adds an editor controls menu to the tool bar. This menu will be
used to contain controls that toggle visual features in the editor, like
toggling inlay hints, showing git status or blame, hiding the gutter,
hiding or showing elements in the tool bar, etc.

For the moment, this consolidates the new Inline Git Blame toggle and
the old Inlay Hints toggle. In the future it will contain additional
controls.

Before: 

![CleanShot - 2024-04-16 at 16 38
53@2x](https://github.com/zed-industries/zed/assets/1714999/249e353f-786a-4391-8d49-66dd61feff8a)

After:

![CleanShot - 2024-04-16 at 16 38
43@2x](https://github.com/zed-industries/zed/assets/1714999/5b3cf4d5-855a-4475-ac05-8474b6c94b7b)

---

Release Notes:

- Added an editor controls menu to the tool bar. This will contain
visual, editor-specific options like toggling inlay hints, showing git
status or blame, etc.
- Removed the top level inlay hint toggle from the tool bar due to the
above change.
- Added the ability to toggle inline git blame from the new editor
controls menu.

---------

Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
2024-04-16 18:03:54 -04:00
Mikayla Maki
775539b3fa
Fix order of migrations from #9754 (#10657)
This fixes a bug caused by mis-ordered database migration in #9754

Release Notes:

- N/A
2024-04-16 14:29:04 -07:00
Kirill Bulatov
be2bf98529
Show task summary in its terminal after it stops running (#10615)
Based on https://github.com/alacritty/alacritty/issues/7795

Unknown error code commands (now includes the interrupted ones):

![image](https://github.com/zed-industries/zed/assets/2690773/801868bc-081c-453c-a353-233d4397bda9)

Successful command:

![image](https://github.com/zed-industries/zed/assets/2690773/874377c7-c967-4a6f-8a89-ec7bf398a8b3)

Unsuccessful command:

![image](https://github.com/zed-industries/zed/assets/2690773/6c99dc5d-d324-41e9-a71b-5d0bf705de27)

The "design", including wordings and special characters, is not final,
suggestions are welcome.
The main idea was to somehow distinguish the appended lines without
occupying extra vertical space.

Release Notes:

- Added task summary output into corresponding terminal tabs
2024-04-16 22:13:35 +03:00
Andrew Lygin
4eb1e65fbb
Add centered layout support (#9754)
This PR implements the Centered Layout feature (#4685):
- Added the `toggle centered layout` action.
- The centered layout mode only takes effect when there's a single
central pane.
- The state of the centered layout toggle is saved / restored between
Zed restarts.
- The paddings are controlled by the `centered_layout` setting:

```json
"centered_layout": {
  "left_padding": 0.2,
  "right_padding": 0.2
}
```

This allows us to support both the VSCode-style (equal paddings) and
IntelliJ-style (only left padding in Zen mode).

Release Notes:

- Added support for Centered Layout
([#4685](https://github.com/zed-industries/zed/pull/9754)).


https://github.com/zed-industries/zed/assets/2101250/2d5b2a16-c248-48b5-9e8c-6f1219619398

Related Issues:

- Part of #4382
2024-04-16 12:12:41 -07:00
Thorsten Ball
c015b5c4cd
Enable inline-git-blame by default (#10632)
Release Notes:

- N/A
2024-04-16 18:53:57 +02:00
Henrique Ferreiro
c1c8a74c7f
Add ability to specify binary path/args for clangd (#10608)
This uses the language server settings added in #9293 to allow users to
specify the binary path and arguments with which to start up `clangd`.

Example user settings for `clangd`:

```json
{
  "lsp": {
    "clangd": {
      "binary": {
        "path": "/usr/bin/clangd",
        "arguments": ["--log=verbose"]
      },
    }
  }
}
```

Constraints:

* Right now this only allows ABSOLUTE paths.

Release Notes:

- Added ability to specify `clangd` binary `path` (must be absolute) and
`arguments` in user settings. Example: `{"lsp": {"clangd": {"binary":
{"path": "/usr/bin/clangd", "arguments": ["--log=verbose"] }}}}`
2024-04-16 18:17:15 +02:00
Thorsten Ball
5c5fb972d0
Handle setting git blame delay to 0 (#10626)
Release Notes:


- N/A
2024-04-16 17:25:24 +02:00
Piotr Osiewicz
7928095951
chore: parse cli args just once in zed crate (#10613)
Release Notes:

- N/A
2024-04-16 16:27:45 +02:00
Thorsten Ball
70c3ca4fdd
Fix toggling of inline git blame when it's delayed (#10620)
Release Notes:

- N/A
2024-04-16 16:07:22 +02:00
Kirill Bulatov
d49271a112
Use project search action with the default keybinding in app menus (#10618)
Fixes https://github.com/zed-industries/zed/issues/10611 

Zed has `workspace::NewSearch` (without a default keybinding) and
`workspace::DeploySearch` (with the default keybinding for its
`DeploySearch::find()` form).

Use the one with the keybinding, as it's the whole point of the menu.

Release Notes:

- Fixed "Find In Project" app menu item having no keybinding
([10611](https://github.com/zed-industries/zed/issues/10611))
2024-04-16 16:47:30 +03:00
Piotr Osiewicz
e34c443331
lsp: Do not set error/result fields if they're missing. (#10610)
We were previously not conforming to LSP spec, as we were setting
**both** result field and error field on response fields, which could
confuse servers. Excerpt from the spec:
> * The result of a request. This member is REQUIRED on success.
> * This member MUST NOT exist if there was an error invoking the
method.

Fixes #10595

Release Notes:

- N/A
2024-04-16 14:27:12 +02:00
Kirill Bulatov
263023021d
Show Zoom In/Out shortcuts in the labels (#10604)
Based on https://github.com/zed-industries/zed/discussions/10599 
Does the same as the assistant tab with the Zoom In/Out labels.


![image](https://github.com/zed-industries/zed/assets/2690773/afc59a3e-c3df-4fc8-bcaf-1d45a21aecf7)

Release Notes:

- Adjusted Zoom In/Out for Pane and Terminal Pane to show keybinding
labels
2024-04-16 14:00:25 +03:00
Thorsten Ball
7e1a184446
Fix Markdown code rendering in tooltips ignoring languages (#10607)
Some code blocks that are returned in tooltips (returned by language
servers, for example) use the language file extension as the language in
the the triple-backtick code blocks.

Example:

    ```rs
    fn rust_code() {}
    ```

    ```cpp
    fn rust_code() {}
    ```

Before this change we only looked up the language with the
`rs`/`cpp`/... being interpreted as the language name. Now we also treat
it as a possible file extension.



Release Notes:

- Fixed Markdown code blocks in tooltips not having correct language
highlighting.

Before:


![image](https://github.com/zed-industries/zed/assets/1185253/1f3870a6-467c-4e5f-9e49-1ff32240d10f)

After:

![screenshot-2024-04-16-12 43
39@2x](https://github.com/zed-industries/zed/assets/1185253/21a45ed5-825a-412d-9dc0-35a444fc64ba)

Co-authored-by: Bennet <bennetbo@gmx.de>
2024-04-16 12:49:35 +02:00
Thorsten Ball
c834ea75ef
Fix --- in Markdown docs not rendered correctly (#10606)
This fixes #10511 by turning off the YAML metadata block rendering in
the Markdown parser.

`clangd` uses `---` as dividers, but our parser interpreted it as a YAML
metadata block, even though it didn't contain any valid YAML.

Example Markdown from `clangd`:

    ### instance-method `format`

    ---
    → `void`
    Parameters:
    - `const int &`
    - `const std::tm &`
    - `int & dest`

    ---
    ```cpp
    // In my_formatter_flag
    public: void format(const int &, const std::tm &, int &dest)
    ```

What's between the two `---` is *not* valid YAML. Neovim, too,
interprets these as dividers and renders them as such.

And since we don't handle any possible metadata anyway, we can turn off
the metadata handling, which causes the parser to interpret the `---` as
dividers.



Release Notes:

- Fixed Markdown returned by `clangd` being rendered the wrong way.
([#10511](https://github.com/zed-industries/zed/issues/10511)).

Before:

![screenshot-2024-04-16-12 32
15@2x](https://github.com/zed-industries/zed/assets/1185253/a268f106-9504-48aa-9744-42a7521de807)

After:

![screenshot-2024-04-16-12 33
02@2x](https://github.com/zed-industries/zed/assets/1185253/dd178a63-a075-48a9-85d9-565157a5b050)

Co-authored-by: Bennet <bennetbo@gmx.de>
2024-04-16 12:40:13 +02:00
Thorsten Ball
4d8cba2add
Fix long git author names/emails overflowing blame tooltip (#10605)
This fixes https://github.com/zed-industries/zed/issues/10581.

Release Notes:

- N/A

Co-authored-by: Bennet <bennetbo@gmx.de>
2024-04-16 12:03:45 +02:00
Thorsten Ball
08aef198d5
Fix inline blame annotations handling wrapped lines (#10600)
Fixes inline blame not being displayed correctly for soft-wrapped lines.

(Can't find the ticket)
![screenshot-2024-04-16-10 50
29](https://github.com/zed-industries/zed/assets/1185253/e3ff9018-f796-469a-9d42-5997baf7d2f6)


Release Notes:

- N/A
2024-04-16 11:27:23 +02:00
Hans
2cfb1ffa77
add a setting to control show/hide terminal button for status bar (#10593)
Release Notes:

- Added a setting to show/hide the terminal button in the status bar:
`{"terminal": {"button": false}}` to hide it. (#10513)

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-04-16 09:40:32 +02:00
Andrew Lygin
f3192b6fa6
Fix scrollbar marker settings (#10530)
Zed displays scrollbar markers of three types: git diffs, background
highlights and diagnostics. At the moment, the "background highlights"
markers are displayed for all the supported highlights:

- Occurences of the symbol under cursor.
- Search results.
- Scope boundaries (only works when a symbol is selected).
- Active hover popover position.

They all use the same color, which leads to confusing results. For
instance, in the following case I expect to see markers for the
`new_anchor` occurences in lines 43 and 47. But besides them, there're
also scope-markers for `ScrollAnchor` initialization block in lines 46
and 49, which makes me think that there're four places where
`new_anchor` appears.

<img width="740" alt="zed-scrollbar-markers"
src="https://github.com/zed-industries/zed/assets/2101250/78700e6b-fdd1-4c2f-beff-e564d8defc13">

Existing settings `selection` and `symbol_selection` in the `scrollbar`
section [don't work as
expected](https://github.com/zed-industries/zed/pull/10080#discussion_r1552325493),
which increases confusion.

This PR only leaves two types of bg-highlight-markers and provides
dedicated settings for them:

- Occurences of the symbol under cursor. Setting: `selected_symbol`,
default is `true`.
- Search results. Setting: `search_results`, default is `true`.

The `selection` and `symbol_selection` settings are not used anymore.

Release Notes:

- Breaking changes. Settings `selection` and `symbol_selection` in the
`scrollbar` section renamed to `search_results` and `selected_symbol`
respectively. Fixed the effect of these settings on which markers are
displayed on the scrollbar.

Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.

- N/A

/cc @mrnugget
2024-04-16 09:21:22 +02:00
Kirill Bulatov
57b087e41e
On label conflict, prefer resolved tasks with never templates (#10586)
This way, static (and other) templates that change, e.g. env vars, will
get the new template resolved task in the modal to run.

Release Notes:

- N/A
2024-04-16 03:31:33 +03:00
Kyle Kelley
2a9ce3cec3
Handle no active editor available (#10503)
Cleaned up a stray `.unwrap()`

Release Notes:

- N/A
2024-04-15 16:53:08 -07:00
Kyle Kelley
f5c2483423
Close the backticks in gpui geometry examples (#10579)
I noticed some of the examples in `crates/gpui/src/geometry.rs` were
missing ending triple backticks.

Release Notes:

- N/A
2024-04-15 16:52:19 -07:00
Mikayla Maki
4d314b2dd0
Increase the context in other multibuffers (#10582)
This moves the diagnostics and find all references to be in line with
the search pane. This also centralizes the constant into the editor code
base.

Release Notes:

- Increased diagnostic context to match the project search context.
2024-04-15 14:44:14 -07:00
Marshall Bowers
0c77e1ce45
Disable extension entries when the corresponding dev extension is installed (#10580)
This PR updates the extension list to disable remote entries when the
corresponding dev extension is installed.

Here is what this looks like:

<img width="1189" alt="Screenshot 2024-04-15 at 4 09 45 PM"
src="https://github.com/zed-industries/zed/assets/1486634/48bb61d4-bc85-4ca6-b233-716831dfa7d8">


Release Notes:

- Disabled extension entries when there is a development copy of that
extension installed.
2024-04-15 16:27:54 -04:00
Conrad Irwin
904b740e16
More vim-like regexes (#10577)
Fixes:  #10539

Release Notes:

- vim: Use `\<` `\>` instead of `\b`
2024-04-15 14:26:05 -06:00
Conrad Irwin
f2fc84ab44
Revert change to tracing (#10578)
Although we thought this fixed the bug, it just worked around it, and
runnign two copies of tracing in one app is a bad idea.

Simplify default RUST_LOG in development to avoid
 https://github.com/tokio-rs/tracing/issues/2927#issuecomment-2040080189



Release Notes:

- N/A
2024-04-15 14:00:56 -06:00
apricotbucket28
3eb8464d19
wayland: Improve cursor (#10516)
Fixes the cursor not updating when (a) switching windows from another
program via a shortcut and (b) when cursor updates were triggered by
something other than moving the mouse (e.g. when scrolling or pressing a
key).

Release Notes:

- N/A
2024-04-15 12:09:24 -07:00
张小白
58f57491b1
windows: Remove last_ime_input (#10506)
It seems that windows always report IME composition string, so there is
no need to store this string manually.

Release Notes:

- N/A
2024-04-15 12:08:38 -07:00
Marshall Bowers
3e44e97177
Install the latest compatible version of an extension when clicking "Install" (#10575)
This PR makes it so clicking "Install" will install the latest
compatible version of an extension instead of disabling the button when
the latest version is not compatible.

The "Upgrade" button will still be disabled when the latest version is
not compatible. We will also now display a tooltip to better indicate
why the button is disabled:

<img width="607" alt="Screenshot 2024-04-15 at 2 41 26 PM"
src="https://github.com/zed-industries/zed/assets/1486634/16ad516e-1c0c-4505-b994-158ea655641b">

Related to https://github.com/zed-industries/zed/issues/10509.

Release Notes:

- Changed the "Install" button for extensions to always install the
latest compatible version instead of becoming disabled when the latest
version of an extension is incompatible with the current Zed version.
2024-04-15 15:06:07 -04:00
Marshall Bowers
fda21232ae
Indicate which extension version is installed when on an older version (#10574)
This PR adds an indicator to show what extension version is currently
installed when on an extension version that is not the latest.

<img width="1156" alt="Screenshot 2024-04-15 at 2 10 33 PM"
src="https://github.com/zed-industries/zed/assets/1486634/61c5e4cf-a0b8-48fc-8e52-f04f1c351794">

Release Notes:

- Added an indicator to show the currently-installed extension version
when not on the latest version.
2024-04-15 14:30:53 -04:00
Antonio Scandurra
57a736d74a
Fuse iterator supplied to SumTree::from_iter (#10571)
This fixes an issue that could cause `from_iter` to never finish if the
underlying iterator restarted after returning `None` for the first time.

We only saw this in development but I wanna cherry-pick it to stable and
preview, just in case.

Release Notes:

- N/A

Co-authored-by: Kyle <kylek@zed.dev>
2024-04-15 20:09:43 +02:00
Max Brunsfeld
015e2ecd19
Remove built-in Nu support in favor of extension (#10570)
Release Notes:

- Removed built-in Nu language support in favor of an extension.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-15 10:47:01 -07:00
Kyle Kelley
5037f466f6
Defer first update active buffer for conversation (#10564)
This fixes when the workspace is not actually available for a
`.read(cx)`.

Release Notes:

- Fix a panic when quoting a selection before the assistant panel has
been started

Co-authored-by: Conrad Irwin <conrad@zed.dev>
2024-04-15 11:11:02 -06:00
Marshall Bowers
f28fde5e58
Move constraints to query parameters for GET /extensions/:extension_id/download (#10562)
This PR fixes a bug where the constraints provided when downloading the
latest version of an extension were not being read properly.

These constraints are passed in the query string, but `collab` was
attempting to read them from the path.

This should fix https://github.com/zed-industries/zed/issues/10484, once
it is deployed.


Release Notes:

- N/A
2024-04-15 13:06:20 -04:00
Thorsten Ball
d1928f084e
Remove TODO by defining constant (#10556)
Release Notes:

- N/A
2024-04-15 18:37:03 +02:00
Piotr Osiewicz
ad22bddffa
diagnostics: Update diagnostics more eagerly (#10560)
Here comes a lenghty explanation for a short commit: We've had feedback
that our diagnostics tab often mismatches what's shown in the status
bar. E.g: https://x.com/fasterthanlime/status/1778764747732594753 Let's
dive into the lifetime of diagnostic tab first; it is actually spawned
*just once per workspace*, the first time you click on the diagnostics
status indicator. Even if you close this tab, we still reuse the same
object under the hood later on. This has upsides, as it means that you
can close a tab and then reopen it with your selections still in-tact
and so on. However, this also leads to the perceived staleness.
Crucially, the first time ever in a given session that you spawn the
diagnostics tab, the status bar counts match the content of a tab. That
is because we always call \`update_excerpts\` when we create diagnostics
tab for the first time, but later on we have severe constraints on when
we want to update the excerpts in diagnostics tab, mostly centered
around presence of selections in an editor... but, since we reuse the
diagnostic tab object under the hood, we're always gonna have at least
one selection in an editor sans the first time you open it. The end
result is that in order for diagnostic tab contents to be updated, we
have to get a "on-disk-diagnostics-finished" notification from language
server, which can take a long time.
Another example of this property manifesting itself is that if you fix a
diagnostic warning/error, it takes a while for diagnostic tab to reflect
it.

With this PR, I've afforded a bit of leniency in refreshing the contents
of that tab. The old check that discarded updates when diagnostics
editor had at least one selection has been updated to instead reject
multicursors; this is still overly conservative, as I'm not yet sure how
big of an issue is the cursor that's jumping around (as that's what the
selections constraint is supposed to prevent).



Release Notes:

- Fixed diagnostics tab showing outdated entries before the language
server is done with it's analysis.
2024-04-15 18:28:58 +02:00
Antonio Scandurra
200e36311c
Intersect content mask with hitbox bounds only during hit test (#10554)
This fixes a bug that caused the editor to be rendered incorrectly when
its bounds extended outside the content mask. This is because the editor
uses the returned `Hitbox` bounds to determine the origin of its
elements.

With this commit, we will now store a new `content_mask` field within
the `Hitbox` struct which is captured when the hitbox is inserted. Then,
the content mask is applied on the fly when performing a hit test to
determine whether the hitbox is actually hovered.

Release Notes:

- N/A
2024-04-15 15:09:15 +02:00
Kirill Bulatov
db48c75231
Add basic bash and Python tasks (#10548)
Part of https://github.com/zed-industries/zed/issues/5141

* adds "run selection" and "run file" tasks for bash and Python.
* replaces newlines with `\n` symbols in the human-readable task labels
* properly escapes task command arguments when spawning the task in
terminal

Caveats:

* bash tasks will always use user's default shell to spawn the
selections, but they should rather respect the shebang line even if it's
not selected
* Python tasks will always use `python3` to spawn its tasks now, as
there's no proper mechanism in Zed to deal with different Python
executables

Release Notes:

- Added tasks for bash and Python to execute selections and open files
in terminal
2024-04-15 16:07:21 +03:00
Carter Olsen
1911a9f39b
Add a setting to control the vertical and horizontal scroll sensitivity (#10244)
Some people (like myself) use touchpads for development and I find Zed's
default scroll sensitivity to be slower than I like. This change adds a
scroll sensitivity multiplier that allows users to customize the speed
of their scrolling.

Release Notes:

- Added a setting under "scroll_sensitivity" that allows user to control
the scroll sensitivity. This value acts as a multiplier for the
horizontal and vertical scroll speed.
2024-04-15 14:40:09 +02:00
Thorsten Ball
faebce8cd0
Inline git blame (#10398)
This adds so-called "inline git blame" to the editor that, when turned
on, shows `git blame` information about the current line inline:


![screenshot-2024-04-15-11 29
35@2x](https://github.com/zed-industries/zed/assets/1185253/21cef7be-3283-4556-a9f0-cc349c4e1d75)


When the inline information is hovered, a new tooltip appears that
contains more information on the current commit:


![screenshot-2024-04-15-11 28
24@2x](https://github.com/zed-industries/zed/assets/1185253/ee128460-f6a2-48c2-a70d-e03ff90a737f)

The commit message in this tooltip is rendered as Markdown, is
scrollable and clickable.

The tooltip is now also the tooltip used in the gutter:

![screenshot-2024-04-15-11 28
51@2x](https://github.com/zed-industries/zed/assets/1185253/42be3d63-91d0-4936-8183-570e024beabe)


## Settings

1. The inline git blame information can be turned on and off via
settings:
```json
{
  "git": {
    "inline_blame": {
      "enabled": true
    }
  }
}
```
2. Optionally, a delay can be configured. When a delay is set, the
inline blame information will only show up `x milliseconds` after a
cursor movement:
```json
{
  "git": {
    "inline_blame": {
      "enabled": true,
      "delay_ms": 600
    }
  }
}
```
3. It can also be turned on/off for the current buffer with `editor:
toggle git blame inline`.

## To be done in follow-up PRs

- [ ] Add link to pull request in tooltip
- [ ] Add avatars of users if possible

## Release notes

Release Notes:

- Added inline `git blame` information the editor. It can be turned on
in the settings with `{"git": { "inline_blame": "on" } }` for every
buffer or, temporarily for the current buffer, with `editor: toggle git
blame inline`.
2024-04-15 14:21:52 +02:00
Kirill Bulatov
573ba83034
Merge Zed task context providing logic (#10544)
Before, `tasks_ui` set most of the context with `SymbolContextProvider`
providing the symbol data part of the context. Now, there's a
`BasicContextProvider` that forms all standard Zed context and it
automatically serves as a base, with no need for other providers like
`RustContextProvider` to call it as before.

Also, stop adding `SelectedText` task variable into the context for
blank text selection.

Release Notes:

- N/A
2024-04-15 11:52:15 +03:00
apricotbucket28
556ecd94c2
blade: Fix incorrect texture format (#10524)
Fixes image rendering
Closes https://github.com/zed-industries/zed/issues/10505

Before:

![image](https://github.com/zed-industries/zed/assets/71973804/3a903279-d631-4ca6-9f46-3065c7ed3073)


After:

![image](https://github.com/zed-industries/zed/assets/71973804/ab3a73e5-bf21-4df7-a9c1-a74bd1993a5b)


Release Notes:

- N/A
2024-04-14 11:46:31 -07:00
Mikayla Maki
3289188e0a
linux: Simplify scrolling implementation (#10497)
This PR adjusts our scrolling implementation to delay the generation of
ScrollWheel events until we receive a complete frame.

Note that our implementation is still a bit off-spec, as we don't delay
any other kind of events. But it's been working so far on a variety of
compositors and the other events contain complete data; so I'll hold off
on that refactor for now.

Release Notes:

- N/A
2024-04-12 15:54:11 -07:00
Conrad Irwin
e64ecdc9ab
Add missing block.copy() (#10496)
https://crates.io/crates/block implies this is necessary, and we're
still seeing segfaults in this method, so...

Release Notes:

- Fixed a panic when installing the CLI / registering for the zed://
protocol
2024-04-12 14:50:12 -06:00
Conrad Irwin
ba9c5929af
Fix emojis when rendering with the system ui font (#10491)
Release Notes:

- N/A
2024-04-12 14:05:01 -06:00
usr
cb6d0639db
Windows: Fix crash when trying to copy nothing to clipboard (#10405)
Release Notes:

- N/A
2024-04-12 12:33:20 -07:00
Mikayla Maki
065f15e9a6
Use buffer font when rendering editor breadcrumbs and diagnostics (#10488)
Before:

<img width="592" alt="Screenshot 2024-04-12 at 12 00 00 PM"
src="https://github.com/zed-industries/zed/assets/2280405/3251743e-4f2c-4ca3-9bc5-88f37660f7b9">

After:

<img width="673" alt="Screenshot 2024-04-12 at 12 11 37 PM"
src="https://github.com/zed-industries/zed/assets/2280405/6a8ac597-261a-45d9-bf2a-a673b6f26b0e">


Release Notes:

- N/A
2024-04-12 12:29:00 -07:00
张小白
104558115f
windows: Update WindowsDisplay::frequency() (#10476)
A subsequent update introduced the `HMONITOR` value to the
`WindowsDisplay` struct, eliminating the need for polling to retrieve
this value.

Release Notes:

- N/A
2024-04-12 12:19:49 -07:00
CharlesChen0823
4e6f24a841
Only emit resize event when size changed (#10419)
Currently, terminal will emit resize event every seconds, even if the
size not changed.
this PR fixed only emit resize event when size is changed.

Release Notes:

- N/A
2024-04-12 12:18:56 -07:00
Marshall Bowers
f3a78f613a
Extract Vue extension (#10486)
This PR extracts Vue support into an extension and removes the built-in
C# support from Zed.

Release Notes:

- Removed built-in support for Vue, in favor of making it available as
an extension. The Vue extension will be suggested for download when you
open a `.vue` file.

---------

Co-authored-by: Max <max@zed.dev>
2024-04-12 14:39:27 -04:00
Yury Abykhodau
8bca9cea26
Fix Auto folded dirs performance issues (#8556)
Fixed auto folded dirs which caused significant performance issues #8476
(#7674)

Moved from iterating over snapshot entries to use `child_entries`
function from `worktree.rs` by making it public

@maxbrunsfeld 

Release Notes:

- Fixed a bug where project panel settings changes would not be applied
immediately.
- Added a `project_panel.auto_fold_dirs` setting which collapses the
nesting in the project panel when there is a chain of folders containing
a single folder.
<img width="288" alt="Screenshot 2024-04-12 at 11 10 58 AM"
src="https://github.com/zed-industries/zed/assets/2280405/efd61e75-026c-464d-ba4d-90db5f68bad3">

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-04-12 11:26:26 -07:00
Kirill Bulatov
28586060a1
Display more specific tasks above in the modal (#10485) 2024-04-12 20:19:11 +02:00
Kyle Kelley
49371b44cb
Semantic Index (#10329)
This introduces semantic indexing in Zed based on chunking text from
files in the developer's workspace and creating vector embeddings using
an embedding model. As part of this, we've created an embeddings
provider trait that allows us to work with OpenAI, a local Ollama model,
or a Zed hosted embedding.

The semantic index is built by breaking down text for known
(programming) languages into manageable chunks that are smaller than the
max token size. Each chunk is then fed to a language model to create a
high dimensional vector which is then normalized to a unit vector to
allow fast comparison with other vectors with a simple dot product.
Alongside the vector, we store the path of the file and the range within
the document where the vector was sourced from.

Zed will soon grok contextual similarity across different text snippets,
allowing for natural language search beyond keyword matching. This is
being put together both for human-based search as well as providing
results to Large Language Models to allow them to refine how they help
developers.

Remaining todo:

* [x] Change `provider` to `model` within the zed hosted embeddings
database (as its currently a combo of the provider and the model in one
name)


Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Antonio <antonio@zed.dev>
2024-04-12 11:40:59 -06:00
Maxime Forveille
4b40e83b8b
gpui: Fix window title special characters display on X11 (#9994)
Before:

![image](https://github.com/zed-industries/zed/assets/13511978/f12a144a-5c41-44e9-8422-aa73ea54fb9c)

After:

![image](https://github.com/zed-industries/zed/assets/13511978/45e9b701-77a8-4e63-9481-dab895a347f7)

Release Notes:

- Fixed window title special characters display on X11.

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-04-12 09:49:31 -07:00
Conrad Irwin
dffddaec4c
Revert "Revert "language: Remove buffer fingerprinting (#9007)"" (#9671)
This reverts commit caed275fbf.

NOTE: this should not be merged until #9668 is on stable and the
`ZedVersion#can_collaborate` is updated to exclude all clients without
that change.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-04-12 18:40:35 +02:00
Hans
3ea17248c8
Adjust left movement when soft_wrap mode is used (#10464)
Release Notes:

- Added/Fixed #10350
2024-04-12 10:36:31 -06:00
Marshall Bowers
b5b872656b
Extract Terraform extension (#10479)
This PR extracts Terraform support into an extension and removes the
built-in Terraform support from Zed.

Release Notes:

- Removed built-in support for Terraform, in favor of making it
available as
an extension. The Terraform extension will be suggested for download
when you
open a `.tf`, `.tfvars`, or `.hcl` file.
2024-04-12 11:49:49 -04:00
Bennet Bo Fenner
f4d9a97195
preview tabs: Support find all references (#10470)
`FindAllReferences` will now open a preview tab, jumping to a definition
will also open a preview tab.


https://github.com/zed-industries/zed/assets/53836821/fa3db1fd-ccb3-4559-b3d2-b1fe57f86481

Note: One thing I would like to improve here is also adding support for
reopening `FindAllReferences` using the navigation history. As of now
the navigation history is lacking support for reopening items other then
project files, which needs to be implemented first.

Release Notes:

- N/A
2024-04-12 17:22:12 +02:00
Bennet Bo Fenner
7b01a29f5a
preview tabs: Fix tab selection getting out of sync (#10478)
There was an edge case where the project panel selection would not be
updated when opening a lot of tabs quickly using the preview tab
feature.
I spent way too long debugging this, thankfully @ConradIrwin spotted it
in like 5 minutes 🎉

Release Notes:

- N/A
2024-04-12 17:20:30 +02:00
张小白
04e89c4c51
Use workspace uuid (#10475)
Release Notes:

- N/A
2024-04-12 10:53:10 -04:00
Conrad Irwin
0ab5a524b0
Fix overlap (#10474)
Although I liked the symmetry of the count in the middle of the arrows,
it's
tricky to make the buttons not occlude the count on hover, so go back to
this arrangement.

Release Notes:

- N/A
2024-04-12 08:25:09 -06:00
Bennet Bo Fenner
cd5ddfe34b
chat panel: Add timestamp in tooltip to edited message (#10444)
Hovering over the `(edited)` text inside a message displays a tooltip
with the timestamp of when the message was last edited:


![image](https://github.com/zed-industries/zed/assets/53836821/be6d68c2-7447-42bc-bd5e-7a9053b3c980)

---

Also removed the `fade_out` style for the `(edited)` text, as this was
causing tooltips to fade out as well:


![image](https://github.com/zed-industries/zed/assets/53836821/91d3cf6a-db58-4e1d-b257-663b2ce1aca4)

Instead it uses `theme().text_muted` now.


Release Notes:

- Hovering over an edited message now displays a tooltip revealing the
timestamp of the last edit.
2024-04-12 14:26:41 +02:00
Piotr Osiewicz
a1cbc23fee
task: use full task label to distinguish a terminal (#10469)
Spotted by @SomeoneToIgnore, in #10468 I've used a shortened task label,
which might lead to collisions.

Release Notes:

- N/A
2024-04-12 13:25:46 +02:00
Piotr Osiewicz
298e9c9387
task: Allow Rerun action to override properties of task being reran (#10468)
For example:
```
"alt-t": [
    "task::Rerun",
     { "reevaluate_context": true, "allow_concurrent_runs": true }
],
```
Overriding `allow_concurrent_runs` to `true` by itself should terminate
current instance of the task, if there's any.

This PR also fixes task deduplication in terminal panel to use expanded
label and not the id, which depends on task context. It kinda aligns
with how task rerun worked prior to #10341 . That's omitted in the
release notes though, as it's not in Preview yet.

Release Notes:

- `Task::Rerun` action can now override `allow_concurrent_runs` and
`use_new_terminal` properties of the task that is being reran.
2024-04-12 12:44:50 +02:00
Thorsten Ball
6e1ba7e936
Allow hovering over tooltips in git blame sidebar (#10466)
This introduces a new API on `StatefulInteractiveElement` to create a
tooltip that can be hovered, scrolled inside, and clicked:
`.hoverable_tooltip`.

Right now we only use it in the `git blame` gutter, but the plan is to
use the new hover/click/scroll behavior in #10398 to introduce new
git-blame-tooltips.

Release Notes:

- N/A

---------

Co-authored-by: Antonio <antonio@zed.dev>
2024-04-12 11:47:32 +02:00
Mehmet Efe Akça
29a50573a9
Add git blame error reporting with notification (#10408)
<img width="1035" alt="Screenshot 2024-04-11 at 13 13 44"
src="https://github.com/zed-industries/zed/assets/13402668/cd0e96a0-41c6-4757-8840-97d15a75c511">

Release Notes:

- Added a notification to show possible `git blame` errors if it fails to run.

Caveats:
- ~git blame now executes in foreground
executor  (required since the Fut is !Send)~

TODOs:
- After a failed toggle, the app thinks the blame
is shown. This means toggling again will do nothing
instead of retrying. (Caused by editor.show_git_blame
being set to true before the git blame is generated)
- ~(Maybe) Trim error?~ Done

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-04-12 07:20:34 +02:00
Conrad Irwin
08786fa7bf
Make BufferSearch less wide (#10459)
This also adds some "responsiveness" so that UI elements are hidden
before everything has to be occluded

Release Notes:

- Improved search UI. It now works in narrower panes, and avoids
scrolling the editor on open.

<img width="899" alt="Screenshot 2024-04-11 at 21 33 17"
src="https://github.com/zed-industries/zed/assets/94272/44b95d4f-08d6-4c40-a175-0e594402ca01">
<img width="508" alt="Screenshot 2024-04-11 at 21 33 45"
src="https://github.com/zed-industries/zed/assets/94272/baf4638d-427b-43e6-ad67-13d43f0f18a2">
<img width="361" alt="Screenshot 2024-04-11 at 21 34 00"
src="https://github.com/zed-industries/zed/assets/94272/ff60b561-2f77-49c0-9df7-e26227fe9225">
<img width="348" alt="Screenshot 2024-04-11 at 21 37 03"
src="https://github.com/zed-industries/zed/assets/94272/a2a700a2-ce99-41bd-bf47-9b14d7082b0e">
2024-04-11 23:07:29 -06:00
Hans
f2d61f3ea5
Add feature to display commands for vim mode (#10349)
Release Notes:

- Added the current operator stack to the Vim status bar at the bottom
of the editor. #4447

This commit introduces a new feature that displays the current partial
command in the vim mode, similar to the behavior in Vim plugin. This
helps users keep track of the commands they're entering.
2024-04-12 06:39:57 +02:00
Conrad Irwin
98533079e4
Use buffer font for search (#10455)
It's wierd to type code/regex in the UI font

Release Notes:

- Continue to use buffer font for search
2024-04-11 22:15:12 -06:00
Nate Butler
27ba165046
Organize Project Panel context menus (#10456)
This design polish PR brings the project panel context menu into better
alignment with other editors, better follows system patterns and
identifies focus shifting actions with the `…` indicator (like adding a
new folder to a project, which will open a modal window.)

## Before & After:

**Root level**

![CleanShot - 2024-04-11 at 22 40
53@2x](https://github.com/zed-industries/zed/assets/1714999/aa103d14-0747-4be9-acbf-1c3ed0542a15)

**Folder level**

![CleanShot - 2024-04-11 at 22 43
45@2x](https://github.com/zed-industries/zed/assets/1714999/180224f2-26d1-45bd-8f78-822f46068a6d)

**File level**

![CleanShot - 2024-04-11 at 22 44
56@2x](https://github.com/zed-industries/zed/assets/1714999/67edd0ae-bcb6-4920-a480-c4d50c6bccfa)

Note: That double divider in the after has been fixed 😅

---

Release Notes:

- Improved ordering and organization of context menus in the project
panel to bring them closer to those in similar applications.
2024-04-11 22:52:49 -04:00
Hans
32806b8320
vim: Don’t allow edits in the read-only state (#10404)
Fix #8423 

Release Notes:

- vim: Fixed vim-surround motions editing read-only buffer
(preview-only)
2024-04-11 18:19:49 -06:00
CharlesChen0823
3ab9700155
Windows: Add missing delete key (#10422)
Add miss delete key in windows platform.
Release Notes:

- N/A
2024-04-11 16:20:28 -07:00
Mikayla Maki
9d96ae6e78
Redo linux state again (#10452)
With the recent Linux rewrite, I attempted to simplify the number of
wrapper structs involved in the Linux code, following the macOS code as
an example. Unfortunately, I missed a vital component: pointers to the
platform state, held by platform data structures. As we hold all of the
platform data structures on Linux, this PR reintroduces a wrapper around
the internal state of both the platform and the window. This allows us
to close and drop windows correctly.

This PR also fixes a performance problem introduced by:
https://github.com/zed-industries/zed/pull/10343, where each configure
request would add a new frame callback quickly saturating the main
thread and slowing everything down.

Release Notes:
- N/A
2024-04-11 16:12:14 -07:00
Max Brunsfeld
8d7f5eab79
Extract Ocaml language support into an extension (#10450)
Release Notes:

- Extracted Ocaml language support into an extension

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-11 15:20:19 -07:00
Conrad Irwin
f6c85b28d5
WIP: remoting (#10085)
Release Notes:

- Added private alpha support for remote development. Please reach out to hi@zed.dev if you'd like to be part of shaping this feature.
2024-04-11 15:36:35 -06:00
Bennet Bo Fenner
ea4419076e
Add preview tabs (#9125)
This PR implements the preview tabs feature from VSCode.
More details and thanks for the head start of the implementation here
#6782.

Here is what I have observed from using the vscode implementation ([x]
-> already implemented):
- [x] Single click on project file opens tab as preview
- [x] Double click on item in project panel opens tab as permanent
- [x] Double click on the tab makes it permanent
- [x] Navigating away from the tab makes the tab permanent and the new
tab is shown as preview (e.g. GoToReference)
- [x] Existing preview tab is reused when opening a new tab
- [x] Dragging tab to the same/another panel makes the tab permanent
- [x] Opening a tab from the file finder makes the tab permanent
- [x] Editing a preview tab will make the tab permanent
- [x] Using the space key in the project panel opens the tab as preview
- [x] Handle navigation history correctly (restore a preview tab as
preview as well)
- [x] Restore preview tabs after restarting
- [x] Support opening files from file finder in preview mode (vscode:
"Enable Preview From Quick Open")
 
I need to do some more testing of the vscode implementation, there might
be other behaviors/workflows which im not aware of that open an item as
preview/make them permanent.

Showcase:


https://github.com/zed-industries/zed/assets/53836821/9be16515-c740-4905-bea1-88871112ef86


TODOs
- [x] Provide `enable_preview_tabs` setting
- [x] Write some tests
- [x] How should we handle this in collaboration mode (have not tested
the behavior so far)
- [x] Keyboard driven usage (probably need workspace commands)
- [x] Register `TogglePreviewTab` only when setting enabled?
- [x] Render preview tabs in tab switcher as italic
- [x] Render preview tabs in image viewer as italic
- [x] Should this be enabled by default (it is the default behavior in
VSCode)?
- [x] Docs

Future improvements (out of scope for now):
- Support preview mode for find all references and possibly other
multibuffers (VSCode: "Enable Preview From Code Navigation")


Release Notes:

- Added preview tabs
([#4922](https://github.com/zed-industries/zed/issues/4922)).

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-11 23:09:12 +02:00
Kyle Kelley
edb1ea2433
Do not show image viewer for SVGs (#10435)
Absent some ability to toggle between viewing and editing a file, I
think it would be best to get a fix out quick for people to edit SVGs as
text files.

Release Notes:

- Fixed editing of SVG images by disabling it from the image viewer
([#10403](https://github.com/zed-industries/zed/issues/10403)).
2024-04-11 13:27:32 -07:00
Marshall Bowers
86aa352ad9
Remove leftover commented-out code (#10445)
This PR removes some commented-out code that was left over from #10430.

Release Notes:

- N/A
2024-04-11 16:08:27 -04:00
Max Brunsfeld
253aa28375
Extract Scheme and Racket language support into extensions (#10442)
Release Notes:

- Extracted Scheme and Racket language support into extensions.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-11 12:45:46 -07:00
Piotr Osiewicz
165d6b9edb
task: Fix variable substitution for free variables (#10434)
Fixes regression from https://github.com/zed-industries/zed/pull/10341
where it was not possible to use non-zed environmental variables (e.g.
$PATH) in task definitions.

No release note, as this didn't land on Preview yet.
Release Notes:

- N/A
2024-04-11 21:15:33 +02:00
Max Brunsfeld
0ac31302d3
Remove built-in Nix support (#10439)
Release Notes:

- Removed built-in Nix support, now that there is a Nix extension.

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-11 11:44:08 -07:00
Max Brunsfeld
176f440158
Extract lua language support into an extension (#10437)
Release Notes:

- Extracted lua language support into an extension, and improved Lua
highlighting and completion label styling.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-11 11:32:10 -07:00
Max Brunsfeld
c38f72d194
Extract GLSL language support into an extension (#10433)
Release Notes:

- Extracted GLSL language support into an extension.

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-11 13:52:10 -04:00
Max Brunsfeld
47f698d5a3
Validate content-length of downloaded extension tar gz files (#10430)
Release Notes:

- Fixed a bug where extension installation would appear to succeed even
if the download did not complete due to network interruptions
([#10330](https://github.com/zed-industries/zed/issues/10330)).

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-11 10:24:09 -07:00
Max Brunsfeld
bcd2ca6196
Extract Elm language into an extension (#10432)
Release Notes:

- Extracted Elm language support into an extension

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-11 10:23:49 -07:00
Bennet Bo Fenner
78d6beee80
Fix invisible chat icons (#10406)
As of #10393 some icons in the chat were invisible, looking at the icons
I noticed that the viewport was actually 800x800, I scaled that down to
16x16 and now they work fine again.

Also remove the `reply_arrow_left` icon because it is not used at all.

Thanks to @RemcoSmitsDev for noticing.

I don't have any expertise in svg's, so if something is off about the
svg markup reach out to me.

Release Notes:

- N/A
2024-04-11 18:36:58 +02:00
Nate Butler
837b7111b3
Update TextField (#10415)
This PR makes some simple updates to the TextField api and update it's
styling.

Release Notes:

- N/A
2024-04-11 10:03:36 -04:00
Piotr Osiewicz
ea165e134d
gpui-macros: Hide autogenerated action types/functions (#10417)
I've found it a bit annoying that autogenerated code shows up in
completions when working on Zed, so I've moved them into an associated
function of a struct we're "implementing" Action on. That way, neither a
generated function nor a static show up in completions.

Note that this change only affects Zed codebase! I'm pushing it up right
after last Preview to give it some time on Nightly.
Before:

![image](https://github.com/zed-industries/zed/assets/24362066/7343201f-f05b-4342-a9f7-97f002d88a48)

![image](https://github.com/zed-industries/zed/assets/24362066/e67f9dcb-e090-40e0-873c-e51bd39e0c7e)

After:

![image](https://github.com/zed-industries/zed/assets/24362066/0704211a-73f5-4f12-8583-9e47f092e5b7)

![image](https://github.com/zed-industries/zed/assets/24362066/c6fa00f5-fd8f-4f06-8be7-b74acedccd7c)


Release Notes:

- N/A
2024-04-11 15:38:47 +02:00
Piotr Osiewicz
2f616fe8eb
workspace: Add restore_on_startup setting that allows always opening an empty Zed instance (#10366)
Fixes #7694
The new setting accepts "last_workspace" (default) and "none" as
options.

In a follow-up PR I'll add a new option that re-launches all of the Zed
windows and not just the last one.

Release Notes:

- Added `restore_on_startup` option, accepting `last_workspace`
(default) and `none` options. With `none`, new Zed instances will not
restore workspaces that were open last.
2024-04-11 13:27:27 +02:00
Bennet Bo Fenner
fef0516f5b
markdown preview: Allow toggling checkbox by click (#10364)
Release Notes:

- Added support for toggling a checkbox in markdown preview by clicking
on it (cmd+click)
([#5226](https://github.com/zed-industries/zed/issues/5226)).

---------

Co-authored-by: Remco Smits <62463826+RemcoSmitsDev@users.noreply.github.com>
2024-04-11 13:09:21 +02:00
Joseph T. Lyons
eb6f7c1240
Remove if-not-else patterns (#10402) 2024-04-11 03:48:06 -04:00
Remco Smits
36a87d0f5c
Add allow to click on the reply preview to go to the message (#10357)
Release Notes:

- Added support for scrolling to the message you are replying to when
clicking on the reply preview
([#10028](https://github.com/zed-industries/zed/issues/10028)).

Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
2024-04-11 09:36:00 +02:00
Conrad Irwin
3b68665277
Update resvg to fix panic (#10393)
This bumps us up a *long* way on the resvg/usvg crate, to fix a panic

Release Notes:

- Fixed a panic when rendering certain malformed SVGs
2024-04-10 20:12:05 -06:00
Mehmet Efe Akça
339b29ef17
Add open vim keymap command (#9953)
Release Notes:

- Added a `vim: open default keymap` command to show the default Vim
keymap ([#8593](https://github.com/zed-industries/zed/issues/8593)).

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-10 19:03:13 -04:00
Kirill Bulatov
d1ad96782c
Rework task modal (#10341)
New list (used tasks are above the separator line, sorted by the usage
recency), then all language tasks, then project-local and global tasks
are listed.
Note that there are two test tasks (for `test_name_1` and `test_name_2`
functions) that are created from the same task template:
<img width="563" alt="Screenshot 2024-04-10 at 01 00 46"
src="https://github.com/zed-industries/zed/assets/2690773/7455a82f-2af2-47bf-99bd-d9c5a36e64ab">

Tasks are deduplicated by labels, with the used tasks left in case of
the conflict with the new tasks from the template:
<img width="555" alt="Screenshot 2024-04-10 at 01 01 06"
src="https://github.com/zed-industries/zed/assets/2690773/8f5a249e-abec-46ef-a991-08c6d0348648">

Regular recent tasks can be now removed too:
<img width="565" alt="Screenshot 2024-04-10 at 01 00 55"
src="https://github.com/zed-industries/zed/assets/2690773/0976b8fe-b5d7-4d2a-953d-1d8b1f216192">

When the caret is in the place where no function symbol could be
retrieved, no cargo tests for function are listed in tasks:
<img width="556" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/df30feba-fe27-4645-8be9-02afc70f02da">


Part of https://github.com/zed-industries/zed/issues/10132
Reworks the task code to simplify it and enable proper task labels.

* removes `trait Task`, renames `Definition` into `TaskTemplate` and use
that instead of `Arc<dyn Task>` everywhere
* implement more generic `TaskId` generation that depends on the
`TaskContext` and `TaskTemplate`
* remove `TaskId` out of the template and only create it after
"resolving" the template into the `ResolvedTask`: this way, task
templates, task state (`TaskContext`) and task "result" (resolved state)
are clearly separated and are not mixed
* implement the logic for filtering out non-related language tasks and
tasks that have non-resolved Zed task variables
* rework Zed template-vs-resolved-task display in modal: now all reruns
and recently used tasks are resolved tasks with "fixed" context (unless
configured otherwise in the task json) that are always shown, and Zed
can add on top tasks with different context that are derived from the
same template as the used, resolved tasks
* sort the tasks list better, showing more specific and least recently
used tasks higher
* shows a separator between used and unused tasks, allow removing the
used tasks same as the oneshot ones
* remote the Oneshot task source as redundant: all oneshot tasks are now
stored in the inventory's history
* when reusing the tasks as query in the modal, paste the expanded task
label now, show trimmed resolved label in the modal
* adjusts Rust and Elixir task labels to be more descriptive and closer
to bash scripts

Release Notes:

- Improved task modal ordering, run and deletion capabilities
2024-04-11 02:02:04 +03:00
Jonathan Green
b0eda77d73
Add a few tests to cover other folder names (#10356)
Added additional tests to cover other folder names in regards to
[#10193](https://github.com/zed-industries/zed/issues/10193) and
[#9729](https://github.com/zed-industries/zed/issues/9729).

I had a similar issue but with folder names like '2.5' and '2.5_backup'.
I didn't see test coverage for those kinds of file names, so wanted to
add them.

![2024-04-10 09 07
03](https://github.com/zed-industries/zed/assets/127535196/eef26ce2-b0c7-4b1f-98ed-426ce1df0af2)

Release Notes:

- N/A

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-10 18:47:53 -04:00
Kirill Bulatov
fd3ee5a9d0
Use proper Workspace references when querying for tasks by name (#10383)
Closes https://github.com/zed-industries/zed/issues/10380

Release Notes:

- Fixed Zed panicking when running tasks via a keybinding
([10380](https://github.com/zed-industries/zed/issues/10380))
2024-04-11 00:42:17 +03:00
Marshall Bowers
8cbdd9e0fa
Refactor workspace notifications to use explicit NotificationId type (#10342)
This PR reworks the way workspace notifications are identified to use a
new `NotificationId` type.

A `NotificationId` is bound to a given type that is used as a unique
identifier. Generally this will be a unit struct that can be used to
uniquely identify this notification.

A `NotificationId` can also accept an optional `ElementId` in order to
distinguish between different notifications of the same type.

This system avoids the issue we had previously of selecting `usize` IDs
somewhat arbitrarily and running the risk of having two independent
notifications collide (and thus interfere with each other).

This also fixes a bug where multiple suggestion notifications for the
same extension could be live at once

Fixes https://github.com/zed-industries/zed/issues/10320.

Release Notes:

- Fixed a bug where multiple extension suggestions for the same
extension could be shown at once
([#10320](https://github.com/zed-industries/zed/issues/10320)).

---------

Co-authored-by: Max <max@zed.dev>
2024-04-10 17:21:23 -04:00
Joel Selvaraj
322f68f3d6
linux: wayland: fix cursor set_icon (#10374)
Release Notes:

- Partially (Wayland implementation) Fixed
[#10124](https://github.com/zed-industries/zed/issues/10124)).

The recent refactor of the linux gpui implementation
(https://github.com/zed-industries/zed/pull/10227) broke the wayland
cursor update logic by setting the cursor icon as `None`. Fix it by
setting the `cursor_icon_name`.
2024-04-10 12:59:33 -07:00
张小白
fdddbfc179
Fix caret movement issue for some special characters (#10198)
Currently in Zed, certain characters require pressing the key twice to
move the caret through that character. For example: "❤️" and "y̆".

The reason for this is as follows:

Currently, Zed uses `chars` to distinguish different characters, and
calling `chars` on `y̆` will yield two `char` values: `y` and `\u{306}`,
and calling `chars` on `❤️` will yield two `char` values: `❤` and
`\u{fe0f}`.

Therefore, consider the following scenario (where ^ represents the
caret):

- what we see: ❤️ ^
- the actual buffer: ❤ \u{fe0f} ^

After pressing the left arrow key once:

- what we see: ❤️ ^
- the actual buffer: ❤ ^ \u{fe0f}

After pressing the left arrow key again:
- what we see: ^ ❤️
- the actual buffer: ^ ❤ \u{fe0f}

Thus, two left arrow key presses are needed to move the caret, and this
PR fixes this bug (or this is actually a feature?).

I have tried to keep the scope of code modifications as minimal as
possible. In this PR, Zed handles such characters as follows:

- what we see: ❤️ ^
- the actual buffer: ❤ \u{fe0f} ^

After pressing the left arrow key once:

- what we see: ^ ❤️
- the actual buffer: ^ ❤ \u{fe0f}

Or after pressing the delete key:

- what we see: ^
- the actual buffer: ^

Please note that currently, different platforms and software handle
these special characters differently, and even the same software may
handle these characters differently in different situations. For
example, in my testing on Chrome on macOS, GitHub treats `y̆` as a
single character, just like in this PR; however, in Rust Playground,
`y̆` is treated as two characters, and pressing the delete key does not
delete the entire `y̆` character, but instead deletes `\u{306}` to yield
the character `y`. And they both treat `❤️` as a single character,
pressing the delete key will delete the entire `❤️` character.

This PR is based on the principle of making changes with the smallest
impact on the code, and I think that deleting the entire character with
the delete key is more intuitive.

Release Notes:

- Fix caret movement issue for some special characters

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
2024-04-10 13:01:25 -06:00
张小白
3648d79ddb
Reduce the frequency writing window size and position information to the database (#10315)
Release Notes:

- N/A
2024-04-10 12:56:51 -06:00
Marshall Bowers
081e9b9a60
Fix panic when loading malformed Wasm files (#10370)
This PR fixes a potential panic that could occur when loading malformed
Wasm files.

We now use the `parse_wasm_extension_version` function that was
previously used just to extract the Zed extension API version from the
Wasm bytes as a pre-validation step. By parsing the entirety of the Wasm
file here instead of returning as soon as we find the version, the
invalid Wasm bytes are now surfaced as an `Err` instead of a panic.

We were able to replicate the panic using the following test:

```rs
#[gpui::test]
async fn test_bad_wasm(cx: &mut TestAppContext) {
    init_test(cx);

    let wasm_host = cx.update(|cx| {
        WasmHost::new(
            FakeFs::new(cx.background_executor().clone()),
            FakeHttpClient::with_200_response(),
            FakeNodeRuntime::new(),
            Arc::new(LanguageRegistry::test(cx.background_executor().clone())),
            PathBuf::from("/the/work/dir".to_string()),
            cx,
        )
    });

    let mut wasm_bytes = std::fs::read("/Users/maxdeviant/Library/Application Support/Zed/extensions/installed/dart/extension.wasm").unwrap();

    // This is the error message we were seeing in the stack trace:
    // range end index 267037 out of range for slice of length 253952

    dbg!(&wasm_bytes.len());

    // Truncate the bytes to the same point:
    wasm_bytes.truncate(253952);

    std::fs::write("/tmp/bad-extension.wasm", wasm_bytes.clone()).unwrap();

    let manifest = Arc::new(ExtensionManifest {
        id: "the-extension".into(),
        name: "The Extension".into(),
        version: "0.0.1".into(),
        schema_version: SchemaVersion(1),
        description: Default::default(),
        repository: Default::default(),
        authors: Default::default(),
        lib: LibManifestEntry {
            kind: None,
            version: None,
        },
        themes: Default::default(),
        languages: Default::default(),
        grammars: Default::default(),
        language_servers: Default::default(),
    });

    // 💥
    let result = wasm_host
        .load_extension(wasm_bytes, manifest, cx.executor())
        .await;
    dbg!(result.map(|_| ()));
```



Release Notes:

- Fixed a crash that could occur when loading malformed Wasm extensions
([#10352](https://github.com/zed-industries/zed/issues/10352)).

---------

Co-authored-by: Max <max@zed.dev>
2024-04-10 14:13:43 -04:00
Nate Butler
03d853d344
Introduce TextField by adding the ui_text_field crate (#10361)
There hasn't been a componentized way to create inputs or text fields
thus far due to the innate circular dependency between the `ui` and
`editor` crates. To bypass this issue we are introducing a new
`ui_text_field` crate to specifically handle this component.

`TextField` provides the ability to add stacked or inline labels, as
well as applies a standard visual style to inputs.

Example:

![CleanShot - 2024-04-10 at 11 22
13@2x](https://github.com/zed-industries/zed/assets/1714999/9bf5fc40-5024-4d01-9a8b-fb76f67d7e6e)

We'll continue to evolve this component in the near future and start
using it in the app once we've built out the needed functionality.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-10 11:53:25 -04:00
Joseph T. Lyons
d03f1c4cab v0.132.x dev 2024-04-10 11:45:05 -04:00
Conrad Irwin
fc10201ce2
Remove occasionally incorrect expectation (#10358)
This panic has occured a handful of times, I think it must be the case
that:

1. Item is dropped outside of an update loop
2. The next update is this one

In that case no flush effects will have called the release observers
yet, but we cannot upgrade the WeakModel because the ref count is 0



Release Notes:

- Fixed a (rare) panic while collaborating
2024-04-10 11:34:54 -04:00
Nathan Sobo
7abb63cfda
Improve the ergonomics of creating local buffers (#10347)
This PR renames `language::Buffer::new` to `language::Buffer::local` and
simplifies its interface. Instead of taking a replica id (which should
always be 0 for the local case) and a `BufferId`, which was awkward and
verbose to construct, it simply takes text and a `cx`.

It uses the `cx` to derive a `BufferId` from the `EntityId` associated
with the `cx`, which should always be positive based on the following
analysis...

We convert the entity id to a u64 using this method on `EntityId`, which
is defined by macros in the `slotmap` crate:

```rust
    pub fn as_ffi(self) -> u64 {
        (u64::from(self.version.get()) << 32) | u64::from(self.idx)
    }
```

If you look at the type of `version` in `KeyData`, it is non-zero:

```rust
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct KeyData {
    idx: u32,
    version: NonZeroU32,
}
```

This commit also adds `Context::reserve_model` and
`Context::insert_model` to determine a model's entity ID before it is
created, which we need in order to assign a `BufferId` in the background
when loading a buffer asynchronously.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-04-10 08:32:51 -06:00
Hans
664efef76b
Remove line breaks when displaying file names in the project panel (#10231)
- Fixed #8603 

For the label title of the project panel, I find that there is no place
to use to get the title of the label to do some operations, it should be
safe to modify it, but I'm not sure how we need to modify the problem, I
can think of two scenarios:
1. Modify every place where you don't want multiple lines to appear
2. Make the label only display a single line (e.g. provide a new
parameter, or a new label type?)
2024-04-10 08:30:13 -06:00
Bennet Bo Fenner
26299fb8c9
chat panel: Fix new messages indicator appearing when message was deleted (#10278)
Release Notes:

Fixed an issue where the "New messages" indicator in the channel chat
would be shown even if the message was deleted
2024-04-10 12:21:45 +02:00
Piotr Osiewicz
39e0e26d1d
Line numbers short mode (#10354)
Followup to #10327 
It can be enabled with the following setting:

"line_indicator_format": "short"

No release note, as the original change didn't go out to Preview yet.

/cc @bartekpacia @0x2CA

Release Notes:

- N/A
2024-04-10 12:08:07 +02:00
Kamal Ahmad
4151ba13a1
X11: Don't emit keypress events for modifiers (#10271)
This fixes certain shortcuts/motions on X11 like in vim mode "v i )",
where previously zed would interpret it as "v i SHIFT )" due to the x11
backend emitting key press events for modifier keys even though other
platforms like Wayland don't. This also adds support for
ModifiersChanged events to X11

Release Notes:

- Fixed vim motions like "v i )" not working on X11
([#10199](https://github.com/zed-industries/zed/issues/10199)).
2024-04-09 18:46:23 -07:00
CharlesChen0823
6ac343123d
Windows: Fix render resource not being released (#10233)
Release Notes:
- N/A
2024-04-09 18:46:09 -07:00
张小白
c763c8c64b
windows: Implement restart action (#10234)
Release Notes:

- N/A
2024-04-09 18:35:10 -07:00
Ezekiel Warren
bfd9bb8a7c
Use shared text system on Linux and Windows (#10098)
closes #10129
closes #10269

Release Notes:

- N/A
2024-04-09 17:25:16 -07:00
Dzmitry Malyshau
8f69eac402
Update blade to a version that can run GLES for Zed (#10243)
Release Notes:
- N/A

Picks up https://github.com/kvark/blade/pull/105,
https://github.com/kvark/blade/pull/97, and more

Switches the presentation to be non-blocking, which will improve the
latency slightly.

Allows to start playing with GLES backend, e.g.
```bash
cd crates/gpui
RUSTFLAGS="--cfg gles" CARGO_TARGET_DIR=./target-gl cargo run --example hello_world
```

It doesn't currently render properly due to an issue that needs
investigation, see
https://github.com/kvark/blade/pull/105#issuecomment-2041006542
But at least it's a start

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-04-09 17:16:35 -07:00
Mikayla Maki
3fc08a0610
Fix a bug from the Linux rewrite where Wayland windows would not render properly (#10343)
Release Notes:

- N/A
2024-04-09 17:16:09 -07:00
Piotr Osiewicz
fff197b227
Show lines selected & selection quantity in status bar (#10327)
Fixes #4204 

![image](https://github.com/zed-industries/zed/assets/24362066/dac093e7-d8ba-4bf9-8936-748a93dbcecf)

![image](https://github.com/zed-industries/zed/assets/24362066/f836948c-a4ad-455c-a343-8bb3ce62d467)

![image](https://github.com/zed-industries/zed/assets/24362066/54310b2a-db00-4b87-9f96-a55a81be99ed)

![image](https://github.com/zed-industries/zed/assets/24362066/dd6ef78c-2bde-4808-856b-adaa28dd00d2)

Release Notes:

- Line number indicator now shows number of lines selected and a number
of selections.
2024-04-09 23:40:19 +02:00
Max Brunsfeld
6b320b9efe
Fix cleanup of LSP request status messages (#10336)
This fixes a bug in https://github.com/zed-industries/zed/pull/9818,
where the status was not removed if the request failed. It also adds
replication of these new status messages to guests when collaborating.

Release Notes:

- Fixed an issue where the status of failed LSP actions was left in the
status bar

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-09 17:34:51 -04:00
Max Brunsfeld
a0ee29a806
Use first line comment prefix when toggling comments (#10335)
This fixed an issue introduced in
https://github.com/zed-industries/zed/pull/10126, where, when toggling
comments in a language with multiple line comment prefixes (e.g. Gleam,
Erlang) Zed would insert the *last* prefix instead of the first.

Release Notes:

- Fixed an issue where the `toggle comments` command inserted the wrong
line comment prefix in some languages (preview only).

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-09 17:22:47 -04:00
Kirill Bulatov
0331fdebd3
Parse human readable module name for Rust tasks (#10337)
Part of https://github.com/zed-industries/zed/issues/10132 extracted out
of a bigger PR that refactors tasks and shows labels that look more like
commands (ergo needs better readable package names)

Release Notes:

- N/A
2024-04-10 00:18:09 +03:00
Kirill Bulatov
7dfc7184b1
Use task icons for all kinds of tasks (#10333)
<img width="565" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/cbb59154-1153-459a-978c-8c125e879d27">
<img width="562" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/d3f65a09-2f75-4db8-85c2-1abb591e609c">


Release Notes:

- Added more icons to task modal
2024-04-09 23:51:59 +03:00
Conrad Irwin
759c65d4bd
Show errors when failing to create directories on startup (#10326)
Release Notes:

- Improved error reporting on startup
([#9036](https://github.com/zed-industries/zed/issues/9036)).
2024-04-09 13:26:16 -06:00
Thorsten Ball
0533923f91
Reduce memory usage to represent buffers by up to 50% (#10321)
This should help with some of the memory problems reported in
https://github.com/zed-industries/zed/issues/8436, especially the ones
related to large files (see:
https://github.com/zed-industries/zed/issues/8436#issuecomment2037442695),
by **reducing the memory required to represent a buffer in Zed by
~50%.**

### How?

Zed's memory consumption is dominated by the in-memory representation of
buffer contents.

On the lowest level, the buffer is represented as a
[Rope](https://en.wikipedia.org/wiki/Rope_(data_structure)) and that's
where the most memory is used. The layers above — buffer, syntax map,
fold map, display map, ... — basically use "no memory" compared to the
Rope.

Zed's `Rope` data structure is itself implemented as [a `SumTree` of
`Chunks`](8205c52d2b/crates/rope/src/rope.rs (L35-L38)).

An important constant at play here is `CHUNK_BASE`:

`CHUNK_BASE` is the maximum length of a single text `Chunk` in the
`SumTree` underlying the `Rope`. In other words: It determines into how
many pieces a given buffer is split up.

By changing `CHUNK_BASE` we can adjust the level of granularity
withwhich we index a given piece of text. Theoretical maximum is the
length of the text, theoretical minimum is 1. Sweet spot is somewhere
inbetween, where memory use and performance of write & read access are
optimal.

We started with `16` as the `CHUNK_BASE`, but that wasn't the result of
extensive benchmarks, more the first reasonable number that came to
mind.

### What

This changes `CHUNK_BASE` from `16` to `64`. That reduces the memory
usage, trading it in for slight reduction in performance in certain
benchmarks.

### Benchmarks

I added a benchmark suite for `Rope` to determine whether we'd regress
in performance as `CHUNK_BASE` goes up. I went from `16` to `32` and
then to `64`. While `32` increased performance and reduced memory usage,
`64` had one slight drop in performance, increases in other benchmarks
and substantial memory savings.

| `CHUNK_BASE` from `16` to `32` | `CHUNK_BASE` from `16` to `64` |
|-------------------|--------------------|
|
![chunk_base_16_to_32](https://github.com/zed-industries/zed/assets/1185253/fcf1f9c6-4f43-4e44-8ef5-29c1e5d8e2b9)
|
![chunk_base_16_to_64](https://github.com/zed-industries/zed/assets/1185253/d82a0478-eeef-43d0-9240-e0aa9df8d946)
|

### Real World Results

We tested this by loading a 138 MB `*.tex` file (parsed as plain text)
into Zed and measuring in `Instruments.app` the allocation.

#### standard allocator
Before, with `CHUNK_BASE: 16`, the memory usage was ~827MB after loading
the buffer.

| `CHUNK_BASE: 16` |
|---------------------|
|
![memory_consumption_chunk_base_16_std_alloc](https://github.com/zed-industries/zed/assets/1185253/c1e04c34-7d1a-49fa-bb3c-6ad10aec6e26)
|


After, with `CHUNK_BASE: 64`, the memory usage was ~396MB after loading
the buffer.

| `CHUNK_BASE: 64` |
|---------------------|
|
![memory_consumption_chunk_base_64_std_alloc](https://github.com/zed-industries/zed/assets/1185253/c728e134-1846-467f-b20f-114a582c7b5a)
|


#### `mimalloc`

`MiMalloc` by default and that seems to be pretty aggressive when it
comes to growing memory. Whereas the std allocator would go up to
~800mb, MiMalloc would jump straight to 1024MB.

I also can't get `MiMalloc` to work properly with `Instruments.app` (it
always shows 15MB of memory usage) so I had to use these `Activity
Monitor` screenshots:

| `CHUNK_BASE: 16` |
|---------------------|
|
![memory_consumption_chunk_base_16_mimalloc](https://github.com/zed-industries/zed/assets/1185253/1e6e05e9-80c2-4ec7-9b0e-8a6fa78836eb)
|

| `CHUNK_BASE: 64` |
|---------------------|
|
![memory_consumption_chunk_base_64_mimalloc](https://github.com/zed-industries/zed/assets/1185253/8a47e982-a675-4db0-b690-d60f1ff9acc8)
|

### Release Notes

Release Notes:

- Reduced memory usage for files by up to 50%.

---------

Co-authored-by: Antonio <antonio@zed.dev>
2024-04-09 18:07:53 +02:00
Marshall Bowers
132b8aa5c7
Improve extension API documentation (#10322)
This PR adds some more documentation to symbols exported from the
`zed_extension_api` crate.

Release Notes:

- N/A
2024-04-09 10:38:29 -04:00
Nathan Sobo
414058379b
Switch to the system UI font on macOS (#10317)
To reference the system font, use the special ".SystemUIFont" family
name.

/cc @PixelJanitor 

Release Notes:

- Switched to the system UI  font for user interface elements on macOS.

Co-authored-by: Antonio Scandurra <antonio@zed.dev>
2024-04-09 07:44:57 -06:00
Marshall Bowers
8205c52d2b
Only apply host-side executable fix to binaries downloaded by the extension (#10318)
This PR makes it so our temporary host-side workaround for setting
certain language server binaries as executable only applies to binaries
that are downloaded by the extension.

Previously we would do this for any binary, including ones that could
have been sourced from the $PATH.

Release Notes:

- Fixed a file permissions issue when trying to use a Zig language
server (`zls`) present on the $PATH.
2024-04-09 09:13:36 -04:00
Piotr Osiewicz
4fb9f41e69
gpui/metal: Clamp max texture width/height to 16kB (#10314)
Fixed #10149
A user had Zed crash due to invalid font size in settings. It turned out
the width/height of glyphs does not pass validation in Metal texture
initialization with a large enough font size.

All modern Macs have a max texture width/height of 16kB (barring Apple
A8, used by iPhone 6 back in 2014, which uses 8kB). This commit clamps
texture size at 16kB. Note that while it fixes Zed crash, using a font
size that hits the limit is still pretty unusable - the users will still
have a pretty unusable editor, but at least it won't crash for them.



Release Notes:

- Fixed crashes with huge `buffer_font_size` values.
2024-04-09 14:09:09 +02:00
Andrew Lygin
935e0d547e
Improve Find/Replace shortcuts (#10297)
This PR changes ways the Find/Replace functionality in the
Buffer/Project Search is accessible via shortcuts. It makes those panels
work the same way as in VS Code and Sublime Text.

The details are described in the issue: [Make Find/Replace easier to
use](https://github.com/zed-industries/zed/issues/9142)

There's a difficulty with the Linux keybindings:

VS Code uses on MacOS (this PR replicates it):

| Action | Buffer Search | Project Search |
| --- | --- | --- |
| Find | `cmd-f` | `cmd-shift-f` |
| Replace | `cmd-alt-f` | `cmd-shift-h` |

VS Code uses on Linux (this PR replicates all but one):

| Action | Buffer Search | Project Search |
| --- | --- | --- |
| Find | `ctrl-f` | `ctrl-shift-f` |
| Replace | `ctrl-h`  | `ctrl-shift-h` |

The problem is that `ctrl-h` is already taken by the `editor::Backspace`
action in Zed on Linux.

There's two options here:

1. Change keybinding for `editor::Backspace` on Linux to something else,
and use `ctrl-h` for the "replace in buffer" action.
2. Use some other keybinding on Linux in Zed. This PR introduces
`ctrl-r` for this purpose, though I'm not sure it's the best choice.

What do you think?

fixes #9142

Release Notes:

- Improved access to "Find/Replace in Buffer" and "Find/Replace in
Files" via shortcuts (#9142).

Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.

- N/A
2024-04-08 22:07:59 -07:00
Max Brunsfeld
cc367d43d6
Sanitize ranges in code labels coming from extensions (#10307)
Without any sanitization, extensions would be able to crash zed, because
the editor code assumes these ranges are valid.

Release Notes:

- N/A
2024-04-08 19:53:25 -07:00
Marshall Bowers
843aad80c6
Flip the optionality of the auto_update setting (#10302)
This PR flips the optionality of the `AutoUpdateSettingContent` to make
it a bit easier to work with.

#### Before

```rs
struct AutoUpdateSettingContent(Option<bool>);

type FileContent = AutoUpdateSettingContent;
```

#### After

```rs
struct AutoUpdateSettingContent(bool);

type FileContent = Option<AutoUpdateSettingContent>;
```

Release Notes:

- N/A
2024-04-08 20:16:05 -04:00
Mikayla Maki
def87a8d76
WIP: Refactor Linux platform implementation (#10227)
This puts the Linux platform implementation at a similar code style and
quality to the macOS platform. The largest change is that I collapsed
the `LinuxPlatform` -> `[Backend]` -> `[Backend]State` ->
`[Backend]StateInner` to just `[Backend]` and `[Backend]State`, and in
the process removed most of the `Rc`s and `RefCell`s.

TODO:
- [x] Make sure that this is on-par with the existing implementation
- [x] Review in detail, now that the large changes are done.
- [ ] Update the roadmap

Release Notes:

- N/A
2024-04-08 16:40:35 -07:00
Marshall Bowers
ee1642a50f
Fix broken loading of auto_update setting (#10301)
This PR fixes a panic when attempting to load the `auto_update` setting.

This was leftover from #10296.

I'm going to see if there's a better way we can handle these cases so
they're more obviously correct.

Release Notes:

- N/A
2024-04-08 19:30:47 -04:00
Marshall Bowers
7c5bc3c26f
Add the ability for extensions to provide language settings (#10296)
This PR adds the ability for extensions to provide certain language
settings via the language `config.toml`.

These settings are then merged in with the rest of the settings when the
language is loaded from the extension.

The language settings that are available are:

- `tab_size`
- `hard_tabs`
- `soft_wrap`

Additionally, for bundled languages we moved these settings out of the
`settings/default.json` and into their respective `config.toml`s .

For languages currently provided by extensions, we are leaving the
values in the `settings/default.json` temporarily until all released
versions of Zed are able to load these settings from the extension.

---

Along the way we ended up refactoring the `Settings::load` method
slightly, introducing a new `SettingsSources` struct to better convey
where the settings are being loaded from.

This makes it easier to load settings from specific locations/sets of
locations in an explicit way.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-04-08 19:17:12 -04:00
Kirill Bulatov
4a3032c5e5
Append -- --nocapture to Rust function-level tests (#10299)
Release Notes:

- N/A
2024-04-09 01:36:24 +03:00
Conrad Irwin
f327118e06
vim: Allow search with operators & visual mode (#10226)
Fixes: #4346

Release Notes:

- vim: Add search motions (`/,?,n,N,*,#`) in visual modes and as targets
for operators like `d`,`c`,`y`
([#4346](https://github.com/zed-industries/zed/issues/4346)).
2024-04-08 15:20:14 -06:00
joaquin30
f9bf60f017
vim: Fix cgn backwards movement when there is no matches (#10237)
Release Notes:

- Fixed `cgn` backwards movement problem in #9982

There are two issues:

- When there are no more matches, the next repetition still moves the
cursor to the left. After that, the recording is cleared. For this I
simply move the cursor to the right, but it doesn't work when the cursor
is at the end of the line.
- If `cgn` is used when there are no matches, it cleans the previous
recorded actions. Maybe there should be a way to revert the recording.
This also happens when using `c` and `esc`

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-08 14:51:36 -06:00
Hans
0390df27d4
Fix block cursor does not render italic for vim (#10249)
Release Notes:

- Fixed #8799
2024-04-08 14:50:50 -06:00
Mikayla Maki
cf5a113751
Don't panic when multiple Zed instances are open (#10295)
This stops an annoying panic that can occur when developing Zed 

Release Notes:

- N/A
2024-04-08 12:26:38 -07:00
Bennet Bo Fenner
7dccbd8e3b
markdown preview: Improve live preview (#10205)
This PR contains various improvements for the markdown preview (some of
which were originally part of #7601).
Some improvements can be seen in the video (see also release notes down
below):


https://github.com/zed-industries/zed/assets/53836821/93324ee8-d366-464a-9728-981eddbfdaf7

Release Notes:
- Added action to open markdown preview in the same pane
- Added support for displaying channel notes in markdown preview
- Added support for displaying the current active editor when opening
markdown preview
- Added support for scrolling the editor to the corresponding block when
double clicking an element in markdown preview
- Improved pane creation handling when opening markdown preview
- Fixed markdown preview displaying non-markdown files
2024-04-08 21:17:40 +02:00
Marshall Bowers
d009d84ead
Add support for using a language server with multiple languages (#10293)
This PR updates the `extension.toml` to allow specifying multiple
languages for a language server to work with.

The `languages` field takes precedence over `language`. In the future
the `language` field will be removed.

As part of this, the Emmet extension has been extended with support for
PHP and ERB.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
2024-04-08 14:24:56 -04:00
Hans
5e44748677
Adjust string splitting function (#10221)
- Fixed #9729 and #10193

This commit fixes an issue where the string splitting function was
handling characters in the input string improperly. We adjusted the use
of the `take_while` function to calculate the length of the numeric
prefix, rather than directly splitting the string, thus correctly
splitting the string into a numeric prefix part and the remaining part
2024-04-08 11:05:03 -07:00
Mikayla Maki
d2bf80ca3d
Make search context larger (#10289)
This increases search context from 1 above, 2 below, to 2 above and 2
below, matching the Sublime Text search results.

Release Notes:

- Increased search result context from 3 lines to 4 lines
2024-04-08 10:57:36 -07:00
Hans
44aed4a0cb
Add surrounds support for vim (#9400)
For #4965

There are still some minor issues: 
1. When change the surround and delete the surround, we should also
decide whether there are spaces inside after deleting/replacing
according to whether it is open parentheses, and replace them
accordingly, but at present, delete and change, haven't done this
adaptation for current pr, I'm not sure if I can fit it in the back or
if it needs to be fitted together.
2. In the selection mode, pressing s plus brackets should also trigger
the Add Surrounds function, but this MR has not adapted the selection
mode for the time being, I think we need to support different add
behaviors for the three selection modes.(Currently in select mode, s is
used for Substitute)
3. For the current change surrounds, if the user does not find the
bracket that needs to be matched after entering cs, but it is a valid
bracket, and will wait for the second input before failing, the better
practice here should be to return to normal mode if the first bracket is
not found
4. I reused BracketPair in language, but two of its properties weren't
used in this mr, so I'm not sure if I should create a new struct with
only start and end, which would have less code

I'm not sure which ones need to be changed in the first issue, and which
ones can be revised in the future, and it seems that they can be solved

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-08 11:41:06 -06:00
Conrad Irwin
e826ef83e2
Fix panic in visual line mode with folds (#10284)
Fixes: #10266



Release Notes:

- Added/Fixed/Improved ...
([#<public_issue_number_if_exists>](https://github.com/zed-industries/zed/issues/<public_issue_number_if_exists>)).

Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.

**or**

- N/A
2024-04-08 11:39:06 -06:00
Marshall Bowers
56c0345cf3
Respect language server's capabilities when calling GetReferences (#10285)
This PR makes Zed respect the language server's capabilities when
calling the `GetReferences` command (used in "Find All References",
etc.).

This fixes a crash that could occur when using Zed with Gleam v1.0.

Release Notes:

- Made "Find All References" respect the language server's capabilities.
This fixes some instances where certain language servers would stop
working after receiving a "Find All References" request.

---------

Co-authored-by: Max <max@zed.dev>
2024-04-08 13:38:32 -04:00
Andrew Lygin
f1428fea4e
Make scrollbar a bit wider (#10248)
At the moment, the editor scrollbar is 12px wide. One pixel is allocated
for the left border, so we have 11 pixels to display markers. It's not
enough to make three even marker columns (git, highlights, diagnostics)
that fully fill the scrollbar, so the current implementation allocates 3
pixels to each column.

As the result, we have 2 spare pixels on the right (before #10080 they
were occupied by the diagnostics column). Making the scrollbar just one
pixel wider allows us to give one additional pixel to each marker column
and make markers more pronounced ("as is" on the left, "to be" on the
right):

<img width="115" alt="zed-scrollbar-markers-1px"
src="https://github.com/zed-industries/zed/assets/2101250/4bdf0107-c0f1-4c9c-9063-d2ff461e1c32">

Other options:
- Remove scrollbar thumb border. That'll give us one missing pixel to
make markers wide and even. I, personally, prefer this option, but
themes now have `scrollbar.thumb.border` colors that differ from
`scrollbar.thumb.background` for some reason. This theme setting becomes
deprecated in this case. For the reference: VS Code doesn't have
scrollbar slider borders, IntelliJ IDEA does have them.
- Don't try to make markers evenly wide. For instance, IntelliJ uses
very narrow git-diff markers that are separated from other markers. But
it requires much wider scrollbar (it's 20px in IDEA).
- Use the spare two pixels to make diagnostic markers wider (it's the
pre #10080 approach), or split them between the highlight and diagnostic
markers (have 3px+4px+4px marker columns).
- Do nothing. It leaves us with two unused pixels :(

Release Notes:

- N/A

Related Issues:

- The previous discussion:
https://github.com/zed-industries/zed/pull/9080#issuecomment-1997979968
2024-04-08 10:32:09 -07:00
Conrad Irwin
9b88259b1f
Fix panic in drag entered (#10277)
Co-Authored-By: Kirill <kirill@zed.dev>

Release Notes:

- Fixed panic when dragging into Zed.

Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.

**or**

- N/A

Co-authored-by: Kirill <kirill@zed.dev>
2024-04-08 11:18:10 -06:00
Thorsten Ball
4d68bf2fa6
Fix panic when deleting just-generated text (#10282)
We ran into a panic when deleting text that was just generated by a code
action.

This fixes it by ensuring we don't run into a 0-minus-1 panic when a
buffer_range is empty.

Release Notes:

- Fixed panic that could occur when deleting generated-by-unsaved text.

Co-authored-by: Conrad <conrad@zed.dev>
2024-04-08 17:59:25 +02:00
Thorsten Ball
87c282d8f1
Send along diagnostics when requesting code actions (#10281)
This fixes #10177 by sending along the correct diagnostics when querying
the language server for diagnostics for a given cursor location.

Turns out that `gopls` takes the `range`, `source`, `message` of the
diagnostics sent along to check whether it has any code actions for the
given location.

Release Notes:

- Fixed "quickfix" code actions that were based on diagnostics not
showing up in Go files.
([#10177](https://github.com/zed-industries/zed/issues/10177)).

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
2024-04-08 17:54:06 +02:00
Marshall Bowers
134decb75e
Add compatibility table between Zed and zed_extension_api versions (#10279)
This PR updates the README of the `zed_extension_api` crate to show the
compatibility between different versions of `zed_extension_api` and Zed.

Release Notes:

- N/A
2024-04-08 11:15:35 -04:00
Piotr Osiewicz
f0d4d71e97
pane: Always notify status bar items on Pane::Focused events (#10275)
Due to peculiarities in handling of terminal panes (namely the fact that
they are not actually tracked by the Workspace::active_pane member), it
was possible to get into a state where status bar items "lost track" of
an active pane item; one way to reproduce it was to open a new terminal
via "workspace: new terminal" with a pane open in a central view; once a
new terminal is opened, the language selector and line number indicator
lose track of an active item. Focusing central view does nothing - it
will only go away after switching a tab in the central view.

To remedy this, we now always notify the status bar items of a pane
focus change, even if Workspace::active_pane points to the same pane.

Release Notes:

- Fixed status bar focus issues when spawning a terminal via `workspace:
new terminal` action.
2024-04-08 17:03:25 +02:00
Mike Sun
bcdae9fefa
Add settings to hide/show navigation history buttons (#10240)
This is another variant for this [original
PR](https://github.com/zed-industries/zed/pull/10091) to add settings to
show/hide navigation history buttons that puts the settings under a new
section called `tab_bar`:

```
  "tab_bar": {
    // Whether or not to show the navigation history buttons.
    "show_nav_history_buttons": true
  }
```

<img width="314" alt="Screenshot 2024-04-02 at 3 00 53 PM"
src="https://github.com/zed-industries/zed/assets/1253505/23c4fa19-5a63-4160-b3b7-1b5e976c36bf">
<img width="329" alt="Screenshot 2024-04-02 at 3 01 03 PM"
src="https://github.com/zed-industries/zed/assets/1253505/64c2ebd2-9311-4589-a4e8-bd149c6c4ece">
2024-04-08 10:46:36 -04:00
Max Brunsfeld
4bdfc12b79
Remove duplicated code for unchanged parts of different extension API versions (#10218)
Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-08 10:16:12 -04:00
Piotr Osiewicz
4ce5b22989
tasks: Add status indicator to the status bar (#10267)
Release Notes:

- Added task status indicator to the status bar.
2024-04-08 14:43:00 +02:00
Ben Hamment
ce5bc399df
Improve Ruby Syntax (#10255)
Release Notes:

fixes #9995  being able to target constants
<img width="336" alt="image"
src="https://github.com/zed-industries/zed/assets/7274458/9e8cc438-10c4-441f-9140-3f4b418bd3bd">

Adds highlighting for parameters In blocks
<img width="318" alt="image"
src="https://github.com/zed-industries/zed/assets/7274458/4fa45fbe-104b-4778-994b-3b6d6ba930d4">
2024-04-08 13:12:24 +02:00
Piotr Osiewicz
4f9ad300a7
tasks: Use icons instead of secondary text in a modal (#10264)
Before:

![image](https://github.com/zed-industries/zed/assets/24362066/feae9c98-37d4-437d-965a-047d2e089a7b)
After:

![image](https://github.com/zed-industries/zed/assets/24362066/43e48985-5aba-44d9-9128-cfafb9b61fd4)

Release Notes:

- N/A
2024-04-08 11:41:54 +02:00
Daniel Zhu
4944dc9d78
Show status of LSP actions (#9818)
Fixes #4380

Parts im still unsure about:
- [x] where exactly I should call `on_lsp_start`/`on_lsp_end`
- [x] how to handle things better than `let is_references =
TypeId::of::<R>() == TypeId::of::<GetReferences>();`, which feels very
janky
- [x] I want to have the message be something like `"Finding references
to [...]"` instead of just `textDocument/references`, but I'm not sure
how to retrieve the name of the symbol that's being queried
- [ ] I think the bulk of the runtime is occupied by `let result =
language_server.request::<R::LspRequest>(lsp_params).await;`, but since
`ModelContext` isn't passed into it, I'm not sure how to update progress
from within that function
- [x] A good way to disambiguate between multiple calls to the same lsp
function; im currently using the function name itself as the unique
identifier for that request, which could create issues if multiple
`textDocument/references` requests are sent in parallel

Any help with these would be deeply appreciated!

Release Notes:

- Adds a status indicator for LSP actions

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-04-06 19:48:11 -07:00
Kyle Kelley
c7961b9054
Implement ObjectFit::ScaleDown for images (#10063)
While working towards fixes for the image viewer, @mikayla-maki and I
discovered that we didn't have `object-fit: scale-down` implemented.
This doesn't _fully_ solve the image issues as there is some issue where
only the bounds width is updating on layout change that I haven't fully
chased down.

Co-Authored-By: @mikayla-maki 

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-04-06 15:20:30 -07:00
Conrad Irwin
0325bda89a
Improve lsp notifications (#10220)
1. They now will not go off-screen
2. You can scroll long messages.
3. Only one notification per language server is shown at a time
4. The title/text are now distinguished visually
5. You can copy the error message to the clipboard

Fixes: #10217
Fixes: #10190
Fixes: #10090

Release Notes:

- Fixed language server notifications being too large
([#10090](https://github.com/zed-industries/zed/issues/10090)).
2024-04-06 10:17:18 -06:00
Mikayla Maki
518cfdbd56
Adjust env parsing to account for multiline env values (#10216)
fixes https://github.com/zed-industries/zed/issues/6012

Release Notes:

- N/A
2024-04-05 19:24:46 -07:00