Commit Graph

248 Commits

Author SHA1 Message Date
Danilo Leal
fdd233eea9
Change the context menu and Copilot settings icon (#14501)
Felt the link we were using for menu items that open a browser page was
not the best. That one is most typically used for attachments within
scope, as opposed to opening external links. Noticed that via the
"Copilot Settings" menu, which also felt like it could have a bit more
descriptive label. Also reduced the size of the rendered icon in this
component.

---

Release Notes:

- N/A
2024-07-16 09:40:40 -03:00
Nate Butler
fa3d29087d
Add REPL dropdown menu to toolbar (#14493)
TODO: 


- [x] Actions run from menu not firing
- [x] Menu differentiates idle and busy for running kernel

Menu States:
- [x] No session && no support known

No session && no kernel installed for languages of known support
- (TODO after) Intro to REPL
- [x] Link to docs

No session but can start one
- [x] Start REPL
- (TODO after) More info -> Docs?

Yes Session

- [x] Info: Kernel name, language
  example: chatlab-3.7-adsf87fsa (Python)
  example: condapy-3.7 (Python)
- [x] Change Kernel -> https://zed.dev/docs/repl#change-kernel
- ---
- [x] Run
- [x] Interrupt
- [x] Clear Outputs
- ---
- [x] Shutdown


(Release notes left empty as the change will be documented in the REPL
release!)

Reserved for a follow on PR:

```
- [ ] Status should update when the menu is open (missing `cx.notify`?)
- [ ] Shutdown all kernels action
- [ ] Restart action
- [ ] [Default kernel changed - restart (this kernel) to apply] // todo!(kyle): need some kind of state thing that says if this has happened
```


Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Kyle Kelley <rgbkrk@gmail.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-07-15 11:55:49 -07:00
Danilo Leal
e50811c425
Adjust list item & pickers spacing (#14250) 2024-07-15 10:23:18 -03:00
Kyle Kelley
896b9bda23
Stick REPL icon in quick action bar (#14064)
REPL Quick Actions

<img width="325" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/faaf4c8f-ef12-4417-a9dd-158d5beae8ba">

When the Jupyter REPL is enabled and a kernel is available, show the
status in the editor bar:

![quick action bar
repl](https://github.com/zed-industries/zed/assets/836375/f3445283-f1fc-4714-895b-7aa842d4ab76)


Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2024-07-10 09:20:52 -07:00
Antonio Scandurra
8944af7406
Lay the groundwork for collaborating on assistant panel (#13991)
This pull request introduces collaboration for the assistant panel by
turning `Context` into a CRDT. `ContextStore` is responsible for sending
and applying operations, as well as synchronizing missed changes while
the connection was lost.

Contexts are shared on a per-project basis, and only the host can share
them for now. Shared contexts can be accessed via the `History` tab in
the assistant panel.

<img width="1819" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/c7ae46d2-cde3-4b03-b74a-6e9b1555c154">


Please note that this doesn't implement following yet, which is
scheduled for a subsequent pull request.

Release Notes:

- N/A
2024-07-10 17:36:22 +02:00
Marshall Bowers
a46a562dc2
ui: Add margin style methods to Label and LabelLike (#14032)
This PR adds margin style methods to the `Label` and `LabelLike`
components.

This allows for callers to provide a margin to these components without
needing to introduce a wrapping `div` to do so.

Release Notes:

- N/A
2024-07-09 17:41:54 -04:00
Marshall Bowers
c6b9f1920f
Remove additional wrapping elements in the chat panel (#14013)
This PR removes some wrapping elements that were used inside of the chat
panel.

To facilitate this, the `Label` component now has a `weight` method to
change the font weight.

Release Notes:

- N/A
2024-07-09 15:27:37 -04:00
Marshall Bowers
3cdd465226
gpui: Make style macros more composable (#14007)
This PR begins the process of breaking up the `style_helpers!` macro
into smaller macros that can be used to generate methods for a related
subset of styles.

The style method macros also now accept an optional `visibility`
parameter to control the visibility of the generated methods. This
allows for adding these methods to a struct instead of a just a trait.

For example, to expose just the padding styles on a `Facepile` we can do
this:

```rs
impl Facepile {
    fn style(&mut self) -> &mut StyleRefinement {
        self.base.style()
    }

    gpui::padding_style_methods!({
        visibility: pub
    });
}
```

Release Notes:

- N/A
2024-07-09 13:52:52 -04:00
Nate Butler
b691d1baf2
Improve experience when themes provide transparent status colors (#13996)
We shouldn't assume all themes will give us solid status color
backgrounds.

This change makes it so the status color renders on top of a normal
elevated surface background.

#### Before | After (Transparent status background color – Fixed)

![CleanShot 2024-07-09 at 10 50
17@2x](https://github.com/zed-industries/zed/assets/1714999/5f4b24c1-335a-4ed8-a1d0-f511e217e4a5)

![CleanShot 2024-07-09 at 10 50
31@2x](https://github.com/zed-industries/zed/assets/1714999/38c06533-bda5-4cfb-822a-ed5a9639fc33)

---

#### Before | After (Solid status background color – No change)

![CleanShot 2024-07-09 at 10 49
43@2x](https://github.com/zed-industries/zed/assets/1714999/bd60c807-a7bb-4f60-ab47-ddba17288e93)

![CleanShot 2024-07-09 at 10 49
58@2x](https://github.com/zed-industries/zed/assets/1714999/6ab27d60-5a77-448c-a23b-569b337f11e1)



Release Notes:

- Improved support for transparent status colors in themes.
2024-07-09 11:27:47 -04:00
Marshall Bowers
9e36a66fec
ui: Add NumericStepper component (#13954)
This PR adds a `NumericStepper` component that can be used to display a
numeric value along with controls to increment, decrement, and reset the
value.

The `ApplicationMenu` has been updated to use the `NumericStepper` for
adjusting the buffer and UI font size.

Here it is in action:


https://github.com/zed-industries/zed/assets/1486634/03cffe67-1256-4283-aa3d-560fffa06dad

Note: Due to the way we do font adjustments, once modified the reset
button will be displayed until it is clicked (or the font size
adjustment is otherwise reset). Simply returning to the original value
will currently not hide the reset button.

Release Notes:

- N/A
2024-07-08 18:45:49 -04:00
Thorsten Ball
f2711b2fca
ui: Don't show tooltip when ButtonLike is selected (#13857)
This fixes the issue of a tooltip covering the thing that the button has
revealed.

It also mirrors what other UI frameworks do. Chrome on Linux behaves the
same, and Safari does the same thing on macOS.

It fixes this:

![Screenshot from 2024-07-05
12-39-22](https://github.com/zed-industries/zed/assets/1185253/51ce4347-d12f-463a-9adb-da031fe2f751)


Release Notes:

- N/A
2024-07-05 14:27:53 +02:00
Nate Butler
7db68547fa
Update Platform Controls (#13751)
Continuing from #13597, this PR refactors platform controls to extract a
generic set of platform controls that can be used for any platform that
does not define it's own/we don't use the system ones.

In the future, these controls will likely be used as a fallback on
windows as well when the windows icon font isn't available.

Release Notes:

- Added updated window controls on Linux
2024-07-02 16:15:59 -04:00
Nate Butler
0b57df5deb
Extract title_bar crate (#13597)
This PR extracts a singular title bar (`title_bar::TitleBar`) from
`ui::TitleBar` and
`collab_ui::collab_titlebar_item::CollabTitlebarItem`.

This is a first step towards organizing title bar things into one place,
and standardizing platform titlebar/window control implementations.

Release Notes:

- N/A
2024-06-27 19:14:13 -04:00
Nate Butler
4d5441c09d
Add UI setting components (#13550)
Adds some of the UI components to allow us to visually render settings.

These are UI only and are not functional yet (@maxdeviant will be
working on these when he is back.)

You can see some examples by running `script/storybook setting`.

![CleanShot 2024-06-26 at 12 38
37@2x](https://github.com/zed-industries/zed/assets/1714999/b5e6434d-3bc5-4fcd-9c0a-d280950cbef2)

Release Notes:

- N/A
2024-06-26 13:02:58 -04:00
Dov Alperin
0b1a589183
keymap: Allow modifiers as keys (#12047)
It is sometimes desirable to allow modifers to serve as keys themselves
for the purposes of keybinds. For example, the popular keybind in
jetbrains IDEs `shift shift` which opens the file finder.

This change treats modifers in the keymaps as keys themselves if they
are not accompanied by a key they are modifying.

Further this change wires up they key dispatcher to treat modifer change
events as key presses which are considered for matching against
keybinds.


Release Notes:

- Fixes #6460

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-06-25 10:17:23 -06:00
Nate Butler
890443241d
Prompt Library Refinements (#13470)
TODO:

- [x] Moving the cursor out of the title editor should unselect any
selected text

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Richard <richard@zed.dev>
2024-06-25 11:43:30 -04:00
Matin Aniss
2dee4f87fd
windows: Fix title bar font for Windows 10 (#13425)
This should fix the title bar font for Windows 10 as `Segoe Fluent
Icons` is only for Windows 11 and Windows 10 should be using `Segoe MDL2
Assets`, I haven't tested this myself on a Windows 10 machine but the
fonts work fine.

Release Notes:

- N/A
2024-06-25 10:51:00 -04:00
Max Brunsfeld
89d2ace713
Make LSP task cancellation discoverable (#13226)
Release Notes:

- Added the ability to cancel a cargo check by clicking on the status
bar item.
2024-06-18 12:44:35 -07:00
Mikayla Maki
6b9ddbfef2
Add more menus to Zed (#12940)
### TODO

- [x] Make sure keybinding shows up in pane + menu
- [x] Selection tool in the editor toolbar
- [x] Application Menu
- [x] Add more options to pane + menu
   - Go to File...
  - Go to Symbol in Project... 
- [x] Add go items to the selection tool in the editor:
   - Go to Symbol in Editor...
   - Go to Line/Column...
   - Next Problem
   - Previous Problem
- [x] Fix a bug where modals opened from a context menu aren't focused
correclty
- [x] Determine if or what needs to be done with project actions:
- Difficulty is that these are exposed in the UI via clicking the
project name in the titlebar or by right clicking the root entry in the
project panel. But they require reading and are two clicks away. Is that
sufficient?
    - Add Folder to Project
    - Open a new project
    - Open recent
 - [x] Get a style pass 
 - [x] Implement style pass
   - [x] Fix the wrong actions in the selection menu
   - [x] Show selection tool toggle in the 'editor settings' thing
- [x] Put preferences section from the app menu onto the right hand user
menu
- [x] Add Project menu into app menu to replace 'preferences' section,
and put the rest of the actions there
- [ ] ~~Adopt `...` convention for opening a surface~~ uncertain what
this convention is.
   - [x] Adopt link styling  for webview actions
   - [x] Set lucide hamburger for menu icon
   - [x] Gate application menu to only show on Linux and Windows




Release Notes:

- Added a 'selection and movement' tool to the Editor's toolbar, as well
as controls to toggle it and a setting to remove it (`"toolbar":
{"selections_menu": true/false }`)
- Changed the behavior of the `+` menu in the tab bar to use standard
actions and keybindings. Replaced 'New Center Terminal' with 'New
Terminal', and 'New Search', with the usual 'Deploy Search'. Also added
item-creating actions to this menu.
- Added an 'application' menu to the titlebar to Linux and Windows
builds of Zed
2024-06-18 12:16:54 -07:00
Antonio Scandurra
e4ba336971
Preserve sections generated by slash commands when reloading a context (#13199)
Release Notes:

- N/A
2024-06-18 14:49:53 +02:00
Max Brunsfeld
7003b0f211
Allow canceling in-progress language server work (e.g. cargo check) (#13173)
Release Notes:

- Added a more detailed message in place of the generic `checking...`
messages when Rust-analyzer is running.
- Added a rate limit for language server status messages, to reduce
noisiness of those updates.
- Added a `cancel language server work` action which will cancel
long-running language server tasks.

---------

Co-authored-by: Richard <richard@zed.dev>
2024-06-17 17:58:47 -07:00
Marshall Bowers
78e0f71a28
ui: Use PopoverMenu::new for constructing PopoverMenus (#13178)
This PR replaces the `popover_menu` function for constructing
`PopoverMenu`s with a `PopoverMenu::new` associated function.

This brings `PopoverMenu` in line with our other UI components.

Release Notes:

- N/A
2024-06-17 18:14:37 -04:00
Kyle Kelley
221edfc267
Bring Jupyter to Zed Editing (#12062)
Run any Jupyter kernel in Zed on any buffer (editor):

<img width="1074" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/eac8ed69-d02b-4d46-b379-6186d8f59470">

## TODO

### Lifecycle

* [x] Launch kernels on demand
* [x] Wait for kernel to be started
* [x] Request Kernel info on start
* [x] Show in progress indicator
* [ ] Allow picking kernel (it defaults to first matching language name)
* [ ] Menu for interrupting and shutting down the kernel
* [ ] Drop running kernels once editor is dropped

### Media Outputs

* [x] Render text and tracebacks with ANSI color handling
* [x] Render markdown as text
* [x] Render PNG and JPEG images using an explicit height based on
line-height
* ~~Render SVG~~ -- not happening for this PR due to lack of text in SVG
support
* [ ] Process `update_display_data` message and related `display_id`
* [x] Process `page` data from payloads as outputs
* [ ] Render markdown as, well, rendered markdown -- Note: unsure if we
can get line heights here

### Document

* [x] Select code and run
* [x] Run current line
* [x] Clear previous overlapping runs
* [ ] Support running markdown code blocks
* [ ] Action to export session as notebook or output files
* [ ] Action to clear all outputs
* [ ] Delete outputs when lines are deleted

## Other missing features

The following is a list of missing functionality or expectations that
are out of scope for this PR.

### Python Environments

Detecting python environments should probably be done in a separate PR
in tandem with how they're used with LSP. Users likely want to pick an
environment for their project, whether a virtualenv, conda env, pyenv,
poetry backed virtualenv, or the system. Related issues:

* https://github.com/zed-industries/zed/issues/7646
* https://github.com/zed-industries/zed/issues/7808
* https://github.com/zed-industries/zed/issues/7296

### LSP Integration

* Submit `complete_request` messages for completions to interleave
interactive variables with LSP
* LSP for IPython semantics (`%%timeit`, `!ls`, `get_ipython`, etc.)

## Future release notes

- Run code in any editor, whether it's a script or a markdown document

Release Notes:

- N/A
2024-06-17 10:02:31 -07:00
versecafe
0d43d484f6
Use square buttons for code action and run indicators in the gutter (#12906)
### Before

<img width="94" alt="Screenshot 2024-06-14 at 1 34 54 PM"
src="https://github.com/zed-industries/zed/assets/1486634/fe756434-f072-4506-8fd2-c220c17cf112">

<img width="115" alt="Screenshot 2024-06-14 at 1 35 04 PM"
src="https://github.com/zed-industries/zed/assets/1486634/e378f02b-cb55-467d-9a5e-04e162d6daab">

### After

<img width="128" alt="Screenshot 2024-06-14 at 1 34 27 PM"
src="https://github.com/zed-industries/zed/assets/1486634/3d857a85-7673-43b1-8c48-56766455dd81">

<img width="134" alt="Screenshot 2024-06-14 at 1 34 33 PM"
src="https://github.com/zed-industries/zed/assets/1486634/b04c1fef-0a30-4eb1-b8f7-4eff351fcdc7">


Release Notes:

- Improved the look of code action and run indicators in the gutter
([#12803](https://github.com/zed-industries/zed/issues/12803)).

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-06-14 14:21:16 -04:00
Yan Qian
8edfd0a963
ui: Fix doctest (#12985)
Fix the documentation tests failed when running `cargo test --workspace`

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-06-13 20:32:41 -04:00
Marshall Bowers
0705fb9b97
ui: Remove unused CollapsibleContainer component (#13009)
This PR removes the `CollapsibleContainer` component, as it wasn't used
anywhere.

Release Notes:

- N/A
2024-06-13 16:30:11 -04:00
Marshall Bowers
1a40e98413
Render editor fold indicators using Disclosures (#13008)
This PR updates the spots where we render the fold indicators in editors
to use the `Disclosure` component instead of re-implementing similar UI.

This makes this UI more consistent across Zed.

Release Notes:

- N/A
2024-06-13 16:05:47 -04:00
Marshall Bowers
702fd8f168
ui: Render disclosures with IconButtonShape::Square (#13004)
This PR adjusts the `Disclosure` component to render using
`IconButtonShape::Square`.

This tightens up the hover styles so they aren't quite so massive.

### Before

<img width="116" alt="Screenshot 2024-06-13 at 3 22 43 PM"
src="https://github.com/zed-industries/zed/assets/1486634/dea8f8fb-a041-4aa7-89be-0cd2d7889955">

### After

<img width="113" alt="Screenshot 2024-06-13 at 3 23 02 PM"
src="https://github.com/zed-industries/zed/assets/1486634/7682cce6-4f83-4f3e-b91f-3023849bd314">

Release Notes:

- Tweaked the style of disclosure controls throughout the UI.
2024-06-13 15:39:06 -04:00
Kirill Bulatov
8451dba6a7
Introduce an outline panel (#12637)
Adds a new panel: `OutlinePanel` which looks very close to project
panel:

<img width="256" alt="Screenshot 2024-06-10 at 23 19 05"
src="https://github.com/zed-industries/zed/assets/2690773/c66e6e78-44ec-4de8-8d60-43238bb09ae9">

has similar settings and keymap (actions work in the `OutlinePanel`
context and are under `outline_panel::` namespace), with two notable
differences:
* no "edit" actions such as cut/copy/paste/delete/etc.
* directory auto folding is enabled by default

Empty view: 
<img width="841" alt="Screenshot 2024-06-10 at 23 19 11"
src="https://github.com/zed-industries/zed/assets/2690773/dc8bf37c-5a70-4fd5-9b57-76271eb7a40c">


When editor gets active, the panel displays all related files in a tree
(similar to what the project panel does) and all related excerpts'
outlines under each file.
Same as in the project panel, directories can be expanded or collapsed,
unfolded or folded; clicking file entries or outlines scrolls the buffer
to the corresponding excerpt; changing editor's selection reveals the
corresponding outline in the panel.

The panel is applicable to any singleton buffer:
<img width="1215" alt="Screenshot 2024-06-10 at 23 19 35"
src="https://github.com/zed-industries/zed/assets/2690773/a087631f-5c2d-4d4d-ae25-30ab9731d528">

<img width="1728" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/e4f8082c-d12d-4473-8500-e8fd1051285b">

or any multi buffer:

(search multi buffer)

<img width="1728" alt="Screenshot 2024-06-10 at 23 19 41"
src="https://github.com/zed-industries/zed/assets/2690773/60f768a3-6716-4520-9b13-42da8fd15f50">

(diagnostics multi buffer)
<img width="1728" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/64e285bd-9530-4bf2-8f1f-10ee5596067c">

Release Notes:
- Added an outline panel to show a "map" of the active editor
2024-06-12 23:22:52 +03:00
Antonio Scandurra
98659eabf1
Overhaul inline assistant (#12846)
This pull request introduces a new diff mechanism that helps users
understand exactly which lines were changed by the LLM.

Release Notes:

- N/A
2024-06-11 12:39:45 +02:00
Nate Butler
611bf2d905
Update prompt library styles (#12689)
- Extend Picker to allow passing a custom editor. This allows creating a
custom styled input.
- Updates various picker styles

Before:

![CleanShot 2024-06-05 at 22 08
36@2x](https://github.com/zed-industries/zed/assets/1714999/96bc62c6-839d-405b-b030-31491aab8710)

After:

![CleanShot 2024-06-05 at 22 09
15@2x](https://github.com/zed-industries/zed/assets/1714999/a4938885-e825-4880-955e-f3f47c81e1e3)

Release Notes:

- N/A
2024-06-05 22:10:02 -04:00
kshokhin
c7c19609b3
Search in selections (#10831)
Release Notes:

- Adding [#8617 ](https://github.com/zed-industries/zed/issues/8617)

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-06-05 13:42:51 -06:00
Antonio Scandurra
c5b22eee2d
Polish prompt library UX (#12647)
This could still use some improvement UI-wise but the user experience
should be a lot better.

- [x] Show in "Window" application menu
- [x] Load prompt as it's selected in the picker
- [x] Refocus picker on `esc`
- [x] When creating a new prompt, if a new prompt already exists and is
unedited, activate it instead
- [x] Add `/default` command
- [x] Evaluate /commands on prompt insertion
- [x] Autocomplete /commands (but don't evaluate) during prompt editing
- [x] Show token count using the settings model, right-aligned in the
editor
- [x] Picker 
- [x] Sorted alpha
- [x] 2 sublists
    - Default
        - Empty state: Star a prompt to add it to your default prompt
        - Otherwise show prompts with star on hover
    - All
        - Move prompts with star on hover

Release Notes:

- N/A
2024-06-04 18:36:54 +02:00
Nathan Sobo
5f98b9617a
Start on a database-backed prompt library (#12468)
Using the file system as a database seems like it's easy, but it's
actually a real pain. I'd like to use LMDB to store the prompts locally
so we have more control. We can always add an export option, but I want
the source of truth to be somewhere other than the file system.

So far, I have a PromptStore which is global to the application and can
be initialized on startup. Then there's a `PromptLibrary` which is
intended to be the root of a new kind of Zed window. I haven't actually
seen pixels yet, but I've sketched out the basics needed to create a new
prompt, save, etc.

Still lots to figure out but the foundations of being backed by a DB and
rendering in an independent window are in place.

/cc @iamnbutler @as-cii 

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2024-06-03 15:58:43 +02:00
Antonio Scandurra
a259042f92
Make slash commands more discoverable (#12480)
<img width="648" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/a63df904-fbbe-4e0a-80b2-c98ebee90690">

Release Notes:

- N/A

Co-authored-by: Nathan <nathan@zed.dev>
2024-05-30 16:45:05 +02:00
Antonio Scandurra
6ff01b17ca
Improve model selection in the assistant (#12472)
https://github.com/zed-industries/zed/assets/482957/3b017850-b7b6-457a-9b2f-324d5533442e


Release Notes:

- Improved the UX for selecting a model in the assistant panel. You can
now switch model using just the keyboard by pressing `alt-m`. Also, when
switching models via the UI, settings will now be updated automatically.
2024-05-30 12:36:07 +02:00
Jason Lee
3c6c850390
task: Add re-run task button to terminal title (#12379)
Release Notes:

- Added re-run task button to terminal title.

Close #12277

## Demo


https://github.com/zed-industries/zed/assets/5518/4cd05fa5-4255-412b-8583-68e22f86561e

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
2024-05-29 11:40:43 +02:00
Antonio Scandurra
7e3ab9acc9
Rework context insertion UX (#12360)
- Confirming a completion now runs the command immediately
- Hitting `enter` on a line with a command now runs it
- The output of commands gets folded away and replaced with a custom
placeholder
- Eliminated ambient context

<img width="1588" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/b1927a45-52d6-4634-acc9-2ee539c1d89a">

Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-05-27 17:44:54 -06:00
Nate Butler
a6dd2ca694
Allow saving prompts from the Prompt Manager (#12359)
Adds the following features to the prompt manager:

- New prompt – Create a new prompt from the UI. It will only persist if
it is saved.
- Save prompt – Save a prompt by clicking the save button in the UI. A
keybinding will be added for this in the future.
- Reveal prompt - Show the selected prompt on the file system. Only
available for saved prompts.

New prompts that are saved will use the
`{slugified_title}_{ver}_{id}.md` format which all imported prompts will
move to in the near future.

Also orders prompts in alphabetical order by default.

Release Notes:

- N/A
2024-05-27 13:48:21 -04:00
Nathan Sobo
e19339bc1d
Allow UI font weight to be assigned in settings (#12333)
Release Notes:

- Added the ability to configure the weight of your UI font in standard
CSS weight units from 0 to 900.
2024-05-26 23:06:58 -06:00
Mikayla Maki
a9e3d4ec4e
Improve context expansion (#10957)
Release Notes:

- Improved expand excerpt indicators to allow unidirectional expansion.
Also added the `editor::ExpandExcerptsUp` and
`editor::ExpandExcerptsDown` actions, which can both take a `lines`
parameter. Also added a `expand_excerpt_lines` setting which controls
the default number of lines that the indicators and actions use.

---------

Co-authored-by: conrad <conrad@zed.dev>
2024-05-26 16:30:09 -07:00
Conrad Irwin
e5b9e2044e
Allow ssh connection for setting up zed (#12063)
Co-Authored-By: Mikayla <mikayla@zed.dev>



Release Notes:

- Magic `ssh` login feature for remote development

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2024-05-21 22:39:16 -06:00
Marshall Bowers
2f3102672c
ui: Don't break flex layout when using WithRemSize (#12076)
This PR fixes an issue where the flex hierarchy wasn't getting broken by
the use of `WithRemSize`.

Release Notes:

- N/A
2024-05-20 21:39:18 -04:00
Marshall Bowers
0dd5fe313b
Revert "Fix aside affecting parent popover height (#11859)" (#11942)
This reverts commit d3dfa91254.

This change can cause weird behavior where the completion menu ends up
positioned away from the cursor location:

<img width="1062" alt="Screenshot 2024-05-16 at 6 43 17 PM"
src="https://github.com/zed-industries/zed/assets/1486634/0462a874-4fe3-4ca9-88ce-8d5d0b4009fe">

With the change reverted:

<img width="1026" alt="Screenshot 2024-05-16 at 6 43 35 PM"
src="https://github.com/zed-industries/zed/assets/1486634/9fc7b9a1-0cfb-4a84-8f6b-b481a785ceca">

Release Notes:

- Fixed an issue where the completion menu would sometimes appear
detached from the cursor location (preview only).
2024-05-16 18:53:08 -04:00
Nate Butler
f8672289fc
Add prompt library (#11910)
This PR adds a Prompt Library to Zed, powering custom prompts and any
default prompts we want to package with the assistant.

These are useful for:

- Creating a "default prompt" - a super prompt that includes a
collection of things you want the assistant to know in every
conversation.
- Adding single prompts to your current context to help guide the
assistant's responses.
- (In the future) dynamically adding certain prompts to the assistant
based on the current context, such as the presence of Rust code or a
specific async runtime you want to work with.

These will also be useful for populating the assistant actions typeahead
we plan to build in the near future.

## Prompt Library

The prompt library is a registry of prompts. Initially by default when
opening the assistant, the prompt manager will load any custom prompts
present in your `~/.config/zed/prompts` directory.

Checked prompts are included in your "default prompt", which can be
inserted into the assitant by running `assistant: insert default prompt`
or clicking the `Insert Default Prompt` button in the assistant panel's
more menu.

When the app starts, no prompts are set to default. You can add prompts
to the default by checking them in the Prompt Library.

I plan to improve this UX in the future, allowing your default prompts
to be remembered, and allowing creating, editing and exporting prompts
from the Library.

### Creating a custom prompt

Prompts have a simple format:

```json
{
  // ~/.config/zed/prompts/no-comments.json
  "title": "No comments in code",
  "version": "1.0",
  "author": "Nate Butler <iamnbutler@gmail.com>",
  "languages": ["*"],
  "prompt": "Do not add inline or doc comments to any returned code. Avoid removing existing comments unless they are no longer accurate due to changes in the code."
}
```

Ensure you properly escape your prompt string when creating a new prompt
file.

Example:

```json
{
  // ...
  "prompt": "This project using the gpui crate as it's UI framework for building UI in Rust. When working in Rust files with gpui components, import it's dependencies using `use gpui::{*, prelude::*}`.\n\nWhen a struct has a `#[derive(IntoElement)]` attribute, it is a UI component that must implement `RenderOnce`. Example:\n\n```rust\n#[derive(IntoElement)]\nstruct MyComponent {\n    id: ElementId,\n}\n\nimpl MyComponent {\n    pub fn new(id: impl Into<ElementId>) -> Self {\n        Self { id.into() }\n    }\n}\n\nimpl RenderOnce for MyComponent {\n    fn render(self, cx: &mut WindowContext) -> impl IntoElement {\n        div().id(self.id.clone()).child(text(\"Hello, world!\"))\n    }\n}\n```"
}
```


Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-05-16 16:55:54 -04:00
Marshall Bowers
6513886867
Don't scale context menus in editors with buffer font size (#11930)
With the changes in #11817, context menus within editors would get
scaled by the `buffer_font_size` instead of the `ui_font_size`.

This seems incorrect, as it results in context menus being sized
inconsistently depending on what context they originate from.

This PR makes it so that all context menus scale based on the
`ui_font_size`.

### Before

<img width="1474" alt="Screenshot 2024-05-16 at 2 43 19 PM"
src="https://github.com/zed-industries/zed/assets/1486634/a5be8113-ae24-44ad-a2e9-61105e1fcc9e">

### After

<img width="1095" alt="Screenshot 2024-05-16 at 2 43 01 PM"
src="https://github.com/zed-industries/zed/assets/1486634/3a8d51cf-fc91-4743-8f44-78344028e447">

Release Notes:

- Changed context menus in editors to no longer scale with
`buffer_font_size`.
2024-05-16 15:05:00 -04:00
Marshall Bowers
fdadbc7174
Add WithRemSize element (#11928)
This PR adds a new `WithRemSize` element to the `ui` crate.

This element can be used to create an element tree that has a different
rem size than the base window.

`WithRemSize` can be nested, allowing for subtrees that have a different
rem size than their parent and their children.

<img width="912" alt="Screenshot 2024-05-16 at 2 25 28 PM"
src="https://github.com/zed-industries/zed/assets/1486634/f599cd9f-c101-496b-93e8-06e570fbf74f">

Release Notes:

- N/A
2024-05-16 14:37:55 -04:00
loczek
d3dfa91254
Fix aside affecting parent popover height (#11859)
Release Notes:

- Fixed the size of the completions menu changing based on the size of
the aside
([#11722](https://github.com/zed-industries/zed/issues/11722)).


https://github.com/zed-industries/zed/assets/30776250/c67e6fef-20f2-4dc5-92b3-09bb73f874a7


https://github.com/zed-industries/zed/assets/30776250/7467b8ee-6e66-42d7-a8cc-2df11df58c5e

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-05-15 11:08:24 -04:00
Thorsten Ball
8bc41e150e
Use editor's current font size to scale UI elements (#11844)
This is a follow-up to #11817 and fixes the case where the font size has
been changed with `cmd +/-` and not through the settings.

It now works with both: when the font size is adjusted in the settings
and when changing it via shortcuts.

Release Notes:

- N/A

Demo:


https://github.com/zed-industries/zed/assets/1185253/2e539bd3-f5cc-4aae-9f04-9ae014187959
2024-05-15 10:05:42 +02:00
Conrad Irwin
8629a076a7
Tighten up KeyBinding (#11839)
After #11795, the context menu was looking a little ridiculous on Mac in
vim mode (and the command palette has for a while).

<img width="258" alt="Screenshot 2024-05-14 at 20 35 50"
src="https://github.com/zed-industries/zed/assets/94272/cb0ec8b9-4da6-4ab4-9eec-c60d62f79eff">
<img width="581" alt="Screenshot 2024-05-14 at 20 56 28"
src="https://github.com/zed-industries/zed/assets/94272/d8fec440-17cc-4c20-80d9-c1d7f2f18315">

A future change would be to have a platform style for vim keybindings so
we can render `g A`, but for now this just removes a bunch of (to my
eyes at least) unnecessary space:

 
<img width="576" alt="Screenshot 2024-05-14 at 21 01 55"
src="https://github.com/zed-industries/zed/assets/94272/a39f4123-dc3b-4bb5-bb8d-5de6b37552e7">

cc @iamnbutler 


Release Notes:

- N/A
2024-05-14 21:12:17 -06:00