This PR changes the Markdown language defaults to set `format_on_save`
to be `off`.
Prettier's Markdown formatting is a bit controversial for some people,
so we turn it off by default.
To restore the previous behavior, add the following to your settings:
```json
{
"languages": {
"Markdown": {
"format_on_save": "on"
}
}
}
```
Release Notes:
- Changed the default `format_on_save` behavior for Markdown files to be
`off`.
This PR is another step to tabless editing (#6424, #4963). It adds
support for tab bar settings that allow the user to change its placement
or to hide completely.
Configuraton:
```json
"tab_bar": {
"show": true
}
```
Placemnet options are "top", "bottom" and "no".
This PR intentionally doesn't affect tab bars of other panes (Terminal
for instance) to keep code changes small. I guess we'll do the rest in
separate PRs.
Release Notes:
- Added support for configuring the editor tab bar (part of #6424,
#4963).
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Adds a supermaven provider for completions. There are various other
refactors amidst this branch, primarily to make copilot no longer a
dependency of project as well as show LSP Logs for global LSPs like
copilot properly.
This feature is not enabled by default. We're going to seek to refine it
in the coming weeks.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Part of https://github.com/zed-industries/zed/issues/4523
Added two new actions with the default keybindings
```
"cmd-'": "editor::ToggleHunkDiff",
"cmd-\"": "editor::ExpandAllHunkDiffs",
```
that allow to browse git hunk diffs in Zed:
https://github.com/zed-industries/zed/assets/2690773/9a8a7d10-ed06-4960-b4ee-fe28fc5c4768
The hunks are dynamic and alter on user folds and modifications, or
toggle hidden, if the modifications were not adjacent to the expanded
hunk.
Release Notes:
- Added `editor::ToggleHunkDiff` (`cmd-'`) and
`editor::ExpandAllHunkDiffs` (`cmd-"`) actions to browse git hunk diffs
in Zed
This PR adds `language_servers` settings for Elixir and HEEX to ensure
they both only use Elixir LS by default.
Eventually we'd like to have these provided by the Elixir extension, but
there are some outstanding questions on the design.
For now we can just use the built-in default settings to ensure a good
out-of-the-box experience for Elixir users.
Release Notes:
- N/A
This PR adds support for replacing the current preview tab when using
GoToDefinition. Previously a tab, that was navigated away from, was
converted into a permanent tab and the new tab was opened as preview.
Without `enable_preview_from_code_navigation`:
https://github.com/zed-industries/zed/assets/53836821/99840724-d6ff-4738-a9c4-ee71a0001634
With `enable_preview_from_code_navigation`:
https://github.com/zed-industries/zed/assets/53836821/8c60efcb-d597-40bf-b08b-13faf5a289b6
Note: In the future I would like to improve support for the navigation
history, because right now tabs that are not "normal" project items,
e.g. FindAllReferences cannot be reopened
Release Notes:
- Added support for replacing the current preview tab when using code
navigation (`enable_preview_from_code_navigation`)
How it looks:
https://github.com/zed-industries/zed/assets/2101250/f564111c-1019-4442-b8a6-de338e12b12e
This PR adds cursor markers to the scrollbar. They work similar to
VSCode:
1. A cursor marker takes the whole scrollbar width.
2. It's always 2px high.
3. It uses the player's `cursor` color, so it may be helpful in the
collaboration mode.
There's a setting to switch cursor markers on/off:
```json
{
"scrollbar": {
"cursors": true
}
}
```
Implementation details:
- Unlike other markers, cursor markers are displayed synchronously.
Otherwise they don't feel smooth and sometimes freez on prolonged
up/down navigation.
- Cursor markers are automatically switched off when it's more than 100
of them.
- The minimum (non-cursor) marker height is now 5px. It allows the user
to see other markers under the cursor marker.
- The way the minimum height is imposed on markers has changed a bit to
keep consistency between markers of different types.
- Selected symbol markers use less vibrant color (`info` faded out a
little).
Release Notes:
- Added displaying of cursor markers in the scrollbar. They can be
switched on/off by the `scrollbar.cursors` setting.
This PR extracts Elixir support into an extension and removes the
built-in Elixir support from Zed.
As part of this, [Lexical](https://github.com/lexical-lsp/lexical) has
been added as an available language server for Elixir.
Since the Elixir extension provides three different language servers,
you'll need to use the `language_servers` setting to select the one you
want to use:
#### Elixir LS
```json
{
"languages": {
"Elixir": {
"language_servers": [ "elixir-ls", "!next-ls", "!lexical", "..."]
}
}
}
```
#### Next LS
```json
{
"languages": {
"Elixir": {
"language_servers": [ "next-ls", "!elixir-ls", "!lexical", "..."]
}
}
}
```
#### Lexical
```json
{
"languages": {
"Elixir": {
"language_servers": [ "lexical", "!elixir-ls", "!next-ls", "..."]
}
}
}
```
These can either go in your user settings or your project settings.
Release Notes:
- Removed built-in support for Elixir, in favor of making it available
as an extension.
This PR extracts Deno support into an extension and removes the built-in
Deno support from Zed.
When using the Deno extension, you'll want to add the following to your
settings to disable the built-in TypeScript and ESLint language servers
so that they don't conflict with Deno's functionality:
```json
{
"languages": {
"TypeScript": {
"language_servers": ["deno", "!typescript-language-server", "!eslint", "..."]
},
"TSX": {
"language_servers": ["deno", "!typescript-language-server", "!eslint", "..."]
}
}
}
```
Release Notes:
- Removed built-in support for Deno, in favor of making it available as
an extension.
This PR adds a new `language_servers` setting underneath the language
settings.
This setting controls which of the available language servers for a
given language will run.
The `language_servers` setting is an array of strings. Each item in the
array must be either:
- A language server ID (e.g., `"rust-analyzer"`,
`"typescript-language-server"`, `"eslint"`, etc.) denoting a language
server that should be enabled.
- A language server ID prefixed with a `!` (e.g., `"!rust-analyzer"`,
`"!typescript-language-server"`, `"!eslint"`, etc.) denoting a language
server that should be disabled.
- A `"..."` placeholder, which will be replaced by the remaining
available language servers that haven't already been mentioned in the
array.
For example, to enable the Biome language server in place of the default
TypeScript language server, you would add the following to your
settings:
```json
{
"languages": {
"TypeScript": {
"language_servers": ["biome", "!typescript-language-server", "..."]
}
}
}
```
More details can be found in #10906.
Release Notes:
- Added `language_servers` setting to language settings for customizing
which language server(s) run for a given language.
This PR makes it so the HTML extension will be installed in Zed by
default.
We feel we should keep HTML available out-of-the-box, but we want to do
so while still keeping it as an extension (as opposed to built-in to Zed
natively). There may be a world where we bundle the extension in with
the Zed binary itself, but installing it on startup gets us 99% of the
way there.
The approach for making HTML available by default is quite general, and
could be applied to any extension that we choose (likely other languages
that we want to come out-of-the-box, but that could then be moved to
extensions).
If you do not want the HTML extension in Zed, you can disable the
auto-installation in your `settings.json` and then uninstall the
extension:
```json
{
"auto_install_extensions": {
"html": false
}
}
```
Release Notes:
- Added auto-installation for the HTML extension on startup.
- This can be disabled by adding `{ "auto_install_extensions": { "html":
false } }` to your settings.
This introduces multiple improvements to the drop targets.
## Hitbox shape
Currently, hitboxes are rectangles, where the vertical ones reach all
the way to the ends, which reduces the space for the horizontal ones,
making the hitboxes a bit awkward in the corners. This new approach just
determines the closest side.
Visual representation:
![Frame
3](https://github.com/zed-industries/zed/assets/1282767/1cd2ca31-d9d4-41dd-87fb-1a8fbb8b7fcc)
## Hitbox size
The width of the hitbox was currently always 8 rem all around. In setups
with many columns or rows, or when the font size was very large, this
could potentially overlap the center hitbox, not allowing to drop a tab
without another split. Now the width of the hitboxes are a fraction of
the smaller size of its parents width and height. This makes sure the
hitboxes have the same width all around, but never fully block the
center hitbox.
I've also made this value configurable through the new
`drop_target_size` config which takes a `f32` fraction and is set to 0.2
by default.
Not sure if this is worth mentioning, but this technically allows to
remove the split hitboxes all together by setting it to `0.0`, or
removing the center hitbox by setting it to any value `>=0.5`. Not that
this is necessary, but it would be possible now.
## Larger visualization
The visual overlay when using one of the side hitboxes were also `8em`
wide. Since their logical size now changed, and it can't currently be
represented with GPUI (without abusing the `canvas` element), I made the
visual feedback take half of the width or height of the available space,
just like how other editors do this.
Also, the opacity/alpha value set by a theme is currently ignored. This
change now respects the themes opacity for it!
## Respect alpha value
Currently, the alpha value of `drop_target.background` is ignored. Even
the default themes set a value that is overwritten by a hard coded
value. I have removed this hard coded value and it now respects the
alpha value.
This change affects existing themes, see
https://github.com/zed-industries/zed/pull/10643#issuecomment-2059641528
## ~~No more lag while dragging over gutter~~ Extracted into #10737
~~It looks like the editor had a small optimization to drop events when
hovering the gutter. This also happens while dragging a tab over the
gutter, and causes some stuttering. Please correct me if this wasn't
just a small optimization, but I could not derive a different reason for
this code to exist.~~
Here is a video that tries to show all those changes with a before on
the left, and the after on the right:
https://github.com/zed-industries/zed/assets/1282767/f97f3420-513f-410f-a1c8-7966429ad348
Release Notes:
- Added `drop_target_size` setting. This should be a fractional percent
(e.g., `0.5`).
- Improved the hitboxes for drop targets.
- Updated drop targets to respect the alpha channel of the
`drop_target.background` color.
### What?
A setting has been added to control the visibility of the Project Panel
button in the status bar.
### Why?
I don't tend to use the Project Panel, but use a keyboard shortcut to
access if needed. Thus, the button in the status bar provides me little
more than visual clutter. Additionally, there is precedent for this
configurability with other panels (collaboration, chat, notification,
terminal, etc).
Release Notes:
- Added a setting to show/hide the Project Panel button in the status
bar. `{"project_panel": {"button": false}}`
This PR implements the Centered Layout feature (#4685):
- Added the `toggle centered layout` action.
- The centered layout mode only takes effect when there's a single
central pane.
- The state of the centered layout toggle is saved / restored between
Zed restarts.
- The paddings are controlled by the `centered_layout` setting:
```json
"centered_layout": {
"left_padding": 0.2,
"right_padding": 0.2
}
```
This allows us to support both the VSCode-style (equal paddings) and
IntelliJ-style (only left padding in Zen mode).
Release Notes:
- Added support for Centered Layout
([#4685](https://github.com/zed-industries/zed/pull/9754)).
https://github.com/zed-industries/zed/assets/2101250/2d5b2a16-c248-48b5-9e8c-6f1219619398
Related Issues:
- Part of #4382
Add some keywords (bracket, quote, etc)to the comments describing
`use_autoclose` preference in the settings json.
This setting took me a while to find -- so now it'll be more easily
searchable for others.
Release Notes:
- N/A
Release Notes:
- Added a setting to show/hide the terminal button in the status bar:
`{"terminal": {"button": false}}` to hide it. (#10513)
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Zed displays scrollbar markers of three types: git diffs, background
highlights and diagnostics. At the moment, the "background highlights"
markers are displayed for all the supported highlights:
- Occurences of the symbol under cursor.
- Search results.
- Scope boundaries (only works when a symbol is selected).
- Active hover popover position.
They all use the same color, which leads to confusing results. For
instance, in the following case I expect to see markers for the
`new_anchor` occurences in lines 43 and 47. But besides them, there're
also scope-markers for `ScrollAnchor` initialization block in lines 46
and 49, which makes me think that there're four places where
`new_anchor` appears.
<img width="740" alt="zed-scrollbar-markers"
src="https://github.com/zed-industries/zed/assets/2101250/78700e6b-fdd1-4c2f-beff-e564d8defc13">
Existing settings `selection` and `symbol_selection` in the `scrollbar`
section [don't work as
expected](https://github.com/zed-industries/zed/pull/10080#discussion_r1552325493),
which increases confusion.
This PR only leaves two types of bg-highlight-markers and provides
dedicated settings for them:
- Occurences of the symbol under cursor. Setting: `selected_symbol`,
default is `true`.
- Search results. Setting: `search_results`, default is `true`.
The `selection` and `symbol_selection` settings are not used anymore.
Release Notes:
- Breaking changes. Settings `selection` and `symbol_selection` in the
`scrollbar` section renamed to `search_results` and `selected_symbol`
respectively. Fixed the effect of these settings on which markers are
displayed on the scrollbar.
Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.
- N/A
/cc @mrnugget
Some people (like myself) use touchpads for development and I find Zed's
default scroll sensitivity to be slower than I like. This change adds a
scroll sensitivity multiplier that allows users to customize the speed
of their scrolling.
Release Notes:
- Added a setting under "scroll_sensitivity" that allows user to control
the scroll sensitivity. This value acts as a multiplier for the
horizontal and vertical scroll speed.
This adds so-called "inline git blame" to the editor that, when turned
on, shows `git blame` information about the current line inline:
![screenshot-2024-04-15-11 29
35@2x](https://github.com/zed-industries/zed/assets/1185253/21cef7be-3283-4556-a9f0-cc349c4e1d75)
When the inline information is hovered, a new tooltip appears that
contains more information on the current commit:
![screenshot-2024-04-15-11 28
24@2x](https://github.com/zed-industries/zed/assets/1185253/ee128460-f6a2-48c2-a70d-e03ff90a737f)
The commit message in this tooltip is rendered as Markdown, is
scrollable and clickable.
The tooltip is now also the tooltip used in the gutter:
![screenshot-2024-04-15-11 28
51@2x](https://github.com/zed-industries/zed/assets/1185253/42be3d63-91d0-4936-8183-570e024beabe)
## Settings
1. The inline git blame information can be turned on and off via
settings:
```json
{
"git": {
"inline_blame": {
"enabled": true
}
}
}
```
2. Optionally, a delay can be configured. When a delay is set, the
inline blame information will only show up `x milliseconds` after a
cursor movement:
```json
{
"git": {
"inline_blame": {
"enabled": true,
"delay_ms": 600
}
}
}
```
3. It can also be turned on/off for the current buffer with `editor:
toggle git blame inline`.
## To be done in follow-up PRs
- [ ] Add link to pull request in tooltip
- [ ] Add avatars of users if possible
## Release notes
Release Notes:
- Added inline `git blame` information the editor. It can be turned on
in the settings with `{"git": { "inline_blame": "on" } }` for every
buffer or, temporarily for the current buffer, with `editor: toggle git
blame inline`.
Fixed auto folded dirs which caused significant performance issues #8476
(#7674)
Moved from iterating over snapshot entries to use `child_entries`
function from `worktree.rs` by making it public
@maxbrunsfeld
Release Notes:
- Fixed a bug where project panel settings changes would not be applied
immediately.
- Added a `project_panel.auto_fold_dirs` setting which collapses the
nesting in the project panel when there is a chain of folders containing
a single folder.
<img width="288" alt="Screenshot 2024-04-12 at 11 10 58 AM"
src="https://github.com/zed-industries/zed/assets/2280405/efd61e75-026c-464d-ba4d-90db5f68bad3">
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR implements the preview tabs feature from VSCode.
More details and thanks for the head start of the implementation here
#6782.
Here is what I have observed from using the vscode implementation ([x]
-> already implemented):
- [x] Single click on project file opens tab as preview
- [x] Double click on item in project panel opens tab as permanent
- [x] Double click on the tab makes it permanent
- [x] Navigating away from the tab makes the tab permanent and the new
tab is shown as preview (e.g. GoToReference)
- [x] Existing preview tab is reused when opening a new tab
- [x] Dragging tab to the same/another panel makes the tab permanent
- [x] Opening a tab from the file finder makes the tab permanent
- [x] Editing a preview tab will make the tab permanent
- [x] Using the space key in the project panel opens the tab as preview
- [x] Handle navigation history correctly (restore a preview tab as
preview as well)
- [x] Restore preview tabs after restarting
- [x] Support opening files from file finder in preview mode (vscode:
"Enable Preview From Quick Open")
I need to do some more testing of the vscode implementation, there might
be other behaviors/workflows which im not aware of that open an item as
preview/make them permanent.
Showcase:
https://github.com/zed-industries/zed/assets/53836821/9be16515-c740-4905-bea1-88871112ef86
TODOs
- [x] Provide `enable_preview_tabs` setting
- [x] Write some tests
- [x] How should we handle this in collaboration mode (have not tested
the behavior so far)
- [x] Keyboard driven usage (probably need workspace commands)
- [x] Register `TogglePreviewTab` only when setting enabled?
- [x] Render preview tabs in tab switcher as italic
- [x] Render preview tabs in image viewer as italic
- [x] Should this be enabled by default (it is the default behavior in
VSCode)?
- [x] Docs
Future improvements (out of scope for now):
- Support preview mode for find all references and possibly other
multibuffers (VSCode: "Enable Preview From Code Navigation")
Release Notes:
- Added preview tabs
([#4922](https://github.com/zed-industries/zed/issues/4922)).
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Fixes#7694
The new setting accepts "last_workspace" (default) and "none" as
options.
In a follow-up PR I'll add a new option that re-launches all of the Zed
windows and not just the last one.
Release Notes:
- Added `restore_on_startup` option, accepting `last_workspace`
(default) and `none` options. With `none`, new Zed instances will not
restore workspaces that were open last.
Followup to #10327
It can be enabled with the following setting:
"line_indicator_format": "short"
No release note, as the original change didn't go out to Preview yet.
/cc @bartekpacia @0x2CA
Release Notes:
- N/A
To reference the system font, use the special ".SystemUIFont" family
name.
/cc @PixelJanitor
Release Notes:
- Switched to the system UI font for user interface elements on macOS.
Co-authored-by: Antonio Scandurra <antonio@zed.dev>
This PR adds the ability for extensions to provide certain language
settings via the language `config.toml`.
These settings are then merged in with the rest of the settings when the
language is loaded from the extension.
The language settings that are available are:
- `tab_size`
- `hard_tabs`
- `soft_wrap`
Additionally, for bundled languages we moved these settings out of the
`settings/default.json` and into their respective `config.toml`s .
For languages currently provided by extensions, we are leaving the
values in the `settings/default.json` temporarily until all released
versions of Zed are able to load these settings from the extension.
---
Along the way we ended up refactoring the `Settings::load` method
slightly, introducing a new `SettingsSources` struct to better convey
where the settings are being loaded from.
This makes it easier to load settings from specific locations/sets of
locations in an explicit way.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
We want Zed to be opinionated and low-configuration. Your code editor
should get out of the way, and just do the right thing.
However, some ecosystems aren't opinionated enough for us to
automatically detect the right way to format your code, so let's turn it
off.
Release Notes:
- Disabled `format_on_save` by default in C and C++.
If you use soft tabs by default, editing Makefiles will be broken as
they require tab indentation to parse correctly.
Release Notes;
- Changed default settings for `Makefile`s to use hard tabs.
This PR adds a new `assistant.enabled` setting that controls whether the
Zed Assistant is enabled.
Some users have requested the ability to disable the AI-related features
in Zed if they don't use them. Changing `assistant.enabled` to `false`
will hide the Assistant icon in the status bar (taking priority over the
`assistant.button` setting) as well as filter out the `assistant:`
actions.
The Assistant is enabled by default.
Release Notes:
- Added an `assistant.enabled` setting to control whether the Assistant
is enabled.
Co-authored-by: Antonio <antonio@zed.dev>
Resurrected this from some assistant work I did in Spring of 2023.
- [x] Resurrect streaming responses
- [x] Use streaming responses to enable AI via Zed's servers by default
(but preserve API key option for now)
- [x] Simplify protobuf
- [x] Proxy to OpenAI on zed.dev
- [x] Proxy to Gemini on zed.dev
- [x] Improve UX for switching between openAI and google models
- We current disallow cycling when setting a custom model, but we need a
better solution to keep OpenAI models available while testing the google
ones
- [x] Show remaining tokens correctly for Google models
- [x] Remove semantic index
- [x] Delete `ai` crate
- [x] Cloud front so we can ban abuse
- [x] Rate-limiting
- [x] Fix panic when using inline assistant
- [x] Double check the upgraded `AssistantSettings` are
backwards-compatible
- [x] Add hosted LLM interaction behind a `language-models` feature
flag.
Release Notes:
- We are temporarily removing the semantic index in order to redesign it
from scratch.
---------
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Max <max@zed.dev>
* Add a `reveal: always|never` field in task definitions from tasks.json
, allowing to customize task terminal behavior on spawn
* Ensure reveal: always reveals the terminal even if the old task is
already running
Release Notes:
- Added a `reveal: always|never` (`always` is a default) field in task
definitions from tasks.json , allowing to customize task terminal
behavior on spawn
---------
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
this PR allows users to use `cmd` instead of `alt` as the
`multi_cursor_modifier` for creating multiple cursors/selections
closes#4339
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes#5178
Release Notes:
- Added a `file_types` setting that can be used to associate languages
with file names and file extensions. For example, to interpret all `.c`
files as C++, and files called `MyLockFile` as TOML, add the following
to `settings.json`:
```json
{
"file_types": {
"C++": ["c"],
"TOML": ["MyLockFile"]
}
}
```
As with most zed settings, this can be configured on a per-directory
basis by including a local `.zed/settings.json` file in that directory.
---------
Co-authored-by: Marshall <marshall@zed.dev>
This PR fixes some typos in the comments within the default
`settings.json` file.
Fixes#4257.
Release Notes:
- Fixed some incorrect comments in the default `settings.json` file
([#4257](https://github.com/zed-industries/zed/issues/4257)).
Closes https://github.com/zed-industries/zed/issues/5275
Double click with `alt` modifier pressed will do the regular word
selection.
Adds a setting to disable this behavior and instead select a word, as in
the regular buffer.
```
// What to do when multibuffer is double clicked in some of its excerpts
// (parts of singleton buffers).
// May take 2 values:
// 1. Behave as a regular buffer and select the whole word.
// "double_click_in_multibuffer": "select"
// 2. Open the excerpt clicked as a new buffer in the new tab (default).
// "double_click_in_multibuffer": "open",
// For the case of "open", regular selection behavior can be achieved by holding `alt` when double clicking.
"double_click_in_multibuffer": "open",
```
Release Notes:
- Made multibuffer to open excerpts in new tabs on double click by
default (changing settings or keeping alt restores the word selection
behavior). ([5275](https://github.com/zed-industries/zed/issues/5275))
This PR adds settings for hiding title (breadcrumbs) from the terminal
toolbar. If the title is hidden, the toolbar disappears completely.
Example:
```json
"terminal": {
"toolbar": {
"title": true,
}
}
```
[The PR that added the "toolbar"
setting](https://github.com/zed-industries/zed/pull/7338) didn't affect
toolbars of the terminals that are placed in the editor pane. This PR
fixes that.
Release Notes:
- Added support for configuring the terminal toolbar ([8125](https://github.com/zed-industries/zed/issues/8125))
This PR wires up support for [Azure
OpenAI](https://learn.microsoft.com/en-us/azure/ai-services/openai/overview)
as an alternative AI provider in the assistant panel.
This can be configured using the following in the settings file:
```json
{
"assistant": {
"provider": {
"type": "azure_openai",
"api_url": "https://{your-resource-name}.openai.azure.com",
"deployment_id": "gpt-4",
"api_version": "2023-05-15"
}
},
}
```
You will need to deploy a model within Azure and update the settings
accordingly.
Release Notes:
- N/A
I'm not sure how compliant you're aiming to be with vim, but the `f`
behavior is more useful when it can search on multiple lines instead of
a single one, so I'd like to propose this change.
This change is quite frequent in vim/neovim as a plugin (e.g.
[clever-f](https://github.com/VSCodeVim/Vim),
[improved-ft](https://github.com/backdround/improved-ft.nvim), etc), and
in other vim emulations (e.g.
[vscode-vim](https://github.com/VSCodeVim/Vim)).