Max Brunsfeld
5f8e406c18
Fill out ExcerptList API
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This restores the improvements that we had made on the `project-diagnostics-generic` branch.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-08 10:04:22 -08:00
Antonio Scandurra
a88cff4fa0
Remove lifetime parameter from TextDimension trait
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Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-12-08 09:45:57 -08:00
Max Brunsfeld
6a44a7448e
Consolidate Edit types in editor crate
2021-12-08 09:33:55 -08:00
Max Brunsfeld
fa379885f1
Give more specific names to all snapshot and text iterator types
2021-12-08 09:24:00 -08:00
Max Brunsfeld
ad33111a22
Fix assertion in excerpt unit test after fixing edits
2021-12-06 17:40:32 -08:00
Max Brunsfeld
39cc0cac93
Fix Subscription re-export after moving it into its own module
2021-12-06 17:40:17 -08:00
Max Brunsfeld
102926d171
Implement and randomized test excerpt list point translation and clipping
2021-12-06 17:39:31 -08:00
Max Brunsfeld
09c0c3a0e7
🎨 excerpt_list::Chunks::next
2021-12-06 16:28:44 -08:00
Max Brunsfeld
416033a01c
Get random excerpts test passing w/ text in range, edits
2021-12-06 16:17:31 -08:00
Nathan Sobo
02f42f2877
WIP
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-06 14:51:23 -07:00
Nathan Sobo
88e3d87098
Get randomized test passing on basic excerpt list features
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-06 13:48:07 -07:00
Nathan Sobo
4578938ea1
Implement ExcerptList::subscribe
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-06 13:37:17 -07:00
Nathan Sobo
a02a29944c
Get the basic ExcerptList unit test passing again
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-06 13:01:09 -07:00
Nathan Sobo
6965117dd8
Allow patches to be composed with edit iterators in addition to other Patches
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This can avoid an extra allocation in some cases.
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-06 13:00:51 -07:00
Nathan Sobo
cff610e1ec
Rename FragmentList to ExcerptList
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-06 11:59:32 -07:00
Antonio Scandurra
42eba7268d
Introduce Buffer::edits_since_in_range
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2021-12-06 19:48:45 +01:00
Antonio Scandurra
e37908cf3b
Start on a simple randomized test for FragmentList
2021-12-06 16:08:17 +01:00
Antonio Scandurra
8354d1520d
🎨
2021-12-06 14:03:38 +01:00
Antonio Scandurra
45d6f5ab04
Start on maintaining edits in FragmentList
2021-12-06 12:10:25 +01:00
Antonio Scandurra
8f90d42723
Merge branch 'main' into project-diagnostics
2021-12-06 09:39:03 +01:00
Antonio Scandurra
703e8e626d
Merge pull request #276 from zed-industries/markdown
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Add basic markdown highlighting
2021-12-06 08:43:10 +01:00
Max Brunsfeld
b1ed9c88a4
Add tree-sitter-markdown, set up simple markdown higlighting
2021-12-05 21:37:31 -08:00
Max Brunsfeld
026c3476db
Upgrade tree-sitter to 0.20.1
2021-12-05 21:37:08 -08:00
Antonio Scandurra
a13e2518b8
Merge pull request #275 from zed-industries/fix-selection-artifacts
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Use 16-bit float to store path windings
2021-12-05 12:58:00 +01:00
Antonio Scandurra
45d1690f6e
Use 16-bit float to store path windings
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Previously, we were using a normalized 8-bit unsigned integer which forced us
to represent each increment of the winding number as a fraction of the max
value (1 / 255) which we would then add up using additive alpha blending.
This had three major drawbacks:
- The max winding number could not be greater than 255.
- Adding up (1 / 255) several times could result in a loss of precision.
- Due to also computing anti-aliasing as a fractional winding number, we had to
reduce the max winding number to 32. This was still not good enough because
we would multiply a fractional value with `1 / 32`, thus introducing more and
more loss of precision.
This commit changes the texture type to an `f16` which doesn't require the
division by 255 and enables greater precision in the computation of the
anti-aliased parts of a curve. Note how this also removes the limitation of 255
windings at most per curve. The tradeoff is paying twice as much memory for
storing the texture, but that seems totally valid to achieve rendering accuracy.
Note that this kind of texture should be compatible with WebGL2 once we start
working on a web version of Zed.
2021-12-05 11:17:26 +01:00
Nathan Sobo
0be897d5ac
WIP: Edit one of the excerpted buffers and add an assertion
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We'll need to detect edits on the child buffers and understand their impact on the tree.
2021-12-04 07:19:30 -07:00
Nathan Sobo
811696670a
Start on a new FragmentList
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Here I'm exploring a new approach to the project-wide diagnostics view that can exactly mirror the contents of cargo check. The `FragmentList` composes an arbitrary list of fragments from other buffers and presents them as if they were a single buffer.
2021-12-04 06:57:56 -07:00
Antonio Scandurra
3426d46b69
Clear pending keystrokes after dispatching an action
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-03 17:59:46 +01:00
Antonio Scandurra
0e93bc41dd
In add_option_view
, avoid bumping view's ref counts if view is None
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-03 17:52:39 +01:00
Max Brunsfeld
bd573e0651
Merge pull request #273 from zed-industries/flexible-blocks
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Render blocks as arbitrary elements
2021-12-01 17:18:45 -08:00
Nathan Sobo
5ae46709b0
Fix alignment of blocks adjacent to other blocks
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-01 17:58:44 -07:00
Nathan Sobo
ee693a8d2b
Get all tests passing with new blocks API
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-01 17:52:34 -07:00
Nathan Sobo
512a10b037
Use new BlockMap API to render diagnostics
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-01 17:22:40 -07:00
Max Brunsfeld
0c714210ff
Start work on generalizing the BlockMap to allow arbitrary elements
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 15:25:55 -08:00
Antonio Scandurra
e668ff8bcd
Avoid allocating a Patch
just to check if there are no edits
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 16:47:04 +01:00
Antonio Scandurra
853b636435
Merge pull request #272 from zed-industries/fold-map-edits
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Don't rely on `Buffer::edits_since` to keep `FoldMap` up-to-date
2021-12-01 16:42:34 +01:00
Antonio Scandurra
733e0cb21b
Use the new buffer subscription API to keep DisplayMap
in sync
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 16:08:53 +01:00
Antonio Scandurra
3b536f153f
Introduce text::Buffer::subscribe
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 15:55:05 +01:00
Antonio Scandurra
47c467dafc
Bump FoldMap's version in FoldMap::sync
(and not in DisplayMap
)
2021-12-01 12:05:02 +01:00
Antonio Scandurra
b841b3eb79
Don't produce invalid intermediate edits in Patch::compose
2021-12-01 11:44:33 +01:00
Max Brunsfeld
faba276fdc
WIP - maintain foldmap with Buffer::edits_since
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-30 17:23:02 -08:00
Max Brunsfeld
2463077b2d
Merge pull request #269 from zed-industries/simplify-buffer-content
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Use `&'a Snapshot` directly instead of `impl Into<Content<'a>>`
2021-11-30 13:48:15 -08:00
Max Brunsfeld
924e1578ea
Use &Snapshot
directly instead of impl Into<Content<'a>>
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The text::Buffer and its snapshot already used the same representation
for their content, so we can just make Buffer deref to a Snapshot.
2021-11-30 13:32:11 -08:00
Max Brunsfeld
36546463e6
Merge pull request #268 from zed-industries/improve-file-navigation
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Improve file navigation by naming the root of every crate after the crate itself
2021-11-30 12:04:07 -08:00
Nathan Sobo
1445ce10b5
Name the root file of every crate after the crate to ease navigation
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-30 12:46:39 -07:00
Nathan Sobo
748b1ba602
Fix warning
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-30 12:27:00 -07:00
Nathan Sobo
d3f28166cb
Rename buffer crate to text and name its entrypoint after the crate
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-30 12:26:12 -07:00
Nathan Sobo
eacd2a45bb
Bump versions in preparation for release
2021-11-30 09:43:51 -07:00
Nathan Sobo
df1804b215
Merge pull request #267 from zed-industries/fix-soft-wrap-disabled
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Avoid building up pending edits when soft wrapping is disabled
2021-11-30 08:39:00 -07:00
Nathan Sobo
0ed488d93b
Avoid building up pending edits when soft wrapping is disabled
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This was causing us to get slower over time as we stacked up hundreds of thousands of pending edits whenever soft wrap was disabled.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-11-30 08:28:29 -07:00