This PR adds the initial support for loading extensions in Zed.
### Extensions Directory
Extensions are loaded from the extensions directory.
The extensions directory has the following structure:
```
extensions/
installed/
extension-a/
grammars/
languages/
extension-b/
themes/
manifest.json
```
The `manifest.json` file is used internally by Zed to keep track of
which extensions are installed. This file should be maintained
automatically, and shouldn't require any direct interaction with it.
Extensions can provide Tree-sitter grammars, languages, and themes.
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
This PR changes our approach to initializing the `SystemAppearance` so
that we can do it earlier in the startup process.
Previously we were using the appearance from the window, meaning that we
couldn't initialize the value until we first opened the window.
Now we read the `window_appearance` from the `AppContext`. On macOS this
is backed by the
[`effectiveAppearance`](https://developer.apple.com/documentation/appkit/nsapplication/2967171-effectiveappearance)
on the `NSApplication`.
We currently still watch for changes to the appearance at the window
level, as the only hook I could find in the documentation is
[`viewDidChangeEffectiveAppearance`](https://developer.apple.com/documentation/appkit/nsview/2977088-viewdidchangeeffectiveappearance),
which is at the `NSView` level.
In my testing this makes it so Zed appropriately chooses the correct
light/dark theme on startup.
Release Notes:
- N/A
Reverts zed-industries/zed#7481
This would regress performance because we'd be using the standard
library's hash maps everywhere, so reverting for now.
Previously it wasn't possible to create a keybinding for this action
because it required an argument.
Now the action takes the active item of the pane and if it's a
multi-buffer the first one.
This also adds a default keybinding for Vim mode: `-` will reveal the
file in the project panel.
Fixes#7485.
Release Notes:
- Added `pane::RevealInProjectPanel` as an action in the command
palette. ([#7485](https://github.com/zed-industries/zed/issues/7485)).
Co-authored-by: Antonio <antonio@zed.dev>
Release Notes:
- Improved Jetbrains keybindings to include cmd+alt+left/right to go
back and forwards between panes rather than the default previous / next
pane
Signed-off-by: James Gee <1285296+geemanjs@users.noreply.github.com>
This was originally just to fix
https://github.com/zed-industries/zed/issues/4354, which I did by just
returning the previous offset in `find_boundary`.. but `find_boundary`
is used in the "insert mode" / normal editor too, so returning the
previous boundary breaks existing functionality in that case.
I was considering a new `find_boundary` function just for some of the
vim motions like this, but I thought that this is straightforward enough
and future Vim functions might need similar logic too.
Release Notes:
- Fixed https://github.com/zed-industries/zed/issues/4354
We noticed the following message in my logs when trying to debug some
lag when collaborating:
```
2024-02-06T09:42:09-08:00 [ERROR] error handling message. client_id:3, sender_id:Some(PeerId { owner_id: 327, id: 1123430 }), type:GetCompletions, error:no such connection: 0/0
```
That `0/0` looks like a bogus connection id, constructed via a derived
`Default`. We didn't ever find a code path that would *use* a default
`ConnectionId` and lead to this error, but it did seem like an
improvement to not have a `Default` for that type.
Release Notes:
- N/A
Co-authored-by: Marshall <marshall@zed.dev>
When a supporting diagnostic had an empty message, we were accidentally
giving the corresponding block a height of zero lines.
Release Notes:
- Fixed an issue where an editors' lines were not laid out correctly
when showing certain diagnostics.
Co-authored-by: Marshall <marshall@zed.dev>
Feature
- [x] Allow to click on reply to go to the real message
- [x] In chat
- [x] Show only a part of the message that you reply to
- [x] In chat
- [x] In reply preview
TODO’s
- [x] Fix migration
- [x] timestamp(in filename)
- [x] remove the reference to the reply_message_id
- [x] Fix markdown cache for reply message
- [x] Fix spacing when first message is a reply to you and you want to
reply to that message.
- [x] Fetch message that you replied to
- [x] allow fetching messages that are not inside the current view
- [x] When message is deleted, we should show a text like `message
deleted` or something
- [x] Show correct GitHub username + icon after `Replied to: `
- [x] Show correct message(now it's hard-coded)
- [x] Add icon to reply + add the onClick logic
- [x] Show message that you want to reply to
- [x] Allow to click away the message that you want to reply to
- [x] Fix hard-coded GitHub user + icon after `Reply tp:`
- [x] Add tests
<img width="242" alt="Screenshot 2024-02-06 at 20 51 40"
src="https://github.com/zed-industries/zed/assets/62463826/a7a5f3e0-dee3-4d38-95db-258b169e4498">
<img width="240" alt="Screenshot 2024-02-06 at 20 52 02"
src="https://github.com/zed-industries/zed/assets/62463826/3e136de3-4135-4c07-bd43-30089b677c0a">
Release Notes:
- Added the ability to reply to a message.
- Added highlight message when you click on mention notifications or a
reply message.
---------
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
With upcoming release of 1.76 I did a check of current +beta (which
seems to already be at 1.77). These would cause CI pipeline failures
once 1.77 is out.
Release Notes:
- N/A
This PR improves the error handling when the `editor: copy permalink to
line` action fails.
Right now if something goes wrong nothing happens, and we don't write
anything to the logs.
This PR makes it so we display a toast when the operation fails with the
error message, as well as write it to the Zed logs.
Release Notes:
- Improved error behavior for `editor: copy permalink to line` action.
This PR removes the placeholder that we previously displayed for the
chat message editor.
With the changes in #7441 we can no longer hit this codepath.
Release Notes:
- N/A
Found this last week with @osiewicz and we realized that it's unused. So
I think it's fine to remove it, but I want to hear whether @mikayla-maki
has some thoughts here.
Release Notes:
- N/A
Turns out that Nushell doesn't like `-lic` and `&&`, but works perfectly
fine with `-l -i -c` and `;`, which the other shells do too.
These all work:
bash -l -i -c 'echo lol; /usr/bin/env -0'
nu -l -i -c 'echo lol; /usr/bin/env -0'
zsh -l -i -c 'echo lol; /usr/bin/env -0'
fish -l -i -c 'echo lol; /usr/bin/env -0'
Release Notes:
- Fixed shell environment not being loaded if Nushell was set as
`$SHELL`.
Tried to match the existing file icons in Zed as much as possible. This
is how it looks:
| dark | light |
|---|----|
| <img width="183" alt="Screenshot 2024-02-06 at 15 03 57"
src="https://github.com/zed-industries/zed/assets/43472/bd862753-41bb-4ca6-9a44-16b9b1c9591c">
| <img width="180" alt="Screenshot 2024-02-06 at 15 03 14"
src="https://github.com/zed-industries/zed/assets/43472/9df8c589-64b6-49f2-8e15-b43126579a9f">
|
The main challenge is that the tangram is visually quite heavy and
detailed. The existing icons in Zed are designed in a 14px bounding box,
but are a bit smaller themselves. I guess the extra space is reserved
for hanging elements, it probably doesn't make sense to occupy the whole
area.
Simply scaling down an available SVG of the tangram didn't work well.
The individual shapes were not recognizable because the spacing between
them was too thin. I tried removing the spacing and applying different
opacities for each shape, but that didn't yield enough contrast between
the shapes either.
The second approach was to just use the outlines. It sort of worked, but
looked a bit messy in the places when the outlines are denser than the
tangram shapes:
| dark | light |
|---|----|
| <img width="192" alt="Screenshot 2024-02-05 at 22 55 46"
src="https://github.com/zed-industries/zed/assets/43472/d0029f49-675d-40ac-96d8-788a29706bad">
| <img width="195" alt="Screenshot 2024-02-05 at 22 56 05"
src="https://github.com/zed-industries/zed/assets/43472/d2de922a-70ec-4bd1-9033-db9a5201e9bd">
|
I then tried to remove the main outline and use the maximum space for
the tangram. That let me increase the spacing between the shapes. I also
rounded them a little bit, to make them look similar to other icons from
Zed. The end result looks clean and the shapes are still recognisable.
Approaches I tried next to an existing icon from Zed:
<img width="711" alt="Screenshot 2024-02-06 at 15 15 33"
src="https://github.com/zed-industries/zed/assets/43472/a3e4b0db-4b98-4072-91e8-fe71cff19adf">
Release Notes:
- Added file type icon for Elm
This PR makes it so the chat message editor is hidden when not in an
active chat.
Release Notes:
- Changed the chat message editor to be hidden when not in an active
chat.
Super minor edit about XCode being on the Apple Developer website, which
can be easier to download and install without needing to go through the
App Store.
Release Notes:
- N/A
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
This takes down LLVM IR size of theme_selector from 316k to ~250k. Note
that I do not care about theme_selector in particular, though it acts as
a benchmark for smaller crates to me ("how much static overhead in
compile time does gpui have").
The title is a bit dramatic, so just to shed some light: by leaking a
type I mean forcing downstream crates to codegen it's methods/know about
it's drop code. Since SubscriberSet is no longer used directly in the
generic (==inlineable) methods, users no longer have to codegen `insert`
and co.
Release Notes:
- N/A
This fixes#7401 and probably a few other things that seemed odd with
the terminal.
Turns out that `TerminalView` has `focus_in` and `focus_out` callbacks,
but they were never called. The `focus_handle` on which they were set
was not passed in to `TerminalView`.
That meant that the `impl FocusableView for TerminalView` never returned
the focus handle with the right callbacks.
This change here uses the already created focus handle and passes it in,
so that `focus_in` and `focus_out` are now correctly called.
Release Notes:
- Fixed terminal not handling focus-state correctly and, for example,
not restoring cursor blinking state correctly.
([#7401](https://github.com/zed-industries/zed/issues/7401)).
This was causing an issue where windows about 1/10 of the way across the
display would hang for a fully second after being deactivated.
Release Notes:
- N/A
Co-authored-by: max <max@zed.dev>
Co-authored-by: nathan <nathan@zed.dev>
Co-authored-by: antonio <antonio@zed.dev>
Before this change if you had joined a call with an empty workspace,
then we'd prompt you to hang up when you tried to open a recent project.
Release Notes:
- Fixed an erroneous prompt to "hang up" when opening a new project from
an empty workspace.
This PR adds support for configuring both a light and dark theme in
`settings.json`.
In addition to accepting just a theme name, the `theme` field now also
accepts an object in the following form:
```jsonc
{
"theme": {
"mode": "system",
"light": "One Light",
"dark": "One Dark"
}
}
```
Both `light` and `dark` are required, and indicate which theme should be
used when the system is in light mode and dark mode, respectively.
The `mode` field is optional and indicates which theme should be used:
- `"system"` - Use the theme that corresponds to the system's
appearance.
- `"light"` - Use the theme indicated by the `light` field.
- `"dark"` - Use the theme indicated by the `dark` field.
Thank you to @Yesterday17 for taking a first stab at this in #6881!
Release Notes:
- Added support for configuring both a light and dark theme and
switching between them based on system preference.
Terraform and HCL are almost the same language, but not quite so
proposing them as separate languages within Zed. (Terraform is an
extension of HCL, with a different formatter.)
This is just adding the language definition, parsing and highlighting
functionality, not any LSP or formatting beyond that for either
language.
I've taken a bunch of inspiration from Neovim for having the separate
languages, and also lifted some of their `scm` files (with attribution
comments in this codebase) as the tree-sitter repo doesn't contain them.
(Neovim's code is Apache-2.0 licensed, so should be fine here with
attribution from reading Zed's licenses files.) I've then amended to
make sure the capture groups are named for things Zed understands. I'd
love someone from Zed to confirm that's okay, or if I should clean-room
implement the `scm` files.
Highlighting in Terraform & HCL with a moderate amount of syntax in a
file (Terraform on left, HCL on right.)
<img width="1392" alt="Screenshot 2024-01-31 at 18 07 45"
src="https://github.com/zed-industries/zed/assets/696/1d3c9a08-588e-4b8f-ad92-98ce1e419659">
Release Notes:
- (|Improved) ...
([#5098](https://github.com/zed-industries/zed/issues/5098)).
This PR updates the `HighlightedLabel` to correctly render its base
element, which is the one that receives the styling properties, instead
of rendering a new `LabelLike`.
Release Notes:
- N/A
File finder looks and feels a little bulky now. It duplicates file names
and consumes too much space for each file.
This PR makes it more compact:
- File name is trimmed from the path, removing duplication
- Path is placed to the right of the file name, improving space usage
- Path is muted and printed in small size to not distract attention from
the main information (file names)
It makes search results easier to look through, consistent with the
editor tabs, and closer in terms of usage to mature editors.
Release Notes:
- File finder UI enhancement
Runs scheduled CI jobs only on the main repository, not on forks. These
jobs fail on forks and generate unnecessary noise on contributor emails.
Release Notes:
- N/A