Follow up to #16080
The idea is that the current context menu became a bit top-heavy over
time. Let's reorganisze it into four sections:
1. Finding symbols
2. Editing using lsp and similar
3. Copy/Cut/Paste
4. Getting file location
Release Notes:
- Reorganized context menu to be a bit less top heavy and have more
logical parts
Before (a giant part on top and two small ones on the bottom):
<img width="248" alt="Screenshot 2024-08-23 at 21 02 33"
src="https://github.com/user-attachments/assets/87a136c7-df16-4032-ba02-dea087fd8445">
After (much more balanced):
<img width="250" alt="Screenshot 2024-08-23 at 21 01 28"
src="https://github.com/user-attachments/assets/4aa48b8a-99f3-4315-b325-625a47ecd5b8">
It looks like this unwrap was introduced in
https://github.com/zed-industries/zed/pull/16534.
I think a worktree's `root_entry` can be null if it represents a
non-existent file that has not yet been saved. I hit a panic due to the
`unwrap` a couple of times on nightly.
Release Notes:
- N/A
This PR fixes an issue where active user counts were being computed
across _all_ measures instead of the per-minute measures.
We now compute them using the tokens per minute measure, as we're
concerned with usage in recent minutes.
Release Notes:
- N/A
Closes#14787.
I made a quick draft implementation of this feature request:
https://github.com/zed-industries/zed/issues/14787
I know how to use use gdb well, so lacking a built-in debugger is OK.
BUT... Speaking personally, setting breakpoints is 50% of what I want an
IDE to do for me when debugging. Having a feature where I can click,
copy, "b [paste]", is a huge step up from typing the whole thing in
manually. I figure this must be useful for other external tools, or even
just regular-human-communication too.
Open Questions:
* Does this belong in the right click menu? (I put it next to "Copy
Permalink" which is similar.)
* Probably not useful enough to get a default keymap?
* Relative vs absolute path?
* Does this need tests?
Release Notes:
- Added `editor: copy file location` command to copy the current file
location (FILE:LINE) to the clipboard
([#14787](https://github.com/zed-industries/zed/issues/14787)).
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Release Notes:
- Fixed the issue related to the project wide search being stuck when
project contains .fifo files
- Might potentially solve the following issue
https://github.com/zed-industries/zed/issues/7360
We've noticed performance issues in long conversations with assistants;
the profiles pointed to slowiness in WrapMap (and indeed there were some
low hanging fruits that we picked up in
https://github.com/zed-industries/zed/pull/16761). That however did not
fully resolve the issue, as WrapMap still cracked through in profiles;
basically, the speedup I've landed has just moved the post elsewhere.
The higher level issue is that we were trying to refresh message headers
for all messages, irrespective of whether they've actually needed to be
updated. This PR fixes that by using `replace_blocks` API where
possible.
Release Notes:
- Improved performance of Assistant Panel with long conversations.
This helps debug what steps are taken and where
the compiled extension ended up.
Also remove duplicate "compiling Rust extension" / "compiling rust
extension" text - it's confusing.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Temporarily revert #16700 to deal with this error:
`error: manifest path `../crates/docs_preprocessor/Cargo.toml` does not
exist` as it was causing the docs-preprocessor not to run, meaning
unexpanded templates were showing up in the public docs.
Reverts zed-industries/zed#16700
Release Notes:
- N/A
This PR adds a mdbook preprocessor for supporting Zed's docs.
This initial version adds the following custom commands:
**Keybinding**
`{#kb prefix::action_name}` (e.g. `{#kb zed::OpenSettings}`)
Outputs a keybinding template like `<kbd
class="keybinding">{macos_keybinding}|{linux_keybinding}</kbd>`. This
template is processed on the client side through `mdbook` to show the
correct keybinding for the user's platform.
**Action**
`{#action prefix::action_name}` (e.g. `{#action zed::OpenSettings}`)
For now, simply outputs the action name in a readable manner. (e.g.
zed::OpenSettings -> zed: open settings)
In the future we'll add additional modes for this template, like create
a standard way to render `{action} ({keybinding})`.
## Example Usage
```
To open the assistant panel, toggle the right dock by using the {#action workspace::ToggleRightDock} action in the command palette or by using the
{#kb workspace::ToggleRightDock} shortcut.
```
Release Notes:
- N/A
Closes#16804
Similar to #15708, when reading prompts from a template, both Windows
and Linux might end up with `CRLF (\r\n)` line endings, which can result
in a panic.
Release Notes:
- N/A
* Linux Clippy lints fixed
* Zed local tasks are now simpler to rerun
* Zed's `release-fast` build profile keeps the debug info so it's
possible to properly debug things without altering the sources
Release Notes:
- N/A
Follow-up https://github.com/zed-industries/zed/pull/16085 that fixes
the search deploy to be actually a part of the terminal-related
bindings.
Part of https://github.com/zed-industries/zed/issues/16839
Also
* fixes few other bindings to use `shift` and avoid conflicts with the
existing key bindings.
* adds terminal inline assist to the context menu and makes both the
menu and the button to dynamically adjust to `assist.enabled` settings
change
It is still unclear to me, why certain labels for certain bindings are
wrong (it's still showing `ctrl-w` for closing the terminal tab, and
`shift-insert` instead of `ctrl-shift-v` for Paste, while Insert is near
and has a `ctrl-shift-c` binding shown) but at least the keys work now.
Release notes:
- Improved Linux terminal keymap and context menu
Prototypes a way to display new entities in the outline panel, making it
less outline.
The design is not final and might be adjusted, but the workflow seems to
be solid enough to keep and iron it out.
* Now, when any project search buffer is activated (multi buffer mode),
or buffer search is open (singleton buffer mode, but is available for
search usages multi buffer too — in that case buffer search overrides
multi buffer's contents display), outline panel displays all search
matches instead of the outline items.
Outline items are not displayed at all during those cases, unless the
buffer search is closed, or a new buffer gets opened, of an active
buffer search matches zero items.
https://github.com/user-attachments/assets/4a3e4faa-7f75-4522-96bb-3761872c753a
* For the multi buffer mode, search matches are grouped under
directories and files, same as outline items
![Screenshot 2024-08-21 at 14 55
01](https://github.com/user-attachments/assets/6dac75e4-be4e-4338-917b-37a32c285b71)
* For buffer search , search matches are displayed one under another
![image](https://github.com/user-attachments/assets/9efcff85-d4c7-4462-9ef5-f76b08e59f20)
For both cases, the entire match line is taken and rendered, with the
hover tooltip showing the line number.
So far it does not look very bad, but I am certain there are bad cases
with long lines and bad indents where it looks not optimal — this part
most probably will be redesigned after some trial.
Or, maybe, it's ok to leave the current state if the horizontal
scrollbar is added?
Clicking the item navigates to the item's position in the editor.
Search item lines are also possible to filter with the outline panel's
filter input.
* Inline panel is now possible to "pin" to track a currently active
editor, to display outlines/search results for that editor even if
another item is activated afterwards:
![image](https://github.com/user-attachments/assets/75fb78c3-0e5f-47b4-ba3a-485c71d7e342)
This is useful in combination with project search results display: now
it's possible to leave the search results pinned in the outline panel
and jump to every search result and back.
If the item the panel was pinned to gets closed, the panel gets back to
its regular state, showing outlines/search results for a currently
active editor.
Release Notes:
- Added a way to display buffer/project search entries in the outline
panel
This PR fixes a regression from
https://github.com/zed-industries/zed/pull/15646 where we've started
fetching diagnostic spans unconditionally (whereas previously that
wasn't done when iterating over raw text).
Closes#16764
Release Notes:
- Fixed performance regression in handling buffers with large quantities
of diagnostics.
This PR adds a lifetime spending limit on LLM usage.
Exceeding this limit will prevent further use of the Zed LLM provider.
Currently the cap is $1,000.
Release Notes:
- N/A
Closes#15891
Release Notes:
- Added "Format Buffer" action to the right-click menu within a buffer.
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
We've ran into performance issues when reinserting new blocks into the
assistant panel; in profiles WrapMap showed up, as we try to query wrap
boundaries over and over, which is a hidden O(n^2) - for each block, we
may potentially look at all of the Wraps. This PR alleviates this issue
by storing away previously resolved wrap range; consecutive iterations
can often reuse it.
This should help with performance of Assistant Panel with long
conversations.
Release Notes:
- Improved performance of assistant panel with large # of text.
This PR follows up #16466, changes the default value used when
autocompleting the `ui_font_fallbacks` and `ui_font_fallbacks` settings
from `null` to `[]`.
Special thanks to @maxdeviant for the guidance on writing better code!
Release Notes:
- N/A
This PR fixes impersonation in local development by fetching the user
from the GitHub API so we can get their `github_user_id`.
The `github_user_id` is now required after #16704.
Since this is just a development flow, we're fetching the user on the
client as opposed to making changes on the server.
This request uses the `GITHUB_TOKEN` environment variable for
authentication, if it exists, or will make an unauthenticated GitHub API
request.
Release Notes:
- N/A
Fixes#16199
## Description
Recently added template string injections do not completely work for
because any time there is an interpolation (`${// some js content}`)
within an element, its closing tag is not highlighted properly:
![image](https://github.com/user-attachments/assets/e660894b-6e4b-4300-b8d9-2757fa235679)
This PR fixes the issue:
![image](https://github.com/user-attachments/assets/629a30c3-9b3a-4338-aee9-622dbb19581c)
Release Notes:
- Fixed incomplete syntax highlighting for HTML injections inside
JavaScript template tags.
## Note
I'm a beginner with treesitter so I only modified the part for HTML
usecase.
Should the same solution be applied to other injections (`css`, `js`,
etc.)?
This allows us to detect the language from the extension if we use paths
in fenced code blocks.
Release Notes:
- You can now use file paths ending in a language-specific file
extension at the start of markdown code blocks.
This PR makes it so users are upserted by their `github_user_id` instead
of by their `github_login`.
The `github_user_id` is a stable identifier that does not change, while
the `github_login` can change.
In practice we were already using
`get_or_create_user_by_github_account`, which already checks for an
existing user with a `github_user_id` first, so this change doesn't
result in a change in behavior.
This change is primarily for correctness in the event that `create_user`
is called directly, as we want to be upserting by the stable identifier.
Release Notes:
- N/A
This PR makes the `github_user_id` column on the `users` table required
and replaces the index with a unique index.
I have gone through and ensured that all users have a unique
`github_user_id` in the staging and production databases.
Release Notes:
- N/A