Commit Graph

974 Commits

Author SHA1 Message Date
Julia
0b6155609d
In macOS platform layer map a ctrl-click to a right click (#2755)
Maps a ctrl left down event into a ctrl-less right down and then up pair
and filters out ctrl left up. Hopefully this ensures that mouse down/up
events remain balanced and somewhat matching.

Release Notes:
- Added the ability to ctrl-click in place of right click to summon
context menus
([#1150](https://github.com/zed-industries/community/issues/1150)).
2023-07-20 14:54:55 -04:00
Kirill Bulatov
a5e63fbf77 Properly display keybindings in context menus 2023-07-20 12:18:04 +03:00
Julia
2e3aa703d9 In macOS platform layer map a ctrl-click to a right click 2023-07-19 15:43:45 -04:00
Kirill Bulatov
a4bf19c5bd Simplify NoAction filtering logic
co-authored-by: Max Brunsfeld <max@zed.dev>
2023-07-17 20:42:35 +03:00
Kirill Bulatov
4cc06748c9 Ignore keybindings with NoAction in config overrides 2023-07-17 18:34:39 +03:00
Kirill Bulatov
eaa8224076 Use id instead of type_id for actions
Currently, both are the same thing, so the logic is not changed.
2023-07-17 12:24:56 +03:00
Mikayla Maki
26b9be628e
Add the math for pane resizing 2023-07-12 22:35:51 -07:00
Antonio Scandurra
318deed25b Skip key down event if preceded by its key equivalent version
Previously, we would only track whether the previous key down event
was a key equivalent. However, this could cause issues when pressing
certain keystrokes in rapid succession, e.g.:

- Pressing `shift-right` (to select a character)
- Pressing a character (with or without `shift` held down)

This would cause GPUI to ignore the second event because it was
preceded by a key equivalent event. With this commit, we track the
last key equivalent event, and skip the key down event only if it
matches the last key equivalent event.
2023-07-07 12:02:08 +02:00
Nate Butler
76873c508a
Z-2276/Z-2275: Project & Branch switchers (#2662)
This PR adds project and branch switchers in top left corner. 

Release Notes:
- Added a project & branch switcher under project name.
2023-07-05 13:09:40 -04:00
Piotr Osiewicz
85add260f6 Track regions instead of clicks.
Get rid of superfluous params in RenderParams related to hover & click state.

Co-authored-by: Antonio <antonio@zed.dev>
2023-07-05 16:48:52 +02:00
Piotr Osiewicz
cc88bff1ff Fix click-through behaviour of git panel
Co-authored-by: Antonio <antonio@zed.dev>
2023-07-05 15:25:33 +02:00
Antonio Scandurra
25564ea058 Introduce a WindowContext::focus method that implies the window id 2023-07-05 09:39:04 +02:00
Kirill Bulatov
4c51ab8a25 Accept null as a valid action, to disable a keystroke
co-authored-by: Mikayla Maki <mikayla@zed.dev>
2023-07-04 21:11:28 +03:00
Mikayla Maki
6ffa6afd20
fmt 2023-06-28 16:35:57 -07:00
Mikayla Maki
e0d618862c
Add click out handler
Make all context menus on button click toggles instead of re-shows
2023-06-28 16:23:07 -07:00
Mikayla Maki
18dd3102bf
WIP: Add click out event to fix context menus 2023-06-28 09:29:49 -07:00
Mikayla Maki
ce52d90a9d
Collab UI v2 (#2618)
This PR implements
https://www.figma.com/file/pLq7dvhx2mFeWFOedXpUQ5/Project-%E2%80%93-Collaboration-UI?type=design&node-id=666%3A8610&t=XFGk6KEtTCFXBvCQ-1

Release notes:
- [x] Redesigned collaboration UI
- [x] Added voice support
2023-06-28 09:14:39 -07:00
Nathan Sobo
8f8a99d788 Bind cmd-? to assistant::toggle_focus
Bypass system help menu shortcut at the app delegate level to achieve this.

Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2023-06-28 11:43:24 +02:00
Piotr Osiewicz
625814d30a Merge branch 'main' into collab-titlebar-2 2023-06-27 15:40:43 +02:00
Antonio Scandurra
edc7f30660 Add assistant icons to the toolbar
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-06-26 16:49:33 +02:00
Antonio Scandurra
00e37bc2a2 Merge remote-tracking branch 'origin/main' into save-conversations 2023-06-26 15:59:19 +02:00
Nathan Sobo
bede668b14 Add a derive macro for Element
To turn any struct into a composite element, you can implement a render method
with the following signature:

fn render<V: View>(&mut self, view: &mut V, cx: &mut ViewContext<V>) -> AnyElement<V>;

Then add #[derive(Element)] to the struct definition.

This will make it easier to introduce higher-level components that are expressed in
terms of other elements.
2023-06-25 07:51:50 -06:00
Antonio Scandurra
ed88f52619 Remove double constrained call 2023-06-23 09:23:52 +02:00
Antonio Scandurra
6f0efec146 Merge remote-tracking branch 'origin/main' into save-conversations 2023-06-23 09:09:42 +02:00
Piotr Osiewicz
b430be5bc6 cargo fmt 2023-06-22 17:59:56 +02:00
Piotr Osiewicz
af252888c4 Merge branch 'main' into sergey/z-2308-create-a-proof-of-concept-of-exporting-a-type-from-rust-and 2023-06-22 17:58:56 +02:00
Piotr Osiewicz
76366422a6 Merge branch 'main' into collab-titlebar-2 2023-06-22 13:48:16 +02:00
Nathan Sobo
3a61fd503f WIP: Trying to display the toolbar but tired. May be worth discarding this. 2023-06-20 20:11:37 -06:00
Mikayla Maki
cf4251fb55
Fix deafened -> enabled mistranslation
Fix mislocation of caller query in detach_and_log_error
Fix incorrect wording on livekit integration
Add share_mic action for manually enabling the microphone
Make mic sharing wait until the room has been fully established
2023-06-20 15:17:49 -07:00
Mikayla Maki
dbd95e35cf
fmt 2023-06-20 12:36:36 -07:00
Mikayla Maki
b828a74ad6
Add deafen controls 2023-06-20 12:34:32 -07:00
Nathan Sobo
03993ea719
Rename SumTree::push_tree to ::append (#2626)
This is something I've been meaning to rename in SumTree. Was looking at
the code and figure why not now.
2023-06-20 08:37:55 -06:00
Julia
dc07b60e40 Avoid assigning NSCursor style when it already is that style
This avoids a high cost which appears to be the system rasterizing the
cursor every time we call this, fixes a slowdown when scrolling rapidly
while mouse motion continually attempted to assign the style

Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2023-06-20 09:31:30 -04:00
Nathan Sobo
8c298a9da5 Rename SumTree::push_tree to ::append 2023-06-19 19:49:33 -06:00
Mikayla Maki
6ad0b5d79f
Change color representation in json schema 2023-06-19 11:47:11 -07:00
Mikayla Maki
ea46947489
Tidy up font schema a little 2023-06-19 11:36:42 -07:00
Mikayla Maki
193ad64d18
Add JsonSchema to container style and fix compile errors 2023-06-19 11:31:17 -07:00
Piotr Osiewicz
2a3c660d1f
settings: accept trailing commas (#2606)
Z-2357

I've found a crate that handles both comments and trailing commas in
JSON. It is a fork of `serde_json`, but it is maintained & up-to-date.
Sadly RawValue seems to not play nicely with it; I've ran into
deserialisation issues around use of RawValue. For this PR I've migrated
to `Value` API.

Obviously this is just a point of discussion, not something I'd merge
straight away. There may be better solutions to this particular problem.

I've also noticed that `serde_json_lenient` does not handle trailing
commas after bindings array. I'm not sure how big of an issue that is.

Release Notes:
- Improved handling of trailing commas in settings files.
[#1322](https://github.com/zed-industries/community/issues/1322)
2023-06-19 18:29:03 +02:00
Sergey Onufrienko
ac42522987
chore: remove ts-rs 2023-06-16 21:45:37 +02:00
Sergey Onufrienko
b45f5f0489
feat: add JsonSchema to gpui 2023-06-16 21:36:42 +02:00
Sergey Onufrienko
cfc1856210
feat: add ts export 2023-06-12 22:13:19 +02:00
Sergey Onufrienko
b494b43496
chore: add ts-rs 2023-06-12 22:12:24 +02:00
Julia
6b89243902
Update rust-bindgen dev-dependencies (#2563)
I did \*something\* Friday afternoon which changed something about my
system SDK to break the `media` crate's bindings generation. Some of the
types and consts were not being generated despite being able to prove
that they exist in the source, such as when running the header through
the preprocessor myself and feeding that through the generator. Updating
my OS, XCode, command line tools, and reinstalling Rust as well as
working from fresh clones of the repo had no effect.

Updating rust-bindgen resolved the issue and downgrading the version
back to the original version caused the issue to reappear. I'm still not
sure what happened to change the SDK but at this point with being able
to build the project again I'm not going to look a gift horse in the
mouth.

Release Notes:

- N/A
2023-06-05 09:21:07 -04:00
Antonio Scandurra
c872f581d1 Query rect_for_text_range on focused view instead of root element
This was causing IME input to be drawn in the wrong place when there
were splits or panels in the window.
2023-06-05 12:00:40 +02:00
Julia
5790d6993e Update rust-bindgen dev-dependencies 2023-06-04 23:34:22 -04:00
Joseph Lyons
7c60f636d5 Fix typos 2023-06-02 22:02:19 -04:00
Max Brunsfeld
e67e6e6f70 Fix ambiguous glob export warnings in rust 1.70 2023-06-01 14:07:59 -07:00
Julia
31516b7863 TextStyle::default() ask system for known existing font family
Rather than assuming a specific family exists, try a set of specific
names and if they fail, just grab any old font that the system reports
as existing

Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-05-30 14:46:27 -04:00
Max Brunsfeld
2db57b5139 Adjust diagnostic transformation test to not wait for two buffer notifications 2023-05-26 15:47:37 -07:00
Nathan Sobo
0b7d095c0a
Introduce the ability to talk to GPT-4 within buffers on preview and dev (#2524)
This adds basic ability to interact with OpenAI inside a buffer.

Release Notes:

* If`OPENAI_API_KEY` is defined in your environment, you can now run the
`ai: assist` command to pass the text of your current buffer to GPT-4.
If you're editing a file with a `.zmd` extension, you can also invoke
the model with `cmd-enter.` (preview-only)
2023-05-24 12:00:43 -06:00