Antonio Scandurra
dc81b5f57a
Make remote edit randomized tests pass with locators
2021-12-09 09:15:19 +01:00
Antonio Scandurra
b4ebe179f9
Make local edit randomized tests pass with locators
2021-12-09 09:11:16 +01:00
Nathan Sobo
dd38eb1264
Start on maintaining an insertions tree
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I'm correctly assigning fragment ids to all fragments in the fragments tree, but I have a randomized test failure when making sure that the insertions tree matches the state of the fragments tree.
2021-12-08 22:05:13 -07:00
Nathan Sobo
ec54010e3c
Sketch in type-level changes to track insertion splits
2021-12-08 21:04:22 -07:00
Max Brunsfeld
bd6e972d0f
Merge pull request #281 from zed-industries/fix-release-asset-redirects
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Don't pass GH auth header when following redirects for release assets
2021-12-07 12:49:49 -08:00
Max Brunsfeld
6d9bf802e2
Don't pass GH auth header when following redirects for release assets
2021-12-07 12:34:55 -08:00
Antonio Scandurra
703e8e626d
Merge pull request #276 from zed-industries/markdown
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Add basic markdown highlighting
2021-12-06 08:43:10 +01:00
Max Brunsfeld
b1ed9c88a4
Add tree-sitter-markdown, set up simple markdown higlighting
2021-12-05 21:37:31 -08:00
Max Brunsfeld
026c3476db
Upgrade tree-sitter to 0.20.1
2021-12-05 21:37:08 -08:00
Antonio Scandurra
a13e2518b8
Merge pull request #275 from zed-industries/fix-selection-artifacts
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Use 16-bit float to store path windings
2021-12-05 12:58:00 +01:00
Antonio Scandurra
45d1690f6e
Use 16-bit float to store path windings
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Previously, we were using a normalized 8-bit unsigned integer which forced us
to represent each increment of the winding number as a fraction of the max
value (1 / 255) which we would then add up using additive alpha blending.
This had three major drawbacks:
- The max winding number could not be greater than 255.
- Adding up (1 / 255) several times could result in a loss of precision.
- Due to also computing anti-aliasing as a fractional winding number, we had to
reduce the max winding number to 32. This was still not good enough because
we would multiply a fractional value with `1 / 32`, thus introducing more and
more loss of precision.
This commit changes the texture type to an `f16` which doesn't require the
division by 255 and enables greater precision in the computation of the
anti-aliased parts of a curve. Note how this also removes the limitation of 255
windings at most per curve. The tradeoff is paying twice as much memory for
storing the texture, but that seems totally valid to achieve rendering accuracy.
Note that this kind of texture should be compatible with WebGL2 once we start
working on a web version of Zed.
2021-12-05 11:17:26 +01:00
Antonio Scandurra
3426d46b69
Clear pending keystrokes after dispatching an action
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-03 17:59:46 +01:00
Antonio Scandurra
0e93bc41dd
In add_option_view
, avoid bumping view's ref counts if view is None
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-03 17:52:39 +01:00
Max Brunsfeld
bd573e0651
Merge pull request #273 from zed-industries/flexible-blocks
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Render blocks as arbitrary elements
2021-12-01 17:18:45 -08:00
Nathan Sobo
5ae46709b0
Fix alignment of blocks adjacent to other blocks
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-01 17:58:44 -07:00
Nathan Sobo
ee693a8d2b
Get all tests passing with new blocks API
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-01 17:52:34 -07:00
Nathan Sobo
512a10b037
Use new BlockMap API to render diagnostics
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-01 17:22:40 -07:00
Max Brunsfeld
0c714210ff
Start work on generalizing the BlockMap to allow arbitrary elements
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 15:25:55 -08:00
Antonio Scandurra
e668ff8bcd
Avoid allocating a Patch
just to check if there are no edits
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 16:47:04 +01:00
Antonio Scandurra
853b636435
Merge pull request #272 from zed-industries/fold-map-edits
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Don't rely on `Buffer::edits_since` to keep `FoldMap` up-to-date
2021-12-01 16:42:34 +01:00
Antonio Scandurra
733e0cb21b
Use the new buffer subscription API to keep DisplayMap
in sync
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 16:08:53 +01:00
Antonio Scandurra
3b536f153f
Introduce text::Buffer::subscribe
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 15:55:05 +01:00
Antonio Scandurra
47c467dafc
Bump FoldMap's version in FoldMap::sync
(and not in DisplayMap
)
2021-12-01 12:05:02 +01:00
Antonio Scandurra
b841b3eb79
Don't produce invalid intermediate edits in Patch::compose
2021-12-01 11:44:33 +01:00
Max Brunsfeld
faba276fdc
WIP - maintain foldmap with Buffer::edits_since
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-30 17:23:02 -08:00
Max Brunsfeld
2463077b2d
Merge pull request #269 from zed-industries/simplify-buffer-content
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Use `&'a Snapshot` directly instead of `impl Into<Content<'a>>`
2021-11-30 13:48:15 -08:00
Max Brunsfeld
924e1578ea
Use &Snapshot
directly instead of impl Into<Content<'a>>
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The text::Buffer and its snapshot already used the same representation
for their content, so we can just make Buffer deref to a Snapshot.
2021-11-30 13:32:11 -08:00
Max Brunsfeld
36546463e6
Merge pull request #268 from zed-industries/improve-file-navigation
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Improve file navigation by naming the root of every crate after the crate itself
2021-11-30 12:04:07 -08:00
Nathan Sobo
1445ce10b5
Name the root file of every crate after the crate to ease navigation
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-30 12:46:39 -07:00
Nathan Sobo
748b1ba602
Fix warning
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-30 12:27:00 -07:00
Nathan Sobo
d3f28166cb
Rename buffer crate to text and name its entrypoint after the crate
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-30 12:26:12 -07:00
Nathan Sobo
eacd2a45bb
Bump versions in preparation for release
2021-11-30 09:43:51 -07:00
Nathan Sobo
df1804b215
Merge pull request #267 from zed-industries/fix-soft-wrap-disabled
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Avoid building up pending edits when soft wrapping is disabled
2021-11-30 08:39:00 -07:00
Nathan Sobo
0ed488d93b
Avoid building up pending edits when soft wrapping is disabled
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This was causing us to get slower over time as we stacked up hundreds of thousands of pending edits whenever soft wrap was disabled.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-11-30 08:28:29 -07:00
Antonio Scandurra
fcbd7f9a5a
Merge pull request #266 from zed-industries/fix-go-to-line
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Use display coordinates for the highlighted row in "go to line"
2021-11-30 11:55:00 +01:00
Antonio Scandurra
2449834868
Use display coordinates for the highlighted row in "go to line"
2021-11-30 11:40:53 +01:00
Nathan Sobo
cb942a0e2f
Merge pull request #265 from zed-industries/fix-collaborators-test
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Fix flaky contacts test
2021-11-29 17:03:01 -07:00
Nathan Sobo
a1412166f0
Fix randomized test failures by waiting for client_b to be added to worktree_a
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We perform an async fetch of client_b's user data on worktree_a, which ends up holding a handle that prevents worktree_a from being released later in the test. By waiting for this fetch to finish before proceeding, we can be sure worktree_a actually gets released.
A more comprehensive fix would be some way to ensure we actually perform a release if an entity is fully dropped outside of an update cycle, but this fixes the issue for now.
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2021-11-29 16:48:09 -07:00
Max Brunsfeld
1a91aa8194
Introduce a collections crate w/ deterministic hashmap, hashset in tests
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 15:22:45 -08:00
Max Brunsfeld
5ec003530f
Consolidate pending effects logic into MutableAppContext::update
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 14:16:19 -08:00
Max Brunsfeld
4cc1556ca4
Introduce weak_handle methods on ModelContext and ViewContext
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 14:13:22 -08:00
Max Brunsfeld
29b616f4cc
Merge pull request #263 from zed-industries/fix-highlighting-when-x-scrolled
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Paint highlighted lines correctly when horizontally scrolled
2021-11-29 11:43:08 -08:00
Max Brunsfeld
88e0fe6f88
Paint highlighted lines correctly when horizontally scrolled
2021-11-29 11:28:43 -08:00
Max Brunsfeld
7537c3b6d4
Merge pull request #261 from zed-industries/setting-overrides
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Override soft-wrap settings for Markdown and Plain Text
2021-11-29 11:12:40 -08:00
Antonio Scandurra
1803bd77ef
Fix test assertions
2021-11-29 18:15:03 +01:00
Antonio Scandurra
9d7039ed51
Embed a plain text grammar and override settings for that too
2021-11-29 18:01:51 +01:00
Antonio Scandurra
2c17ae9aa6
Introduce a new Grammar
struct and allow it to be optional
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 17:38:59 +01:00
Antonio Scandurra
b9edde7b26
Make settings fields that can be overridden private
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 17:08:43 +01:00
Antonio Scandurra
cc78ae14d4
Add a sample markdown grammar to honor the new soft wrap override
2021-11-29 09:39:16 +01:00
Antonio Scandurra
93de2bcfed
Allow overriding editor settings on a per-language basis
2021-11-29 09:39:13 +01:00