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Run any Jupyter kernel in Zed on any buffer (editor): <img width="1074" alt="image" src="https://github.com/zed-industries/zed/assets/836375/eac8ed69-d02b-4d46-b379-6186d8f59470"> ## TODO ### Lifecycle * [x] Launch kernels on demand * [x] Wait for kernel to be started * [x] Request Kernel info on start * [x] Show in progress indicator * [ ] Allow picking kernel (it defaults to first matching language name) * [ ] Menu for interrupting and shutting down the kernel * [ ] Drop running kernels once editor is dropped ### Media Outputs * [x] Render text and tracebacks with ANSI color handling * [x] Render markdown as text * [x] Render PNG and JPEG images using an explicit height based on line-height * ~~Render SVG~~ -- not happening for this PR due to lack of text in SVG support * [ ] Process `update_display_data` message and related `display_id` * [x] Process `page` data from payloads as outputs * [ ] Render markdown as, well, rendered markdown -- Note: unsure if we can get line heights here ### Document * [x] Select code and run * [x] Run current line * [x] Clear previous overlapping runs * [ ] Support running markdown code blocks * [ ] Action to export session as notebook or output files * [ ] Action to clear all outputs * [ ] Delete outputs when lines are deleted ## Other missing features The following is a list of missing functionality or expectations that are out of scope for this PR. ### Python Environments Detecting python environments should probably be done in a separate PR in tandem with how they're used with LSP. Users likely want to pick an environment for their project, whether a virtualenv, conda env, pyenv, poetry backed virtualenv, or the system. Related issues: * https://github.com/zed-industries/zed/issues/7646 * https://github.com/zed-industries/zed/issues/7808 * https://github.com/zed-industries/zed/issues/7296 ### LSP Integration * Submit `complete_request` messages for completions to interleave interactive variables with LSP * LSP for IPython semantics (`%%timeit`, `!ls`, `get_ipython`, etc.) ## Future release notes - Run code in any editor, whether it's a script or a markdown document Release Notes: - N/A |
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README.md |
Design notes:
This crate is split into two conceptual halves:
- The terminal.rs file and the src/mappings/ folder, these contain the code for interacting with Alacritty and maintaining the pty event loop. Some behavior in this file is constrained by terminal protocols and standards. The Zed init function is also placed here.
- Everything else. These other files integrate the
Terminal
struct created in terminal.rs into the rest of GPUI. The main entry point for GPUI is the terminal_view.rs file and the modal.rs file.
ttys are created externally, and so can fail in unexpected ways. However, GPUI currently does not have an API for models than can fail to instantiate. TerminalBuilder
solves this by using Rust's type system to split tty instantiation into a 2 step process: first attempt to create the file handles with TerminalBuilder::new()
, check the result, then call TerminalBuilder::subscribe(cx)
from within a model context.
The TerminalView struct abstracts over failed and successful terminals, passing focus through to the associated view and allowing clients to build a terminal without worrying about errors.
#Input
There are currently many distinct paths for getting keystrokes to the terminal:
-
Terminal specific characters and bindings. Things like ctrl-a mapping to ASCII control character 1, ANSI escape codes associated with the function keys, etc. These are caught with a raw key-down handler in the element and are processed immediately. This is done with the
try_keystroke()
method on Terminal -
GPU Action handlers. GPUI clobbers a few vital keys by adding bindings to them in the global context. These keys are synthesized and then dispatched through the same
try_keystroke()
API as the above mappings -
IME text. When the special character mappings fail, we pass the keystroke back to GPUI to hand it to the IME system. This comes back to us in the
View::replace_text_in_range()
method, and we then send that to the terminal directly, bypassingtry_keystroke()
. -
Pasted text has a separate pathway.
Generally, there's a distinction between 'keystrokes that need to be mapped' and 'strings which need to be written'. I've attempted to unify these under the '.try_keystroke()' API and the .input()
API (which try_keystroke uses) so we have consistent input handling across the terminal