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I've found it a bit annoying that autogenerated code shows up in completions when working on Zed, so I've moved them into an associated function of a struct we're "implementing" Action on. That way, neither a generated function nor a static show up in completions. Note that this change only affects Zed codebase! I'm pushing it up right after last Preview to give it some time on Nightly. Before: ![image](https://github.com/zed-industries/zed/assets/24362066/7343201f-f05b-4342-a9f7-97f002d88a48) ![image](https://github.com/zed-industries/zed/assets/24362066/e67f9dcb-e090-40e0-873c-e51bd39e0c7e) After: ![image](https://github.com/zed-industries/zed/assets/24362066/0704211a-73f5-4f12-8583-9e47f092e5b7) ![image](https://github.com/zed-industries/zed/assets/24362066/c6fa00f5-fd8f-4f06-8be7-b74acedccd7c) Release Notes: - N/A |
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