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Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
8ec680cecb
***Update**: after rebasing on top of https://github.com/zed-industries/zed/pull/16915/ (that also changed how search worked), the results are still good, but not 10x. Instead of going from 10s to 500ms, it goes from 10s to 3s.* This improves the performance of project-wide search by an order of magnitude. After digging in, @as-cii and I found that opening buffers was the bottleneck for project-wide search (since Zed opens, parses, ... buffers when finding them, which is something VS Code doesn't do, for example). So this PR improves the performance of opening multiple buffers at once. It does this by doing two things: - It batches scan-requests in the worktree. When we search, we search files in chunks of 64. Previously we'd handle all 64 scan requests separately. The new code checks if the scan requests can be batched and if so it, it does that. - It batches `git status` calls when reloading the project entries for the opened buffers. Instead of calling `git status` for each file, it calls `git status` for a batch of files, and then extracts the status for each file. (It has to be said that I think the slow performance on `main` has been a regression introduced over the last few months with the changes made to project/worktree/git. I don't think it was this slow ~5 months ago. But I also don't think it was this fast ~5 months ago.) ## Benchmarks | Search | Before | After (without https://github.com/zed-industries/zed/pull/16915) | After (with https://github.com/zed-industries/zed/pull/16915) |--------|--------|-------|------| | `zed.dev` at `2b2a501192e78e`, searching for `<` (`4484` results) | 3.0s<br>2.9s<br>2.89s | 489ms<br>517ms<br>476ms | n/a | | `zed.dev` at `2b2a501192e78e`, searching for `:` (`25886+` results) | 3.9s<br>3.9s<br>3.8s | 70ms<br>66ms<br>72ms | n/a | | `zed` at `55dda0e6af`, searching for `<` (`10937+` results) | 10s<br>11s<br>12s | 500m<br>499ms<br>543ms | 3.4s<br>3.1s<br> | (All results recorded after doing a warm-up run that would start language servers etc.) Release Notes: - Performance of project-wide search has been improved by up to 10x. --------- Co-authored-by: Antonio <antonio@zed.dev> |
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.cloudflare | ||
.config | ||
.github | ||
.zed | ||
assets | ||
crates | ||
docs | ||
extensions | ||
legal | ||
nix | ||
script | ||
tooling/xtask | ||
.dockerignore | ||
.git-blame-ignore-revs | ||
.gitattributes | ||
.gitignore | ||
.mailmap | ||
Cargo.lock | ||
Cargo.toml | ||
CODE_OF_CONDUCT.md | ||
compose.yml | ||
CONTRIBUTING.md | ||
debug.plist | ||
default.nix | ||
docker-compose.sql | ||
Dockerfile | ||
flake.lock | ||
flake.nix | ||
LICENSE-AGPL | ||
LICENSE-APACHE | ||
LICENSE-GPL | ||
livekit.yaml | ||
Procfile | ||
Procfile.postgrest | ||
README.md | ||
renovate.json | ||
rust-toolchain.toml | ||
shell.nix | ||
typos.toml |
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS and Linux you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Windows (tracking issue)
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about
to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specified
error for a crate you've created? If so, addpublish = false
under[package]
in your crate's Cargo.toml. - Is the error
failed to satisfy license requirements
for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theaccepted
array inscript/licenses/zed-licenses.toml
. - Is
cargo-about
unable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml
, as specified in the cargo-about book.