* mvp of strider fuzzy find
* improve search ui
* various refactoringz
* moar refactoring
* even more refactoring
* tests and more refactoring
* refactor: remove unused stuff
* style(fmt): rustfmt
* debug ci
* debug ci
* correct path for plugin system tests
* fix plugin system ci tests
* remove debugging statements from test
* fix plugin worker persistence
* add test for plugin worker persistence
* style(fmt): rustfmt
* final cleanups
* remove outdated comments
* rust: Update toolchain version to 1.67
* xtask/pipeline/publish: Drop manual "wait"
for crates.io to catch up, which is obsolete with rust 1.66 and up.
Cargo does that on its own now. See
https://github.com/rust-lang/cargo/pull/11062
* xtask: Add function to obtain asset_dir
instead of assembling it on demand throughout the codebase.
* xtask/run: Add '--quick-run' flag
as a convenient shorthand for `cargo xtask run --data-dir
$PROJECT_ROOT/zellij-utils/assets`.
* cargo: Add 'q' command alias
as a shorthand for 'cargo xtask run --quick-run'
* cargo: Update thiserror to 1.0.40
* cargo: Update anyhow to 1.0.70
and specify dependency only once inside `zellij-utils`, not inside the
zellij root crate.
* cargo: Update names to 0.14.0
* cargo: Update miette to 5.7.0
and re-export the dependency from zellij-utils, to avoid duplicate
(incompatible) includes from inside zellij-utils and the root crate.
* cargo: Update dialoguer to 0.10.4
* fix formatting
* changelog: Add PR #2375
- avoid building all workspace crates with `cargo x build` (only plugins and main binary)
- only set the target triple in tests for plugins
- add new profile for `cargo x run` to build with optimized dependencies => FAST plugins when developing (thanks [Bevy Book](https://bevyengine.org/learn/book/getting-started/setup/#compile-with-performance-optimizations) for the idea)
- use https://github.com/Swatinem/rust-cache to avoid rebuilding dependencies every time in ci
- split `Build & Test` job into two so they run in parallel
- hopefully improve the flaky tests situation, this also makes the e2e tests run much faster (some tests produced correct snapshots but had some logic errors causing them to loop for much longer than necessary). Add some output to the tests so it is easier to see if something goes wrong.
- remove verbose build output from e2e test build
* working-ish minus a few race conditions
* relax atomicity
* various refactoringz
* remove commented out code
* clarify some stuffs
* refactor(plugins): move PluginMap and friends to a different file
* refactor(plugins): move zellij_exports and friends to a different file
* style(fmt): rustfmt
* fix(e2e): adjust tests for flakiness async loading
* Add new feature flags
* Use singlepass in debug mode
* Use Cow to avoid unnecessary copies
- Instead of removing and reinserting into the memory cache, use Cow to
model both owned an borrowed data
- Log at debug-level the time to compile/load a wasm module
- A little clippy drive-by on touched files
* Satisfy the assumption from zellij-utils/src/consts.rs for target-dir
* Allow forcing cranlift in debug mode
* Remove deprecated comments
* PR comment: typo
* Remove extras
* xtask: Implement a new build system
xtask is a cargo alias that is used to extend the cargo build system
with custom commands. For an introduction to xtask, see here:
https://github.com/matklad/cargo-xtask/
The idea is that instead of writing makefiles, xtask requires no
additional dependencies except `cargo` and `rustc`, which must be
available to build the project anyway.
This commit provides a basic implementation of the `build` and `test`
subcommands.
* xtask/deps: Add 'which'
* xtask/test: Handle error when cargo not found
* xtask/flags: Add more commands
to perform different useful tasks. Includes:
- clippy
- format
- "make" (composite)
- "install" (composite)
Also add more options to `build` to selectively compile plugins or leave
them out entirely.
* xtask/main: Return error when cargo not found
* xtask/build: Add more subtasks
- `wasm_opt_plugins` and
- `manpage`
that perform other build commands. Add thorough documentation on what
each of these does and also handle the new `build` cli flags
appropriately.
* xtask/clippy: Add job to run clippy
* xtask/format: Add job to run rustfmt
* xtask/pipeline: Add composite commands
that perform multiple atomic xtask commands sequentially in a pipeline
sort of fashion.
* xtask/deps: Pin dependencies
* xtask/main: Integrate new jobs
and add documentation.
* xtask: Implement 'dist'
which performs an 'install' and copies the resulting zellij binary along
with some other assets to a `target/dist` folder.
* cargo: Update xflags version
* xtask: Measure task time, update tty title
* xtask: Update various tasks
* xtask: wasm-opt plugins in release builds
automatically.
* xtask/build: Copy debug plugins to assets folder
* xtask: Add 'run' subcommand
* xtask: Add arbitrary args to test and run
* xtask: Rearrange CLI commands in help
* xtask: Add deprecation notice
* docs: Replace `cargo make` with `xtask`
* github: Use `xtask` in workflows.
* xtask: Add support for CI commands
* xtask: Streamline error handling
* github: Use new xtask commands in CI
* xtask: Add 'publish' job
* xtask/publish: Add retry when publish fails
* xtask: Apply rustfmt
* xtask: Refine 'make' deprecation warning
* xtask: add task to build manpage
* contributing: Fix e2e commands
* xtask/run: Add missing `--`
to pass all arguments following `xtask run` directly to the zellij
binary being run.
* xtask: Stay in invocation dir
and make all tasks that need it change to the project root dir
themselves.
* xtask/run: Add `--data-dir` flag
which will allow very quick iterations when not changing the plugins
between builds.
* xtask/ci: Install dependencies without asking
* utils: Allow including plugins from target folder
* utils/assets: Reduce asset map complexity
* utils/consts: Update asset map docs
* xtask: Fix plugin includes
* xtask/test: Build plugins first
because the zellij binary needs to include the plugins.
* xtask/test: Fix formatting
* xtask: Add notice on how to disable it
* zellij: Move "populate_data_dir" to utils
and rewrite it to take a second, optional parameter. This allows
controlling whether only a specific asset should be installed. We do
this as preparation for being able to recover from a plugin version
mismatch error, where we will need to repopulate the data dir for
offending plugins.
* server/wasm_vm: Recover from PluginVersionMismatch
Adds a global plugin cache that stores, per plugin config, the wasmer
module associated with it. Make `start_plugin` take the pre-populated
module and create only the necessary modifications to the wasm env etc.
* utils: Fix formatting
* zellij: Delete non-existent module
* utils/shared: fix missing "set_permissions"
function when not on unix systems.
* server/wasm_vm: Don't populate cachedir
with serialized versions of the WASM plugins.
* utils/input/plugins: load wasm bytes from assets
for builtin plugin specifications. This foregoes any need to:
- Dump the plugin bytes to disk at all and
- subsequently read the plugin bytes from disk
* zellij: Disable default asset installation
which previously installed only the builtin plugins to disk. This is no
longer necessary because now we can load the builtin plugins directly
from the application binary.
* utils/input/plugins: Update docs
* utils/input/plugins: Add 'is_builtin' method
to `PluginConfig` that returns true if the plugin configuration refers
to a builtin plugin.
* wasm_vm: Remove plugin version mismatch handling
because a version mismatch in an internal plugin is now unfixable, with
the plugins being loaded from the running binary, and we have no control
over external plugins in the first place.
* cargo: Reintroduce feature flag
for `disable_automatic_asset_installation`
* utils/consts: Add `ASSET_MAP`
which currently contains the compiled WASM plugins.
* utils/shared: Fix clippy lint
* utils/errors: Add more `ZellijError` variants
* zellij: Make loading internal plugins optional
by reenabling the `disable_automatic_asset_installation` flag and
utilizing it for this purpose. Changes plugin search behavior to throw
better errors in case the builtin plugins cannot be found, depending on
the state of this feature.
* utils/errors: Apply rustfmt
* utils/setup: Allow dumping builtin plugins
to a specified folder on disk. This is meant to be an "escape hatch" for
users that have accidentally deleted the builtin plugins from disk (in
cases where the plugins aren't loaded from inside the zellij binary).
* utils/input/plugins: Update docs
* utils/setup: Add hint to `setup --check` output
when zellij was built without the `disable_automatic_asset_installation`
flag and will thus not read builtin plugins from the "PLUGIN DIR".
* utils/setup: Refine `setup --dump-plugins`
to dump to:
- The default "DATA DIR" when no option is provided with the argument,
or
- The provided option, if existent
Also print a message to stdout with the destination folder that the
plugins are dumped to.
* server/wasm_vm: Ignore "NotFound" errors
when attempting to delete the non-existent plugin data directories. This
silences an error message that otherwise ends up in the logs when
quitting zellij.
* utils/errors: Extend "BuiltinPluginMissing" msg
to hint the user to the `zellij setup --dump-plugins` command to fix
their issues for them!
* utils/errors: Track caller in calls to `non_fatal`
which will hopefully, once closures can be annotated, allow us to
display the location of the call to `non_fatal` in log messages.
* utils/input/plugins: Fix plugin lookup
to prefer internal assets if available. It was previously broken because
sorting the paths vector before deduping it would bring the paths into a
wrong order, looking up in the plugin folder first.
Also print a log message when a plugin is being loaded from the internal
assets but exists on disk, too.
* Apply rustfmt
* make: build-e2e depends on wasm-opt-plugins
so it updates the assets when building the binary
* server/qwasm_vm: Remove var
* utils/consts: Add plugins from target folder
and include them in the asset map from there, too. Include plugins from
debug or release builds, depending on the build type.
* utils/consts: Take release plugins from assets
instead of the target/release folder. The latter will break
installations from crates.io, because we currently rely on including the
plugins we pre-compiled and distribute along with the binary.
* server/wasm_vm: Reintroduce .cache folder
to speedup subsequent application launches.
* cargo: Reorder workspace members
to improve behavior with `cargo make` with respect to compilation order.
* Makefile: restructure plugin tasks
* Makefile: Fix CI errors
* Makefile: More CI diagnosis
* github: Install wasm-opt in e2e test workflow
* Makefile: Build plugins for e2e-test target
* server/Wasm_vm: Reorder plugin folder creation
so no folders are created in the plugin cache when loading a plugin
fails due to not being present or similar.
* update plugins testcommit
* makefile: Change job order
* changelog: Add PR #1924
* cargo: Don't strip release binary
because the lack of debug symbols makes the panic backtrace completely
useless. It will show a long list of unknown locations then.
Except for a minor space saving of 3-4 MB, debug symbols don't have any
negative side-effects for our application that we're aware of.
* changelog: Add PR #1916
Don't strip debug symbols from release binaries so the backtraces
contain the function names involved.
* cargo: Explicitly keep debug symbols
and add a comment explaining why.
* feat: add capability to dispatch actions from cli
Add capability to dispatch actions from the cli.
Can be invoked through `zellij action [actions]`
Automatically sends the action either to the current session,
or if there is only one session to the single session.
If there are multiple sessions, and no session is specified it will
error out.
Example:
1.
```
zellij action "[NewTab: , NewTab: ]"
```
2.
```
zellij -s fluffy-cat action '[NewPane: , WriteChars: "echo Purrr\n" ]'
```
3.
```
zellij -s fluffy-cat action '[ CloseTab, ]
```
* add: error message on malformed input
Add an error message on malformed input, for the `action`'s dispatch.
Rather than resulting in a panic.
* add: function to query the client id
* add: send specific actions to certain clients
Adds ability to send actions, that don't impact the server state
to all connected clients. For example `MoveFocus`
* add: client_id to non blocking actions
* chore(fmt): `cargo fmt`
* add: pick correct session, if there is exactly one
* add: use correct `client_id` for detach action
* add: make `[ ]` opaque to the user
* add: miette to toplevel to improve error message
* add: fake client reading configuration
Add the fake client reading configuration files,
this allows actions, that rely on configuration work
correctly. This is an intermediate solution, and should ideally not
be needed. It would be better if most of this state would be handled
by the server itself.
* chore(fmt): rustmt
* add: ability to detach multiple clients
Add ability to detach multiple clients at the same time.
* remove: obsolete functionality
* remove: unused functionality
* add: send correct action upon exiting
* chore(update): cargo update
* Updated names and dialoguer crates dependencies
I tried to build and run zellij with the updated dependencies and they seem to show no issues.
I need this in order to package zellij for Fedora.
* Updated cargo.lock
* fix: use suggested option for `names` crate
https://github.com/fnichol/names/blob/main/CHANGELOG.md#0120---2021-09-12
Co-authored-by: a-kenji <aks.kenji@protonmail.com>
* build: strip debug symbols
Stripping the symbols for the release build drops binary size
currently by 20% and the plugin binaries by up to 50%.
Alternative: Keep the debug symbols also on releases
* bump(rust): `1.58.0` -> `1.59.0`
* chore: bump MSRV `1.56` -> `1.59`
Needed for cargos strip-debug feature